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 Blizzard's Call to Balance June 14, Warp Prism, Hellbat and Banshee

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jeffvip
post Jun 17 2013, 04:15 PM

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I think Blizzard 'still' act too fast. Let the game flow by itself for at least 1 more season. I see the most balance of SC2 right now where u r rewarded for havin skill instead of relying on OP race (yes, im talking bout bunch of patch-zerg pro-player).

Zerg roach bane bust will be more powerful as 1 more weapon to defend (hellbat) is going down. This is the only thing I don't like bout current SC Meta at the moment. So skilless and yet offer zerg the chance to recover in the late game scenario too when bust kill enough worker(usually it does). Well, too much hellbat vs hellbat is not fun either



Warp prism is a very good unit. A buff sure encourage (the lazy & un-innovative) pro-Protoss player to use that unit more often. Would love to see more multitasking from Protoss. Reaver-Drop is kinda exciting in the early days. Saw a good game from P where MC use HT to guard Carrier and Carrier to zone out for HT while always using Oracle to use revelation on enemy unit. Not to forget, only few player like Rain who use storm drop which is highly efficient. Other pro-Protoss player are such a baby, always stick to the same dead ball composition and complain the lack of unit to play with.

Still waiting for a representative of Protoss player for SC2 like Bisu did in BW.
BW
Terran - Flash, Fantasy
Protoss - Bisu, Stork
Zerg - Jaedong, Savior

SC2
Terran - Innovation, Flash
Protoss - ????
Zerg - Life

This post has been edited by jeffvip: Jun 17 2013, 04:21 PM
jeffvip
post Jun 21 2013, 10:40 AM

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Glad hellbat wasn't nerf. They have become part of my build in all 3 match up

 

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