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 PlayStation VR™ Community Official Thread | V1, PlayStation VR2™ Revealed!

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TSNinja
post Mar 20 2014, 09:18 PM

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Don't worry too much on the price. Yoshida has confirmed it will not cost as much as Sony' HMZ lineup:

QUOTE
He wasn't ready to talk firm pricing plans, but he did say that you won't have to spend $1000 to get your hands on the device, as is the case with Sony's HMZ head-mounted display line.

According to Yoshida, the HMZ line is priced in such a way that Sony makes money on every unit sold. This model doesn't normally apply to game hardware, though, as consoles are often sold at or below cost, and become profitable with the sale of games, accessories, and services.

Yoshida said Sony often prices its gaming hardware lower than other non-gaming Sony devices and explained that he doesn't expect this to change with Project Morpheus.
As such, Yoshida explained that a $1000 price point "doesn't necessarily indicate the pricing that we're gonna have" for Project Morpheus.

Source: http://www.gamespot.com/articles/ps4-s-pro...y/1100-6418418/


My guess: it will be around USD300 for VR headset bundled with camera, and USD250 for VR headset.
TSNinja
post Mar 26 2014, 10:26 AM

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So, it's SONY vs FACEBOOK then. tongue.gif

QUOTE

Facebook has acquired Oculus VR for 2 Billion US Dollars

Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share). The agreement also provides for an additional $300 million earn-out in cash and stock based on the achievement of certain milestones.

Source: http://www.prnewswire.com/news-releases/fa...-252328061.html

TSNinja
post Mar 26 2014, 04:03 PM

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TSNinja
post Mar 27 2014, 10:44 AM

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Watch the full Project Morpheus developer presentation from GDC 2014:




PlayStation.Blog hands on with Project Morpheus:


TSNinja
post May 9 2014, 09:16 PM

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For the first time see direct feed from the Project Morpheus shark attack experience The Deep.


TSNinja
post May 20 2014, 02:07 PM

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nDreams will announce a new Project Morpheus title at E3 2014

QUOTE
nDreams, one of the leading developers for Sony’s social networking hub, PlayStation Home, has confirmed it will unveil a new game for Project Morpheus and Oculus Rift at E3 next month.

The studio said that it will showcase a full trailer for the mystery project at the expo, and will provide a behind closed door session allowing gamers to try the VR title for themselves.

In April 2013, nDreams acquired a £250,000 investment from Mercia Fund Management, which allowed the company to boost its operation with board member and former SEGA CEO, Mike Hayes.

Check out a teaser trailer for the Project Morpheus title below.



TSNinja
post Jun 12 2014, 01:31 AM

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The Assembly announced for PS4 and Project Morpheus

Official Trailer:



QUOTE
Hi! We’re announcing our first major VR game today for PS4 with full support for the fantastic Project Morpheus VR headset. You probably haven’t heard of our studio (nDreams) before unless you use PlayStation Home, but we’re a fast-growing team of around 28 based in Farnborough in the UK, and we’ve been developing and publishing for around seven years. The Assembly is a mysterious VR adventure game that we have designed for VR from day one.


QUOTE
We were fortunate enough to start using VR headsets in the middle of 2013. Since then we’ve been experimenting, prototyping and trying all sorts of unusual ideas out. The Assembly includes lots of the gameplay mechanics that we found worked well in VR. For example, you get to control two different characters at various points, and in VR, you really notice details like their different heights, sounds and voices. Rather than playing as a silent character, we found that playing the role of characters in the story works really well, and helps make The Assembly feel quite different to most other VR projects.

The game has a rich story written by Tom Jubert, a talented young writer behind indie hits like FTL, Penumbra and The Swapper. Players are flung into the underground world of The Assembly, a secretive collection of scientists, academics and engineers who believe morality in society is preventing scientific advancement and are committed to discovering a universal theory of everything, at any cost.


Source: http://blog.us.playstation.com/2014/06/11/...heus/#sf3264783



The Assembly - Puzzle Adventure Game for Oculus & Morpheus (Gamespot E3 Stage Demo)



QUOTE
Developer nDreams has announced a puzzle-adventure game called The Assembly for PlayStation 4 and PC virtual reality headsets. First shown off during the GameSpot E3 livestream, The Assembly focuses on exploration and discovery within a shadowy science lab. It will work without VR, but elements are specifically optimized for Project Morpheus and Oculus Rift.

The point of the game is to uncover the goals and true nature of the lab you find yourself in. The Assembly, a shady organization that has no qualms about breaking laws, inhabits the building. As nDreams explains, it is "a secretive collection of scientists, academics and engineers committed to discovering a universal theory of everything, at any cost. Flawed laws and morality in society as a whole are preventing scientific advancement and preventing them from unravelling the truth about the world we live in." The developer explains that, as it progresses, the game attempts to induce fear and suspense with the presence of the organization.

NDreams is attempting to achieve a deeper, darker thematic impact with its narrative. Encompassing two different characters, the story includes a variety of moral choices and somber moments that try to make you think about your decisions and actions. Tom Jubert, writer of FTL and The Swapper, is writing The Assembly's story.

VR is meant to increase the immersion and suspense imparted by the game's environments. The game has puzzles "designed specifically to leverage the enhanced visuals provided by VR," the developer explains, "with scenarios involving binoculars, microscopes, night vision goggles, interactive terminals, photography and physics."

TSNinja
post Mar 4 2015, 11:53 PM

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New Morpheus prototype shown at GDC this week.

Latest Spec:

5.7 INCH SCREEN
100 DEGREE FIELD-OF-VIEW
OLED DISPLAY (1920 x 1080)
120HZ REFRESH RATE
SUPER LOW LATENCY (<18ms)
9 TRACKING LEDS

RELEASE DATE: 1st Half of 2016


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TSNinja
post Mar 5 2015, 10:42 AM

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QUOTE(PPZ @ Mar 5 2015, 08:30 AM)
just wondering guys, what happen to those players who wear specs? Will they uncomfort when playing with this gadget?
*
It's compatible with glasses. The front visor can be adjusted by sliding it front and back, so there's enough space for users with glasses.


QUOTE(greyshadow @ Mar 5 2015, 10:21 AM)
Basically it's just their HMZ added with gyro sensors + LED for PS Cam tracking
in other sense, it's just a cross breed of PS Eye/Wand + HMZ = Proj Morpheus

I'll bet there won't be many games supporting it, and most of the FPS games that supports it will be a vomit inducing events just like the Occulus laugh.gif
*
HMZ only have 45 degree FOV.

TSNinja
post Jun 15 2015, 11:44 PM

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KILLZONE DEV TO ANNOUNCE VR VIDEOGAME TODAY, REPORT SUGGESTS

KILLZONE developer - Guerrilla Games is said to be revealing a new title for the Project Morpheus virtual reality (VR) head-mounted display (HMD). The developer will reportedly be part of a larger group of studios revealing new projects for the HMD.

Source: http://vrfocus.com/archives/16826/killzone...eport-suggests/
TSNinja
post Jun 16 2015, 10:55 AM

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QUOTE(Ninja @ Jun 15 2015, 11:44 PM)
KILLZONE DEV TO ANNOUNCE VR VIDEOGAME TODAY, REPORT SUGGESTS

KILLZONE developer - Guerrilla Games is said to be revealing a new title for the Project Morpheus virtual reality (VR) head-mounted display (HMD). The developer will reportedly be part of a larger group of studios revealing new projects for the HMD.

Source: http://vrfocus.com/archives/16826/killzone...eport-suggests/
*
Finally revealed - RIGS. Developed by Guerrilla Cambridge (KILLZONE Mercenary developer)


TSNinja
post Sep 15 2015, 04:56 PM

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Project Morpheus is now Morpheus no more. At Tokyo Game Show 2015 today, Sony has announced that the VR headset has been renamed to PlayStation VR.


TSNinja
post Oct 29 2015, 08:12 AM

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Latest PlayStation VR news from #PlayStationPGW:

Overall showcase:




A VR add-on to Until Dawn



This year's PlayStation 4 title Until Dawn was something between a horror adventure game and an interactive slasher film, which turned out to be a pretty good combination. Rush of Blood, based on what we heard today, is a more carnivalesque take on the world. It's "a roller coaster ride, a shooter experience, and the descent into madness of one of our characters from Until Dawn.

A new trailer for Rigs: Mechanized Combat League



Rigs feels like an indirect answer to Hawken, the mech combat game that was hugely anticipated but never quite realized on the original Oculus Rift development kit. Announced earlier this year, it's a team-based sport where six players control giant robots and play basketball by way of Quake deathmatches in the year 2065.

More details on Robinson: The Journey



Crysis developer Crytek has been playing around with dinosaur-themed VR demos since at least 2014, and we found out why at this year's E3: it's planning a dino-heavy game called Robinson: The Journey. Well, we now know that Robinson is coming to PlayStation VR, and that it appears to star a character named Robin, a panoply of extinct animals, and a small robot with a distinct resemblance to Halo's Guilty Spark.

Battlezone is still coming to VR



The VR reboot of classic Atari arcade game Battlezone (which itself had VR-like features, at least by '80s standards) was already announced, and there's only so much you can say about it. You're a tank. You fight other tanks. It's got a pretty cool neon-drenched low-poly art style. And you'll see a lot of all these things in the new trailer above.

Gran Turismo will be VR-compatible



There. That's effectively all we know about the virtual reality components of Gran Turismo Sport, which was announced at the keynote.

Tekken 7 will have VR too



Again, this is all we know, although 3D fighting games feel like a natural fit for virtual reality — players would have a front-row seat at the metaphorical fighting ring. If you want to hear Tekken characters talk a lot about their interpersonal conflicts, the non-VR-specific trailer is above.


TSNinja
post Oct 29 2015, 08:13 AM

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#DRIVECLUB on PlayStation VR preview: The future of driving games, full stop

QUOTE
It's unbelievable to think that whenever we've experience virtual reality gaming in the past that it's never really occurred to us that driving games would be superbly suited to the medium. But our brief one lap race on a tech demo version of DriveClub for the PlayStation VR was a real eureka moment.

Another strange, more real-world driving effect the VR experience had on us helped us corner much more effectively. When any driver is about to take a corner in a real car, they will look towards the direction they are about to travel – something not feasible in a conventional racing game.

The DriveClub demo was almost over as soon as it started to be honest, but it was enough of a taste to realise that this is one of the primary reasons we’ll likely be flag-bearers for the VR revolution. And it won’t be the only driving game on the block neither – Gran Turismo Sport has already been announced as coming with PlayStation VR support next year.
In fact, we think the technology works so well with the genre that racing teams could choose to adopt it for their professional simulators too. And if that’s the case, where can we sign up?


Source: http://www.pocket-lint.com/review/135732-d...games-full-stop

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TSNinja
post Mar 16 2016, 06:17 AM

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Sony’s PlayStation VR will launch in October for $399

PSVR Price: $399/€399/£349/¥44,980.
Release date: October worldwide.

Pre-orders opening tomorrow (March 16th).

Content of box:
  • PSVR HMD.
  • PlayRoom VR game.
  • Earplugs.
  • Breakout box w/cpu.
  • Cables, documentation etc.
  • Camera and Move is separate.

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Other noteworthy highlights:
  • Star Wars Battlefront exclusive PSVR title developed by EA DICE coming.
  • PlayStation VR Worlds announced. New 1st party game by Sony London Studios.
  • Launch games include RIGS: Mechanized Combat League, BattleZone and many (in the tens) more.
  • Play standard PS4 games and videos in virtual cinema.
  • PS4 OS available in VR so full end-to-end service.
  • Media Player being updated to support 360 photos and videos.
  • 230 developers on board.
  • 1920 x RGB x 1080 screen (20% more sub-pixels than competing VR hardware).

Official announcement video by Andrew House:



Updated tech video of final consumer version:


TSNinja
post Mar 16 2016, 07:18 AM

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PlayStation VR Worlds Combines Five VR Experiences Into One Game

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PS VR Worlds is a collection of five different VR experiences that have all been built from the ground up exclusively for the PS VR headset.

In PlayStation VR Worlds you will be treated to incredible visuals as your dive beneath the waves, tackle 360 combat as you fight off alien hordes from all around you, or end up in a face-to-face interrogation with a deranged and furious mobster. All brought to you with the immersion that makes VR so unique. You may have seen snapshots of some of these experiences before as demos, others are being revealed for the very first time.

So what are these five experiences that make up the game?

The London Heist puts you straight into a gritty gangland thriller where you get to unleash your inner gangster. The London Heist is best controlled by dual PS Move controllers but you can also play with a DualShock 4 instead with intuitive controls that make it surprisingly easy to pick up and play. You will feel highly immersed as you undertake an audacious robbery and then try to make your escape.

Into The Deep (working title) puts you to work as a deep sea salvor. It’s an emotional underwater roller coaster. Not only do you get to see fantastic marine life all around you but as you descend through the ocean layers to the inky depths you will experience the true terror of something going horribly wrong.

VR Luge lets you step into the jumpsuit of an illegal street racer. Thunder down a beautiful Californian hillside, only inches off the ground in a position that only VR can put you in. You will truly feel the exhilaration as you dodge cars coming at you with horns blaring or when you slide underneath a massive 18-wheel truck.

Danger Ball is a futuristic sport where you must win or die. Use your head to strike and spin the ball in this intense, fast paced, game. Each rival has unique abilities to use against you as you make your way through the tournament to become champion.

Finally we have Scavenger’s Odyssey. In this cab based sci-fi adventure you play an alien treasure hunter. With your agile craft you can leap huge distances, climb walls, hurl debris with your Scavenger beam, and pummel alien critters with your twin pulse cannons. With your unique vehicle you will be able to make your way through a dangerous, infested environment of giant ravaged ships, smashing asteroids to reach an ancient and legendary artifact.


TSNinja
post Mar 16 2016, 10:33 AM

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Final retail product official images:

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TSNinja
post Mar 16 2016, 11:13 AM

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QUOTE(shinchan^^ @ Mar 16 2016, 11:02 AM)
so ps4 camera is not mandatory in the setup?
*
PS4 camera is mandatory. PS3 Move is optional (you can use DS4).
TSNinja
post Mar 16 2016, 12:24 PM

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QUOTE(Mgsrulz @ Mar 16 2016, 12:15 PM)
so...WTS HMZ T1?
*
LoL will keep for museum later. tongue.gif
TSNinja
post Apr 21 2016, 11:31 AM

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Will be testing the Playstation VR in half an hour. Will give my impression later.

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