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 Resident Evil 6 Thread, Zombies are back!

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wunan
post Dec 10 2012, 11:17 AM

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i agree with the mini/boss fights....in previous RE you must found out the weakness and certain strategy how to defeat the boss...in RE 6 is
all about dealing damage, the strategy quite simple, stock up ammo,avoid the boss attack and keep shooting until QTE come out.
they should make the boss fight more like the bosses in Dark Souls, so defeating the boss actually give you some satisfaction. and they should
also show the health meter of the bosses, so at least we know that we're doing it right and actually deal some damages.

QUOTE(y3ivan @ Dec 10 2012, 10:29 AM)
those complain about QTE, use both analog stick. You will see its alot faster. Generally i feel that the QTE design is a step forward in comparison with RE4/ RE5, however the way they implemented not so.

theres way too many scenes with scripted QTE that are total unavoidable.

the biggest disappointment i had with it, the mini/boss fights are unchallenging and it plays like a series of cutscene linking together.

no upgrade or merchant similar to RE4/5 is a huge detriment for someone who loves RE4/5
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