Welcome Guest ( Log In | Register )

26 Pages « < 9 10 11 12 13 > » Bottom

Outline · [ Standard ] · Linear+

Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO

views
     
MK84
post Nov 30 2015, 04:36 PM

Walking Plague
******
Senior Member
1,477 posts

Joined: Jan 2003
Now is the time to get cheap LTI.
TSpyre
post Dec 2 2015, 01:20 PM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
high res images included.

From A2.0F hangar
» Click to show Spoiler - click again to hide... «



EDGE FF in A1.3 with some of the new pilots that joined.
» Click to show Spoiler - click again to hide... «



Close but no dice.
» Click to show Spoiler - click again to hide... «

TSpyre
post Dec 4 2015, 11:59 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
» Click to show Spoiler - click again to hide... «


» Click to show Spoiler - click again to hide... «


FREE Flight until the 14th Dec 2015 has just been announced for all!
Flyable for all accounts:
Aurora MR
Mustang Alpha
Gladius

Please contact me if interested to get additional 5K UEC credits!
https://robertsspaceindustries.com/enlist

Then after that Alpha 2.0 is scheduled for 14th Dec 2015 launch! Granted CIG can slip, but at least that is a milestone to watch!

This post has been edited by pyre: Dec 12 2015, 10:19 PM
TSpyre
post Dec 5 2015, 02:26 PM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
» Click to show Spoiler - click again to hide... «


latest update : Alph 2.0H is in PTU.

and remember, free flight is on until the 14th for everyone! just register and it's free! if u want free 5K UEC just PM for codes before registering.

This post has been edited by pyre: Dec 12 2015, 10:18 PM
TSpyre
post Dec 12 2015, 10:17 PM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
MAJOR MILESTONE REACHED! Alpha 2.0.0 is now LIVE for all backers with a pledge package!

» Click to show Spoiler - click again to hide... «


QUOTE
Greetings Citizens,

Star Citizen Alpha 2.0 is here! Today, we are proud to make the next major step in Star Citizen’s evolution available to all players. This major update to Star Citizen is available now in your launcher. With Alpha 2.0, we introduce a wide swath of features, including large world maps, multi-crew ships, seamless first person combat, missions and much more. In short: this is the biggest update to Star Citizen yet!

https://robertsspaceindustries.com/comm-lin...ha-20-Available

Do note, bugs still exist - CTD may occur - lag will be a factor until local servers are spun up - but it's still a very significant milestone and we can test it out now! (I think even those with free-flight accounts can test out 2.0.0! so give it a go!) If you want to register and get free 5K UEC, we have codes available, just PM me before u register.

Please remember to read the release notes in the link above!
» Click to show Spoiler - click again to hide... «


-----

In other news....

Latest Studio Monthly report is available. (And yes, that is an actual ship in the game)
» Click to show Spoiler - click again to hide... «

https://robertsspaceindustries.com/comm-lin...y-Studio-Report

December subscriber flair is now available! (Game is not subscription based, but more for additional contribution, feel free to read https://robertsspaceindustries.com/faq/subscriptions)
» Click to show Spoiler - click again to hide... «


--------------
In Alpha 2.0.0 Live


» Click to show Spoiler - click again to hide... «

sevn
post Dec 13 2015, 05:01 AM

Getting Started
**
Junior Member
75 posts

Joined: Oct 2006
From: Kuala Lumpur

On the Free account,

played a few days ago and now downloading the 2.0 Alpha,

Thinking of pledging the Anvil Hornet F7C,

I wanna do some bounty hunting, PMC-stuff , cargo runs

This post has been edited by sevn: Dec 13 2015, 05:02 AM
TSpyre
post Dec 13 2015, 09:42 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
QUOTE(sevn @ Dec 13 2015, 05:01 AM)
On the Free account,

played a few days ago and now downloading the 2.0 Alpha,

Thinking of pledging the Anvil Hornet F7C,

I wanna do some bounty hunting, PMC-stuff , cargo runs
*
continue playing Alpha 2.0 and decide if u want to pledge more. for something lower cost - try the Avenger series - like the Stalker.

in other news...
user posted image

100 Million DORRAHS!

LOL, always wanted to do that.


Scar_face
post Dec 13 2015, 09:21 PM

On my way
****
Senior Member
522 posts

Joined: Aug 2009
is this game good? how much it cost to buy it?

sevn
post Dec 14 2015, 12:17 AM

Getting Started
**
Junior Member
75 posts

Joined: Oct 2006
From: Kuala Lumpur

QUOTE(pyre @ Dec 13 2015, 09:42 AM)
continue playing Alpha 2.0 and decide if u want to pledge more. for something lower cost - try the Avenger series - like the Stalker.

in other news...
user posted image

100 Million DORRAHS!

LOL, always wanted to do that.


*
Haha, I was , thinking over the both the Avenger Stalker ( Since it has a module thingy) and EMP lol.. this soo gonna be badass. Came to a decision for Hornet for a higher cargo capacity

Nevertheless pledging/funding kickstarters are always the case. Never Cheap

Btw @pyre

How are u playing SC, are u using HOTAS or just a normal keyboard and mouse?


This post has been edited by sevn: Dec 14 2015, 12:40 AM
TSpyre
post Dec 14 2015, 09:27 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
QUOTE(Scar_face @ Dec 13 2015, 09:21 PM)
is this game good? how much it cost to buy it?
*
Depends on your definition of "good". really is individual preference. It would help us if we knew what sort of experience you had with space sims (if any). There is no right or wrong answer.

Maybe see this flowchart.
http://goo.gl/mzU0to

There are plenty of videos out there of Alpha gameplay. Feel free to search and ask questions. We try to answer to the best of our knowledge.
TSpyre
post Dec 14 2015, 11:05 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
QUOTE(sevn @ Dec 14 2015, 12:17 AM)
Haha, I was , thinking over the both the Avenger Stalker ( Since it has a module thingy) and EMP lol.. this soo gonna be badass. Came to a decision for Hornet for a higher cargo capacity

Nevertheless pledging/funding kickstarters are always the case. Never Cheap

Btw @pyre

How are u playing SC, are u using HOTAS or just a normal keyboard and mouse?
*
sorry missed replying earlier.

my recommendation is - don't use the current ship stats as a rule - more as a guideline. because the ship stats WILL change and just don't want to see players upset smile.gif

having said that - I think the stalker stats are not correct smile.gif you will know why when you actually board a Stalker vs a Hornet - u can do that when they release another Free Flight week for all ships (hopefully over the Xmas week).

Plus Avenger modules will appear in the future - allowing you more choice and flexibility - to a change into either Titan or a Warlock variant (not permanent since u should be able to swap modules). Unlike the Hornets which I think will have less modules or be more restricted in their choice of modules.

IMHO, go for the roles that you prefer to play. and just keep in mind there is no one-ship-to-win-all scenarios. all ships will have their good and not-so good points. And to spend within your means - all you need is just a base pledge and can earn everything else in-game. Have to remind everyone that most expensive or biggest doesn't mean best. And EVERY SHIP can be earned in-game. smile.gif

For everyone's info - the moment SQ42 launches - high chance CIG will split the packages into 2. One for SQ42 and another for Star Citizen itself. So for those who backed early - we get 2 games for the price of 1. And if people complain not fair - well this "offer" has been ongoing for nearly 3+ years now smile.gif and just comparing base package - which is about USD35. compared to other AAA game at launch - USD70? And here's a tip - make payments in Euro dollar for better currency rates smile.gif

Myself - I lazy to setup my HOTAS - I just KB/M for now. (also coz my table very messy now. lol)
sevn
post Dec 15 2015, 10:05 PM

Getting Started
**
Junior Member
75 posts

Joined: Oct 2006
From: Kuala Lumpur

QUOTE(pyre @ Dec 14 2015, 11:05 AM)
sorry missed replying earlier.

my recommendation is - don't use the current ship stats as a rule - more as a guideline. because the ship stats WILL  change and just don't want to see players upset smile.gif

having said that - I think the stalker stats are not correct smile.gif you will know why when you actually board a Stalker vs a Hornet - u can do that when they release another Free Flight week for all ships (hopefully over the Xmas week).

Plus Avenger modules will appear in the future - allowing you more choice and flexibility - to a change into either Titan or a Warlock variant (not permanent since u should be able to swap modules). Unlike the Hornets which I think will have less modules or be more restricted in their choice of modules.

IMHO, go for the roles that you prefer to play. and just keep in mind there is no one-ship-to-win-all scenarios. all ships will have their good and not-so good points. And to spend within your means - all you need is just a base pledge and can earn everything else in-game. Have to remind everyone that most expensive or biggest doesn't mean best. And EVERY SHIP can be earned in-game. smile.gif

For everyone's info - the moment SQ42 launches - high chance CIG will split the packages into 2. One for SQ42 and another for Star Citizen itself. So for those who backed early - we get 2 games for the price of 1. And if people complain not fair - well this "offer" has been ongoing for nearly 3+ years now smile.gif and just comparing base package - which is about USD35. compared to other AAA game at launch - USD70? And here's a tip - make payments in Euro dollar for better currency rates smile.gif

Myself - I lazy to setup my HOTAS - I just KB/M for now. (also coz my table very messy now. lol)
*
Well took your advice and pledged for the Avenger, since it has potential to have different modules there

haha , So far been pretty enjoying however due to my low pc spec getting alot of framerate issues, oh well alpha haha
TSpyre
post Dec 17 2015, 08:31 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006


https://robertsspaceindustries.com/pledge/P...Citizen-Starter
Starter packages at $30 each. Only 3592 left. Pro tip - pay in Euro.
To get additional 5K UEC credits when registering we have code available! Hurry!

This post has been edited by pyre: Dec 17 2015, 08:32 AM
TSpyre
post Dec 19 2015, 09:51 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
» Click to show Spoiler - click again to hide... «

PTU 2.1 invites have gone out. Freelancer flyable. Sabre hangar ready. Plus other fixes.

Patch notes for those who can access PTU
https://ptu.cloudimperiumgames.com/comm-lin...tizen-Alpha-210

» Click to show Spoiler - click again to hide... «

TSpyre
post Dec 22 2015, 04:18 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006




QUOTE
“Out-of-box” (read: unmodified) testing shows that Star Citizen scales fairly linearly and predictably across its presets right now, even if abusively intensive in some scenarios. Cards in the ~$300+ bracket are generally playable at 1080p with medium settings, at a minimum, but it'll depend on what map (and what part of that map) you're exploring. The GTX 970 regularly outpaces the R9 390X, being overtaken at higher resolutions (1440p) as a result of the 390X's generally superior raw pixel-count processing power. This reflects tests we've recently conducted of other games.

Star Citizen is obviously incomplete, but as it stands now, framerates are generally low and gameplay is difficult with mid-range and low-end cards. We've seen massive performance improvements over some of the earliest iterations of the game's alpha with Alpha 2.0, a promising fact that indicates additional performance gains as the game (and drivers) iterate. Pop-in is rough right now, with some objects, like fences and signs, materializing fairly close to the camera (~30m); this is likely a temporary performance assist. LOD scaled assets may not yet be complete in some maps, based upon our delta scaling test on ArcCorp, though we'll research that further in future updates.


http://www.gamersnexus.net/game-bench/2235...-card-benchmark

TSpyre
post Dec 27 2015, 11:38 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
» Click to show Spoiler - click again to hide... «

adventure awaits!

remember to log into the game if you want to get the free christmas wreath. if you have the xmas wreath from last year, you will not get another so you can safely ignore the above message.

edit
» Click to show Spoiler - click again to hide... «



edit
» Click to show Spoiler - click again to hide... «




This post has been edited by pyre: Dec 29 2015, 02:05 PM
TSpyre
post Jan 1 2016, 12:02 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
Happy New Year
» Click to show Spoiler - click again to hide... «


edit

And even though it's vacation time for CIG... there' still some AtV
» Click to show Spoiler - click again to hide... «



edit

and for those keeping track on one of the in-game mission.
» Click to show Spoiler - click again to hide... «


This post has been edited by pyre: Jan 1 2016, 08:58 AM
sevn
post Jan 2 2016, 12:34 AM

Getting Started
**
Junior Member
75 posts

Joined: Oct 2006
From: Kuala Lumpur

Hey pyre

Been playing AC and its rockin haha

was wondering if you guys are in any orgs and use teamspeak/discord

i think now they have fixed the Euro rates to match the dollar rates d no more cheaper rates
TSpyre
post Jan 2 2016, 08:38 AM

New Member
*
Junior Member
28 posts

Joined: Oct 2006
QUOTE(sevn @ Jan 2 2016, 12:34 AM)
Hey pyre

Been playing AC and its rockin haha

was wondering if you guys are in any orgs and use teamspeak/discord

i think now they have fixed the Euro rates to match the dollar rates d no more cheaper rates
*
yup. org details here: https://robertsspaceindustries.com/orgs/FOUNDATION

registration: http://goo.gl/yyd18 - a legacy one off thing since last time (and even now) can be difficult to contact members. reminds me i need to update the ship names.

edit: yeah last night they brought a few new players around doing some missions as well as play AC.

This post has been edited by pyre: Jan 2 2016, 08:49 AM
sleyer
post Jan 3 2016, 11:37 AM

Enthusiast
*****
Senior Member
829 posts

Joined: Apr 2007
where can i see game module progression ?


26 Pages « < 9 10 11 12 13 > » Top
 

Change to:
| Lo-Fi Version
0.0334sec    0.22    6 queries    GZIP Disabled
Time is now: 7th December 2025 - 07:13 AM