QUOTE(reveur @ Nov 1 2005, 11:33 AM)
I was going to transfer to archimond and start playing wow again when i read ur post. Then i read ur Epic drop system and realised that, Only hardcore player will get the drop. The point system will make it that the more time u run the instant hte more point you have. But one instant will take at least 2 hour? 3? I am not sure.
So by then None hardcore player will have a hard time to get the epic isnt it?
A zero DKP point system is by far the fairest system. If epics was rolled on , imagine this scenario; Player A goes on 10 MC run but was unable to get any loot yet because So by then None hardcore player will have a hard time to get the epic isnt it?
1)lost rolls whenever item he needed drop
2)new raid, most were inexeperienced , thus wiped many times
Finally, an epic he needs drop. He loses roll to another player who is running MC for the first time.
Doesnt seem very fair does it ?
A rolling system was initially used by guilds who ran MC back in january. It was rendered obsolote the moment DKP systems came out due to its flaws.
I remember the days when i went to MC for 8 hours just trying to learn the strategy for Ragnaros. Today the whole of MC can be cleared within 3 hours.
So yes , people who want to go to high end raids such as MC and BWL has to be hardcore, dedicated, and have the hunger to want to explore more content.
Without dedication, there will be no progress. This is the reason so many guilds are stuck in BWL. Just 3 days ago, we managed to kill chromaggus and is finally at nefarian. (Read up more about the raids i got to at www.tca-guild.com)
All this due to dedication. Everday, 2 hours is spent just to learn the encounter, knowing that most probably it will be a wipe with no loot. I can understand why not many people is not willing to do it. After all, who wants to go raid knowing there will be no loot at all?
Nov 1 2005, 06:14 PM

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