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 Guild Wars 2 v4, Launch: 28August2012

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valho
post Aug 15 2012, 09:34 PM

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QUOTE(The Amateur Working Bee @ Aug 15 2012, 09:29 PM)
you know, having a sub forum is a good thing and a bad thing lol

mainly coz knowing how stupid some malaysian gamers are, expect gold selling, acc selling and item selling for cash to pop up like mushrooms on that sub, its dumb

worst case? bots


Added on August 15, 2012, 9:30 pm
name is quite straight fwd d lol

only left finding someone to manage it only
*
Lets hope we don't get those type of people for Msia GW2 community. We want people to talk about crafting, builds, story, WvWvW, etc
valho
post Aug 15 2012, 09:41 PM

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Yeah best to see how it goes when the game launch, maybe all too busy playing instead of coming to forum and discuss biggrin.gif
valho
post Aug 15 2012, 09:49 PM

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Materials are 250 per type, it's on a separate pane on your bank tab. Then there are collectibles like PVP armors, minipets, etc, not sure if any of those stack.
valho
post Aug 15 2012, 09:53 PM

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QUOTE(The Amateur Working Bee @ Aug 15 2012, 09:51 PM)
hmm what about space for amount of types?
*
Each type of materials get it's own box in the materials pane, and each of those materials can stack up to 250.

So if you can login tonight and go to a bank, open up materials pane and you can see all the materials available in the game.
valho
post Aug 15 2012, 09:58 PM

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QUOTE(The Amateur Working Bee @ Aug 15 2012, 09:56 PM)
ah...that explains, thx, was looking thru the guides, i was like ok...they explained bag limits and shit, but no bloody information on the limit stock space for bank lmaoo
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Haha yeah I was looking at the wiki, was surprise they didn't really explain it there. Anyway it's the same as Guild Wars materials storage that's why I am familiar with it.

But I believe once you really get into crafting, 250 stack per materials is not enough though, not sure if it'll be possible to expand materials storage ingame later.
valho
post Aug 16 2012, 09:36 AM

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Warrior is easier to learn and since they can use more type of weapons, you got more choices as well. For me I use dual sword + rifle but because both weapons inflict bleeding only, it will not work for certain mobs that doesn't bleed
valho
post Aug 16 2012, 09:48 AM

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It'll depends on builds for each class, there will always be builds to counter other builds so that there won't be any class that dominates the PVP for long.
valho
post Aug 16 2012, 09:52 AM

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QUOTE(The Amateur Working Bee @ Aug 16 2012, 09:49 AM)
so its something like some mobs have special traits themselves like hardened skin etc etc?

i got a chest just now, need some key from the lion trading gate or something, dunno wtf is that lol
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Mobs type mostly, like elemental doesn't bleed since they have no blood, but that doesn't means dual sword/rifle war can't kill them, just not that effective.

You can get those keys from loots, and opening a chest might give you a key as well. I got a few of those during BWE3, the chest can contains buff among other stuff.
valho
post Aug 16 2012, 10:15 AM

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We will all die from lack of GW2 lol
Hmm another stress test this weekend will be nice, but I probably won't be able to test it with new gc yet, since planning to go buy on Monday
valho
post Aug 16 2012, 01:23 PM

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Yup for buff you just double click on it and you'll get a small icon on top of your skills showing that the buff is active. I got XP, magic find and a few other buff during BWE3.
valho
post Aug 16 2012, 01:43 PM

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QUOTE(Succubi @ Aug 16 2012, 01:41 PM)
1. What are those items label as trophy? We sell them or is it for crafting?
2. Bank is at town?

Thanks for your reply.
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1. Some are use for crafting, like those vial of blood, scales, etc, some are junks that you can use sell junks at the merchant to get rid of them
2. For human there is one is at Divinity Reach 2nd floor, you can access that city right after the intro part, the other races I am not sure.
valho
post Aug 16 2012, 01:51 PM

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Ah you are right, those vial of blood, etc are fine crafting materials
valho
post Aug 16 2012, 02:34 PM

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This here should explain about trophy better

Trophies itself can be event trophies, drop from mobs that maybe useless or drop from mobs that can be salvage.
valho
post Aug 16 2012, 02:56 PM

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Karma can be use on Karma vendors, for weapons, armors, etc. Gold is well buy stuff, gems, etc.

All heart/DE are repeatable, correct me if I am wrong on this, I do remember doing some hearts/DE a few times.
valho
post Aug 16 2012, 03:02 PM

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Hmm ok scarp that once heart is complete is complete, the rewards is in your email.

This post has been edited by valho: Aug 16 2012, 03:03 PM
valho
post Aug 16 2012, 03:34 PM

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Just take your time, explore a bit, do some personal stories. Certain things you can try when your are higher level and more use to the mechanics of the game.
valho
post Aug 16 2012, 03:41 PM

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But don't simply evade, you can only evade twice before you need to wait for it to refill back. Successful evade you''ll actually get an evaded pop up on screen.
valho
post Aug 16 2012, 03:47 PM

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QUOTE(8u8u @ Aug 16 2012, 03:44 PM)
this game is one time payment??
*
Yes buy then can play, though the game do have a cash shop but mostly for cosmetic stuff.
valho
post Aug 16 2012, 03:54 PM

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Could be longer this time around, since there's more content. I think 1 year better.
valho
post Aug 16 2012, 04:05 PM

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QUOTE(Wolf516 @ Aug 16 2012, 04:02 PM)
hmm.gif  hmm.gif  yea..... I can't get used to the camera

The mo is to use your right click to change the camera direction so that you will run to that point.

When fighting monsters, I just use "Q / E" buttons to move around and spam skills.
Using a dagger ele not easy laugh.gif need get into really close range for it to hit, I like the water slice animations though.
Is it only for the stress test or do we learn new skills that fast? I seem to have lean most of the attunements less than an hour =.="
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Keep using the skills and you'll learn them and usually it is quite fast. I don't think they want people to be stuck with 2-3 skills for hours.

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