QUOTE(greyshadow @ Oct 9 2012, 10:57 AM)
kinda turn off for me after trying the demo
was WTF?! with the game style, it's more arcade like compared to previous RE series
seriously fells like playing GOW with crappy cover system

i guess I'll only grab it 2nd hand, or when it's on the PA's weekly sales

it worst then the arcade. I actually played with random ppl on xbl, and 1 dude was stuck in the rope climbing QTE for 30 mins. I literally made some food and he was not done yet.
what i hate about RE6:
1. way too much scripted QTE, that is unavoidable or partner cant do anything.
2. no backtracking and exploration
3. no weapon upgrade/merchant instead they replace it with a perk system from RE:ORC. Kinda odd since the E3 demo did show weapon stats and upgrades for each weapon.
4. boss fight has no to limited strategy. It involves dealing (x) damage with any weapon and QTE.
Only prefer the mercenaries mode.
Added on October 9, 2012, 11:45 amQUOTE(Prime85 @ Oct 9 2012, 11:39 AM)
Yup true. The cover system is pretty bad. I can't tell if I'm already in cover (behind a wall) or not. And usually if we want to aim when in cover we would press LT but here you have to move your left stick and which is a bit confusing.
I still haven't finish though. Long way to go. Hehe. Only free to play on weekends.
it was just underdeveloped. The cover mostly works, mainly because its designed based on existing RE5 MTframework engine that has never done any of this things.
This post has been edited by y3ivan: Oct 9 2012, 11:45 AM