edit: cib** streamyx... thanks.
This post has been edited by SpikeTwo: Mar 5 2007, 05:11 PM
RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!
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Mar 5 2007, 05:10 PM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
i dunno why there's no damage to the floor/ground once i shoot it with rockets, lasers...unlike previous titles. and trees wont burn even if i burn them. hmmm...is this in the demo only? hope the full version will have better visuals. cos the weapons look weak in this game. the only effect that i liked is the flame...the flame thrower. which looks 100x better than CoH croc tank's flame. that's the only bonus for c&c3 tho.
edit: cib** streamyx... thanks. This post has been edited by SpikeTwo: Mar 5 2007, 05:11 PM |
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Mar 5 2007, 05:22 PM
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VIP
4,567 posts Joined: Oct 2004 From: Bangi, Selangor |
Agree that CoH's flames look funny.
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Mar 5 2007, 06:22 PM
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Junior Member
256 posts Joined: Jan 2003 From: Kota Kinabalu, Sabah |
Only flames effect is good, but other effect is totally out
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Mar 5 2007, 06:35 PM
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VIP
4,567 posts Joined: Oct 2004 From: Bangi, Selangor |
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Mar 5 2007, 07:35 PM
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All Stars
15,773 posts Joined: Jan 2003 From: Capital Wasteland |
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Mar 5 2007, 07:37 PM
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Senior Member
1,188 posts Joined: Dec 2004 |
COH pwned C&C !
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Mar 5 2007, 08:08 PM
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Junior Member
209 posts Joined: Jan 2006 From: Kuala Selangor |
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Mar 5 2007, 08:21 PM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
QUOTE(Agent717(tm) @ Mar 5 2007, 08:08 PM) common. don't argue in a fanboy style (not only u). CoH has new and better game engine than c&c3. so there's no way c&c dated engine could do better. but i don't know why CoH flames are so lame. hahaha...cos the CoH engine could pwn c&c engine anytime, say graphics, physics, shadows, animations, lots of particles/dust, blood...you name it. those things, you dont see in C&C3, not the details, no. nay. it is OK to be with dated engine, but it seems something is lacking compared to previous C&C titles. lack of details. buildings wont burn even if damaged. they just collapse. This post has been edited by SpikeTwo: Mar 5 2007, 08:32 PM |
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Mar 5 2007, 08:27 PM
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Junior Member
209 posts Joined: Jan 2006 From: Kuala Selangor |
QUOTE(SpikeTwo @ Mar 5 2007, 08:21 PM) common. don't argue in a fanboy style (not only u). CoH has new and better game engine than c&c3. so there's no way c&c dated engine could do better. but i don't know why CoH flames are so lame. hahaha...cos the CoH engine could pwn c&c engine anytime, say graphics, physics, shadows, animations, lost of particles/dust, blood...you name it. those things, you dont see in C&C3, not the details, no. nay. Well.it is OK to be with date engine, but it seems something is lacking compared to previous C&C titles. lack of details. buildings wont burn even if damaged. they just collapse. I love playing CoH too la bro... It's just him... Being so childish... But I'm a hardcore C&C fan |
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Mar 5 2007, 09:05 PM
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Junior Member
256 posts Joined: Jan 2003 From: Kota Kinabalu, Sabah |
QUOTE(Dark Steno @ Mar 5 2007, 06:35 PM) After Heavy Attack on the Ground, it won't leave a trace!!! eg. Juggernaut!!!» Click to show Spoiler - click again to hide... « Minimal Shadow for unit! and weapon! » Click to show Spoiler - click again to hide... « btw, not aggresive here CoH, haven't get to play that game yet... maybe later i try it out |
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Mar 5 2007, 10:09 PM
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Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
Wah Supreme Commander's interface really looks like starcraft... ...
Anyone here using nVidia's 7600 to play this gaqme, does it satisfy? |
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Mar 5 2007, 10:24 PM
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Junior Member
256 posts Joined: Jan 2003 From: Kota Kinabalu, Sabah |
QUOTE(Vorador @ Mar 5 2007, 10:09 PM) Wah Supreme Commander's interface really looks like starcraft... ... I am currently using 7600GT to play SupCom Anyone here using nVidia's 7600 to play this gaqme, does it satisfy? |
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Mar 5 2007, 10:39 PM
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Junior Member
89 posts Joined: Apr 2006 From: jowor |
i jus beat the medium nod. took me 4 hours lol
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Mar 6 2007, 12:22 AM
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Junior Member
27 posts Joined: May 2006 |
all i can say is the fanboyism is getting a wee bit overboard... at the end of the day, its apples and oranges guys... apples n oranges...
do not compared a dated engine with a new one... in actual fact, both have their good and bad points... |
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Mar 6 2007, 08:04 AM
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Junior Member
256 posts Joined: Jan 2003 From: Kota Kinabalu, Sabah |
QUOTE(seth.frostheart @ Mar 6 2007, 12:22 AM) all i can say is the fanboyism is getting a wee bit overboard... at the end of the day, its apples and oranges guys... apples n oranges... I totally agree with you, both game using totally different engine, both engine got pros & cons. for eg. Supcom may not have high detail in structure but it has lot of weapon firing effect where C&C3 don't have. Another thing is the super weapon effect! in supcom, the structure will start explosion from center like a shockwave. In C&C3 the Ion Canon just like destroy all the building in the same time do not compared a dated engine with a new one... in actual fact, both have their good and bad points... |
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Mar 6 2007, 08:34 AM
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Senior Member
3,091 posts Joined: Jan 2003 |
i've tried the game, and fell in love in it, what amazes me is my 3 year old pc (athlon XP, radeon 9200se) is able to support it but when both players generate more units it will lag, overall gameplay is good and i cant wait for it to be realeased
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Mar 6 2007, 09:33 AM
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Senior Member
1,192 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
Just installed and played this game yesterday.
Is it just me or does the loading speed kicks total awesomeness? my missions loaded in 3 seconds! And hoohoo star ranked mammoth XD. Rips everything apart. Surprised to see Nod Avatar so fragile though. This game feels like RA2. Where star-ranked stuff just ownz totally. |
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Mar 6 2007, 09:43 AM
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Senior Member
3,239 posts Joined: Jun 2005 |
download the demo, play it for few minutes, finish first campaign. didn't bother playing skirmish. my opinion, it suck big time. the graphic just suck even with all MAX (4xAA, 8xAF). low polygon like those PS era sans the special shader effect.
the only good thing is the load time. btw, those infantry wears flipper lol. going for a swim? on the other hand, SupCom make my pc drag,starting from mid till the end. the graphic pretty bland but it involve huge battleground. IMHO, CoH won lol |
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Mar 6 2007, 10:49 AM
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Senior Member
4,567 posts Joined: Jan 2005 From: Singapore |
played all CoH, Supreme Commander, n Tiberium War, n surprisingly, Tiberium War is the only 1 that really made me excited n keep wanting more. might hav something to do wif me being a C&C fanboy lol.
can't wait for the real deal. |
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Mar 6 2007, 11:10 AM
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Senior Member
1,850 posts Joined: Jan 2003 |
Any of you guys manage to beat BRUTAL NOD ENEMY on balance MODE yet?
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