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 My Problem with Malaysian e-Sports, Can't brain it lah

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evofantasy
post Aug 24 2013, 04:31 PM

Avadion of the Enders
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QUOTE(GodJesterZ @ Aug 24 2013, 02:17 PM)
#sc2isnotdead
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user posted image
not impressed

evofantasy
post Aug 24 2013, 06:30 PM

Avadion of the Enders
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meanwhile, NANIWAAAAAA!!! KING OF THE NORTH...
Naniwa vs Jaedong again lolx omfg
evofantasy
post Aug 24 2013, 06:54 PM

Avadion of the Enders
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QUOTE(GodJesterZ @ Aug 24 2013, 06:44 PM)
hahaha, pls leave this thread. lol. if it is dead why u come here ?
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ur sarcasm detector offline ar?
evofantasy
post Aug 25 2013, 04:03 PM

Avadion of the Enders
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QUOTE(red streak @ Aug 25 2013, 12:36 PM)
You're not thinking about it the right way. The cost of entry is free. Imagine a game being a club or some sort of exclusive organization. Imagine trying to go in Club Starcraft II and then seeing a $39.99 entry fee. Then right across the street you have Club Dota 2, which is free to enter but has paid for food and drinks. Which do you think would have more members joining in? The former only earns money ONCE from the 5% of gamers that actually pay for stuff. Whereas the latter charges micro-transactions all the time for cosmetic changes that the 5% of paying gamers will keep on buying. Dota 2 is more fun to watch but Starcraft II is more satisfying in terms of play and is far harder to get into. The amount of skill and concentration you need to excel at starcraft is quite high. It's like reactive chess played in real time.
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there a few things...
the main reason imho, 1v1 in sc2 is way too tryhard and serious where unlike MOBA, u can only blame urself (the opponent or balance) when you lose...
RTS eSport is quite the cliche community imho, look at the older WC3 vs Dota says and you would know...
evofantasy
post Aug 25 2013, 04:40 PM

Avadion of the Enders
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From: Penang/ Kuala Lumpur
QUOTE(red streak @ Aug 25 2013, 04:20 PM)
I agree. It's very serious and very mentally challenging, such that it absorbs all your attention. When you lose you get really stressed/pissed off due to how much effort you're putting in (to win). I've had a few sessions where I was throwing my stuff after losing a vital match that was very close but I lost due to my own errors. It's stressful when you're playing against someone on your level (ladder) but far less so when you're clearly outclassed (such as tournaments when I went against GMs and Masters some odd reason). SC2 is definitely not an easy game to get into without continuous effort and training to get better.

However it still doesn't detract from the point that the reason why Dota is popular is due to its f2p playing model which allows pretty much everyone to at least try it and get into it without to invest any money (just time). Paid products can't compete with free ones that have roughly the same entertainment value. Dota is a far more casual game since you can always "blame your team" for any losses since it's team based game and thus it's less stressful. It's fun to play and far more fun to watch official tourneys like the recent TI. Even though I had never watched a single Dota tournament before and I'm a diehard fan of watching sc2 tourneys, I can't say I've ever enjoyed watching other people play a game as much as I did when watching Na'Vi, Alliance and Orange duke it out live.
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well there is the starter edition for SC2 which is free to play and get started...
i never think that price/ cost should be a factor for sc2...
of course there isn't any hard in it being free...

personally, i prefer to go into sc2 if i am serious about gaming unless i have 4 other friends tryhard enuff to join me for moba...
am a position 3,4,5 player in DotA 2 and you just cant play alone in pubs without getting annoyed compared to sc2 lolx...

i think it's fine that sc2 remains a cliche community, i mean look at fighting games which still have great community and a great tournament (EVO) despite being a small community...
and the event EVO even had a Singapore champ =)

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