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 Blizzard admits the lack of long term endgame, Prepare for a depressing read

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Quazacolt
post Jul 5 2012, 01:50 AM

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QUOTE(Moogle Stiltzkin @ Jul 5 2012, 01:27 AM)
this is the example i was talking about. nice graphic, but inferior statwise to 99% of the stuff on the auction house. lots of them are more affordable and still can dps better than this -.-;

but you know what, blizzard didn't admit there was anything wrong with this, until lots of the fans complained.

but even then some sets, they are adamant they won't even bother buffing or changing such as natalya's which is downright shitty for the most part rolleyes.gif
Exactly. The legendaries in D2 were WAY MORE UNIQUE statwise, and VERY VIABLE !! very rarely would anyone in D2 not use a legendary or set item they find, compared with D3. It's gotten worse in D3 (minus the graphics which did improve, but can't say the same for stats and uniqueness)
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HAHAHAHHAA JOKE OF THE DAY.

10/10 will laugh again.

thanks for making my day
Quazacolt
post Jul 5 2012, 10:15 AM

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QUOTE(gaeria84 @ Jul 5 2012, 09:50 AM)
Hundreds of thousands? If you heard it from Bashiok, you just got trolled. He's pulling facts and figures out of his ass again.  rclxms.gif
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where is your statistics of less than 100k players online concurrently came from? do they have direct access to blizz servers to measure players online?
Quazacolt
post Jul 5 2012, 10:47 AM

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QUOTE(gaeria84 @ Jul 5 2012, 10:45 AM)
While this is a sample size, I think this is a good reflection of the current downward trend thats going on in the D3 playerbase.
Bashiok? Forever a joke and a troll, since WoW days  yawn.gif
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my question still stands:
QUOTE
where is your statistics of less than 100k players online concurrently came from? do they have direct access to blizz servers to measure players online?



Added on July 5, 2012, 10:49 am
QUOTE(takkicom @ Jul 5 2012, 10:36 AM)
main problem is , im dont even have THE STATIFIED FEEL since normal:
like i brought a iphone 99cent game length

suck rare suck legendary suck side quest

suck diablo with boobs
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go sell loots, earn usd60 from RMAH, get d3 refunded fully, quit game. done settle, no one need to be unhappy.

This post has been edited by Quazacolt: Jul 5 2012, 10:49 AM
Quazacolt
post Jul 5 2012, 10:57 AM

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QUOTE(takkicom @ Jul 5 2012, 10:55 AM)
the equipment i equip doesnt even worth more than 2m

200 hour NONE good rare like bad luck brian
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you can opt to play only the AH if d3 is sooooooooooooooo bad luck brian to you smile.gif
Quazacolt
post Jul 5 2012, 10:59 AM

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QUOTE(gaeria84 @ Jul 5 2012, 10:55 AM)
The same can really be said about Bashiok just saying 'hundreds and hundreds of thousands' as is, without the proof to show for it.

QUOTE(Bashiok)
"People think that was the first HC Inferno clear? Weird. Webcams r 2 legit 2 quit. hay HAY"


QUOTE(Bashiok a few days later)
My apologies Kripp and Krippi, looks like you were 1st HC Inferno clear. (my spreadsheet deciphering isn't what it used to be) Congrats!

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he is a CM, you (or justd3.com) aren't.

who do you think people will believe more?

also, do try to add up the players from ALL quests from ALL difficulties, see if your "14k" gets exceeded or not. then think if public games are already exceeding, what about players (like me) who NEVER plays public game? (i entered once to get the 10pt achievement laugh.gif )
Quazacolt
post Jul 5 2012, 11:02 AM

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QUOTE(cowithgun @ Jul 5 2012, 10:58 AM)
Trend wise, logical. More and more people can no longer online 18 hours a day for D3. But the base is still big. You graph is from xfire. In July D3 still has 40k user:

http://beta.xfire.com/games/d3

From the same source, WOW just have 45k users in July:

http://beta.xfire.com/games/wow

Note: these numbers are only for user that join xfire. So, as you can see, the number is quite close, my thinking is, the limit is on number of user that uses xfire.
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are you sure its from xfire? (from link image its from justd3.com, or maybe they took/stolen it from xfire, who knows)

EITHERWAY. if it is from xfire, i do not have an xfire account. does that mean i do not play d3?

doh.gif doh.gif doh.gif doh.gif doh.gif doh.gif doh.gif
the over-exaggeration in this thread jesus.
Quazacolt
post Jul 5 2012, 11:05 AM

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QUOTE(gaeria84 @ Jul 5 2012, 11:03 AM)
The numbers on xfire don't reflect the actual playerbase number, rather it represents the downward trend in the number of players. From May to Jun, the numbers dropped from 140000 to 50000, that's roughly a 60% drop in just one month.
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so can you agree that if d3 sold 1mil players. dropping 60% is still 400k. and bashiok's statement of hundred(s) of thousands can still mean 100k and it will still be legit/valid?
Quazacolt
post Jul 5 2012, 11:10 AM

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QUOTE(cowithgun @ Jul 5 2012, 11:08 AM)
laugh.gif my mistake. corrected my post. actually i agree that the trends is moving downwards. should bliz worry about it? may be not much. all those users already paid for the game anyway. u stop playing? so long!  brows.gif u still wanna play? hey, we got new patch coming...  thumbup.gif
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at the very least, no matter how bad of a company they are, how much they "ruined/destroyed/f***ed up" (lol) d3, they admit on their mistakes, and are trying to turn it around.

unlike some other egotistical game companies out there who cant even admit their faults.
Quazacolt
post Jul 5 2012, 11:11 AM

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QUOTE(cowithgun @ Jul 5 2012, 11:09 AM)
d3 sold 6.3 million in the first week biggrin.gif
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that figure might be pulled out of your ass man smile.gif


Added on July 5, 2012, 11:11 am
QUOTE(jenniferjen @ Jul 5 2012, 11:10 AM)
Is just a reflection of the actual number, it cant be accurate, but if 60% is the drop from xfire, then we caan actually see a trend that player is leaving the game.... that all... no need argue accuracy here....
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im not even arguing about accuracy if you didnt happen to notice smile.gif

This post has been edited by Quazacolt: Jul 5 2012, 11:11 AM
Quazacolt
post Jul 5 2012, 11:15 AM

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QUOTE(gaeria84 @ Jul 5 2012, 11:11 AM)
Unless you count out the number of players who bought multiple accounts and ran bots on them, maybe   hmm.gif
Thing is unless Blizzard releases actual figures, nobody is going to believe hearsay, especially from the mouth of one CM who can't seem to get his facts right  laugh.gif
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so you're gonna derail this to bots and avoid answering my honest question/plea?

let me turn this back to you: "why do you think people run bots on a game?"
"is it because there is interest, and it is profitable to run bots on said game?"

do think about it. smile.gif

as for bashiok, i've provided some VERY generous numbers to "proof" his fact. you can't even at least attempt to rebuke that? come on, if you want to flame a troll, at least put some effort in to it.


Added on July 5, 2012, 11:16 am
QUOTE(dishwasher @ Jul 5 2012, 11:11 AM)
You have to realize, the game was so hyped up that every casual gamer bought a copy. I know of several people (girls in fact) who actually started playing before my copy even arrived from Amazon.

These players aren't gonna stick around for long. They'll finish normal, and find better things to do. The numbers were always gonna drop.

The only argument you can make is that xfire represents the more 'hardcore' gamers. If you ask me tho, I think xfire really represents the online FPS, CoD generation. No PvP? Endless grinding? They're gonna lose interest fast and go back to getting frags.

You can infer that the numbers have dropped. Everyone knew that it would. What you can't actually say for certain is how big the numbers have dropped. Only Blizzard knows, and it's up to them whether or not to release those numbers.

Fun fact: my friends list still has 10+ people playing every day. No change from release.
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both of my sisters, and their GIRL friends bought a copy on release day, and playing the damn game till this very day. hell, my sister sold a friggin 900dps WD weapon for 6m (after tax 5.1m) and is now richer than me. FML man :/

This post has been edited by Quazacolt: Jul 5 2012, 11:16 AM
Quazacolt
post Jul 5 2012, 11:32 AM

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QUOTE(dishwasher @ Jul 5 2012, 11:22 AM)
Once a deadweight, always a deadweight.
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T^T
Quazacolt
post Jul 5 2012, 11:37 AM

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QUOTE(gaeria84 @ Jul 5 2012, 11:28 AM)
A 60% drop in player numbers is no laughing matter, especially for a company who makes their profits from the RMAH. 60% less players, 60% less profit. That's why they decided to come out and tell us that endgame in this game is simply not sufficient because they KNOW that player numbers are dropping way too fast and they KNOW that player retention is a huge issue in this game.
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i am not sure if anyone's (like blizz) really laughing on this. the players certainly aren't. blizz being blizz probably aren't if they are able to admit on faults such as these. you could probably pin that alleged troll CM bashiok for his "haha" comment word by word quote, but really, do you think he is actually laughing much if any at all?

you'd be delusional if a company won't fire/pay cut their employees if it aint doing well. even a company like blizz.

and seriously, do you think blizz really makes *THAT* much from RMAH with their 1usd/cut? i mean, do you think they had to RELY on RMAH to survive as a company disregarding how many they made off just from day 1 sales alone? or even the fact that they STILL have their cash cow WoW despite its continual decline?

come on, you can do better than this, right?
Quazacolt
post Jul 5 2012, 11:37 AM

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QUOTE(farkinid @ Jul 5 2012, 11:31 AM)
God another "Diablo sucks, you are all fanboys" vs "Diablo is fine, you are all childish" thread.
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laugh.gif rclxms.gif
Quazacolt
post Jul 5 2012, 11:46 AM

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QUOTE(Currylaksa @ Jul 5 2012, 11:34 AM)
Problem with this, you are stating all these as facts, but... all you got are

1. unreliable statistics from dubious sources
2. playing amateur psychologist in second-guessing CM statements
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"facts"

https://www.google.com/webhp?sourceid=chrom...iw=1280&bih=679

1) A thing that is indisputably the case.
2) Information used as evidence or as part of a report or news article.

he's totally way off the mark on that laugh.gif
Quazacolt
post Jul 5 2012, 11:48 AM

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QUOTE(cowithgun @ Jul 5 2012, 11:39 AM)
ya, my cousin sis playing too. her previously favorite game is farmvillelaugh.gif well, she is still not so pro yet.. i help power level a little from time to time.

about casual player also buying the game, i think Bliz strategy pay off. no other game in the history has so much transparency (some call it hype) before launching the game. i enjoy every BlizCon when Jay and team talks about the mechanics and some of the decision they made for D3.

an example, someone complain about Boss keep PA (announce) what they doing; actually, if you follow their development, this is a clever trick to 'tell a story' while allowing player to keep slashing mobs. Unlike in D2, you have to sit in town, read thru conversation...
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well shit, aint d3 the perfect game for her since you know, farming ALL DAY ERRY DAY
Quazacolt
post Jul 5 2012, 11:50 AM

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QUOTE(statikinetic @ Jul 5 2012, 11:42 AM)
Story wise, it doesn't make sense having a boss tell you step by step on how to defeat him. The supposed most cunning master tactitian.

Telling a story while slashing mobs. Pretty difficult to comprehend what he is saying when I'm busy running away from OP Elites.
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you do that on normal too? i mean, last i remembered my normal play through, it was literally facerolling keyboard while i STAY A WHILE AND LISTEN
Quazacolt
post Jul 5 2012, 11:52 AM

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QUOTE(Angel of Deth @ Jul 5 2012, 11:49 AM)
Dungeon Defenders. I think more patch could indicate more than one way. Either they listen to the customer, or they screwed up the product from the beginning.
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i play that too. and i can tell you NOPE smile.gif
Quazacolt
post Jul 5 2012, 12:13 PM

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QUOTE(gaeria84 @ Jul 5 2012, 12:01 PM)
Honestly, this thread got derailed when we started talking about player numbers when I said Bashiok doesn't know what he is talking about. And indeed, when it comes to critical game design decisions, let me say this from experience, Blizzard do not know what they are doing. Why? Because they refused to listen to player feedback. Especially when it concerns endgame, which is such an important aspect of this game's longevity.

So, why only now they start listening to players?  hmm.gif
Games have always been about the players, and not about the developer's whim.  wink.gif
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- thread title "Blizzard admits the lack of long term endgame"
and you post numbers yourself and considers it as solid facts, gets called upon it and now you outcry derailment. good job thumbup.gif

- i already made a point (hey, why not use the FACTS word eh?) that bashiok isn't simply pulling out "FACTS" out of his ass. and it is using very very generous numbers.

- does ANYONE actually remembered that inferno was meant to be for the elite of elite? meant for hardcore players?
now everyone and their mom are clearing inferno, WHY is that?

could it be because blizzard LISTENED TOO MUCH on players b****ing and crying and now EVERYONE (including blizz) are paying dearly for it? they f***ed their AH up because gold value is down to the gutter and loot drops so god damn easily (may not be your loot, but fact is someone's loots are dropping, and you can sell it to buy your own loot, or use simple trading like my chest piece for your chest piece)

hell, because the game is so easy and lol some bots can even bot in inferno, everything is losing its value and eventually, the value of end game and ultimately the game itself.

and now you claim blizzard do not listen? sheesh get it over yourself (and your "experience") man
Quazacolt
post Jul 5 2012, 02:01 PM

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QUOTE(gaeria84 @ Jul 5 2012, 12:49 PM)
- About the difficulty, at one point Blizzard came up with this assumption that if they reduced mob damage in inferno, players will stack more defensive stats instead of dps stats. How did they come to this assumption?

- Players death zerging mobs. Make death more meaningful and stop players from doing it by increasing repair costs. Not only did they fail to prevent death zerging, they punish players for dying in attempts and encourage hedonistic mentality (skip impossible, if not most champion/elite packs)

- Remove gold/loot from breakables. Stop bots from farming and punishing legit players at the same time

- Reduce IAS by 50% on all items except quivers. Most players already bought IAS items with real money and millions of gold, and despite the protests to come up with a different, more middle-ground solution, Blizz nerfed it anyways, reducing the worth of those items, most IAS items are practically worthless now

Yet, these are very minor issues and YET Blizz seem very hellbent on fixing them, even if it's not required.
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- because players (like disgusting DH!) CRIED "hey, i stack 1k all resist and yet i still get 1 shotted, whats the point right?! might as well stack dps onry and smoke screen because athene does it and he WINS GAMES"

- they succeeded in making death meaningful. it makes players THINK TWICE about stacking pure dps (again, stinking DH) while melees (like me) dont have that much of an issue because we ALREADY stack defensive stats. again, 2 side of the wall on crying f***s, blizzard chose the lesser evil which is to make the game balanced for classes so people arent forced to roll a DH (or wiz/WD) all day erry day

- they did not remove gold/loot. go login the damn game and break a f***ing breakable and tell me if coins drop or not. i can assure you they still do. what was merely change is a severe nerf to it, and that gf/mf doesnt affect it so it greatly hampers bots, and at the same time provided players an OPTION that they are not REQUIRED to do so because it no longer provides a clear advantage over people who do not does such cases of farming. case in point, wizards were the most efficient class to do vase farming in royal crypts. does that mean everyone MUST roll a wiz to be efficient in diablo3? those who did not back then, are GREATLY put at a disadvantage for not doing so.

- again, IAS was a grossly overpowered stat. it meant that players are PIGEON HOLED into getting it. and it also meant that the gap between ranged classes and melee classes are ever so great because melee classes do not have the luxury to stack IAS as much as ranged classes do. IAS is STILL viable despite the nerfs this very day, and even melee classes still go for them, just not full retard IAS be all end all stat like before.

and no, these are certainly not minor issues in the long run of the game. it may probably be to you because you damn very well play a ranged classes and all the "issues" you mentioned mainly addresses your class.

ps: good job avoiding most, if not all of my questions, and further derailing the whole topic despite you cried on topic derailment wink.gif
Quazacolt
post Jul 5 2012, 02:08 PM

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QUOTE(takkicom @ Jul 5 2012, 02:05 PM)
offically quit:D list of donation will be out SOON
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i got alt wiz/WD that could use donations laugh.gif


Added on July 5, 2012, 2:09 pm
QUOTE(Instant_noodle @ Jul 5 2012, 02:07 PM)
MONK/ WIZZIE GEAR PLOX!!!!!!!!!!!

and geld...
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jesus like a street hobo to a free meal

This post has been edited by Quazacolt: Jul 5 2012, 02:09 PM

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