QUOTE(helload @ May 26 2014, 07:19 PM)
Looks nice bruh.. Looking forward to this game!
Thanks bro. Glad you like it
QUOTE(helload @ May 26 2014, 07:19 PM)
Will there be like class systems?
Yes. As stated in the first post, character classes in this game is called "stereotypes" to represent how people try to change their behaviors to fit the stereotype their friends and people around them place on them.
QUOTE(helload @ May 26 2014, 07:19 PM)
Or individual specialties? So each gang members have varied benefits when used in combat or other objectives, if any..
Special NPCs have unique abilities that are different from the stereotypes-granted abilities. Different NPCs will give you different options to you in different part of the game.
In the game overworld, the strategic portion of the game, the stereotype of the gang member you assign to different tasks will have an affect on the results of that assignment, other than their stats and alignment.
No progress report for this week except for some work for the abilities table and coding (not done yet) for both equipment and item screens.
This is due to taking about a week of break to enjoy a game that in my steam backlog that I strangely urged to play after involved in a heated discussion about it (Fallout New Vegas: Ultimate Edition). The DLCs are really fun, in term of story
Also, this game development will probably be suspended for a while that I am involved in this contest,
http://contest.rpgmakerweb.com/.
As a developer who just started, I admitted that the prizes that they are offering are just too tempting so I am joining it for a chance to grab them.