QUOTE(~min~ @ Apr 28 2014, 12:07 PM)
basically its the same right?
when es block, there still other route that creep can take right?
same goes for cog block
lol you are always going off topic, even when its you who asked the questions.
Really dont know what you are asking anymore.
QUOTE(~min~ @ Apr 28 2014, 02:31 AM)
then rtz mid creep block also cant use now. because creep will stop instead of pathing around
first you asked this question rite?
So, by your logic, if we use RTZ block, the creeps will STOP and wont move behind your hero, right?
No.
RTZ Block is just a re-path, letting the creeps decide the shortest route to take.
This makes them move to the RIGHT OF THE RADIANT TOWER when they spawn, so you can block them better.
Otherwise, they will split like usual.
They will still find a path on the SAME LANE.
QUOTE(~min~ @ Apr 28 2014, 12:07 PM)
basically its the same right?
when es block, there still other route that creep can take right?
same goes for cog block
No, they are not the same.
Again, re-path and blocking path is entirely different.
ES fissure block abuse puts all of them in the trees if done right, or you can even ancient them.
Same thing for CW cogs (deploy, remove one cog near trees, they all go inside that open cogs into trees)
Now with the NEW PATCH, even if you fissure or cog block them, they will not re-path anymore.
They will stay on the SAME LANE and wait for the fissure/cog to disappear.
This post has been edited by Yoshii-kun: Apr 28 2014, 05:23 PM