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Blizzard's Call to Balance June 14, Warp Prism, Hellbat and Banshee
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TSDuskBin.Marksman
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Jun 15 2013, 07:02 AM, updated 13y ago
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New Member
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Blizzard has released a new Call to balance Map Patch to test a few changes to the Warp Prism, Hellbat and Banshee. Protoss » Click to show Spoiler - click again to hide... « Warp Prism Movement speed increased from 2.5 to 2.953 (previously 2.5 to 3.375.) Acceleration increased from 2.125 to 2.625 (previously 2.125 to 3.25.) The Gravitic Drive upgrade has returned to the Robotics Bay and will increase movement speed to 3.375 and acceleration to 3.25 when researched.
Terran » Click to show Spoiler - click again to hide... « Hellbat Attack damage decreased from 18 +12 vs. light to 18. The Infernal Pre-Igniter upgrade increases attack damage from 18 to 18 +12 vs. light.
Banshee Cloaking Field research cost decreased from 200/200 to 100/100 Cloaking Field research time decreased from 110 seconds to 90.
My Opinion » Click to show Spoiler - click again to hide... « Without the Speed upgrade, the warp prism is too fast. Even now, it will be the fastest transport ever with unlimited carry size if u include warp gates. Very few units will be able to deal with them. Hellbat testing is somewhat expected and allows 3 shot. It encourages more use to Servo Transformation and Infernal Pre-igniter upgrade since Hellbats now benefit from it. Banshee = more OP rush and will be thrown away once its use is done. What do you guys think? Link BattlenetA more complete explanation of my opinions lol
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coleman5951
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Jun 17 2013, 02:35 PM
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Getting Started

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viking cant help to prevent warp prism with this kind of speed.. turrets cant shoot it down also... -.-||
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jeffvip
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Jun 17 2013, 04:15 PM
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Getting Started

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I think Blizzard 'still' act too fast. Let the game flow by itself for at least 1 more season. I see the most balance of SC2 right now where u r rewarded for havin skill instead of relying on OP race (yes, im talking bout bunch of patch-zerg pro-player).
Zerg roach bane bust will be more powerful as 1 more weapon to defend (hellbat) is going down. This is the only thing I don't like bout current SC Meta at the moment. So skilless and yet offer zerg the chance to recover in the late game scenario too when bust kill enough worker(usually it does). Well, too much hellbat vs hellbat is not fun either
Warp prism is a very good unit. A buff sure encourage (the lazy & un-innovative) pro-Protoss player to use that unit more often. Would love to see more multitasking from Protoss. Reaver-Drop is kinda exciting in the early days. Saw a good game from P where MC use HT to guard Carrier and Carrier to zone out for HT while always using Oracle to use revelation on enemy unit. Not to forget, only few player like Rain who use storm drop which is highly efficient. Other pro-Protoss player are such a baby, always stick to the same dead ball composition and complain the lack of unit to play with.
Still waiting for a representative of Protoss player for SC2 like Bisu did in BW. BW Terran - Flash, Fantasy Protoss - Bisu, Stork Zerg - Jaedong, Savior
SC2 Terran - Innovation, Flash Protoss - ???? Zerg - Life
This post has been edited by jeffvip: Jun 17 2013, 04:21 PM
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GodJesterZ
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Jun 17 2013, 08:46 PM
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QUOTE(jeffvip @ Jun 17 2013, 04:15 PM) I think Blizzard 'still' act too fast. Let the game flow by itself for at least 1 more season. I see the most balance of SC2 right now where u r rewarded for havin skill instead of relying on OP race (yes, im talking bout bunch of patch-zerg pro-player). Zerg roach bane bust will be more powerful as 1 more weapon to defend (hellbat) is going down. This is the only thing I don't like bout current SC Meta at the moment. So skilless and yet offer zerg the chance to recover in the late game scenario too when bust kill enough worker(usually it does). Well, too much hellbat vs hellbat is not fun either Warp prism is a very good unit. A buff sure encourage (the lazy & un-innovative) pro-Protoss player to use that unit more often. Would love to see more multitasking from Protoss. Reaver-Drop is kinda exciting in the early days. Saw a good game from P where MC use HT to guard Carrier and Carrier to zone out for HT while always using Oracle to use revelation on enemy unit. Not to forget, only few player like Rain who use storm drop which is highly efficient. Other pro-Protoss player are such a baby, always stick to the same dead ball composition and complain the lack of unit to play with. Still waiting for a representative of Protoss player for SC2 like Bisu did in BW. BW Terran - Flash, Fantasy Protoss - Bisu, Stork Zerg - Jaedong, Savior SC2 Terran - Innovation, Flash Protoss - ???? Zerg - Life Protoss Liquid HerO ?
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TSDuskBin.Marksman
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Jun 21 2013, 09:30 AM
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New Member
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Warp Prism buff is LIVE.
Movement speed increased from 2.5 to 2.953 Acceleration increased from 2.125 to 2.625
Upgrade is still present in robotics bay.
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jeffvip
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Jun 21 2013, 10:40 AM
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Getting Started

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Glad hellbat wasn't nerf. They have become part of my build in all 3 match up
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SiewKaiz
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Jun 28 2013, 10:59 AM
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booo hellbat~ wat mech unit is this can b heal by medivacs
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