
no where to hide...
xbox360 or wait for ps3 ?
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Apr 11 2006, 01:34 PM
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Senior Member
2,652 posts Joined: Jan 2003 |
trust us, its coming....sneaking...in real time..
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Apr 11 2006, 02:50 PM
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Senior Member
1,057 posts Joined: Jan 2003 |
QUOTE(chtan @ Apr 10 2006, 09:22 AM) By the way, PS3 doesn't has 7 core. It has 1 general purpose CPU+7 processing elements. Core is different to processing element as processing element is totally useless for handling dynamic logic for game since it don't has the branching logic with it, so its only capable of crunching sequential data stream very fast. Sorry chtan, i disagree with u, in general, processing element is considered as a core as well. Since Anandtech.com mentioned it as a core as well. |
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Apr 11 2006, 03:08 PM
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Senior Member
6,486 posts Joined: Jan 2003 |
whatever it is, its going to be a pain in the ass to code for, especially if a game is going to be multiplatform.
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Apr 11 2006, 03:35 PM
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2,353 posts Joined: Jan 2003 |
In case you don't know this:-
http://www.gamesindustry.biz/content_page.php?aid=14477 SPE is just a simple "core" if you really want to call it. By the way do you know what is SPE stands for and not SPC, it stands for synerfic processing "elements". It a specialized DSP like unit with SIMD which can process data in a very fast manner. The compromise was they are lacking on branching logic which is very important on gaming. They are good for processing continuous data stream but not the one with so many branches and dynamic data. PS3 only spots 1 general purpose processor which can be the bottleneck later on. With 7 SPEs, it can really fly provided the GPP can keeps up and allocate the job to them fast enough. Bandwidth is also another bottleneck for PS3 in later stage cause all the threads have to align and pass on to each SPEs, on top of that also GPU also sucking up a big portion of the bandwidth which is way smaller compare to X360. Anyway, with proper logic you can avoid most of the branching but not all. This require the programmer to do an extra job and lengthern the product development and increase the cost and risk, which i don't think many of the producers are willing to take except some very huge and franchise titles. But i don't want to buy a next gen. console just to play 1~2 games only, right? Or risk playing mediocre titles which plaque by ineffeceint code which run better on X360 but PS3. Tell me who is doing Assembly programming now or C/VB? Why? Nevertheless, MGS trialer looking really nice This post has been edited by chtan: Apr 11 2006, 03:40 PM |
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Apr 11 2006, 03:58 PM
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Senior Member
2,652 posts Joined: Jan 2003 |
QUOTE Nevertheless, MGS trialer looking really nice tongue.gif , hopefully Konami can really pull this off in 2~3years time. can, they proved it with mgs2. |
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Apr 11 2006, 04:07 PM
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2,353 posts Joined: Jan 2003 |
Yes, thats the time frame we are looking for, right? So, no MGS4 during launch. Get your console and wait 2~3years down the road before seeing the actual game itself? Good for you and happy gaming. I'm off to fight some more Orcs now with Kameo.
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Apr 11 2006, 04:10 PM
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Senior Member
2,652 posts Joined: Jan 2003 |
QUOTE(chtan @ Apr 11 2006, 04:07 PM) Yes, thats the time frame we are looking for, right? So, no MGS4 during launch. Get your console and wait 2~3years down the road before seeing the actual game itself? Good for you and happy gaming. I'm off to fight some more Orcs now with Kameo. i am used to wait. i wait for 3 or 4 years to get the uber game. i rather wait than playing the same game over and over and over again. wish bill bought kojima studios eh |
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Apr 11 2006, 04:11 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(chtan @ Apr 11 2006, 04:07 PM) Yes, thats the time frame we are looking for, right? So, no MGS4 during launch. Get your console and wait 2~3years down the road before seeing the actual game itself? Good for you and happy gaming. I'm off to fight some more Orcs now with Kameo. the game is worth every second... |
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Apr 11 2006, 04:14 PM
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2,652 posts Joined: Jan 2003 |
to add to that, mgs 2 was released on 2001.
http://en.wikipedia.org/wiki/Metal_Gear_So...Sons_of_Liberty ps2 was relased for USA at 2000 http://en.wikipedia.org/wiki/Playstation_2 do the math. not too long right |
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Apr 11 2006, 04:23 PM
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2,353 posts Joined: Jan 2003 |
I mean MGS3, MGS1/2 is just a mediocre game technology wise. Anyway, you still have to wait such a long time for only 1~2 AAA games.
And all the rest will only utilize the main central core and ignore the 7/8 SPEs. That means, whole bunch of PS3 initial release is not going to be great, and cause of the code recycle issue, the producers will only produce 1 set of code and apply it to all platform with minimum changes and shorten the release time, they will never got a chance to fully optimized for PS3. The end result will be the game will run more smoothly on generic base console rather then PS3 unless Sony can really simplify the dev tools and SDK for PS3. This post has been edited by chtan: Apr 11 2006, 04:30 PM |
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Apr 11 2006, 04:34 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(snipersnake @ Apr 11 2006, 04:14 PM) to add to that, mgs 2 was released on 2001. here's somemore:http://en.wikipedia.org/wiki/Metal_Gear_So...Sons_of_Liberty ps2 was relased for USA at 2000 http://en.wikipedia.org/wiki/Playstation_2 do the math. not too long right QUOTE The availability of 3D graphics and the extensive storage capacity of the CD-ROM format compared to what the Metal Gear team had to work with in 1987 and 1990 made it possible to create a more complete version of Hideo Kojima's vision of what the previous games for the NES and MSX should have been. just imagine what he'll do with a BR! just imagine!!! oh,and mgs4's tentative release date: QUOTE A fourth game, titled Metal Gear Solid 4: Guns of the Patriots, is currently in development, set for a 2007 release. long wait? hell no..thats a very short time... QUOTE(chtan @ Apr 11 2006, 04:23 PM) I mean MGS3, MGS1/2 is just a mediocre game technology wise. Anyway, you still have to wait such a long time for only 1~2 AAA games. mediocre game? And all the rest will only utilize the main central core and ignore the 7/8 SPEs. That means, whole bunch of PS3 initial release is not going to be great, and cause of the code recycle issue, the producers will only produce 1 set of code and apply it to all platform with minimum changes and shorten the release time, they will never got a chance to fully optimized for PS3. The end result will be the game will run more smoothly on generic base console rather then PS3 unless Sony can really simplify the dev tools and SDK for PS3. do you read magazines? news? that "mediocre" game won QUOTE On Oct 28 (Mon) at the Hotel Okura, the "6th CESA GAME AWARDS" ceremony hosted by the Computer Entertainment Software Association (CESA) were held. "METAL GEAR SOLID 2 SONS OF LIBERTY" was awarded the "GAME AWARDS YEAR 2001-2002 Excellence Award". QUOTE MGS2 Wins EDGE Magazine's "Innovation of the Year" Award your calling that mediocre? This post has been edited by Mgsrulz: Apr 11 2006, 04:36 PM |
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Apr 11 2006, 04:43 PM
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2,353 posts Joined: Jan 2003 |
QUOTE(Mgsrulz @ Apr 11 2006, 04:34 PM) here's somemore: Did you see the word follow my statement? "Technology wise" is the term, gameplay wise i agree.just imagine what he'll do with a BR! just imagine!!! oh,and mgs4's tentative release date: long wait? hell no..thats a very short time... mediocre game? do you read magazines? news? that "mediocre" game won your calling that mediocre? Let wait and see whether MGS4 can hit it's release date or not, in the meantime, PS3 launch date is keep pushing back and back. By the way, you mean buy your next gen. and wait for 1 long year for that AAA title (seriously doubt that is possible, see the history when did Konami launched MGS3?) and at the meantime play all the mediocre titles which plaque by lagginess and slow down? No way for me. This post has been edited by chtan: Apr 11 2006, 04:45 PM |
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Apr 11 2006, 04:53 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(chtan @ Apr 11 2006, 04:43 PM) what exactly do you mean by technology wise,then? if your talking about graphics wise,obviously it cant be compared to today's graphics,thats just stupid... QUOTE Let wait and see whether MGS4 can hit it's release date or not, in the meantime, PS3 launch date is keep pushing back and back. well,technically there is no date..only a year...im guessing it will come out in november/disember,as thats the usual date for release for the MGS games...(except mgs1..that came out around october/september) QUOTE By the way, you mean buy your next gen. and wait for 1 long year for that AAA title (seriously doubt that is possible, see the history when did Konami launched MGS3?) and at the meantime play all the mediocre titles which plaque by lagginess and slow down? No way for me. yes,i would...thats how highly i rate Kojima's work.. if i only had enough to buy 1 game,his game would be it.. cos unlike other games(even other konami games suck at times) his always deliver the goods...(ZOE,MGS,Boktai,etc...) not to mention breaking the fourth wall at times..(in mgs,psycho mantis reading your memory card for one thing...what other game has done that? another reason why his games are great,is because he has no problems making it fun. most other games are always tense and make you alert ALL the time,and never let up. but his has humour and other things to make you feel relaxed at times... he even has no qualms mocking his own previous games: QUOTE A radio conversation mocks the very concept behind the Metal Gear itself. In the conversation, the character Sigint explains that a walking, bipedal tank is a ridiculous concept from both a tactical and engineering point of view. i am yet to see someone who has done that...(ridicule his previous game) This post has been edited by Mgsrulz: Apr 11 2006, 05:00 PM |
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Apr 11 2006, 04:59 PM
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Senior Member
2,652 posts Joined: Jan 2003 |
ok tan, he is the mediocre jump. as we see it:
metal gear circa 1987 ![]() metal gear 2 solid snake, circa 1990 ![]() metal gear solid, 1998 ![]() metal gear solid 2, sons of liberty around 2001 ![]() and metal gear solid 3, snake eater end of 2004 ![]() notice any 'mediocre' difference? This post has been edited by snipersnake: Apr 11 2006, 05:05 PM |
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Apr 11 2006, 05:11 PM
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2,652 posts Joined: Jan 2003 |
QUOTE(Mgsrulz @ Apr 11 2006, 04:53 PM) what exactly do you mean by technology wise,then? here:if your talking about graphics wise,obviously it cant be compared to today's graphics,thats just stupid... well,technically there is no date..only a year... im guessing it will come out in november/disember,as thats the usual date for release for the MGS games...(except mgs1..that came out around october/september) yes,i would...thats how highly i rate Kojima's work.. if i only had enough to buy 1 game,his game would be it.. cos unlike other games(even other konami games suck at times) his always deliver the goods...(ZOE,MGS,Boktai,etc...) not to mention breaking the fourth wall at times..(in mgs,psycho mantis reading your memory card for one thing...what other game has done that? another reason why his games are great,is because he has no problems making it fun. most other games are always tense and make you alert ALL the time,and never let up. but his has humour and other things to make you feel relaxed at times... he even has no qualms mocking his own previous games: i am yet to see someone who has done that...(ridicule his previous game) ![]() This post has been edited by snipersnake: Apr 11 2006, 05:12 PM |
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Apr 11 2006, 09:00 PM
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663 posts Joined: Feb 2006 |
How is the price on Xbox360???
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Apr 11 2006, 09:11 PM
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Senior Member
1,142 posts Joined: Jan 2005 |
well kojima is a great man...and his game is funny too
about game play/graphic...his game din't lose much to other games...look at mgs2 and zoe2 ...the game really boost up the potiential of ps2.. |
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Apr 12 2006, 12:53 AM
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240 posts Joined: Jan 2003 |
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Apr 12 2006, 07:18 AM
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42 posts Joined: Mar 2006 |
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Apr 12 2006, 08:25 AM
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2,353 posts Joined: Jan 2003 |
QUOTE(snipersnake @ Apr 11 2006, 04:59 PM) ok tan, he is the mediocre jump. as we see it: See the MGS2 graphic? It had been done to dead in PC and the grapchis is so updated during its time. Only the MGS3's graphic is great, that i call a jump in console eventhough this kind of graphic already exist in PC for years.metal gear circa 1987 ![]() metal gear 2 solid snake, circa 1990 ![]() metal gear solid, 1998 ![]() metal gear solid 2, sons of liberty around 2001 ![]() and metal gear solid 3, snake eater end of 2004 ![]() notice any 'mediocre' difference? Technology wise mean introducing new graphic technique. Not simple 3D polygon, see what Doom3 is compare to others? Far Cry? That i called technologically advance engine. This post has been edited by chtan: Apr 12 2006, 08:54 AM |
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