Welcome Guest ( Log In | Register )

Bump Topic Topic Closed RSS Feed
126 Pages « < 45 46 47 48 49 > » Bottom

Outline · [ Standard ] · Linear+

 [V9]Battlefield 3, Karkand? Mindless Base Rape

views
     
DrBlueBox
post Dec 30 2011, 01:38 AM

Enthusiast
*****
Senior Member
789 posts

Joined: Sep 2011


You can actually flank in Rush, especially in Wake island. The defenders were so intent on defending from the front that me and another dude went the long way came from the side, and just kills them from behind.
Deckard Cain
post Dec 30 2011, 02:00 AM

Getting Started
**
Junior Member
66 posts

Joined: Jun 2011


QUOTE(Stab Your Back @ Dec 30 2011, 01:01 AM)
shortform,dont like running and what was i saying is taking a mcom shud not be done by a person standing there,at least a group coming towards.
yeah really,DICE was clever enuff to make map like grand bazaar,its not even a bf maps,shud be very huge like canals or caspian border that is wad bf.
*
But rush maps and tighter maps are easier on people who are learning to play BF. I'm not speaking for the general BF3 players but for newcomers like me, Grand Bazaar was much easier as the scale is smaller. Larger maps are big, complicating and requires a lot of flanking and so on and you hardly get to shoot much for new players. You get shot from god knows where or you get eaten by vehicles. Smaller maps are easier as most ppl clutter in a particular area hence more shooting practise. The same goes to rush. Believe or not, I learn to play faster on rush and DM maps as the scale is smaller and much faster. It taught me to react faster the more I play it. Yes, rush is straightforward but a good addition for those who wants to practise.
M.I.N.S
post Dec 30 2011, 02:07 AM

New Member
*
Junior Member
43 posts

Joined: Jan 2009
u hav to get a third party driver for asus dx, rather than the official 1 if ur using a 5.1 headphone
slickz
post Dec 30 2011, 07:43 AM

Exalted Senior Elite Member
*******
Senior Member
2,149 posts

Joined: Jan 2003
From: Behind you! Look!



Need moar tiem with L85A1. Tak kenal maka tak cinta. Also maybe cause I havent got the foreskin foregrip yet.
gbwedward
post Dec 30 2011, 08:16 AM

Getting Started
**
Junior Member
259 posts

Joined: Dec 2006
From: 1000101


QUOTE(slickz @ Dec 30 2011, 07:43 AM)
Need moar tiem with L85A1. Tak kenal maka tak cinta. Also maybe cause I havent got the foreskin foregrip yet.
*
l85a1 is a sweetheart, love it more than famas but famas is better at close range
TechnoG
post Dec 30 2011, 09:03 AM

Look at all my stars!!
*******
Senior Member
9,338 posts

Joined: Mar 2010



QUOTE(Everdying @ Dec 29 2011, 11:47 PM)
thought u say no like FAMAS? tongue.gif
A91 is slightly more powerful, with slightly less recoil than G53.
ECM Jammer.
my fav combo is with little bird + laser pointer + guided missile.
*
cos I thought you said gooding at cqb, so I go try and use tongue.gif
A91 feels lighter, but G53 feels more solid and powderful..never tried A91 burst before, but G53 burst is ftw!
Ravenkean
post Dec 30 2011, 09:03 AM

Bernice
****
Senior Member
682 posts

Joined: Sep 2005
From: Puchong Jaya, Selangor
i'm getting Creative X-FI Titanium HD for Rm370 2nd hand... 5 months old... & Rocca Kave 2nd hand Rm200 tongue.gif

This post has been edited by Ravenkean: Dec 30 2011, 09:30 AM
tshin810
post Dec 30 2011, 09:30 AM

Regular
******
Senior Member
1,256 posts

Joined: Dec 2009

QUOTE(Ravenkean @ Dec 30 2011, 09:03 AM)
i'm getting Creative X-FI Titanium HD for Rm370 2nd hand... 5 months old...
*
nice deal. You getting it from a friend? Please post the sound quality difference after you buy it.
Ravenkean
post Dec 30 2011, 09:38 AM

Bernice
****
Senior Member
682 posts

Joined: Sep 2005
From: Puchong Jaya, Selangor
QUOTE(tshin810 @ Dec 30 2011, 09:30 AM)
nice deal. You getting it from a friend? Please post the sound quality difference after you buy it.
*
sure.. sure.. getting it tmw... wink.gif
Boldnut
post Dec 30 2011, 09:53 AM

Look at all my stars!!
*******
Senior Member
2,209 posts

Joined: Nov 2010
QUOTE(Stab Your Back @ Dec 29 2011, 09:42 PM)
rush is realistic then conquest,conquest is so so unrealistic,which one u prefer?

just few days ago spam rush servers,awesome feeling get to a place and another,find enemy on 1 directions,conquest is just crap..

tongue.gif

plus,if large map play conquest,damn sien run run run all the time.
*

Probably you feel realistic because you get to play as A FULL TEAM than squad in Conquest. In Conquest the team split more especially on large map, because u got up to 4-5 attackable targets unlike only 2 in RUSH. You are more likely to stick with ur own squad or ur 1-2 teammates than a full pack of 10 teammates, especially on larger map
QUOTE(TruthHurts @ Dec 29 2011, 10:02 PM)
I prefer Conquest since you can go all sides to attack, your level of alertness is high compare to rush map which is quite low. Rush is like tunnel type so i don't like it. You just need to watch the front door so no need to look your backside cause no one will kill unless they go through the front door.
People who play rush map are usually fail at open area cause they have tunnel vision, low environment awareness and no tactics moving to cap points.
*

Depends on map really, I also do flank planting M-com a lot of time. Just that in Rush. It is easier to get knife farming than conquest brows.gif
QUOTE(amduser @ Dec 29 2011, 10:19 PM)
true, conquest is where battlefield shine
wow....use workstation graphic card to play game
*

QUOTE(Everdying @ Dec 30 2011, 12:37 AM)
RUSH was created to attract CS / COD fags to come play BF.
real BF has always been conquest.
*

Depends on personal taste really sometimes a change for diff modes cures the boring factor. smile.gif

But still DICE are rather poor on designing the map balancing. On Conquest, the stronger team gets more spawn point and at the same time get less ticket penalty. IMO, it should be the more flag u capture the slower u spawn, the less flag u capture u. So this actually promote prolonging the map fighting.

In Rush, the first M-com wave should be easier to attack harder to defend, while the last one should be reverse. Seriously where is the fun when both sides are either too good in defending the first wave?

I am all for prolonging the map fight. Keep changing map is meh.
gempakstarz
post Dec 30 2011, 10:34 AM

Regular
******
Senior Member
1,933 posts

Joined: Sep 2008


QUOTE(Ravenkean @ Dec 30 2011, 09:38 AM)
sure.. sure.. getting it tmw...  wink.gif
*
richboi
Ravenkean
post Dec 30 2011, 10:47 AM

Bernice
****
Senior Member
682 posts

Joined: Sep 2005
From: Puchong Jaya, Selangor
QUOTE(gempakstarz @ Dec 30 2011, 10:34 AM)
richboi
*
2nd hand bro... mane rich...
DrBlueBox
post Dec 30 2011, 10:49 AM

Enthusiast
*****
Senior Member
789 posts

Joined: Sep 2011


QUOTE(Boldnut @ Dec 30 2011, 09:53 AM)
But still DICE are rather poor on designing the map balancing. On Conquest, the stronger team gets more spawn point and at the same time get less ticket penalty. IMO, it should be the more flag u capture the slower u spawn, the less flag u capture u. So this actually promote prolonging the map fighting. 

In Rush, the first M-com wave should be easier to attack harder to defend, while the last one should be reverse. Seriously where is the fun when both sides are either too good in defending the first wave?

I am all for prolonging the map fight. Keep changing map is meh.
*

It's more towards ending a fight sooner. Prolonging too much can be too boring altho I prefer a better spawn protection

TechnoG
post Dec 30 2011, 10:56 AM

Look at all my stars!!
*******
Senior Member
9,338 posts

Joined: Mar 2010



QUOTE(DrBlueBox @ Dec 30 2011, 10:49 AM)
It's more towards ending a fight sooner. Prolonging too much can be too boring altho I prefer a better spawn protection
*
better spawn protection? pfffttt. That was what DICE promised us, but it kinda worsen the situation on some maps.


Added on December 30, 2011, 10:58 am
QUOTE(Boldnut @ Dec 30 2011, 09:53 AM)
Probably you feel realistic because you get to play as A FULL TEAM than squad in Conquest. In Conquest the team split more especially on large map, because u got up to 4-5 attackable targets unlike only 2 in RUSH. You are more likely to stick with ur own squad or ur 1-2 teammates than a full pack of 10 teammates, especially on larger map
Depends on map really, I also do flank planting M-com a lot of time. Just that in Rush. It is easier to get knife farming than conquest brows.gif
Depends on personal taste really sometimes a change for diff modes cures the boring factor.  smile.gif

But still DICE are rather poor on designing the map balancing. On Conquest, the stronger team gets more spawn point and at the same time get less ticket penalty. IMO, it should be the more flag u capture the slower u spawn, the less flag u capture u. So this actually promote prolonging the map fighting. 

In Rush, the first M-com wave should be easier to attack harder to defend, while the last one should be reverse. Seriously where is the fun when both sides are either too good in defending the first wave?

I am all for prolonging the map fight. Keep changing map is meh.
*
reminds me of Seine Crossing in Rush mode tongue.gif the one inside the building, A IINM is farking easy to plant..just drive your bloody LAV and park infront of it and someone hop off to plant it. But B is zzzz, like a courtyard in a middle of the building one..in the end everybody just spam mortar in, but cannot gurantee can work.

This post has been edited by TechnoG: Dec 30 2011, 10:58 AM
TheLaptopDudeGuy
post Dec 30 2011, 11:27 AM

Newbie
*******
Senior Member
2,583 posts

Joined: Oct 2010


QUOTE(Everdying @ Dec 30 2011, 12:37 AM)
RUSH was created to attract CS / COD fags to come play BF.
real BF has always been conquest.
*
till this day i have played less than 5 games of rush,usually i will be playing conquest or tdm to warmup or to enjoy
glamour
post Dec 30 2011, 11:41 AM

Under Cover Police
***
Junior Member
425 posts

Joined: Oct 2004
From: Penang



QUOTE(Ravenkean @ Dec 30 2011, 09:03 AM)
i'm getting Creative X-FI Titanium HD for Rm370 2nd hand... 5 months old... & Rocca Kave 2nd hand Rm200  tongue.gif
*
cool stuff...
do write some review here...
i wanna get this soon too..having problem with onboard sound using kave...

Stab Your Back
post Dec 30 2011, 12:20 PM

Getting Started
**
Junior Member
100 posts

Joined: Oct 2011
From: Ipoh Perak


QUOTE(TechnoG @ Dec 30 2011, 09:03 AM)
cos I thought you said gooding at cqb, so I go try and use tongue.gif
A91 feels lighter, but G53 feels more solid and powderful..never tried A91 burst before, but G53 burst is ftw!
*
used A-91 until 1 service star edi,no burst,even it says got burst,only 1 or 2(rarely) bullet will come out,slow firing problem. rclxms.gif
SUSsoundsyst64
post Dec 30 2011, 12:38 PM

I'm No-Longer-Noobs
*******
Senior Member
3,725 posts

Joined: Jul 2005
From: In /hardware/

Already reported to EA
Using AS VAL to kill ALL enemies without firing single bullet.
and also JoeHemi-ABC stated with pride that he'll come again in hk insane server

user posted image
glamour
post Dec 30 2011, 01:02 PM

Under Cover Police
***
Junior Member
425 posts

Joined: Oct 2004
From: Penang



QUOTE(soundsyst64 @ Dec 30 2011, 12:38 PM)
Already reported to EA
Using AS VAL to kill ALL enemies without firing single bullet.
and also JoeHemi-ABC stated with pride that he'll come again in hk insane server

user posted image
*
how long need to wait for EA to take action?
is really boring with this type of loser in the game..
TechnoG
post Dec 30 2011, 01:29 PM

Look at all my stars!!
*******
Senior Member
9,338 posts

Joined: Mar 2010



lolwtf, is there such thing as a bug in Op Metro? was playing and then suddenly this fella keep using c4 to kill enemies, and of course, got people complain..but admin didn't even bother to do anything.

apparently he was above the ceiling in flag C. But his battlelog stats doesn't look suspicious..

126 Pages « < 45 46 47 48 49 > » Top
Topic ClosedOptions
 

Change to:
| Lo-Fi Version
0.0326sec    1.49    6 queries    GZIP Disabled
Time is now: 23rd December 2025 - 01:02 AM