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 Diablo 2 is the best game ever, D3 sux....

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TSsamlee860407
post May 19 2012, 11:57 PM, updated 14y ago

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Interesting read imo. Exactly the same what most people are complaining here

Source

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mrkenn
post May 20 2012, 05:48 PM

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Even if its bad, people have waited for 10 years. So definitely they will want to finish the game also tongue.gif
sai86
post May 20 2012, 05:52 PM

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QUOTE(mrkenn @ May 20 2012, 05:48 PM)
Even if its bad, people have waited for 10 years. So definitely they will want to finish the game also tongue.gif
*
yah. what done cannot be undone.
lets hope they have expansion storyline on adriel and the evil is not banished yet. diablo is still out there.

diablo 3 is in its own league and still enjoyable to a certain part. Juz enjoy d game you bought with your hard earned money guys smile.gif no point keep disappointing smile.gif
LEVIATHAN
post May 20 2012, 06:05 PM

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I love D3 more than D2.
Cheesenium
post May 20 2012, 06:27 PM

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I guess its probably the server issue that everyone's having after the game launched on last tuesday.

I did have the flat empty map problem today, because the server is behaving funny. And also 2k ping spikes.

Still, i find Diablo 3's launch is much better than Starcraft 2's stability on the first week. At least it's playable, most of the time. Starcraft 2 was unplayable for the first 2-3 days.
deathTh3Cannon
post May 20 2012, 07:03 PM

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people complaining and ironically, they still continues to play it. Haters will hate, likers will like. Who cares.
chrommed
post May 20 2012, 07:29 PM

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mostly its the server connection issues..which will be sort out soon. and frankly ive been playing smooth for the past few days. just chill out when the server is down/maintenace..take a sip of coffee..read a newspaper..go outside! you'll have plenty of time playing this game as it doesnt require any monthly fees.

for me D3 do stands as the best game for 2012..the first game that I truly playing with my friends..the excitement everytime i got a rare or even EPIC (got only 1 so far) is priceless. biggrin.gif
Deimos Tel`Arin
post May 20 2012, 07:30 PM

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QUOTE(sai86 @ May 20 2012, 05:52 PM)
yah. what done cannot be undone.
lets hope they have expansion storyline on adriel and the evil is not banished yet. diablo is still out there.

diablo 3 is in its own league and still enjoyable to a certain part. Juz enjoy d game you bought with your hard earned money guys  smile.gif  no point keep disappointing smile.gif
*
Relax adria very geng one. She will find world stone and summon diablo again.
melvintcs
post May 20 2012, 07:32 PM

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coop with friends is very fun honestly, but the gameplay is too simply and the story is short sweat.gif


Added on May 20, 2012, 7:33 pm
QUOTE(Deimos Tel`Arin @ May 20 2012, 07:30 PM)
Relax adria very geng one. She will find world stone and summon diablo again.
*
Spoiler alert! tongue.gif

This post has been edited by melvintcs: May 20 2012, 07:33 PM
chrommed
post May 20 2012, 07:56 PM

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QUOTE(melvintcs @ May 20 2012, 07:32 PM)
coop with friends is very fun honestly, but the gameplay is too simply and the story is short sweat.gif


Added on May 20, 2012, 7:33 pm


actually it is not that short..well it will feel short if your playing it non stop lol.
FYI diablo 2 took around 14-15 hours to complete the main story line. i took almost twice that much time to finish diablo 3 lol.
unless ur korean then 8 hour time is no problem.

This post has been edited by chrommed: May 20 2012, 07:56 PM
creative zn
post May 20 2012, 07:59 PM

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lol. Agreed lil bit. Still love D2 and LoD is epic! Gonna replay it once i beat D3. laugh.gif
melvintcs
post May 20 2012, 08:06 PM

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QUOTE(creative zn @ May 20 2012, 07:59 PM)
lol. Agreed lil bit. Still love D2 and LoD is epic! Gonna replay it once i beat D3.  laugh.gif
*
at the moment, i still prefer D2 > D3 rclxms.gif
GameFr3ak
post May 21 2012, 09:43 AM

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D2 is definitely better for its darker ambiance and surrounding... though D3 is still good for me. Still liking it.

Strangely I've nvr got the issues that disconnects me or gave me some weird bugs. I've only got some latency spike and some down time (server maintenance)..
Pijal
post May 21 2012, 10:36 AM

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honestly i found that both d2 and d3 got pros and cons.. for me, i still prefer to classic way of learning skill with synergies like in d2 but skill system in d3 also not bad..

for storyline i prefer d3.. d2 storyline more straightforward.. but d3 give u a few key factors that could become spoilers if u didnt finish it yet.. no spoiler for d2 tho.. "so what's the story in d2?" "well, u go act 3 u kill mephisto, u go act 4 u kill diablo.. thats it i guess"

single player in d3? just create ur own game and dont let anyone to enter, there ur single player.. or u mean offline play? i think there are a few factors blizzard wants it online.. one is DRM.. and the other factor is d2 itself.. d2 famous with their battle net play with ladders.. but no ladders in d3.. maybe can suggest to blizzard to add a ladder for hardcore chars.. and another one is to encourage coop play..

graphics? cant expect much as blizzard is not a graphic whore game.. (unless for cinematics of course) see WoW.. but it really improves from d3.. in terms of geometry and skill animations.. have u seen skill animation for monk?

gameplay too short? have u been to inferno yet?

boss fight? i think d3 better with all the phases when fight main boss..

yeah, i can see that they will release expansion for d3.. lets wait for that.. hope they will be a comeback for paladin

shincy
post May 21 2012, 10:53 AM

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agree with Pijal,
put aside all the connection problems, it is a great game.

Story. The story, voice, environment and animation does make D3 is more alive compare to D2.

Character System. At first I hate they remove the stat/skill customize, but I realize as my life is busy, each class only train once really sounds good to me, if i want change play-style just change skill & equipments.

Battle System. No major change from D2, rush rush rush then face elites/champions.

GamePlay. No major change from D2, also 4 acts, it is not Dragon Age and heavy story game, but rather the Diablo series core gameplay is still based on equipment finding.

Graphic. It is presentable enough to interpret the diablo world and run smooth on my PC

Yes, compare to D2, lot of things are removes, but as a busy employee I feel that it is more fit to the market, so i guess they are doing the right thing to keep the number of players. If too complicated and hardcore, maybe scared new/busy players away.

mistabean
post May 21 2012, 11:20 AM

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I got a few issues with how the story presented itself, to be honest.

But before I elaborate, I would like to say SPOILER ALERT!!!

The problem is that, some key points are not thoroughly fleshed out. The most jarring that I got is from Act II, end of Act III and the game ending itself.

Act II
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Act III
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Game ending
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lordsapt
post May 21 2012, 11:24 AM

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No doubt u might think D3 sux, but it is still the best sux game out there and im enjoying every minute of it smile.gif
takkicom
post May 21 2012, 12:09 PM

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too bad i prefer D2>d3 also
excuess having more skill on rune but end up only few usable rune

gameplay ok just the map really small

This post has been edited by takkicom: May 21 2012, 12:13 PM
olman
post May 21 2012, 12:16 PM

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D1 n 2 have better soundtrack,

D3 sounds ptui
gaeria84
post May 21 2012, 12:20 PM

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QUOTE(mistabean @ May 21 2012, 11:20 AM)

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*
Cough, I saw that coming even before I killed zoltun kulle tongue.gif

Shadow Kun
post May 21 2012, 12:22 PM

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QUOTE(takkicom @ May 21 2012, 12:09 PM)
too bad i prefer D2>d3 also
excuess having more skill on rune but end up only few usable rune

gameplay ok just the map really small
*
limited number of runes forces you to make a decision which one is best for a certain situation, which is a good thing. you have to strategize and really customize your skills rather than 1 skill that can do everything at any time.
WaCKy-Angel
post May 21 2012, 12:30 PM

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ayam somewhat agree...

Other than graphic is alot (or maybe abit) better quality, and almost 3D (zoom function), i cant see anything more interesting than Diablo II.

Except D3 can be played online, but i think D2 can too although i never tried.

I was just playing starter edition and wasnt really trying very hard, and had already max lvl 11 and killed skeleton king..
mistabean
post May 21 2012, 12:32 PM

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QUOTE(gaeria84 @ May 21 2012, 12:20 PM)
Cough, I saw that coming even before I killed zoltun kulle  tongue.gif
*
kekekeke... you might, I don't. But my character does, and that is a bit strange for me.
victorchin
post May 21 2012, 12:37 PM

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I am experienced in Diablo & Diablo 2. I completed Diablo 3 Normal mode.

I can't help but feel something is missing in Diablo 3. However, ppl who never played Diablo before might like this a lot.
Overall, I have mixed feeling with this game.

Story:
It is a bit rushed. I dun understand how Leah's father is Diablo. You mean her mother has s e x with a giant red demon???
Also, Tyrael looks bad, like an old Mexican... lol. At least make him look legendary face, like Qui Gon Jin in Star Wars.
The final Prime Evil feels stupid in the story. I never knew evil demon can be so dumb.
Very lacked of NPC development and story, perhaps it is because I am accustomed to Warcraft story.

Gameplay:
I like the skill animation. Enemy difficulty is pretty ok. Nightmare mode is interesting when running with friends.
Depth of the gameplay is a bit shallow for me. Diablo 2 gameplay is more detailed, allowing user to customize different build.
Why they take out the talent tree??? These can make the game more interesting and allow ppl to sell their characters in RMAH.
The D3 world is too small. Too linear. I expect side quests and as we progress to higher difficulty level, new areas are uunlocked.

Graphic:
Initially it feels weird. After a while, I think it is definitely more artistic than Diablo 2. But no more gothic horror feel.
Overall this direction is still acceptable for me.





Zelda85
post May 21 2012, 12:39 PM

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I still like D3 comapre to D2. I think the story line is quit ok ....
If you really talk to the npc and listen every word they say is interesting.
You might check whether have you really explore it by viewing the achivement of chatting with NPC biggrin.gif

This post has been edited by Zelda85: May 21 2012, 12:45 PM
dinzmalayneum
post May 21 2012, 12:42 PM

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IMO
- D2 built for RPG
- D3 built for MMMoRPG
Shadow Kun
post May 21 2012, 12:44 PM

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QUOTE(victorchin @ May 21 2012, 12:37 PM)
» Click to show Spoiler - click again to hide... «
dude spoiler man!


» Click to show Spoiler - click again to hide... «


This post has been edited by Shadow Kun: May 21 2012, 12:44 PM
takkicom
post May 21 2012, 12:46 PM

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AH not bad later i play cause crafting is expensive and so hard to get thing you want ah same price get better

I like AH that way
olman
post May 21 2012, 12:48 PM

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i just hate the fact that tyrael tok so much about being the pureness of justits but never loan me his asskicking sword wen i battle big daddy or is it now mama
ReWeR
post May 21 2012, 12:48 PM

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QUOTE(WaCKy-Angel @ May 21 2012, 12:30 PM)
ayam somewhat agree...

Other than graphic is alot (or maybe abit) better quality, and almost 3D (zoom function), i cant see anything more interesting than Diablo II.

Except D3 can be played online, but i think D2 can too although i never tried.

I was just playing starter edition and wasnt really trying very hard, and had already max lvl 11 and killed skeleton king..
*
wait until u play inferno ...

my friend at level 15 play in normal difficulty die like every 5 min, he said D3 is really much harder to play than D2 (he's a D2 player).
gaeria84
post May 21 2012, 12:49 PM

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I enjoyed Diablo 3, but I enjoyed Diablo 2 even more when it came out 12 years ago.
My major gripe with the game is how they shifted the focus from the world to the gameplay. Here are some major points

Diablo 2
- World is a living and breathing one, and epic in scale with very interesting towns and locations. Day/night & weather cycles set the tone for the world
- NPCs are actually interesting. In Diablo 2, NPCs move around and react to changes in the world. I still remember all the interesting conversations I had with the npcs in the game, just to name a few, the ever charming Warriv, greedy Gheed, scumbag Geglash, the sexy and silver-tongued Asheara, the enigmatic Natalya
- In Diablo 2, you are an adventurer in this world, and before you head out into danger, you would do well to prepare yourself. Health & mana potions, antidote, stamina and thawing potions are all available at your disposal to prepare you for anything that might come in your way

Diablo 3
- The world is very artificial, very confined spaces just to get from point A to point B, and kill monsters in the process
- NPCs are just there to sell or repair your stuff. The npc backstory and conversations feel forced

This post has been edited by gaeria84: May 21 2012, 12:49 PM
tgrrr
post May 21 2012, 12:49 PM

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QUOTE(takkicom @ May 21 2012, 12:09 PM)
too bad i prefer D2>d3 also
excuess having more skill on rune but end up only few usable rune

gameplay ok just the map really small
*

It's not like Diablo 2 you have tons of skills to use all the time. Usually it's just maximizing your points into a few most useful skills nia. Plus once put in the points and it's permanent. D3 actually give us much more flexibility and options, and it's only 1 week after game launch ler..
XEN -v- gK
post May 21 2012, 12:52 PM

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I notice something unfair.
When people compare D2 to D3, they are comparing D2 +LoD +3 years of patches and content, while D3 is just a newly release (vanilla).
They should compare D2 vanilla with D3 vanilla.
D2 vanilla has no runes, no skill synergy and other stuff that make it so great.

QUOTE(mistabean @ May 21 2012, 11:20 AM)
Game ending
» Click to show Spoiler - click again to hide... «


» Click to show Spoiler - click again to hide... «

*
This leave room for an expansion?
» Click to show Spoiler - click again to hide... «

Shadow Kun
post May 21 2012, 12:55 PM

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QUOTE(gaeria84 @ May 21 2012, 12:49 PM)
I enjoyed Diablo 3, but I enjoyed Diablo 2 even more when it came out 12 years ago.
My major gripe with the game is how they shifted the focus from the world to the gameplay. Here are some major points

Diablo 2
- World is a living and breathing one, and epic in scale with very interesting towns and locations. Day/night & weather cycles set the tone for the world
- NPCs are actually interesting. In Diablo 2, NPCs move around and react to changes in the world. I still remember all the interesting conversations I had with the npcs in the game, just to name a few, the ever charming Warriv, greedy Gheed, scumbag Geglash, the sexy and silver-tongued Asheara, the enigmatic Natalya
- In Diablo 2, you are an adventurer in this world, and before you head out into danger, you would do well to prepare yourself. Health & mana potions, antidote, stamina and thawing potions are all available at your disposal to prepare you for anything that might come in your way

Diablo 3
- The world is very artificial, very confined spaces just to get from point A to point B, and kill monsters in the process
- NPCs are just there to sell or repair your stuff. The npc backstory and conversations feel forced
*
im actually quite happy with the backtory in D3. i feel really close to my hirelings especially my fave the "gentleman thief" scoundrel when we chit chat while fighting together.

scoundrel: theres this one girl i know, shes fair as a sun.

me: then why did you leave her?

scoundrel: well my friend, every sun must set.

epicness laugh.gif
takkicom
post May 21 2012, 12:56 PM

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QUOTE(tgrrr @ May 21 2012, 12:49 PM)
It's not like Diablo 2 you have tons of skills to use all the time. Usually it's just maximizing your points into a few most useful skills nia. Plus once put in the points and it's permanent. D3 actually give us much more flexibility and options, and it's only 1 week after game launch ler..
*
12year of work can done within 7 hrs
only 6 skill can be use
long potion cooldown

lack of customization

doesnt say they game were very bad just lack of
map very repeat
gbwedward
post May 21 2012, 12:57 PM

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QUOTE(victorchin @ May 21 2012, 12:37 PM)
I am experienced in Diablo & Diablo 2. I completed Diablo 3 Normal mode.

I can't help but feel something is missing in Diablo 3. However, ppl who never played Diablo before might like this a lot.
Overall, I have mixed feeling with this game.

Story:
» Click to show Spoiler - click again to hide... «

Gameplay:
I like the skill animation. Enemy difficulty is pretty ok. Nightmare mode is interesting when running with friends.
Depth of the gameplay is a bit shallow for me. Diablo 2 gameplay is more detailed, allowing user to customize different build.
Why they take out the talent tree??? These can make the game more interesting and allow ppl to sell their characters in RMAH.
The D3 world is too small. Too linear. I expect side quests and as we progress to higher difficulty level, new areas are uunlocked.

Graphic:
Initially it feels weird. After a while, I think it is definitely more artistic than Diablo 2. But no more gothic horror feel.
Overall this direction is still acceptable for me.
*
if u bothered to listen to all the conversations,

» Click to show Spoiler - click again to hide... «


if this helps, he's in human form when making sweet love
olman
post May 21 2012, 12:59 PM

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aaaaa now i know y d3 took 12 years to launch

most of it is due to AH, DRM, dumbing down for console entrance, leave it open to World of Diablo
Shadow Kun
post May 21 2012, 12:59 PM

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QUOTE(takkicom @ May 21 2012, 12:56 PM)
12year of work can done within 7 hrs
only 6 skill can be use ----> so that you learn to strategize and CUSTOMIZE your skillset
long potion cooldown ----> so that you can no longer mindlessly spam potion while fighting and figure out an actual way to survive

lack of customization ----> in diablo 2 you are stuck with 1 build per character. in diablo 3 you can CUSTOMIZE your skillset according to the situation

doesnt say they game were very bad just lack of
map very repeat
*
there

This post has been edited by Shadow Kun: May 21 2012, 01:00 PM
victorchin
post May 21 2012, 01:04 PM

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D3 is not comparable to MMORPG like World of Warcraft.
Blizzard can make D3 shines out much more by adding better RPG & MMORPG elements in the game.

For example:
Build real cities like Dragon Age 1. Allow side quests. This builds up story in Sanctuary
and the ppl living in it. They could have done this by following some aspect of World of Warcraft.
Players will venture outside the city surrounding region to quests and fight bosses.
Also builds up story for Followers. This bumps up the longevity of the game.
In WoW, the game can lasts for a few years!

Give character statistics to play around.
Give them the option to tweak the face they want. Dun want everyone look like old man... lol
Maybe also allow Fallout type of traits they can take during character development.
E.g. someone choose trait that at night, he/she improved accuracy of hit?

The auction house looks and performed ok. But do we really need to exit the game to go to Auction House?
Why dun access it during game at city?
C-Fu
post May 21 2012, 01:33 PM

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My take is that, the storyline is just full of cliches and DUH moments. And the tries-to-be-but-not-scary-at-all environment unsure.gif that one was a big LETDOWN for me.

For people who enjoys the looting and collecting stuff, they will enjoy this game. the "hates gonna hate but people still plays it anyway" is not really true anyway, since there aren't any new alternatives (torchlight 2 is not gonna be here anytime soon), people who enjoys this sorta games have no choice but to suck up. It only mean that the game is not all that great like the hype.


QUOTE(mistabean @ May 21 2012, 11:20 AM)
I got a few issues with how the story presented itself, to be honest.

Act II
» Click to show Spoiler - click again to hide... «


» Click to show Spoiler - click again to hide... «


*
That one was a real downer for me, but not like what you said. It's more like

» Click to show Spoiler - click again to hide... «


And at Act III

» Click to show Spoiler - click again to hide... «


That was a serious DUH moment for me.


But what everybody is saying is exactly true. D3's single player is not really a single player mode, but a multiplayer mode just by yourself doh.gif that's really stupid IMO. If you exit the game halfway, then the whole dungeon's gone. If I REALLY want the whole dungeon gone, I could've just started from whatever point that I want from the menu, since they have that feature!

The separate loot for each player is a nice addition.
The still-funny logic that demons carry gold.... in hell.... is still ridiculous laugh.gif
The dumbed-down Normal for insane Hell difficulty is great for every kinds of players.
The one-stash-for-all-characters is great.
The Followers story is good, but not great. No sidequests? Why build a half-way story-featureset?
The statistics system based on your item is great. So many many viable builds instead of two-three builds for each character in Diablo 2.
The limited skills is good, but again, not great. If you're gonna limit skills from 20+ in Diablo 2 to just four, you're just asking for hatred ler doh.gif
The many, many merchants.... what's the point really? And no merchant side quests? (at least till Act III, since I haven't finished Act III yet)



QUOTE
I can't help but feel something is missing in Diablo 3. However, ppl who never played Diablo before might like this a lot.
Overall, I have mixed feeling with this game.
True, and I agree. My significant other tried this game (I exposed her to minecraft before) and she LOVED IT. It seems scary for her and not for me at all, which makes me wonder, maybe it was scary for us in Diablo 2, and after 10+ years we've all grown up and got exposed to the world, that games like this is not scary at all anymore. hmm.gif
wlcling
post May 21 2012, 01:41 PM

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haven't finish d3 yet but so far loving it... thank heavens for auto gold pick up

other than the usual skill tree issues I felt the weapons system quite funny... ie. dh use melee weapons can shoot arrows? lol.. at least last time use same hero can switch between melee and ranged weapons when the situation calls for it...
takkicom
post May 21 2012, 01:46 PM

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QUOTE(Shadow Kun @ May 21 2012, 12:59 PM)
there
*
not here to quarrel just not much rune is workable
like WD many rune were mana leech
end up you will take leech HP
i prefer more skill than rune

mindless spam since D2 you know you have the potion slot, which mean you can choose which potion to use on anytime
sometime you need less 1000hp or 2500hp potion now stuck with 1


This post has been edited by takkicom: May 21 2012, 01:51 PM
Ahlok
post May 21 2012, 01:51 PM

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too many so called veteran players critic on Diablo 3..LOL

but i still enjoy diablo 3 more because of co-op and the it required broadband connecton to play

last time diablo 2, i was student and no money to buy original copy, so ends up playing single player alone with pirated version.

now everyday i will complete my office task more efficient and go home on time.. then meet my colleagues/ friends in the game.. also told my GF that i will only spend time with her during weekend until i reach level 60 at least....LOL
XEN -v- gK
post May 21 2012, 01:52 PM

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QUOTE(victorchin @ May 21 2012, 01:04 PM)
D3 is not comparable to MMORPG like World of Warcraft.
Blizzard can make D3 shines out much more by adding better RPG & MMORPG elements in the game.

For example:
Build real cities like Dragon Age 1. Allow side quests. This builds up story in Sanctuary
and the ppl living in it. They could have done this by following some aspect of World of Warcraft.
Players will venture outside the city surrounding region to quests and fight bosses.
Also builds up story for Followers. This bumps up the longevity of the game.
In WoW, the game can lasts for a few years!

Give character statistics to play around.
Give them the option to tweak the face they want. Dun want everyone look like old man... lol
Maybe also allow Fallout type of traits they can take during character development.
E.g. someone choose trait that at night, he/she improved accuracy of hit?

The auction house looks and performed ok. But do we really need to exit the game to go to Auction House?
Why dun access it during game at city?
*
Diablo 3 is not a MMORPG, but MORPG.
No persistence world but with room/session based gameplay.
like Dragon Nest, League of Legends and Sudden Attack, many people on the server but you only play with a set number of people and cannot affect the game world.

Many blizzard will make World of Diablo Online? laugh.gif


Added on May 21, 2012, 1:55 pm
QUOTE(Ahlok @ May 21 2012, 01:51 PM)
too many so called veteran players critic on Diablo 3..LOL

but i still enjoy diablo 3 more because of co-op and the it required broadband connecton to play
*
ya.
I played D1 and D2 and found D3 to be a good sequel.
It was an improvement over some of the annoying things in D2.
Sure D3 is dumb down abit for mass market, but the change encourage player to adapt new strategies and become more flexible.

This post has been edited by XEN -v- gK: May 21 2012, 01:55 PM
jackiewong
post May 21 2012, 02:20 PM

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QUOTE(C-Fu @ May 21 2012, 01:33 PM)
My take is that, the storyline is just full of cliches and DUH moments. And the tries-to-be-but-not-scary-at-all environment unsure.gif that one was a big LETDOWN for me.

For people who enjoys the looting and collecting stuff, they will enjoy this game. the "hates gonna hate but people still plays it anyway" is not really true anyway, since there aren't any new alternatives (torchlight 2 is not gonna be here anytime soon), people who enjoys this sorta games have no choice but to suck up. It only mean that the game is not all that great like the hype.
That one was a real downer for me, but not like what you said. It's more like

» Click to show Spoiler - click again to hide... «


And at Act III

» Click to show Spoiler - click again to hide... «


That was a serious DUH moment for me.
But what everybody is saying is exactly true. D3's single player is not really a single player mode, but a multiplayer mode just by yourself doh.gif that's really stupid IMO. If you exit the game halfway, then the whole dungeon's gone. If I REALLY want the whole dungeon gone, I could've just started from whatever point that I want from the menu, since they have that feature!

The separate loot for each player is a nice addition.
The still-funny logic that demons carry gold.... in hell.... is still ridiculous  laugh.gif
The dumbed-down Normal for insane Hell difficulty is great for every kinds of players.
The one-stash-for-all-characters is great.
The Followers story is good, but not great. No sidequests? Why build a half-way story-featureset?
The statistics system based on your item is great. So many many viable builds instead of two-three builds for each character in Diablo 2.
The limited skills is good, but again, not great. If you're gonna limit skills from 20+ in Diablo 2 to just four, you're just asking for hatred ler doh.gif
The many, many merchants.... what's the point really? And no merchant side quests? (at least till Act III, since I haven't finished Act III yet)
True, and I agree. My significant other tried this game (I exposed her to minecraft before) and she LOVED IT. It seems scary for her and not for me at all, which makes me wonder, maybe it was scary for us in Diablo 2, and after 10+ years we've all grown up and got exposed to the world, that games like this is not scary at all anymore.  hmm.gif
*
Somehow i think that even D1 is scarier than D3.. by the way im in nightmare act2 now.. quite challenging.. nightmare mode only i started to enjoy the game abit as not like chopping around in normal mode..


Added on May 21, 2012, 2:25 pm
QUOTE(XEN -v- gK @ May 21 2012, 01:52 PM)
Diablo 3 is not a MMORPG, but MORPG.
No persistence world but with room/session based gameplay.
like Dragon Nest, League of Legends and Sudden Attack, many people on the server but you only play with a set number of people and cannot affect the game world.

Many blizzard will make World of Diablo Online?  laugh.gif


Added on May 21, 2012, 1:55 pm

ya.
I played D1 and D2 and found D3 to be a good sequel.
It was an improvement over some of the annoying things in D2.
Sure D3 is dumb down abit for mass market, but the change encourage player to adapt new strategies and become more flexible.
*
to me i think that RMAH might not as a good move.. maybe is because im that kind of person who is willing to pay only for the game but not willing to pay real money for eq...

This post has been edited by jackiewong: May 21 2012, 02:25 PM
gaeria84
post May 21 2012, 02:30 PM

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QUOTE(Ahlok @ May 21 2012, 01:51 PM)
too many so called veteran players critic on Diablo 3..LOL

but i still enjoy diablo 3 more because of co-op and the it required broadband connecton to play

last time diablo 2, i was student and no money to buy original copy, so ends up playing single player alone with pirated version.

now everyday i will complete my office task more efficient and go home on time.. then meet my colleagues/ friends in the game.. also told my GF that i will only spend time with her during weekend until i reach level 60 at least....LOL
*
Heard of Torchlight 2? tongue.gif

QUOTE
Like the original Torchlight, Torchlight II will feature randomly-generated dungeons for the player to explore, and numerous types of monsters to fight for experience and loot. Torchlight II maintains the same basic gameplay as its predecessor, but features overland areas with multiple hub towns, and a longer campaign. Other new features include time of day cycles, weather effects, and a redesigned user interface. Players will be able to customize character appearance with choice of gender, face, and hair style. Additionally, several elements from the first game will be returning, such as pets, fishing, and a retirement system


Torchlight 2 is very similar to Diablo 2, but with very unique features that no other action RPGs have.
I particularly love

- Can be played in offline mode, LAN and internet connection
- Infinite dungeon (the game will basically never end)
- Fame system (it's basically a title system like Diablo 2, where you will get a title after completing each difficulty whereas in Torchlight, it's governed by the amount of fame you get)
- Shared stash (in fact Torchlight 1 was the first action RPG with this system)
- Fishing (able to fish up food for pets and occasional random loot)
- Pet system (able to send pets to town to sell items. In Torchlight 2, they revamped this even further, they added many new pets and also a shopping list, where you can get your pet to buy stuff like potions, scrolls from town for you)
- Lots of new features: auto arrange items, item filters

It sounds a lot like what Diablo 3 should've been, if the D3 devs listened to fans. doh.gif



Shadow Kun
post May 21 2012, 02:34 PM

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QUOTE(takkicom @ May 21 2012, 01:46 PM)
not here to quarrel just not much rune is workable
like WD many rune were mana leech
end up you will take leech HP
i prefer more skill than rune

mindless spam since D2 you know you have the potion slot, which mean you can choose which potion to use on anytime
sometime you need less 1000hp or 2500hp potion now stuck with 1
*
it may seem that way in the beginning but im pretty sure as we go on we will find uses for what seems as useless runes in teh beginning. especially when pvp is implemented later on. cant wait to see what crazy combination of skill ppl r going to use.

i understand after years of playing the same kind of system we tend to stick to it and shun new ones as we have to discard all that we have learned and familiarized to re-learn the game again. starting anew makes us feel like a noob and that scares the shit out of a lot of people. so we can see a lot of people dissed the new system without even bothering to understand what new challenges it brought with it. fear of the unknown. it's normal.

yeah choosing between a big pot and small pot can be challenging at times i guess..
gaeria84
post May 21 2012, 02:38 PM

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QUOTE(Shadow Kun @ May 21 2012, 02:34 PM)
it may seem that way in the beginning but im pretty sure as we go on we will find uses for what seems as useless runes in teh beginning. especially when pvp is implemented later on. cant wait to see what crazy combination of skill ppl r going to use.

i understand after years of playing the same kind of system we tend to stick to it and shun new ones as we have to discard all that we have learned and familiarized to re-learn the game again. starting anew makes us feel like a noob and that scares the shit out of a lot of people. so we can see a lot of people dissed the new system without even bothering to understand what new challenges it brought with it. fear of the unknown. it's normal.

yeah choosing between a big pot and small pot can be challenging at times i guess..
*
Jay Wilson already said that they won't balance pvp in Diablo 3. So, certain class combinations and spec will be overpowered.

Shadow Kun
post May 21 2012, 02:52 PM

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QUOTE(gaeria84 @ May 21 2012, 02:38 PM)
Jay Wilson already said that they won't balance pvp in Diablo 3. So, certain class combinations and spec will be overpowered.
*
he did? can i has sawse?
gbwedward
post May 21 2012, 02:56 PM

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QUOTE(jackiewong @ May 21 2012, 02:20 PM)
Somehow i think that even D1 is scarier than D3.. by the way im in nightmare act2 now.. quite challenging.. nightmare mode only i started to enjoy the game abit as not like chopping around in normal mode..


Added on May 21, 2012, 2:25 pm
to me i think that RMAH might not as a good move.. maybe is because im that kind of person who is willing to pay only for the game but not willing to pay real money for eq...
*
D1, there's no outdoors.. it's catherdral all the way down to the crust of the earth and then hell

implementing RMAH is a win win situation since there's gonna be a pvp function, ppl will want to get better gears to stay on the competitive edge. Like it or not, RMT will happen regardless so blizzard might as well give players this option which provides a more secure transaction and earn money while at it.

gaeria84
post May 21 2012, 03:02 PM

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QUOTE(Shadow Kun @ May 21 2012, 02:52 PM)
he did? can i has sawse?
*
Sorry, it was Bashiok, not JW.

http://hydramist.tv/diablo-3/blizzard-anno...-sport-for-you/

If World of Warcraft's pvp scene is any indication, you should give D3 pvp a miss
I can bet it won't be balanced at all.

QUOTE
implementing RMAH is a win win situation since there's gonna be a pvp function, ppl will want to get better gears to stay on the competitive edge. Like it or not, RMT will happen regardless so blizzard might as well give players this option which provides a more secure transaction and earn money while at it.


PVP in Diablo 3 will be:

Match begin!
Red Team: Oh look, Blue Team's a...
Blue Team wins!
Red Team: ... cleave team

This post has been edited by gaeria84: May 21 2012, 03:04 PM
Ahlok
post May 21 2012, 03:03 PM

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QUOTE(gaeria84 @ May 21 2012, 02:30 PM)
Heard of Torchlight 2?  tongue.gif
rclxms.gif haha, never heard of it, not a gamer, just follow the hype and play blizzard games


frankly speaking, SC2 is my 1st ori game, then diablo 3 my 2nd tongue.gif

SC1 still my favourite game for all time, i still remember i was so enjoy playing 4on4 with my friends at CC... everytime talked about the past during our yum cha session, we will have a good laugh biggrin.gif


memphiz_zero88
post May 21 2012, 03:04 PM

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never interested in pvp anyway. coop FTW
jackiewong
post May 21 2012, 03:06 PM

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QUOTE(gbwedward @ May 21 2012, 02:56 PM)
D1, there's no outdoors.. it's catherdral all the way down to the crust of the earth and then hell

implementing RMAH is a win win situation since there's gonna be a pvp function, ppl will want to get better gears to stay on the competitive edge. Like it or not, RMT will happen regardless so blizzard might as well give players this option which provides a more secure transaction and earn money while at it.
*
i do think that even outdoor can be very scary.. at least i experienced that in D2.. not really hate the D3.. but i think we deserve to get even more better than the current 1 with the money we paid.. just hope they will make a big patch/update to give more fun to the gamers.. RMAH is where bliz earns pocket money with tax on every transaction.. hehe.. and the players crazy spending money on the eq just to beat others in pvp.. i think only win situation for bliz... all the gamers will lose no matter how..
Shadow Kun
post May 21 2012, 03:08 PM

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QUOTE(gbwedward @ May 21 2012, 02:56 PM)
D1, there's no outdoors.. it's catherdral all the way down to the crust of the earth and then hell

implementing RMAH is a win win situation since there's gonna be a pvp function, ppl will want to get better gears to stay on the competitive edge. Like it or not, RMT will happen regardless so blizzard might as well give players this option which provides a more secure transaction and earn money while at it.
*
yah i think the less scary part is not because the game itself is not scary, but its that we all have grown up lol. and i actually find some levels such as the halls of torture (or was it agony?) is pretty grim. i dont really notice the difference in that aspect compared to diablo 1. maybe because now there are more interactive stuff such as can crush bugs/scorpions etc, talkative companion, npc found here and then in the middle of dungeons the "dead air" and "alone in the dark" atmosphere of diablo 1 is lessen quite a bit.


Added on May 21, 2012, 3:17 pm
QUOTE(gaeria84 @ May 21 2012, 03:02 PM)
Sorry, it was Bashiok, not JW.

http://hydramist.tv/diablo-3/blizzard-anno...-sport-for-you/

If World of Warcraft's pvp scene is any indication, you should give D3 pvp a miss
I can bet it won't be balanced at all.
PVP in Diablo 3 will be:

Match begin!
Red Team: Oh look, Blue Team's a...
Blue Team wins!
Red Team: ... cleave team
*
hmm i guess that sucks abit. but the reason is pretty understandable i guess, particularly about the PvP vs PVE balancing stuff. i wonder how diablo 2's pvp works? my D2 experience was purely PvE as i, well.. you know.

This post has been edited by Shadow Kun: May 21 2012, 03:17 PM
Efalex
post May 21 2012, 04:12 PM

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QUOTE(olman @ May 21 2012, 12:48 PM)
i just hate the fact that tyrael tok so much about being the pureness of justits but never loan me his asskicking sword wen i battle big daddy or is it now mama
*
LOL...I would like to get his sword too.. nod.gif
Shadow Kun
post May 21 2012, 04:14 PM

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QUOTE(Efalex @ May 21 2012, 04:12 PM)
LOL...I would like to get his sword too.. nod.gif
*
u guys so mean la. dat sword got medicine for tyrael's chronic amnesia u know. take it away and he fogot who he is again.
ReWeR
post May 21 2012, 04:15 PM

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I'm an average player and I played both D2 and D3, I can tell u D3 is not bad at all ...

the small complain is that single play also need internet connection, and D3 is much harder than D2 and require more skill to play ... try play inferno difficulty and u'll cry.
C-Fu
post May 21 2012, 04:21 PM

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I'd take this over this new Diablo 2 2.0 anytime.

user posted image

RIP Blizzard North.
Cheesenium
post May 21 2012, 10:08 PM

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QUOTE(takkicom @ May 21 2012, 12:56 PM)
12year of work can done within 7 hrs
only 6 skill can be use
long potion cooldown

lack of customization

doesnt say they game were very bad just lack of
map very repeat
*
The reason they put 6 skills is because they want you to choose which are the active skills you want to have. Rather than bid all 10 skills on your keyboard and call it a day. I partly think that it is also to allow the game to be ported to consoles. Still, it works for me, as i am actually thinking about what skill to bind to my limited 6 skills, instead of binding everything i have to my keyboard in Torchlight.

The maps randomised a fair bit, especially with the positions of the dungeons, but the main layout is pretty much the same, as i far as i know. Torchlight 2's randomisation is epic, btw, so buy Torchlight 2 if you hate Diablo 3 so much. Torchlight 2 plays a whole lot more like Diablo 2 than Diablo 2 to Diablo 3.
ZeratoS
post May 21 2012, 10:31 PM

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I was actually pretty disappointed with the game as a whole. There is absolutely nothing in the game that strikes me as amazing, challenging or well thought out.

People saying Inferno is tough? Bullshit. Its just like all the other previous difficulties with more monster affixes and ten times the health. Bar a few elites which nobody can kill (Vampiric, Teleport, Fast, Shielding), every other elite is a walk in the park.

I'm on Act II Inferno right now and the only thing you do is:

1) Does this weapon drop have more DPS than my current weapon?
2) Does this armor drop have more primary stat that my current armor part.


78 hours in, 23k DPS later and I feel no reason to improve my character any more. Why should I when I can just buy stuff off the AH?

Lets not even talk about Method and all the other "top players" in the world who exploited the resplendent chest bug in Act II for their 1k+ DPS weapons.

This post has been edited by ZeratoS: May 21 2012, 10:32 PM
teongpeng
post May 21 2012, 10:33 PM

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the most dissapointing blizzard title since starcraft 2. Oh wait...


Added on May 21, 2012, 10:42 pm
QUOTE(mrkenn @ May 20 2012, 05:48 PM)
Even if its bad, people have waited for 10 years. So definitely they will want to finish the game also tongue.gif
*
blizzard's game isnt just to finish it. If u want to finish a game go play Lara croft or batman or whatever adventure games out there. Blizzard has a history of making games with extremely high replay value and depths where its hardcore gamers will continue for years and years.

For diablo 3...i'm bored after 5 days. There isnt anything to do, no decisions to make...they set and give u everything..u dont even have to pick your stats and skills..u cant customise your characters...items are downright boring...every item is the same..just cosmetic changes...my witch doctor is carrying a pole arm WTF....and wizards and barbs wear the same exact amour and the legendary weapons suck (as seen in AH)...there is no difference between the classes (they are all DPS) except for the way they fight (choose range or melee, and thats about it)...etc etc


Added on May 21, 2012, 10:45 pmAnd yeah...anybody notice how small the maps are? its like u finish an area and u have to talk to somebody who will always force u back to town to talk to somebody who then ask u to talk to somebody who then ask u to go to this place to talk to somebody and then u enter a door fight for a while in dungeons that lasts 5 minutes or so...then talk to somebody at the door who then lead u back to town to talk to cain who ask u to go talk to somebody and repeat and repeat and repeat. And you have to repeat this 3 times for normal, nightmare and Hell (inferno doesnt matter, u'll die before u can talk to anybody).

What do ppl do after they finish Hell? In D2, ppl start to farm item...but considering the annoying flow of the game as mentioned above, how on earth can they farm items smoothly without the inconvenience of having to talk to so many NPCs after every short fights?


Added on May 21, 2012, 10:50 pm
QUOTE(ReWeR @ May 21 2012, 04:15 PM)
I'm an average player and I played both D2 and D3, I can tell u D3 is not bad at all ...
Its not bad for a fun casual game if it was made by some indy developer. But this is a blizzard title. its abysmal compared to their other releases.

This post has been edited by teongpeng: May 21 2012, 10:50 PM
KLlee
post May 21 2012, 11:06 PM

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Boss fight is very disappointing in D3. Can't believe it is too ez. Mobs are harder than boss. game play too short. Not much different between, Normal, nightmare, hell and inferno except mobs hit harder and higher HP.
thejols
post May 22 2012, 12:48 AM

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today. officially. i get bored. of diablo3.







p.s esp barbarian that need to kite non stop to kill a pack of rare mob. zzz
C-Fu
post May 22 2012, 01:43 AM

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in one way, they've added a few 2012 user-friendly features into the game mechanics, like the health globe, teleport, auto-gold,etc.

And yet, for a company this big, they STILL reuse textures and models for a higher-level (champion) character. Easy-Med-Hard difference in just harder/faster/stronger enemies. Oh, so Diablo 2 got a sand desert city, let's just reuse that.

Lazy, lazy, lazy.

Know what kind of mechanics is this? It was used in old, old RPGs, in old, old games like Contra. That micro genius version. Heck, this is the same lazy (by 2012 standard) system used in TETRIS!


That is a big letdown to me. Not to mention that here you have this beautiful, big architecture, and no damn way to interact with.


And all this may not mean so much, but when I found out that WoW developers made this game, then all of the big shit stuff that people are saying makes perfect sense!


- the MMORPG approach (screw MORPG or some random shit term man, IT IS MMORPG! arguing semantics doesn't make you win)
- the day1 patch
- the so-suddenly-its-a-coming-soon-feature
- the tries-to-have-the-diablo-feel-but-fails
- huge but inaccessible and useless environment
- wtf man I see in background you have this HUGE monsters either fighting or doing something, but when it comes to you (like in a boss fight) they're like the anak or baby doh.gif this is just faking lazy!


All this, coming from Blizzard, who I remind you, keep telling people that Diablo 3 will be released WHEN IT'S READY. And everybody knows that the game definitely IS NOT READY YET. This game alone is proof that Blizzard is not like what it stands before. So many changes keep happening, even during months before release date can only mean bad, bad, bad! That's when you're supposed to tweak the story a bit, add in stuff, balance it out, and not change the whole damn system.





Well I should've known, but I guess like many people, the fanboy in me is stronger than the logical me. And for those who laughs at the idea that D3 is in fact more like Diablo 2 2.0, consider this: first you fight in a church, then desert/sewer, finally in heaven/hell. in D2. and D3. Of every single farking city in the diablo world, they reuse the same locations with different names. Tell me that's not lazy.

This post has been edited by C-Fu: May 22 2012, 01:55 AM
Sichiri
post May 22 2012, 01:55 AM

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Atleast it had a better ending than Mass Effect 3.
shojikun
post May 22 2012, 02:12 AM

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well... despise all the screaming here, i amaze on how many ppl actually play the game :\
blackspade
post May 22 2012, 04:12 AM

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this thread should have named "this is spoiler do not open" mad.gif
gseed87
post May 22 2012, 05:34 AM

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i lvl 56 now...also starting to feel bored already. This game is not worth for the amount i paid. It should be much more cheaper. Pity those who bought CE lol.
Tak3shi
post May 22 2012, 09:28 AM

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QUOTE(Deimos Tel`Arin @ May 20 2012, 07:30 PM)
Relax adria very geng one. She will find world stone and summon diablo again.
*
lol spoilers!
TSsamlee860407
post May 22 2012, 09:48 AM

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QUOTE(blackspade @ May 22 2012, 04:12 AM)
this thread should have named "this is spoiler do not open"  mad.gif
*
hmm...why?

QUOTE(gseed87 @ May 22 2012, 05:34 AM)
i lvl 56 now...also starting to feel bored already. This game is not worth for the amount i paid. It should be much more cheaper. Pity those who bought CE lol.
*
then u don't feel bored when reaching level 40++ at diablo2 ? if no, care to explain why?
Deimos Tel`Arin
post May 22 2012, 09:55 AM

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QUOTE(ZeratoS @ May 21 2012, 10:31 PM)
Lets not even talk about Method and all the other "top players" in the world who exploited the resplendent chest bug in Act II for their 1k+ DPS weapons.
*

eh that works in interno too?

tanghm
post May 22 2012, 09:58 AM

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Scream all you want, it is because the original Diablo 2 team already left Blizzard long ago so there is no continuity here.

*Imagines Diablo2 with Auction House* that would be perfect !

EDIT: Even the maps are not randomized, its FIXED you know exactly where to go for the next objective doh.gif

This post has been edited by tanghm: May 22 2012, 10:04 AM
Instant_noodle
post May 22 2012, 10:14 AM

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QUOTE(shojikun @ May 22 2012, 02:12 AM)
well... despise all the screaming here, i amaze on how many ppl actually play the game :\
*

it's call 'nit-picking' mang

if blizzard release the game fast, they'll complain there's no quality and blizzard lost the 'touch'
if blizzard release the game late, they'll complain about blizzard is doing thing too slow
if blizzard release the game late with the same class and same skill set, they'll complain about blizzard running out of ideas
if blizzard release the game with different mechanic, they'll say blizzard developed a not-diablo-ish game and use the title for franchise purpose,





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post May 22 2012, 10:16 AM

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QUOTE(tanghm @ May 22 2012, 09:58 AM)
Scream all you want, it is because the original Diablo 2 team already left Blizzard long ago so there is no continuity here.

*Imagines Diablo2 with Auction House* that would be perfect !

EDIT: Even the maps are not randomized, its FIXED you know exactly where to go for the next objective doh.gif
*
The D2 team went and created Hellgate right? That game really pissed me off. I bought the copy and only played for a couple of months before they went bust!

Anyway, I'm pretty happy with Diablo 3, nothing fancy or "wow"..
ZeratoS
post May 22 2012, 10:17 AM

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QUOTE(Deimos Tel`Arin @ May 22 2012, 09:55 AM)
eh that works in interno too?
*
Basically every single top DPS weapon you see in the AH is a direct result of their exploit. They basically reran the resplendent chest in Blood & Sand that was guaranteed to spawn at the same spot every single time. This let them gear themselves up to the point they could solo Act IV, more notably on their wizard using hydra.

It has since been hotfixed, long before I managed to get into Inferno.
Shadow Kun
post May 22 2012, 10:27 AM

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QUOTE(Instant_noodle @ May 22 2012, 10:14 AM)
it's call 'nit-picking' mang

if blizzard release the game fast, they'll complain there's no quality and blizzard lost the 'touch'
if blizzard release the game late, they'll complain about blizzard is doing thing too slow
if blizzard release the game late with the same class and same skill set, they'll complain about blizzard running out of ideas
if blizzard release the game with different mechanic, they'll say blizzard developed a not-diablo-ish game and use the title for franchise purpose,
*
yep. despite a lot of complaints about how the game is dumbed down or boring you can see a lot more people who actually plays discussing builds and strategies and in game stuff in class specific threads and many other threads. these people are actually enjoying their game to even bother adressing to these complainers who mostly still living in the past and some havent even played and just talking based on critics/complaints they read.
FireSnake
post May 22 2012, 10:32 AM

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so far i am happy with the game.
ZeratoS
post May 22 2012, 10:32 AM

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QUOTE(Shadow Kun @ May 22 2012, 10:27 AM)
yep. despite a lot of complaints about how the game is dumbed down or boring you can see a lot more people who actually plays discussing builds and strategies and in game stuff in class specific threads and many other threads. these people are actually enjoying their game to even bother adressing to these complainers who mostly still living in the past and some havent even played and just talking based on critics/complaints they read.
*
Actually they do need to fix the itemization. Currently there is no point to legendaries as a blue will outclass it 90% of the time because the only stats you ever need on a weapon are damage, primary stat and IAS.


Legendaries should be special. They don't have to be amazing damage, they just need to do things that other weapons can't. Windforce is a good example, it provides knockback which is a very rare affix. That gives me reason to make a knockback build.

Right now 90% of the legendaries and set equipment are trash. Why should I use Danetta's set when my own yellows have more stat benefit that a set that you may never see.

Itemization is very very dumbed down and I hope they fix it because the game has potential. Combat is quite pleasing, bar the occasional impossible 4 affix elites.
StorMx
post May 22 2012, 10:53 AM

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QUOTE(Instant_noodle @ May 22 2012, 10:14 AM)
it's call 'nit-picking' mang

if blizzard release the game fast, they'll complain there's no quality and blizzard lost the 'touch'
if blizzard release the game late, they'll complain about blizzard is doing thing too slow
if blizzard release the game late with the same class and same skill set, they'll complain about blizzard running out of ideas
if blizzard release the game with different mechanic, they'll say blizzard developed a not-diablo-ish game and use the title for franchise purpose,
*
+1!! rclxms.gif rclxms.gif rclxms.gif

Too many /k/fag here whining lol, no matter what u give them, they sure say not enough, u give them 50 virgin together in their D3 box also, they ask why not 1,001 virgins, 50 too little =p

Overall, D3 gameplay did improved a lot compare to D2.

I played from D1->D2->D3.... the 1990s days of gaming.... Haha....


PS: If they add PVP. then you'll see realtime competition =]

This post has been edited by StorMx: May 22 2012, 10:54 AM
Instant_noodle
post May 22 2012, 10:59 AM

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QUOTE(ZeratoS @ May 22 2012, 10:32 AM)
Actually they do need to fix the itemization. Currently there is no point to legendaries as a blue will outclass it 90% of the time because the only stats you ever need on a weapon are damage, primary stat and IAS.
Legendaries should be special. They don't have to be amazing damage, they just need to do things that other weapons can't. Windforce is a good example, it provides knockback which is a very rare affix. That gives me reason to make a knockback build.

Right now 90% of the legendaries and set equipment are trash. Why should I use Danetta's set when my own yellows have more stat benefit that a set that you may never see.

Itemization is very very dumbed down and I hope they fix it because the game has potential. Combat is quite pleasing, bar the occasional impossible 4 affix elites.
*

blizzard had already addressed to people that legendary items might not be the best items in game in one of the responses, rares and unique items should have higher status than the legendary ones so there's diversity of each person.

instead of coming here and whine about what you don't know and cause unneeded attention, how about you go directly to blizzard forums and ask? if you're lucky enough you'll get responses from blizz supports to clarify


gaeria84
post May 22 2012, 11:06 AM

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QUOTE(Instant_noodle @ May 22 2012, 10:59 AM)
blizzard had already addressed to people that legendary items might not be the best items in game in one of the responses, rares and unique items should have higher status than the legendary ones so there's diversity of each person.

instead of coming here and whine about what you don't know and cause unneeded attention, how about you go directly to blizzard forums and ask? if you're lucky enough you'll get responses from blizz supports to clarify
*
Actually quite sad that they didn't have any set items in the game.
ZeratoS
post May 22 2012, 11:07 AM

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QUOTE(Instant_noodle @ May 22 2012, 10:59 AM)
blizzard had already addressed to people that legendary items might not be the best items in game in one of the responses, rares and unique items should have higher status than the legendary ones so there's diversity of each person.

instead of coming here and whine about what you don't know and cause unneeded attention, how about you go directly to blizzard forums and ask? if you're lucky enough you'll get responses from blizz supports to clarify
*
Did you even read my post? I said they don't have to be the best. What part of that don't you get? They must be special enough to justify being unique and that is via doing stuff normal weapons cannot do, much like in D2. I've read all the responses for and against the argument by both Blizzard proponents and opponents for the case.

Windforce is good, it has knockback. This alone lets me design a build based on that property. Why can't OTHER legendaries do something special? Doesn't have to be the top DPS, just has to do something different to make them legendary. Variety is good.

If anything, its YOU who don't know what you're talking about.
StorMx
post May 22 2012, 11:08 AM

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QUOTE(gaeria84 @ May 22 2012, 11:06 AM)
Actually quite sad that they didn't have any set items in the game.
*
LOL EPIC.

Please Play till Level 60 and try again.

Set item exist. tongue.gif

This post has been edited by StorMx: May 22 2012, 11:09 AM
Shadow Kun
post May 22 2012, 11:09 AM

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QUOTE(gaeria84 @ May 22 2012, 11:06 AM)
Actually quite sad that they didn't have any set items in the game.
*
i think they do have it? like the danetta set mentioned by zeratos


Added on May 22, 2012, 11:11 am
QUOTE(ZeratoS @ May 22 2012, 10:32 AM)
Actually they do need to fix the itemization. Currently there is no point to legendaries as a blue will outclass it 90% of the time because the only stats you ever need on a weapon are damage, primary stat and IAS.
Legendaries should be special. They don't have to be amazing damage, they just need to do things that other weapons can't. Windforce is a good example, it provides knockback which is a very rare affix. That gives me reason to make a knockback build.

Right now 90% of the legendaries and set equipment are trash. Why should I use Danetta's set when my own yellows have more stat benefit that a set that you may never see.

Itemization is very very dumbed down and I hope they fix it because the game has potential. Combat is quite pleasing, bar the occasional impossible 4 affix elites.
*
can agree with this. need more unique properties rather than just numbers.

This post has been edited by Shadow Kun: May 22 2012, 11:11 AM
StorMx
post May 22 2012, 11:13 AM

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QUOTE(ZeratoS @ May 22 2012, 10:32 AM)
Actually they do need to fix the itemization. Currently there is no point to legendaries as a blue will outclass it 90% of the time because the only stats you ever need on a weapon are damage, primary stat and IAS.
Legendaries should be special. They don't have to be amazing damage, they just need to do things that other weapons can't. Windforce is a good example, it provides knockback which is a very rare affix. That gives me reason to make a knockback build.

Right now 90% of the legendaries and set equipment are trash. Why should I use Danetta's set when my own yellows have more stat benefit that a set that you may never see.

Itemization is very very dumbed down and I hope they fix it because the game has potential. Combat is quite pleasing, bar the occasional impossible 4 affix elites.
*
I do agree to this, i find the brown and green item stat could lose to a rare stat anytime,

But zeratos dont u think normally a leg item outwin 90% of the same blue item of it's level?

And all the item have min max, maybe someone who find a "max stat leg" will feel the luxury of owning it?

Since enchantment of +1+2+3+4-----+100 does not exist in this game, maybe the min max stat was meant to felt you're holding a exquisite item compare to the rest of the flocks.
gaeria84
post May 22 2012, 11:18 AM

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QUOTE(StorMx @ May 22 2012, 11:08 AM)
LOL EPIC.

Please Play till Level 60 and try again.

Set item exist.  tongue.gif
*
It was sarcasm. sweat.gif
Have no idea why they would only allow set items to drop when you are level 60. In D2, a set item may drop off the first zombie you kill.
ZeratoS
post May 22 2012, 11:18 AM

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QUOTE(StorMx @ May 22 2012, 11:13 AM)
I do agree to this, i find the brown and green item stat could lose to a rare stat anytime,

But zeratos dont u think normally a leg item outwin 90% of the same blue item of it's level?

And all the item have min max, maybe someone who find a "max stat leg" will feel the luxury of owning it?

Since enchantment of +1+2+3+4-----+100 does not exist in this game, maybe the min max stat was meant to felt you're holding a exquisite item compare to the rest of the flocks.
*
Blue post already said that perfect yellow > perfect legendary. This is acceptable IF a legendary does something special.

I would trade damage for say higher chance to pierce on hungering arrow. That makes the legendary truly legendary cause other weapons can't get it and you must sacrifice something for it.

Shadow Kun
post May 22 2012, 11:23 AM

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QUOTE(gaeria84 @ May 22 2012, 11:18 AM)
It was sarcasm.  sweat.gif
Have no idea why they would only allow set items to drop when you are level 60. In D2, a set item may drop off the first zombie you kill.
*
as a reward? make things easier kena tiau make things more challenging and rewarding kena tiau oso kah?
Zelda85
post May 22 2012, 11:25 AM

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QUOTE(ZeratoS @ May 22 2012, 11:07 AM)
Did you even read my post? I said they don't have to be the best. What part of that don't you get? They must be special enough to justify being unique and that is via doing stuff normal weapons cannot do, much like in D2. I've read all the responses for and against the argument by both Blizzard proponents and opponents for the case.

Windforce is good, it has knockback. This alone lets me design a build based on that property. Why can't OTHER legendaries do something special? Doesn't have to be the top DPS, just has to do something different to make them legendary. Variety is good.

If anything, its YOU who don't know what you're talking about.
*
Blizzard might as well swap the category > magic item to legendary , than legendary to magic biggrin.gif
wlcling
post May 22 2012, 11:44 AM

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agree on the legendary items... picked up one..oh wow so excited but the stats so-so only... so fast to replace it with a rare...
gaeria84
post May 22 2012, 12:03 PM

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QUOTE(Shadow Kun @ May 22 2012, 11:23 AM)
as a reward? make things easier kena tiau make things more challenging and rewarding kena tiau oso kah?
*
No lah, disappointed with blizz's direction in D3.

- Set items should drop as early as level 10 because finding all the matching sets is time consuming and may take the entire playthrough from level 1-60 to complete a set. Plus, it's really gratifying to get your first set at level 10, then your next set a few levels later and so on.
- Legendary items should have stats which scale with level

This post has been edited by gaeria84: May 22 2012, 12:15 PM
Deimos Tel`Arin
post May 22 2012, 12:04 PM

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legendary and sets should be found early and have the option to level them up perhaps?
Shadow Kun
post May 22 2012, 12:10 PM

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QUOTE(gaeria84 @ May 22 2012, 12:03 PM)
No lah, disappointed with blizz's direction in D3.

- Set items should drop as early as level 10 because finding all the matching sets is time consuming and may take the entire playthrough from level 1-60 to complete a set. Plus, it's really gratifying to get your first set at level 10, then your next set a few levels later and so on.
- Legendary items should have stats which scale with level
*
im okay with it. lot of people talk about replay values. if everything is available from level one things will get boring. at least there's incentive to level up and leveling in D3 is not actually a grueling task like the previous installments.

im ok with your expectation on how you think the game "should" be. pretty sure everybody else have theirs too.
gaeria84
post May 22 2012, 12:18 PM

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QUOTE(Shadow Kun @ May 22 2012, 12:10 PM)
im okay with it. lot of people talk about replay values. if everything is available from level one things will get boring. at least there's incentive to level up and leveling in D3 is not actually a grueling task like the previous installments.

im ok with your expectation on how you think the game "should" be. pretty sure everybody else have theirs too.
*
There is hardly any replay value in D3

Also like to add that part of the fun in Diablo is farming runs, to farm bosses over and over to see if they drop any good loot. To this end, they made boss fights tough and lengthy, but have a high percentage of dropping rares.

They killed this by making bosses not drop rares after the first kill. Once you killed a boss in normal, rares will rarely/never drop from the same boss again in later difficulties.
Shadow Kun
post May 22 2012, 12:24 PM

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QUOTE(gaeria84 @ May 22 2012, 12:18 PM)
There is hardly any replay value in D3

Also like to add that part of the fun in Diablo is farming runs, to farm bosses over and over to see if they drop any good loot. To this end, they made boss fights tough and lengthy, but have a high percentage of dropping rares.

They killed this by making bosses not drop rares after the first kill. Once you killed a boss in normal, rares will rarely/never drop from the same boss again in later difficulties.
*
hardly any but if they get rid of what's left then it will be non-existent no?
phoenixxx
post May 22 2012, 12:28 PM

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i agree on the sets... shouldn't be level 60 only, let low lvls get sets too just like legendaries...

as it is farming hell has given me nothing but crap drops for the difficulty. hehe. still fun to run with friends tho. and get facerolled. over and over again. laugh.gif
gaeria84
post May 22 2012, 12:36 PM

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QUOTE(Shadow Kun @ May 22 2012, 12:24 PM)
hardly any but if they get rid of what's left then it will be non-existent no?
*
D2 formula of 'kill boss, rewarded with sets/rares/uniques' works just fine tongue.gif
D3 formula of 'kill boss, rewarded with only white/magic items' seems a bit eh.

Also, the biggest contradiction in D3. They claim that D3 allow you to have flexible builds through the skill system, then they introduce this

QUOTE
Nephalem Valor is a new system introduced in Diablo III. It is intended among other systems to make sure that the end game is fun and exciting and also that the game is balanced so a 3-minute run of the same area won't be the most efficient way to acquire loot.
Nephalem Valor is one of the major new systems in Diablo III and it kicks in at level 60. It is still in testing and Blizzard is still working out the details. Here’s how it currently works internally: Rare and Champion packs already have great loot on them. By killing a Rare or Champion pack, not only do you get their loot, but you’ll also receive a buff granting you increased magic find and gold find. However, if you change a skill, skill rune, passive, or leave the game, the buff disappears. As an extra reward, if you kill a boss while this buff is active, you’ll receive extra loot drops from that boss.

The exact amount of magic find and gold find provided by the buff is still being reviewed, as is the amount of extra loot you get from a boss while the buff is active. Blizzard is also playing around with whether or not the buff stacks, what the duration should be, and whether or not it should persist through death. The buff should be strong enough to make staying in your current game more rewarding than creating a new game. At the same time, if the buff is too strong, it risks making shorter play sessions feel not worthwhile.

This system is expected to encourage players to stick with a skill build of their choice, select an area of the game they enjoy, and sweep it for rare and champion packs on their way to a boss, finishing off a run with a boss that’ll be worth killing. If you wanted a shorter play session you could be done at that point, but if you have more time, the path of least resistance would ideally be to stay in the same game and make your way towards the next boss

Everyone knows in D3 you have to have different builds to counter different packs whistling.gif
Blizz just has to suck it up and admit they have no idea what they were doing with D3

This post has been edited by gaeria84: May 22 2012, 12:41 PM
Shadow Kun
post May 22 2012, 01:48 PM

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QUOTE(gaeria84 @ May 22 2012, 12:36 PM)
D2 formula of 'kill boss, rewarded with sets/rares/uniques' works just fine  tongue.gif
D3 formula of 'kill boss, rewarded with only white/magic items' seems a bit eh.

Also, the biggest contradiction in D3. They claim that D3 allow you to have flexible builds through the skill system, then they introduce this
Everyone knows in D3 you have to have different builds to counter different packs  whistling.gif
Blizz just has to suck it up and admit they have no idea what they were doing with D3
*
i dont see anything wrong with rewarding players who are able to stick to 1 build. it's a form of a challenge to sacrifice effectiveness in exchange for a magic and gold find buff.
Deimos Tel`Arin
post May 22 2012, 01:52 PM

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QUOTE(gaeria84 @ May 22 2012, 12:18 PM)
There is hardly any replay value in D3

Also like to add that part of the fun in Diablo is farming runs, to farm bosses over and over to see if they drop any good loot. To this end, they made boss fights tough and lengthy, but have a high percentage of dropping rares.

They killed this by making bosses not drop rares after the first kill. Once you killed a boss in normal, rares will rarely/never drop from the same boss again in later difficulties.
*
with nephalam valor they should drop rares rite? no?
Mr_47
post May 22 2012, 01:55 PM

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D3 come on, skyrim lar
memphiz_zero88
post May 22 2012, 01:59 PM

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QUOTE(Mr_47 @ May 22 2012, 01:55 PM)
D3 come on, Torchlight 2 lar
*
fixed tongue.gif
Deimos Tel`Arin
post May 22 2012, 02:01 PM

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i hit level 60 liao. hopefully can beat act 4 hell soon.

then see how i do in inferno.


then see how's the profitability rate for real money auction house.
takkicom
post May 22 2012, 02:18 PM

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Legendary item should be make as the armor stash like skyrim for display only
ahaha
squall0833
post May 22 2012, 02:26 PM

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D2 was a great game, but if you ask me play back with current modern PC,

my eyes will bleed lol, jkjk,

well D3 is also a great game in different way, but it still has old diablo game series elements, so it's still a very good game, I don't care whether it needs online to be played or not, as long the game is good and fun to play smile.gif

This post has been edited by squall0833: May 22 2012, 02:27 PM
gaeria84
post May 22 2012, 02:29 PM

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QUOTE
i dont see anything wrong with rewarding players who are able to stick to 1 build. it's a form of a challenge to sacrifice effectiveness in exchange for a magic and gold find buff.


Penalty =/= challenge tongue.gif

And my point was, well, consider this scenario.

D3 dev: Hey, we are introducing a new skill system which rewards players for experimenting with many builds instead of one! Not like D2 where you only use one build!
Players: Cool!
D3 dev: We are also introducing the nephalem valor buff, where if you stick with only one build, we will reward you with extra loot!
Players:
user posted image

QUOTE(Deimos Tel`Arin @ May 22 2012, 01:52 PM)
with nephalam valor they should drop rares rite? no?
*
Nope, it only guarantees one extra item drop, which is probably another white/magic item rofl

ahtun9
post May 22 2012, 02:32 PM

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only thing i dislike is the social friendliness of current battle net.. can't create channels cant create guild.. have to /r and /tell friends one by one to chit chat.. zzzzz

This post has been edited by ahtun9: May 22 2012, 02:33 PM
shojikun
post May 22 2012, 02:35 PM

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QUOTE(ahtun9 @ May 22 2012, 02:32 PM)
only thing i dislike is the social friendliness of current battle net.. can't create channels cant create guild.. have to /r and /tell friends one by one to chit chat.. zzzzz
*
true.... :\
ahtun9
post May 22 2012, 02:38 PM

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anyway D3 until GW2 releases yay!
takkicom
post May 22 2012, 02:42 PM

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QUOTE(ahtun9 @ May 22 2012, 02:38 PM)
anyway D3 until GW2 releases yay!
*
+1 yay
Sky.Live
post May 22 2012, 02:47 PM

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finished off diablo III in normal mode.. the story line feels like a broken TVB series.. no ohm..
takkicom
post May 22 2012, 02:50 PM

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Lawl common save the world become the opposition fake justice story
cause we already consume too many story so nth fresh
ahtun9
post May 22 2012, 03:00 PM

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actually if you looked into the lore, explore the connections in between characters and stories.. it might be more interesting..

personally like the prophecy lines the most

"…And, at the End of Days, Wisdom shall be lost
as Justice falls upon the world of men.
Valor shall turn to Wrath-
and all Hope will be swallowed by Despair.
Death, at last, shall spread its wings over all-
as Fate lies shattered forever."

these plots take efforts to create imo.. but sure, it might seem boring.. but it's not easy to create stories and not stray too far from the origins.. takes talents..
cheer83
post May 22 2012, 03:04 PM

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QUOTE(Deimos Tel`Arin @ May 22 2012, 02:01 PM)
i hit level 60 liao. hopefully can beat act 4 hell soon.

then see how i do in inferno.
then see how's the profitability rate for real money auction house.
*
what class u using ?
takkicom
post May 22 2012, 03:08 PM

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i like the chatting between follower more story telling kekekekeke
Deimos Tel`Arin
post May 22 2012, 03:10 PM

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QUOTE(cheer83 @ May 22 2012, 03:04 PM)
what class u using ?
*
monk o.
current stats:
http://i.imgur.com/Fs0oR.jpg
user posted image
Frostlord
post May 22 2012, 03:21 PM

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QUOTE(squall0833 @ May 22 2012, 02:26 PM)
D2 was a great game, but if you ask me play back with current modern PC,

my eyes will bleed lol, jkjk, 

well D3 is also a great game in different way, but it still has old diablo game series elements, so it's still a very good game, I don't care whether it needs online to be played or not, as long the game is good and fun to play smile.gif
*
this is a given. 10 years ago what resolution do we have? now with ultra high resolution or full HD, the pixel all come out already laugh.gif
MANU4LIFE
post Aug 7 2017, 04:23 PM

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hi guys i know i am outdated but i intend to play diablo 2 again on my pc...how do i go about getting the game?

if need to buy the cd, please let me know where i can buy and how much? thx so much!
olman
post Aug 9 2017, 07:55 AM

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QUOTE(MANU4LIFE @ Aug 7 2017, 04:23 PM)
hi guys i know i am outdated but i intend to play diablo 2 again on my pc...how do i go about getting the game?

if need to buy the cd, please let me know where i can buy and how much? thx so much!
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U can buy from blizzard n download
ganick5461
post Aug 15 2017, 09:21 AM

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QUOTE(MANU4LIFE @ Aug 7 2017, 04:23 PM)
hi guys i know i am outdated but i intend to play diablo 2 again on my pc...how do i go about getting the game?

if need to buy the cd, please let me know where i can buy and how much? thx so much!
*
https://www.lelong.com.my/diablo-battle-che...7-10-Sale-P.htm
olman
post Jan 10 2018, 07:14 PM

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QUOTE(Kobyra @ Nov 3 2017, 12:49 AM)
Definitely one of the better games of the 90's. Diablo 2 has a great atmosphere, in my opinion Diablo 3 does not grow to D2 to heels
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D2 had the right atmosphere, lore to go with
Not to mention gothic feel.

D3 felt rushed incomplete , lore broken here n there.

D1 > D2 > D3
Staterrotor
post Mar 24 2018, 06:31 PM

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Once I tried to play the second part on ps 1. At that time I didn't like the game very much, but years after I tried to play the 3d part and just couldn't stop it.

 

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