QUOTE(memphiz_zero88 @ Sep 6 2013, 07:57 PM)
Aku memang competitive one, mang. Sorry. Action/Platformer [Kickstarter] Mighty No. 9, new release date: 21 June 2016
Action/Platformer [Kickstarter] Mighty No. 9, new release date: 21 June 2016
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Sep 6 2013, 08:14 PM
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2,464 posts Joined: Apr 2007 |
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Sep 6 2013, 08:18 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Sep 6 2013, 08:37 PM
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QUOTE(memphiz_zero88 @ Sep 6 2013, 08:18 PM) and the game doesn't need to be. like the usual megaman games Hope they can do something about it. I know those noobs want to hack the score. No use la them.plus, the leaderboard is usless anyway with hackers around Or maybe fight for playtime hours for some goodies. |
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Sep 6 2013, 11:23 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
cool fan-made poster
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Sep 7 2013, 08:16 AM
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Sep 7 2013, 09:50 AM
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QUOTE(sniperz @ Sep 6 2013, 08:14 PM) If you want to be competitive, pledge for other games. There are plenty of competitive games out there.Mighty No. 9 should be single player only, so that they get more time to polish the gameplay than building all the gimmicky stuff that adds barely anything to the game. Writing multiplayer netcode takes a lot of time and money, which will result in worse single player experience. |
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Sep 7 2013, 09:56 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Sep 7 2013, 10:00 AM
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QUOTE(Cheesenium @ Sep 7 2013, 09:50 AM) If you want to be competitive, pledge for other games. There are plenty of competitive games out there. Well I'll be saying at least leaderboard or something. Not to say co-op or multiplayer which doesn't fits in unless they make a new title.Mighty No. 9 should be single player only, so that they get more time to polish the gameplay than building all the gimmicky stuff that adds barely anything to the game. Writing multiplayer netcode takes a lot of time and money, which will result in worse single player experience. |
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Sep 7 2013, 10:17 AM
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QUOTE(sniperz @ Sep 7 2013, 10:00 AM) Well I'll be saying at least leaderboard or something. Not to say co-op or multiplayer which doesn't fits in unless they make a new title. So, what do you get out of leaderboards? Half the time people will cheat on leaderboards with hacked scores.This post has been edited by Cheesenium: Sep 7 2013, 10:19 AM |
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Sep 7 2013, 10:35 AM
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QUOTE(Cheesenium @ Sep 7 2013, 10:17 AM) So, what do you get out of leaderboards? Half the time people will cheat on leaderboards with hacked scores. memphiz have already stated what you said yesterday... It depends on their system also. Just my OPINION. Not expecting to say for the hack or whatever consequences. |
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Sep 7 2013, 11:10 AM
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Yup, it has turn into straw man. Sniperz original post was nothing more than just a fan wish-list. Nothing wrong, everybody can dream of something.
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Sep 7 2013, 11:12 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(sniperz @ Sep 7 2013, 10:35 AM) memphiz have already stated what you said yesterday... It depends on their system also. so far, I haven't seen any leaderboard that is hack-free. even Rayman Legends leaderboard got hacked on the first day. Just my OPINION. Not expecting to say for the hack or whatever consequences. |
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Sep 7 2013, 11:13 AM
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QUOTE(Angel of Deth @ Sep 7 2013, 11:10 AM) Yup, it has turn into straw man. Sniperz original post was nothing more than just a fan wish-list. Nothing wrong, everybody can dream of something. Wise. You can see through. I'm always voicing opinion then somehow people tend to criticize me back and particularly I don't mind much until they let me "rage mode" and let them taste their own medicine. QUOTE(memphiz_zero88 @ Sep 7 2013, 11:12 AM) so far, I haven't seen any leaderboard that is hack-free. even Rayman Legends leaderboard got hacked on the first day. Maybe a personal leaderboard online/offline system to avoid? I don't know at least something to put some "Time Attack Record". Yeah that's what I'm thinking of.This post has been edited by sniperz: Sep 7 2013, 11:14 AM |
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Sep 7 2013, 11:14 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Sep 7 2013, 11:15 AM
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QUOTE(memphiz_zero88 @ Sep 7 2013, 11:14 AM) I mean a personal data record. Duh. Which you can let other people play your Steam and add their nicks if they played. I play my score and I put ABC and my friends who shared account played and add score and put XYZ as their nick. Compare for fun.I'm not a shallow minded gamer FYI. |
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Sep 7 2013, 01:32 PM
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QUOTE(sniperz @ Sep 7 2013, 10:35 AM) memphiz have already stated what you said yesterday... It depends on their system also. There is New Game+ and Turbo mode, thats actually quite a lot of work for Comcept to do.Just my OPINION. Not expecting to say for the hack or whatever consequences. I am actually worried about feature creep that many KS got themselves into a corner with many stretch goals to the point they used up all their budget before they completed everything, like: Broken Age used up all their budget, after 250k donation and a humble sale that net them 2 million cause they tried to do too many things. Banner Saga couldnt do their music, cause no money left for that after too many stretch goals. Planetary Annihilation has too many biodomes and major features to work on, I really doubt they can make it for December release. Distance got delays like 3 months, because they want to do SP and MP with full level editor that is a lot of work. Shadowrun Returns could not deliver all their stretch goals on release, and Berlin becomes a separate DLC in 2014. And the list goes on and on. For someone who pledged many projects, some times, it just hurts to see the devs got themselves in trouble because they went nuts with stretch goal during the campaign then couldnt implement them in time and on budget. Then, the backers gone butthurt over it because the devs missed their promised release date. I dont mind the game is late, but I hate to see the devs ran out of money half way or get flamed by butthurt backers because they couldnt deliver it in time. You can say that a lot of developers are fairly wealthy people but do note that a freshly graduated game developer gets like 80k a year. People like Chris Avellone or Keiji Inafune probably get paid a lot more. I actually think Comcept handled their campaign perfectly so far. Lots of meaty updates and a lot of community interaction. I just hope they dont go nuts with content and gameplay stretch goals after their PS3, 360 and WiiU console stretch goal. Seriously, dont have to be so defensive all the time. |
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Sep 8 2013, 12:40 PM
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Mighty No. 9 Theme in 8bit. Feels so old school. |
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Sep 8 2013, 01:53 PM
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Sep 8 2013, 03:52 PM
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Sep 8 2013, 03:54 PM
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