Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Multimedia Students..Please come in!, Everybody let Share!

views
     
TSkokanchai
post Jan 6 2006, 05:06 PM, updated 20y ago

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

i am just curios,Wells u guys know..

Multimedia is a pretty wide area....in real work....it is very unlikely you will stick to just one software. You will most likely need to know graphic, Web,sound and video editing.,3D, and oso ART.So that means you will need to know a lot of software to make you mroe valuable..

Let share.Wat Row u are into and subject that u had taken..

for me:Diploma level(still working on it)
Row:Dunno Yet
Subject i take:Flash, Dreamweaver,Director, Photoshop, Illustrator, Premier,In Design,Acrobat Professional..

and how abt u??

This post has been edited by kokanchai: Jan 6 2006, 05:12 PM
guanteik
post Jan 6 2006, 05:27 PM

Look at all my stars!!
*******
Senior Member
2,654 posts

Joined: Jan 2003


What is Row?
Do u mean role?
or wat?
enter
post Jan 6 2006, 08:28 PM

vine vini vici
*****
Senior Member
807 posts

Joined: Aug 2005


study in IT , Minor in Visual Communication...

learn .. Flash, Dreamweaver,Photoshop, Illustrator, autoware, autocad, bla2
self explore , Corel draw, swift3d, 3d Studio max, lightwave, bla.. bla..

have to learn a lot in this field..
zeist
post Jan 6 2006, 08:50 PM

Mivec 1800cc
********
All Stars
15,182 posts

Joined: Jan 2003
From: Damansara Heights



Illustrator, Photoshop and Dreamweaver only.

Next semester will be Flash and Indesign. flex.gif wub.gif
etsuko
post Jan 6 2006, 08:59 PM

Spaced out person
Group Icon
Elite
4,210 posts

Joined: Jan 2003
From: Malaysia


Bachelor of Arts (Multimedia)

role: website designer, creative designer, website consultant

software: photoshop, illustrator, indesign, premiere, after effects, flash, dreamweaver, lightwave 3D..and some others..

what's the purpose of this thread being in this forum..? sounds like it's going to sound more like a Jobs & Careers thing. :|
junkieG
post Jan 6 2006, 09:25 PM

DIGITAL ERA
*******
Senior Member
2,687 posts

Joined: Jan 2003
From: Sue Bunk Jai Yaa!


-advanced diploma in multimedia speacialist
-diploma in computer graphics design


no problem wiff any software but
i suck in 3d design/program tho' wink.gif
TSkokanchai
post Jan 6 2006, 10:46 PM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------


hi
etsuko..tis thread is not a job&career thing as wat u thinks..

tis thread is abt..to share..wat role and position..those multimedia student are into it..
because multimedia are so wide..
whom am myself study now..still dunno which role in the future..i should go for..

so let dicuss abt it!


radiounit
post Jan 6 2006, 10:57 PM

Enthusiast
*****
Senior Member
700 posts

Joined: Feb 2005
From: mein kampfy bed


Multimedia Undergrad... belum graduate but work b4...

roll - print design, interface design, illustration
software - erm... photoshop, illustrator, flash, dreamweaver, director, painter & some others.

although im currently majoring in multimedia, but my strong skills are mostly prints & designs. i hate dealing with codes and scripts especially javascripts and flash advance scripts. always headache. well, if i cant work out as a multimedia designer, i can always switch sides becoming a graphic designer or an illustrator laugh.gif
wYeman
post Jan 7 2006, 01:17 AM

Getting Started
**
Junior Member
111 posts

Joined: Jun 2005


Me self learner, an A level student

Software : Autocad, Photoshop, Illustrator, Flash, Dreamweaver, Firework, 3dsmax

This post has been edited by wYeman: Jan 7 2006, 01:18 AM
mystic_orgs
post Jan 7 2006, 02:12 PM

New Member
*
Junior Member
25 posts

Joined: Nov 2005


finished my diploma in multimedia design and gonna go overseas for my BA...well i learned photoshop, illustrator, flash, dreamweaver, 3d max, after effects, premier, image ready, indesign, quark....currently learning reason3 (dj music software thingie)...frankly in multimedia line..its wide....and once u go out to work people will like ask..multimedia design in which field all tis...well for me im in design field and im not familiar wit those coding stuff...juz some basic stuff.....kinda headache when doing all those coding stuff... smile.gif

This post has been edited by mystic_orgs: Jan 7 2006, 02:15 PM
zhenyang
post Jan 7 2006, 03:06 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


etsuko my senior wink.gif

BA (Multimedia) - school starts on Feb
Role: Character TD, Character Animator, Designer, Programmer (I would love to work as a Character TD/Animator)
Software taught at school: Photoshop, Illustrator, QuarkXpress, Dreamweaver, Flash, After Effects, Premiere, LightWave, etc etc

I use Maya, XSI, Photoshop, Fusion, Premiere to do my job.

Why is everybody focusing on software?
jensen
post Jan 7 2006, 03:08 PM

4 years still 4 stars
****
Senior Member
557 posts

Joined: Jun 2005
From: AS PEE


hey...did any1 know that a webpage company wil hired me as a webpage designer if i m not really graduated as designing field?
i m juz a programming fields student but i had learn Flash and i work as designer during training...
as u all opinion ...do u all think that webpage company will hired me? ohmy.gif
zhenyang
post Jan 7 2006, 03:13 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


IMO, it's not a will-they-hire-you-or-not question. If you have the confidence that you are able to handle the job, go ahead and apply, does no harm anyway wink.gif
jensen
post Jan 7 2006, 03:34 PM

4 years still 4 stars
****
Senior Member
557 posts

Joined: Jun 2005
From: AS PEE


i m confident of myself ..
juz that mayb the company required the skills of some graphic s/w tat i never used b4...then....died....
haha biggrin.gif
etsuko
post Jan 7 2006, 04:18 PM

Spaced out person
Group Icon
Elite
4,210 posts

Joined: Jan 2003
From: Malaysia


well, depends if the company expects you to be a one leg kicking person. the bigger web players hire according to your skillsets and performance.

aiya, just coz graduated already doesn't make me a real senior. i've still got a lot to learn. smile.gif
TSkokanchai
post Jan 7 2006, 06:02 PM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

QUOTE
mystic_orgs:

aye agree..with u..i hate coding stuff too..
orelse u wanan be a website programmer..

Zhenyang:
Why is everybody focusing on software?

wat a question is tis ??
if u not using softward..how are u going to work on it?

i am just curios guys..
actually..wat are the subject is the Lightwave,Quarkxpress..for?


jayhan
post Jan 7 2006, 06:09 PM

7 ☆ DSLR noob
Group Icon
Elite
2,707 posts

Joined: Feb 2005
From: KL
lightwave = 3d rendering, modeling

quarkxpress = layout editing

-----------

im not multimedia student, but a graphic design, i learn (either school taught and self exploration):

photoshop, illustrator, indesign, premiere pro, audition, image ready

flash, dreamweaver, freehand, fireworks, 3ds max

mainstream: photoshop + illustrator + flash

other just fair knowledge
zhenyang
post Jan 7 2006, 07:38 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(kokanchai @ Jan 7 2006, 06:02 PM)
wat a question is tis ??
if u not using softward..how are u going to work on it?
I'm sorry but it's about the art, not so much about the software.

It's like, anyone can use Flash to build webs, but how many can really design a well-designed one? Animation wise, anyone can set keys using his/her 3D software, but how come some are award-winning quality animation and some are just a piece of crap? Do you think Disney would want a software guy or an animation guy if both are applying for the same animator job? Heck Pixar even employs traditional animator that has no 3D experience as a 3D character animator.

No offence but why do some commercial work, say a printed advertisement look like sh*t? Well, the work is still created using Photoshop or Illustrator or others right? Another thing is character design, some people's character designs just s*ck.

The market is now very short of real talents. Art schools these days are just producing graduates that know software but don't know art, and these schools also allow really bad student to graduate. This is bad, this is not contributing to the industry.

If you are going to get a job in the creative industry, concentrate on the art.

Students have to change their mindset! Yes, knowing many software does no harm, but knowing alot also means you do not know any software in detail. Of all the software you know, how many do you know them inside out? I am confident that your answer would be "none". Would you like to be a jack of all trades but a master of none? Well that depends on how you think.

Just my opinion.

This post has been edited by zhenyang: Jan 7 2006, 08:41 PM
momochi zabuza
post Jan 8 2006, 01:14 AM

I never think about money, beautiful things make money
*****
Senior Member
719 posts

Joined: Jan 2003
From: cyberjaya, ampang, malaysia


Bachelor in Creative Multimedia - majoring in Digital Media

Role: Website Designer, Graphic Designer, Courseware - (Btw what do they call a person that just arrange and managing content in a courseware?isit content developer? i donno doh.gif ) Video Editor. Flash designer

Softwares : Photoshop, Illustrator, Dreamweaver, Flash, After Effects, Premiere Pro, Maya, Axialis Icon Workshop, Swift 3D, Swish MAX, Adobe Audition, Soundforge, Sonar, Director, Namo web Editor, Scite.

i'm mainly use flash in everything. even for motion graphics i use falsh for it. some of graphic design i design in flash 1st, later i use photoshop to touch-ups, but now adobe merge with macromedia.. future still donno yet. so i guess im a jack of all trades and master in flash.

about creativity // art // [ In My Humble Opinion ]

well, in terms of drawing things. im really suck. even i use ruler to draw a line on a paper will not the same with the axis. sweat.gif since primary school i raelly bad at drawing. so i consider myself is bad at art/creativity. my ideas also are ordinary and logical. but from what i faced, not so many people good in art are good in doing the things right.

this is what i experienced last trimester

--
we are required to do assignments. and for that we need to be very creative in topic chosen, presentation, and the designs of the cd cover bla bla bla..
then, as usual, some of students really come with interesting topics, creative thinking all those stuff rather than student like me, i think just propose a ordinary topic. but then when it comes to producing those stuff, ( since the presentation is an interactive cd ) they failed to do like what they propose. and the reason they said they donno how to do this and that. so are they only know how to paint? and how to produce creative ideas ? - the solution for this answer - get other ppl to do their job.
--
another experience
--
i also sometimes receive a job request to do their assignments where i find those ppl are very creative to do like advertising in example. yet they dont know how to do but instead paying for other ppl to do
--

okay fine but who is the creative one? are the ppl who got ideas but donno how to do ( yet they paid someone to do their job and get the pujian from it ) or those ppl who are not so good in art/creative ideas but can produce those what they want? ( including those artistic thinkers )

in addition i know ppl on the world are needed each other. i mean manager need worker to do their job and worker need the manager to pay for them. but then based on my experience and my opinions

-- The market is now very short of real talents. Art schools these days are just producing graduates that know art but don't know softwares, and these schools also allow really bad student to graduate. This is bad, this is not contributing to the industry. -- ( change the quote from zhenyang )

i know there are ppl who good in art are also good in software heck even those old painters like michaelangelo is an inventor ( if im not mistaken sweat.gif )i sometimes staring at those creative advertisement i know how to do but i dint think i can think the way they think.

so the question.. who are the creative one?
second question ( quote from wikipedia = Creativity is a human mental phenomenon based around the deployment of mental skills and/or conceptual tools, which, in turn, originate and develop innovation, inspiration, or insight.) - is an ability to manipulate the tool of trades can consider a creativity?

erm well.. this is the my longest entry to lowyat. tongue.gif btw it depends on how you think.. this is merely just my Humble Opinion.
smile.gif
enter
post Jan 8 2006, 01:26 AM

vine vini vici
*****
Senior Member
807 posts

Joined: Aug 2005


bravooo.... bravooo.. u guy cool ... lot to learn..
zhenyang
post Jan 8 2006, 02:46 AM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(momochi zabuza @ Jan 8 2006, 01:14 AM)
-- The market is now very short of real talents. Art schools these days are just producing graduates that know art but don't know softwares, and these schools also allow really bad student to graduate. This is bad, this is not contributing to the industry. -- ( change the quote from zhenyang )
*
Well, that's what ART schools should do right? wink.gif hehe, if not, why are they called ART school?
radiounit
post Jan 8 2006, 03:58 AM

Enthusiast
*****
Senior Member
700 posts

Joined: Feb 2005
From: mein kampfy bed


art and design is different as i know. art is more like a form of expressionalism while design... yea, design nowadays is to cater the client's needs... or i could be wrong...
momochi zabuza
post Jan 8 2006, 01:08 PM

I never think about money, beautiful things make money
*****
Senior Member
719 posts

Joined: Jan 2003
From: cyberjaya, ampang, malaysia


oo if like that. i think better any multimedia college just teach art. that what we shud do. tongue.gif
zhenyang
post Jan 8 2006, 01:58 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


I think it depends on each individual's idea...

Randy Hancock of Disney said in the previous Siggraph, "... it's a mistake to think of our work as a special effect...", "... to think of our work as an artform will allow us greater creative freedom, more open mind...."

What d'ya think? hmm smile.gif
momochi zabuza
post Jan 8 2006, 03:16 PM

I never think about money, beautiful things make money
*****
Senior Member
719 posts

Joined: Jan 2003
From: cyberjaya, ampang, malaysia


ic. then i'll be happy living this life with other individuals ideas.. so my job just getting their job done biggrin.gif
jayhan
post Jan 8 2006, 04:11 PM

7 ☆ DSLR noob
Group Icon
Elite
2,707 posts

Joined: Feb 2005
From: KL
for me, the greatest skill is able to put idea on sketchbook by drawing, dat's the hardest!

hand skill the important imo, not comp
zeist
post Jan 8 2006, 04:56 PM

Mivec 1800cc
********
All Stars
15,182 posts

Joined: Jan 2003
From: Damansara Heights



I will be focusing on two .. Design and Networking.

After I completed my Diploma, i will work and at the same time take MCSE or CCNA.

So either one, if I can't look for Design Jobs, i will go for Networking. Vice-versa, advantage ler. Advantage pay also higher ler. tongue.gif

I like Networking. tongue.gif

Because I think that, nowadays we have to know/learn as much as we can, don't only focus on one, but more.

I'm learning how to cook too, my dream is to open my own Kafe. (DJ mixing/spinning, chillout musics, booze, liquor but NO DRUGS wub.gif ) So to open a Kafe I have to do all the above first, look for cash $$ sweat.gif

All of us want to be a Boss someday. flex.gif

This post has been edited by zeist: Jan 8 2006, 05:01 PM
Syfq
post Jan 8 2006, 05:26 PM

Sense of Definition
******
Senior Member
1,138 posts

Joined: Aug 2005
From: Blackout



hahaha
i'm not student at IPT just Lepasan SPM taun 2005

Graphic Desingner, Graphic consultant , Website
Photoshop , Gimp
all jawatan at my school

This post has been edited by Navigator®: Jan 8 2006, 11:23 PM
dinodog_Jr
post Jan 8 2006, 06:10 PM

I am not a dog
*******
Senior Member
3,813 posts

Joined: Jan 2003
Zeist got a good plan for the rest of ur life.

A gf will happy to hear bout ur planning more...NT indeed make more money than Design.

others gals dun really liek their bf to face PC more than their gf..

If the paid is good in any design field.. Go for it.
Dun care bout individual principal.
Money is ur best friend when u need it more than a Freedom in Creativity.
Do ur individual style as pt hobby is a secure art-style.
aaeem
post Jan 8 2006, 08:09 PM

Getting Started
**
Junior Member
289 posts

Joined: Jan 2003
hiya folks...i'm in my sophomore uni student doing B Mm Film & Animation...

My interests are in 3d computer graphics, toon character design, animation...i want to be a character animator...

I would like to explore gestural drawings/ figure drawings and some of visual effects...

i hope...once i complete my degree...depending on my result, i hope to be a teaching staff at the uni I'm studying now and do freelancing and side jobs at fast food chains...then after 5 years...depending on the local animation industry...i want to start a multimedia/production company with my brothers here...or pursue a career abroad...
momochi zabuza
post Jan 8 2006, 11:48 PM

I never think about money, beautiful things make money
*****
Senior Member
719 posts

Joined: Jan 2003
From: cyberjaya, ampang, malaysia


oh i forgot... after my uni , maybe i'll be working with my scholar-giver since
i hv to work for them.. after that i'll be free maybe i open my own company but my friend will be the boss...

agreee with dinodog, money is not everything but everything in this world are money.

//offtopic
weh aaeem, hv u got my file sent to you?
nada-
post Jan 9 2006, 12:25 AM

Getting Started
**
Junior Member
264 posts

Joined: Dec 2005


Hi people,

I'm a student studying multimedia right now but my speciality or focus is on graphic design. I'm majoring in multimedia to seek out new outlets and ways of communicating my work as well as exploring and experimenting. I'm taking a degree but at the moment I am exploring as much as I can and reading up.

I would just like to clarify in the first post if you read carefully kokanchai you type "Subject i take:Flash, Dreamweaver,Director, Photoshop, Illustrator, Premier,In Design,Acrobat Professional.."

Those arent subjects my friend no offence but they are softwares or design programmes as you can say. If your talking about subjects in specific I like design research, graphic design and design and sociology. I like to read up alot on many factors and aspects of designs. Since designers think differently from all parts of the world it also interests me of different target audiences or markets (consumers or society in general you can say). I think to be a good designer you definitely need to read alot and constantly update yourself about everything thats going on as well as in the country but in the market and etc. I also like to ask questions and study and do research on things such as new media, propaganda, ethics and morals of designers as well as the social representations that we are to society.

Right now I got about 1 and a half years more and then I graduate and get my degree, when i finish i hope to have enough contacts by then as I'm doing freelance now to actual have a studio with a creative collective. I aspire to do everything from interior, fashion, multimedia, photography to even theatre of film. I definitely believe that a designer is not limited by a PC and his skills in software is not what defines a designer.

Speaking of what defines a designer?
zhenyang
post Jan 9 2006, 12:29 AM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


Wow, everyone wants to be a boss! Work hard to realise your dreams, you guys wink.gif

As for me, I'd like to go to US, I've always dreamt of working in Pixar or Disney *fantasising* rolleyes.gif , that is IF i get to apply working visa to US unsure.gif (which I hear from many CG people from US, it is very hard to get in there after 911). Or I'll stay here and wait for one of you guys to open an animation house that has a very creative working environment (yea, like Pixar) (no offence but I think not even one studio in Malaysia (or even Asia i might say) has that kind of environment)

For me, money doesn't matter very much. I do this all because I love to do it. Passion drives me. (childish and naive thought, but that's me) tongue.gif I personally think that you won't go far if you going for the money.

BTW, nice to "meet" all of you biggrin.gif

This post has been edited by zhenyang: Jan 9 2006, 12:39 AM
momochi zabuza
post Jan 9 2006, 12:39 AM

I never think about money, beautiful things make money
*****
Senior Member
719 posts

Joined: Jan 2003
From: cyberjaya, ampang, malaysia


zhenyang. so u donwan want to be boss oso meh ?same like me.. suka makan gaji tongue.gif

now you mention about passion. some of my works get paid not so much.. since i also beleive passion is what drive us. but i dont hv passion in art just passion in softwares biggrin.gif


MohdRidhwan
post Jan 9 2006, 12:45 AM

Casual
***
Junior Member
337 posts

Joined: Sep 2004


Im still in high school and I took graphic design, it covers Photoshop,Freehand,Flash,3D SMax and some other stuff.Does school's korikulum important when apply to college?
nada-
post Jan 9 2006, 11:14 AM

Getting Started
**
Junior Member
264 posts

Joined: Dec 2005


All I hear is software programme names. Is this what Graphic Design revolves? I dont hear anything even about conceptualising or even about communication or inspiration.

Of course passion is very important, if you dont have any especially in design I would think you cant do it for very long and be good at it.
dinodog_Jr
post Jan 9 2006, 11:56 AM

I am not a dog
*******
Senior Member
3,813 posts

Joined: Jan 2003
SOmetimes as an Artist/designer haf to analysis broadly besides ONLY ART. Open ur vision into this cruelthy & reality society. Of cuz, no one can shake ur determination to improve ur art-minded or Skill.

Once u r too poor to handle ur financial expenses. Tell me where u goin to forster dat kind of "pushing pixel" mood?!.

Unless, u got family as background support. Else, even work as Fast-food or 7-11 oso need to worry bout ur daily meals first.

Months ago, i had seen an Malaysian Artist challenged himself wif a BLOG bout 30days Art journey. He tried all means to complete at least one painting for a day. He applied all the painting style & art-form dat he familiar.
Currently, He is still a Car Agent. He still working PT as illustrator. He loves painting so much as the Life-source.

I bet der are still some Outstanding Artists don't work as a Fulltimer. Well, most of em are skillful enuff to catch's the client appetite.

Nada,
sometimes.. Local boss prefers u to Follow others "successful" style instead of ur own style. So, Learning tos SW is more proficiency & secure way to get urself a job position first.
If u wanna follow ur own concept, say it when u r Art-director gua?!
Well, yet still Client's decision is ur Best Enemy.
etsuko
post Jan 9 2006, 12:03 PM

Spaced out person
Group Icon
Elite
4,210 posts

Joined: Jan 2003
From: Malaysia


QUOTE(MohdRidhwan @ Jan 9 2006, 12:45 AM)
Im still in high school and I took graphic design, it covers Photoshop,Freehand,Flash,3D SMax and some other stuff.Does school's korikulum important when apply to college?
*
are you in a private school? i've never known normal secondary schools teaching this. anyway, though you might know how to use the software, when you apply into college they'd want to see your SPM type qualifications. it's the local aggregate system to allow someone into college.

and as nada said, it isn't so much of doing graphic design. as they've been discussing, an artist or designer are qualified people who've studied conceptualisation and turning an art piece into a communicative message.

it's like the ads you see on tv, some might have no meaning or plain cool or boring, try to test your ability by thinking what concept was the idea based on to create something like that. conceptualization can be found in almost every design. wink.gif

Cheers.
xavior
post Jan 9 2006, 12:11 PM

New Member
*
Junior Member
13 posts

Joined: Jul 2005


haha...
i'm a creative multimedia student too.. but still in foundation. gonna major in media innovation after my alpha..

din't learn much yet, just freehandMX, photoshop... next sem learning flash, yeah bebe...

plans/ dreams
work in lucasart in singapore.. WOORAY!!
get myself into advertising..
game designer <== m'sia got potential on online games
lay back enjoying ptptn... then suffer... OMG!!!

anyway, i hear there's been a job offering each year in cyberjaya... think i'm going to go learn something there... and try to get myself a contract... YEAH... lucasart... more yeah...

having exam later on 2.30.. shit..
mystic_orgs
post Jan 9 2006, 12:29 PM

New Member
*
Junior Member
25 posts

Joined: Nov 2005


from wat i heard frm my good frenz (my lecturers)...they say call me to work overseas example like uk n us coz alot of u guys out there are very talented and only ppl here those chinamen dono how to appreciate our work....one thing for sure...as a designer...v mus hv our own style...2 choice....ur a money based designer / art based designer...its tat simple in malaysia....im more to art based and life is abit frustrating when facing those china-kind boss...first things comes first...money...then wit it do d stuff tat u wan...create a very strong portfolio...and send it to some companies frm other countries...well who knows one day...mayb lucasart wanna hire u as their 3d animator...giv everythin a try since v hv the time to do it...v got ntg to lose....well tats wat i think...well currently im juz waiting for my flight which scheduled in tis feb....hope designers life is really tat different in overseas....
zhenyang
post Jan 9 2006, 01:03 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(xavior @ Jan 9 2006, 12:11 PM)
work in lucasart in singapore.. WOORAY!!

You mean Lucasfilm Animation... no Lucasart in Singapore

This post has been edited by zhenyang: Jan 9 2006, 01:03 PM
mememe12
post Jan 9 2006, 01:29 PM

Nikon + MBP i7 :)
*******
Senior Member
2,849 posts

Joined: Aug 2005


Course now : Post-Graduate Diploma in E-Commerce & Marketing

Software learned : Flash(basic), PaintShopPro(i hate this)
Self-explore software : Photoshop, Flash

Coding learned + Self-explore : HTML, ASP.NET(Basic), ASP(Basic), SQL(Basic), JavaScript(very basic), CSS(ok ok).

I feel that from what i know.. i hardly can find a job.. sad.gif in the course above.. i prefer more on web-developing side and more interested in multimedia designing..

so now i still figuring whether i shud take Master after this course or go for another course such as Multimedia Design.. coz i m very interested in multimedia designing(web,flash,graphic things) but i feel that i always lack of idea n concept sad.gif

aih.. blur.. doh.gif
MohdRidhwan
post Jan 9 2006, 02:08 PM

Casual
***
Junior Member
337 posts

Joined: Sep 2004


Not private school. Its a new subject because ive heard that the goverment wants more IT students.

Ive been using photoshop about almost 2 years. Im starting to learn Illustrator on my own. Freehand learn at school.
nada-
post Jan 9 2006, 05:18 PM

Getting Started
**
Junior Member
264 posts

Joined: Dec 2005


QUOTE(dinodog_Jr @ Jan 9 2006, 11:56 AM)
SOmetimes as an Artist/designer haf to analysis broadly besides ONLY ART. Open ur vision into this cruelthy & reality society. Of cuz, no one can shake ur determination to improve ur art-minded or Skill.

Once u r too poor to handle ur financial expenses. Tell me where u goin to forster dat kind of "pushing pixel" mood?!.

Unless, u got family as background support. Else, even work as Fast-food or 7-11 oso need to worry bout ur daily meals first.

Months ago, i had seen an Malaysian Artist challenged himself wif a BLOG bout 30days Art journey. He tried all means to complete at least one painting for a day. He applied all the painting style & art-form dat he familiar.
Currently, He is still a Car Agent. He still working PT as illustrator. He loves painting so much as the Life-source.

I bet der are still some Outstanding Artists don't work as a Fulltimer. Well, most of em are skillful enuff to catch's the client appetite.

Nada,
sometimes.. Local boss prefers u to Follow others "successful" style instead of ur own style. So, Learning tos SW is more proficiency & secure way to get urself a job position first.
If u wanna follow ur own concept, say it when u r Art-director gua?!
Well, yet still Client's decision is  ur Best Enemy.
*
No offence meant, but the bosses from big companies are usually quite free on what you want to do as long as you follow their brief and give them a little extra something. I usually turn down people who want me to 'copy' a style, because I dont see it my own ethics and morals to do that. Of course it is important to listen to clients because dont forget they are paying you. But it should be a 2 way communication process, how would a client know whats best to market and actually 'design' a product when we are the specialist that should know the market better. I'm not saying "I want to follow my own concept", but there are times when we can tell clients in a professional manner that the idea can be boosted and improved. I have no problem tell my clients and as I said quite a few times to other people what designers in malaysia lack is the knowledge (not technical skill) of the extensive happenings in the market, how to market them selfs as well as communicating with clients and getting through with them. In a way its building relationships with people if you want long term business la.

All I have to say different clients have different agendas and prefrences so a designer has to be flexible to adjust to that as well as analyse quickly on each project and work smart not just hard

cheers,
zhenyang
post Jan 9 2006, 06:03 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(dinodog_Jr @ Jan 9 2006, 11:56 AM)
SOmetimes as an Artist/designer haf to analysis broadly besides ONLY ART. Open ur vision into this cruelthy & reality society. Of cuz, no one can shake ur determination to improve ur art-minded or Skill.

Once u r too poor to handle ur financial expenses. Tell me where u goin to forster dat kind of "pushing pixel" mood?!.

Unless, u got family as background support. Else, even work as Fast-food or 7-11 oso need to worry bout ur daily meals first.

Months ago, i had seen an Malaysian Artist challenged himself wif a BLOG bout 30days Art journey. He tried all means to complete at least one painting for a day. He applied all the painting style & art-form dat he familiar.
Currently, He is still a Car Agent. He still working PT as illustrator. He loves painting so much as the Life-source.

I bet der are still some Outstanding Artists don't work as a Fulltimer. Well, most of em are skillful enuff to catch's the client appetite.

Nada,
sometimes.. Local boss prefers u to Follow others "successful" style instead of ur own style. So, Learning tos SW is more proficiency & secure way to get urself a job position first.
If u wanna follow ur own concept, say it when u r Art-director gua?!
Well, yet still Client's decision is  ur Best Enemy.
Weren't many of the most fantastic artists in the history poor? unsure.gif

QUOTE(nada- @ Jan 9 2006, 05:18 PM)
No offence meant, but the bosses from big companies are usually quite free on what you want to do as long as you follow their brief and give them a little extra something. I usually turn down people who want me to 'copy' a style, because I dont see it my own ethics and morals to do that. Of course it is important to listen to clients because dont forget they are paying you. But it should be a 2 way communication process, how would a client know whats best to market and actually 'design' a product when we are the specialist that should know the market better. I'm not saying "I want to follow my own concept", but there are times when we can tell clients in a professional manner that the idea can be boosted and improved. I have no problem tell my clients and as I said quite a few times to other people what designers in malaysia lack is the knowledge (not technical skill) of the extensive happenings in the market, how to market them selfs as well as communicating with clients and getting through with them. In a way its building relationships with people if you want long term business la.

All I have to say different clients have different agendas and prefrences so a designer has to be flexible to adjust to that as well as analyse quickly on each project and work smart not just hard

cheers,
No wonder Pixar is so successful cool.gif
jensen
post Jan 10 2006, 02:57 AM

4 years still 4 stars
****
Senior Member
557 posts

Joined: Jun 2005
From: AS PEE


my gosh....i m also learning Flash...n i use it 2 create web site when i was in my training last time...actually i have quite a lots of ideas...but hornestly i was only able to create out some of it only...(so..i guess i m not really a creative 1 sad.gif )...
anyhow...did any1 know izzit any webpage development company in Penang? i think i should try my luck there... huh.gif

TSkokanchai
post Jan 10 2006, 03:52 AM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

[QUOTE]Nada
I usually turn down people who want me to 'copy' a style, because I dont see it my own ethics and morals to do that..

is not to say..must copy people stytle to ur own..
sometimes it need to get some idea up from people design..just a guide..
when u was..empty mind..
but not to tell u..follow exactly as it..
(for me as a beginner noobs..i did)

wat am i studying right now into Graphic/Multimedia design/video+movie subject..
is it important to learn without art??. my collage provide the multimedia course with no art..all depend on softward program..(anways i sux in drawing too)
i feels that..sometimes..it very hard to come up with my own concept and ideas..
maybe i am still fresh..hmmm..
from wat i had seen..mostly of my senior frd.who intro tis course too..they hardly to come up with thier own concept and ideas..because of wat?
lag of creative knowledge?
any method can solve it?
and i did do some reseach..mostly company..when it come to interview..
the boss/supervisor..will ask u..which softward program u are good/strong at it?
then wont ask u..to do all the things that u studys..eventho u know all of them..
and exp too..

abt.. wat are the duty..that u will face?after u graduate and enter a company?
i am very curios abt it.
(none exp noobs in here..)

correct me..if i am wrong..
thumbup.gif thumbup.gif thumbup.gif

thanks for reply!

This post has been edited by kokanchai: Jan 10 2006, 04:06 AM
etsuko
post Jan 10 2006, 09:55 AM

Spaced out person
Group Icon
Elite
4,210 posts

Joined: Jan 2003
From: Malaysia


ridhwan:
how i wish i had these kinda things back in school. tongue.gif

nada:
so are you employed in a company with a boss that allows you to totally express your artistic conceptualisation?
nada-
post Jan 10 2006, 10:50 AM

Getting Started
**
Junior Member
264 posts

Joined: Dec 2005


kokanchai -

I would think its very important to learn all aspects of designs, whether it would be the methods of design research to design principles as well as topics that relate to design such as propaganda art (said earlier), social representations of designers, new media, green design and so forth. As a designer (personal philosophy) I believe in a wide variety not just in the practise and interest and passion in design, but in other things such as even sports, cooking, or other things could be put influence your thinking as well as the way you design. biggrin.gif

Its quite ok to look at other peoples work and be influenced. but just make sure ur not too influenced where your work looks quite similar to the piece.

Methods that can solve it?
Traveling? Reading? Watching movie? ... as i said particularly anything.

A good boss should know by looking at your portfolio what your capabale of and your capacity to do what kind of work. I wouldnt think the importance of using design programms is the utmost of importance. Nowadays (personal experience) bosses look more at your attitude as well as your porftolio then your certificate. They want somebody who doesnt just know how to use programs and be told what to do. They want a person who can manage by themselves (independant), conceptualise & analyse, have interest in other things other than design as well as constantly question things.

I mean your even taking video + movie projects right? Ever thought of working internship for doing films or videos?

Etsuko:

Yea I mostly am

We usually do a few mockups of different concepts and approaches, so far we dont get complaints.

This post has been edited by nada-: Jan 10 2006, 10:56 AM
[the][matrix]
post Jan 10 2006, 11:20 AM

ancient and still alive
******
Senior Member
1,170 posts

Joined: Jan 2003



nickname : [the][matrix]

position : undergraduate for bachelor of multimedia from UUM..

role : maybe software engineer.. (huh?) or maybe website builder..

skills : PHP [B+], Dreamweaver [B+], Photoshop [B+], Flash [C], others (3Ds, etc...) [C-], Adobe Premiere [B+], Vegas [B+], not remember the rest..

comments : skills, that's the most importatnt for any multimedia students.. no skills, you cannot go anywhere.. trust me, i've seen so many seniors of mine (especially girls) who did not get any job until now.. because they did not have any skills.. if u did not have any confidence in doing any of them, just sharpen ur management skills, u can be a multimedia executive someday..

This post has been edited by [the][matrix]: Jan 10 2006, 11:22 AM
Tm89
post Jan 10 2006, 06:38 PM

.Master of Pupu.
******
Senior Member
1,780 posts

Joined: Nov 2004



QUOTE(zhenyang @ Jan 9 2006, 01:03 PM)
You mean Lucasfilm Animation... no Lucasart in Singapore
*
heard they are constructing one..izit Lucas?? i duno ler...
zhenyang
post Jan 10 2006, 09:12 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(Tm89 @ Jan 10 2006, 06:38 PM)
heard they are constructing one..izit Lucas?? i duno ler...
Yea, it's Lucasfim Animation Singapore, officially opened in last December. They are working on Star Wars Clone Wars series now...

TSkokanchai
post Jan 11 2006, 12:44 AM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

wow..lucas animation company..

wat requirement do they need..to be hired?

zhenyang
post Jan 11 2006, 01:07 AM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


Just like any other houses out there, send in your demo reel

And not to be discouraging (I've learnt this from people (mostly from US, UK) in the industry) but if your work can't match up or even come close to what people in the industry are doing/have done, don't bother sending in, it'll just end up in the trash.

So, work hard and put your best works in your reel thumbup.gif

This post has been edited by zhenyang: Jan 11 2006, 01:22 AM
TSkokanchai
post Jan 11 2006, 01:45 PM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

just curios..

are they..anyone here..working at Leo Burnett company?
it is a big advertising company in KL..


spidergirl
post Jan 20 2006, 11:29 PM

Getting Started
**
Junior Member
144 posts

Joined: Jan 2006
From: Cyberjaya



im spider-girl and i swiiiiing~ weeeeeeeeeeee!

i fight eeevil and save my neighborhood...i'm spider-girl..weee~
cutewatermelon
post Jan 21 2006, 03:38 PM

New Member
*
Junior Member
6 posts

Joined: Jan 2006
me taking BIT and majoring in multimedia in local uni.. now 2nd year 2 sem.. so far the software that i learned is photoshop, flash, soundforce.. now we are learning illustrator, premier, vrml.. i guess that's all.. it's not many compare to you guys.. coz first year we onli study the basic of IT. onli 2nd year start using the software.. we learn theory more than practising... i'm goin for training in 3rd year soon.. i dunno where i'm goin to go and wat job that i can apply for training.. can u all give some idea? thanx =)
Legion
post Jan 23 2006, 09:43 PM

New Member
*
Junior Member
5 posts

Joined: Jan 2006


It's not easy for trainee to get a multimedia company.. i also trinee right now... i have to troubleshoot computers.. but i need a project for college requirement.. so i told the boss about my skill in multimedia.. so he gave me multimedia project.. my oppinon is.. get any company that give allowance.. tell them about your skill and show the best portfolio that u have done.. hope this can help u..
TSkokanchai
post Jan 24 2006, 03:08 AM

On my way
****
Senior Member
645 posts

Joined: Dec 2005
From: -----Somewhere Down to Earth-------

hey legion?

i dun get wat u mean?

are u into graphic multimedia design?wat are u trouble abt Pc maintenance?

mclelun
post Jan 25 2006, 11:02 AM

On my way
****
Senior Member
662 posts

Joined: Jan 2003
he mean multimedia company in malaysia usually ask trainee to do non multimedia stuff like technical support (not something he want to do)

well, i m not a multimedia student.
but i work as a multimedia(flash) guy now.
zhenyang
post Jan 25 2006, 03:35 PM

Getting Started
**
Junior Member
101 posts

Joined: Jul 2005


QUOTE(kokanchai @ Jan 10 2006, 03:52 AM)
wat am i studying right now into Graphic/Multimedia design/video+movie subject..
is it important to learn without art??. my collage provide the multimedia course with no art..all depend on softward program..(anways i sux in drawing too)
i  feels that..sometimes..it very hard to come up with my own concept and ideas..
maybe i am still fresh..hmmm..
from wat i had seen..mostly of my senior frd.who intro tis course too..they hardly to come up with thier own concept and ideas..because of wat?
lag of creative knowledge?
any method can solve it?
and i did do some reseach..mostly company..when it come to interview..
the boss/supervisor..will ask u..which softward program u are good/strong at it?
then wont ask u..to do all the things that u studys..eventho u know all of them..
and exp too..

abt.. wat are the duty..that u will face?after u graduate and enter a company?
i am very curios abt it.
(none exp noobs in here..)
*
I don't know much about how studios in Malaysia operate and what are their employment requirements, I can't comment on that, but I'm guessing they also play with the same rules as every other studios in the world. From what I've read/heard/talk to some guys from US, what I do know is big studios like Pixar, Blue Sky, Dreamworks, SPI, ILM, etc etc will require your art/creativity. These studios actually do throw away over hundreds of reels because they weren't good enough in the sense of art. Most of these studios don't want jack of all trade. IMO, the size of the companies also differenciates the requirements. Small boutique houses would normally accept jack of all trades. Check out CGTalk (this is a great site, visit it!) and do a search of "demo reel" and you'll know what I mean.

QUOTE(mclelun @ Jan 25 2006, 11:02 AM)
he mean multimedia company in malaysia usually ask trainee to do non multimedia stuff like technical support (not something he want to do)

well, i m not a multimedia student.
but i work as a multimedia(flash) guy now.
*
Really? For the courses in my school that require internship, the school will place students to the studio/house best suit their ability...
andriel
post Jan 26 2006, 04:24 AM

Justin Jibber
****
Senior Member
623 posts

Joined: Mar 2005
From: somewhere over the rainbow..



QUOTE(nada- @ Jan 9 2006, 11:14 AM)
All I hear is software programme names. Is this what Graphic Design revolves? I dont hear anything even about conceptualising or even about communication or inspiration.
*
Me too. I am a student doing Dip in Graphic & Multimedia Design. Jz studied for 1/2 a year
Knows: Photoshop, Freehand & a lil' Flash

Sometimes, when it comes to idea and concept, I am totally lost. All I hear from people is, "come out with your own style, read more, explore more and so on".
But what is more important? Own style, broad knowledge of style to cater the clients? Contemporary style? (like those paint splatter used so widely on anything)

software isnt a problem (as long as u understand the concept behind it eg. if u know photoshop, then corel draw shud be fine wif u too), no doubt it would help in ur resume for a job application.

Subjects Taken so far: Approximately what I've learned
2D n color study, Art (drawing), Mixed Media(painting mostly), Illustration Technique (marker), Corporate Identity, Visual Communication (advert stuff), and of coz Basic Computer (teaches software)

I m not quite sure what direction I am geared towards to sweat.gif quite confused, mostly catering to the "pau suah pau hai" design studios sweat.gif

This post has been edited by andriel: Jan 26 2006, 04:41 AM
nada-
post Jan 26 2006, 09:48 AM

Getting Started
**
Junior Member
264 posts

Joined: Dec 2005


Its obvious la....... ideas + concept 1st... Even if you have great technical skills you will just be a guinea pig. You cannot aim for art director or be very flexible if you rely all on your technical skills. I've also seen alot of multimedia designers who have seen final fantasy and warcraft and aspire to work for the companies who are behind them. But alot of people seem to be dreaming and not putting achievable goals. Overall ask how is the standard of design/standard of quality of 3D? 2D? Digital Illustration? Digital Arts? Web Designers, etc etc.
likkylooq
post Jan 27 2006, 03:18 AM

Getting Started
**
Junior Member
243 posts

Joined: Jan 2005


well, im a science comp student...but really interested in the multimedia sect.. huhu, lots of coding in sc comp, lucky for those who are already in the IT sect..unlike ppl like me,u hv plenty of time to play with graphic software..while me?-- building the software..huhu
andriel
post Jan 27 2006, 09:58 PM

Justin Jibber
****
Senior Member
623 posts

Joined: Mar 2005
From: somewhere over the rainbow..



QUOTE(nada- @ Jan 26 2006, 09:48 AM)
Its obvious la....... ideas + concept 1st... Even if you have great technical skills you will just be a guinea pig. You cannot aim for art director or be very flexible if you rely all on your technical skills. I've also seen alot of multimedia designers who have seen final fantasy and warcraft and aspire to work for the companies who are behind them. But alot of people seem to be dreaming and not putting achievable goals. Overall ask how is the standard of design/standard of quality of 3D? 2D? Digital Illustration? Digital Arts? Web Designers, etc etc.
*
Yup I see ur point here. Sometimes we put away our ideas and imagination. . .
I am learning alot now about self exploration, rather than copying other ppl's ideas.. With our own ideas and styles, the work produced will be more satisfactory (for me).

QUOTE
well, im a science comp student...but really interested in the multimedia sect.. huhu, lots of coding in sc comp, lucky for those who are already in the IT sect..unlike ppl like me,u hv plenty of time to play with graphic software..while me?-- building the software..huhu


Hey I was a com science student also. But always wanted to study graphic design, so now i m doing it. I learn that Art is so much different from Com Sc and other studying subjects. Both are totally different, sometimes i think studying subjects is easier sweat.gif . But then I m enjoying what I m studying(learning) now..

This post has been edited by andriel: Jan 27 2006, 10:00 PM

 

Change to:
| Lo-Fi Version
0.0277sec    0.60    5 queries    GZIP Disabled
Time is now: 25th November 2025 - 08:24 AM