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 BF3 PC Hardware performance comparison., post your harware, settings and results!

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TSjkmak
post Nov 5 2011, 10:59 AM, updated 15y ago

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Hi, I thought this might be informative for those still tweaking their graphics performance or for those who is planing on upgrading their system.
REAL WORLD APPLICATION ONLY! no graph nor statistical bs.
feel free to also post resources here to improve performance.

TIPS: in the game, press ` (next to numeric 1) to activate console. Use the command Render.DrawFps 1 to show current frames per sec)


Windows 7 64 bit
Intel i7 860 @ 2.80GHz (stock fans)
4 GB RAM
Cheap Western Digital harddisk
Sapphire HD5770 1GB Vapor-X (mild oc to 920Mhz @ 1300Mhz using stock fans)
AMD Catalyst™ 11.10 Version 3 Preview Driver


Average FPS on 64 player servers: 48fps

Resolution: 1440x900
Texture: HIGH
Shadow: HIGH
Effects: HIGH
Mesh: HIGH
Terrain: HIGH
Terrain Decor: HIGH
Antialiasing Deffered: OFF
Antialiasing Post: HIGH
Motion Blur: OFF (less distraction during intense battle)
Anisotropic: 16x
Ambien Occlusion: HBAO


here's a semi-official guide from AMD for ATI graphics card
http://blogs.amd.com/play/2011/10/31/your-...-battlefield-3/
SUSsoundsyst64
post Nov 5 2011, 11:16 AM

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Windows 7 64 bit SP1
Intel i7 2630QM
8GB RAM
WD Scorpio Blue
nVIDIA GTX460M, Driver version 285.63

Average FPS on 64 player servers: 80-100fps @ 1280x800 pixels
Settings : ALL Low
Norazam
post Nov 5 2011, 11:22 AM

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Windows 7 64 bit
Intel i7 2600k @ 5.0GHz (water cooling)
16 GB RAM (watercooling)
Corsair Force 3 SSD
Asus 6990 QuadFire (water cooling)
AMD Catalyst™ 11.10 with CAP 4


Average FPS on 64 player servers: 150fps/120mhz

Resolution: 1920 x 1080
Setting : Ultra

This post has been edited by Norazam: Nov 5 2011, 11:23 AM
kintsuchi
post Nov 5 2011, 11:22 AM

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windows 7 64 Sp1
AMD 955BE 3.9Ghz (soon chg to 1100t)
8GB Corsair Dominator
Seagate HDD
XFX 6870+Sapphire 6870 toxic
AMD Catalyst™ 11.10 Version official driver with battlefield cFX profile
Average FPS on 64 player servers=45-60
range view set to 90
setting: Auto=Ultra
slickz
post Nov 5 2011, 02:40 PM

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Windows 7 64 bit
Intel i5 @ 2.80GHz (stock fans)
10 GB RAM Kingston KVR PC1333
mechanical HDD 1TB
Asus ENGTS 450 DirectCU (only intended to get this to run Starcraft II)


Resolution: 1680 X 1050
Texture: HIGH
Shadow: HIGH
Effects: HIGH
Mesh: HIGH
Terrain: HIGH
Terrain Decor: HIGH
Antialiasing Deffered: OFF
Antialiasing Post: MEDIUM
Motion Blur: ON
Anisotropic: 4x
Ambient Occlusion: HBAO


Average FPS on 64 player servers: 33-35 FPS, dips lowest at about +-29FPS on heavy scenes. Stable & smooth enough for me.

This is not autodetect settings, I pushed it higher until it gets noticeably laggy then I dropped it back down to somewhere comfortably smooth.

Going to autodetect settings at some high some medium gave me 45 FPS.

So yes, you don't need to spend so much to get a good enough rig. RM 440 for this performance at only 31% of the cost of a dual SLI Rig for 6870 or only 18% of the cost of a high end 6990.

This post has been edited by slickz: Nov 5 2011, 02:41 PM
wilsonphua
post Nov 5 2011, 02:58 PM

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Intel Core i7 2630QM 2.0 - 2.9GHz
Nvidia Geforce GT540M 2GB
4GB Ram

Average FPS on 64 players map: 30 - 50FPS

Settings:
Resolution: 1366x768
Texture: Ultra
Anisotropic:16X
Others: LOW



i better go work and build a gaming desktop first, kthxbai
zero_hour
post Nov 5 2011, 06:57 PM

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i set graphic LOW ,....got 23fps sad.gif
swhung
post Nov 5 2011, 06:59 PM

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AMD Phenom II X3 720 @Stock
XFX HD 4850 512MB @Stock
4GB DDR3
500GB Samsung F3
Win7 Pro X64

All medium @ 1600x900 average 35 fps during multiplayer.

Single player is smoother, average 45 fps.
SUSskater_noob922
post Nov 5 2011, 07:59 PM

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QUOTE(wilsonphua @ Nov 5 2011, 02:58 PM)
Intel Core i7 2630QM 2.0 - 2.9GHz
Nvidia Geforce GT540M 2GB
4GB Ram

Average FPS on 64 players map: 30 - 50FPS

Settings:
Resolution: 1366x768
Texture: Ultra
Anisotropic:16X
Others: LOW
i better go work and build a gaming desktop first, kthxbai
*
how do you think if i ran this game on the same spec except the proc is i5-2410m 2.3ghz and I lower the resolution to 1024??
can still get over 30 fps?
fazil0610
post Nov 6 2011, 12:42 AM

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Intel Core i5 760 2.8Ghz
4GB DDR3
Asus ENGTX460 Top 768mb
Sea Barracuda 1TB
Windows 7 32bit

All low @ 1920x1080

super smooth in game..
wanna chg gpu but next year cry.gif
no moo-moo now cry.gif
oec88
post Nov 6 2011, 10:20 AM

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Windows 7 Home Premium 64-bit
Intel i7 @ 3.40GHz with Cooler Master V6GT
Team Elite Performance Series 8GB DDR3 SDRAM 1333MHz
Samsung Spinpoint F3 1TB HDD
2x LEADTEK GeForce GTX 580 1.5GB 384bit in SLI-mode


Resolution: 1920 x 1080
Texture: LOW
Shadow: LOW
Effects: LOW
Mesh: LOW
Terrain: LOW
Terrain Decor: LOW
Antialiasing Deffered: 4x MSAA
Antialiasing Post: High
Motion Blur: OFF
Anisotropic: 16x
Ambient Occlusion: OFF

Average: 95fps - 125fps @ 120Hz monitor

The graphic in Battlefield 3 is seriously imbalance, the FPS can sometime go up and go down very quickly.

This post has been edited by oec88: Nov 6 2011, 11:38 AM
wilsonphua
post Nov 6 2011, 10:58 AM

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QUOTE(skater_noob922 @ Nov 5 2011, 07:59 PM)
how do you think if i ran this game on the same spec except the proc is i5-2410m 2.3ghz and I lower the resolution to 1024??
can still get over 30 fps?
*
if lower to 1024, can get more than 40fps
DrBlueBox
post Nov 6 2011, 11:53 AM

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Specs as in sig

Resolution: 1680 x 1050
Texture: ULTRA
Shadow: ULTRA
Effects: ULTRA
Mesh: ULTRA
Terrain: ULTRA
Terrain Decor: ULTRA
Antialiasing Deffered: OFF
Antialiasing Post: OFF
Motion Blur: 70
Anisotropic: 1x
Ambient Occlusion: OFF

Average: 75fps - 200fps depending on scenery
oec88
post Nov 6 2011, 12:13 PM

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QUOTE(DrBlueBox @ Nov 6 2011, 11:53 AM)
Specs as in sig

Resolution: 1680 x 1050
Texture: ULTRA
Shadow: ULTRA
Effects: ULTRA
Mesh: ULTRA
Terrain: ULTRA
Terrain Decor: ULTRA
Antialiasing Deffered: OFF
Antialiasing Post: OFF
Motion Blur: 70
Anisotropic: 1x
Ambient Occlusion: OFF

Average: 75fps - 200fps depending on scenery
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Looks like my dual GTX 580 under perform compare to your dual GTX 570? doh.gif
DrBlueBox
post Nov 6 2011, 12:16 PM

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QUOTE(oec88 @ Nov 6 2011, 12:13 PM)
Looks like my dual GTX 580 under perform compare to your dual GTX 570?  doh.gif
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Lower resolution and I turned off MSAA which is an FPS killer in this game. So in a way it balances out. Also this game uses quite a lot of memory, so you might see an improvement with another 4GB in your rig

This post has been edited by DrBlueBox: Nov 6 2011, 12:17 PM
oec88
post Nov 6 2011, 01:55 PM

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QUOTE(DrBlueBox @ Nov 6 2011, 12:16 PM)
Lower resolution and I turned off MSAA which is an FPS killer in this game. So in a way it balances out. Also this game uses quite a lot of memory, so you might see an improvement with another 4GB in your rig
*
But now I am very satisfied with my current setting, having average 100fps in 120Hz monitor, very smooth gameplay. thumbup.gif

If I set the resolution that is lower than 1920 x 1080, then I will lose the Full HD.
DrBlueBox
post Nov 6 2011, 02:07 PM

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QUOTE(oec88 @ Nov 6 2011, 01:55 PM)
But now I am very satisfied with my current setting, having average 100fps in 120Hz monitor, very smooth gameplay.  thumbup.gif

If I set the resolution that is lower than 1920 x 1080, then I will lose the Full HD.
*
Yeah. I mean i am running on a lower reso since that is my native reso so my vram usage is lower
DAViS
post Nov 6 2011, 02:44 PM

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AMD Opteron 180
3GB RAM
Vista 32 bit
ATI HD4870

All low, FPS 15 to 20.
Nojo
post Nov 7 2011, 03:49 AM

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Windows 7 64 bit SP1
Intel i7 2600K @ 3.40GHz
8GB RAM
Samsung Spinpoint F3 1TB HDD
GeForce GTX 580 1.5GB SLi
Driver version 285.62

Average FPS on 64 player servers: 85fps - 150 fps @ 1920 x 1080
Settings : Ultra
oec88
post Nov 7 2011, 05:56 AM

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QUOTE(Nojo @ Nov 7 2011, 03:49 AM)
Windows 7 64 bit SP1
Intel i7 2600K @ 3.40GHz
8GB RAM
Samsung Spinpoint F3 1TB HDD
GeForce GTX 580 1.5GB SLi
Driver version 285.62

Average FPS on 64 player servers: 85fps - 150 fps @ 1920 x 1080
Settings : Ultra
*
Looks like both of us have the same specification in our rig. rclxms.gif

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