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Samsung Galaxy Note 3 - Official v9, WARNING - DO NOT UPDATE BMJ3
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Eiraku
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Nov 6 2013, 04:27 PM
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QUOTE(destEX @ Nov 6 2013, 04:22 PM) organize bulk plz  Doesn't exist to begin with. Back in the S2 days I used an Estoc+ on a Glas. Without the kernel screen sensitivity fix, the screen was completely useless lol - those were the days.
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Eiraku
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Nov 6 2013, 04:28 PM
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@Noobie3: Matte = Anti glare. Oleophobic is still very glare prone.
This post has been edited by Eiraku: Nov 6 2013, 04:29 PM
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Eiraku
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Nov 6 2013, 05:00 PM
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Eh. Not like this ah?
9H = hard hard hard hard hard hard hard hard hard
8H = hard hard hard hard hard hard hard hard
Sure 9H harder lol.
That said, hardness ratings on SPs are pretty bull IMHO, glass or otherwise - though glass will sure be harder than plastic for sure. I consciously choose to use matte SPs because I hate glare and reflections more than I hate blurriness, and as a result it's pretty hard to get ANYTHING matte that is anywhere near "hard enough".
The closest I ever got to a "perfect" SP was the hybrid 3M Estoc+ for sure, with the "psychedelic rainbow" SGP Ultra Optics a close second. But even these two scratch in the end anyway.
Though the Estoc+ does last an effing long while before it scratches deeply enough to be noticeable thanks to the "self healing" mambo jumbo it comes with.
This post has been edited by Eiraku: Nov 6 2013, 05:03 PM
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Eiraku
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Nov 6 2013, 05:08 PM
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QUOTE(destEX @ Nov 6 2013, 05:04 PM) well in the end , drop still crack. Estoc+ is the best i've used so far, but it's still matte although slightly. i believe those hardness that they use to promote is referring to the glass, but the coating layer on top is not that hard, so it will still scratch A good thing about glass protectors though is the fact that it supposed to crack in place of the screen - if it's designed well enough. My fear with cheapo glass protectors is the fact that the glue used might be so effing strong that it forces the screen to break with the protector itself. Which is just........ That said, with the any screen above 5', I wonder if breakage is even avoidable in the first place. There's just too much glass to break, too much surface area at risk no matter what you do. This post has been edited by Eiraku: Nov 6 2013, 05:12 PM
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Eiraku
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Nov 6 2013, 05:18 PM
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QUOTE(destEX @ Nov 6 2013, 05:12 PM) that is a possibility la, but if a strike strong enough, any glass will still break, i don't believe another layer of glass can absorb the impact unless that glass is a soft material, but then i don't major in material engineering so don't know if possible or not. this will need a custom kernel, normal app not possible. Theoretically, make the outer glass weaker and more shatter prone and it "should" protect the inner layer by breaking first and absorbing the impact force. Something like ERA armour (putting explosives on Tanks to... err... protect it. Ridiculous but true) or car crumple zones. Theoretically at least. Or layering incredible shield like film between the outer layer and the inner layer, but that will surely make the clarity go down like a bag of manure. But yeah, poke a spear through and it all becomes useless anyway. This post has been edited by Eiraku: Nov 6 2013, 05:24 PM
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Eiraku
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Nov 6 2013, 05:33 PM
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QUOTE(destEX @ Nov 6 2013, 05:30 PM) -my first time 1 click = double post, interesting!- Please move on to the afterlife old chap... This post has been edited by Eiraku: Nov 6 2013, 05:34 PM
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