Multiplayer LYN STREET FIGHTER Thread V5, ICMY Gathering at Suncomic, the Curve.
Multiplayer LYN STREET FIGHTER Thread V5, ICMY Gathering at Suncomic, the Curve.
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Aug 23 2011, 11:50 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
hahah i dunno i seldom play thawk liao lulz training blankuma more often nowadays.
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Aug 23 2011, 11:55 AM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
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Aug 23 2011, 11:59 AM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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Aug 23 2011, 12:26 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
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Aug 23 2011, 12:32 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
well BP only drops if your BP is over 1k
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Aug 23 2011, 12:46 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
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Aug 23 2011, 12:51 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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Aug 23 2011, 01:53 PM
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Junior Member
13 posts Joined: Sep 2009 From: Cheras, KL |
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Aug 23 2011, 01:57 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
i never exceed 500 :|
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Aug 23 2011, 02:00 PM
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Junior Member
13 posts Joined: Sep 2009 From: Cheras, KL |
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Aug 23 2011, 02:03 PM
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Junior Member
30 posts Joined: Jun 2006 |
I'm just 1.1k PP, 560BP , haven know whether BP will drop or not..
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Aug 23 2011, 02:28 PM
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Junior Member
372 posts Joined: Dec 2007 |
Pp n bp will go down if lose. Pp will lose more. It also depends on the opponent pp n bp.
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Aug 23 2011, 02:54 PM
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Senior Member
3,026 posts Joined: Oct 2004 From: KL, Penang & JB |
sigh .. all so high pp and bp ... me still 0pp and 0bp
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Aug 23 2011, 02:57 PM
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
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Aug 23 2011, 02:58 PM
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Junior Member
226 posts Joined: Feb 2007 From: KUala Lumpur |
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Aug 23 2011, 03:08 PM
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Junior Member
214 posts Joined: Sep 2008 |
Vs Blanka tips in general
- For meterless Blanka, it's safe to throw fireballs from 2/3rds screen distance or further - Don't stay 2/3rds and 1/3rds distance; expect whiffed ball > throw or electricity mixup constantly. - From half screen, do more jump back. If Blanka rolls forward, you can hit or it whiffs; if they roll up it whiffs. If they rainbow you can see it coming and FA. - If you get knocked down, delay your invincible wakeup attack. Blankas tend to hop back and forth making your attack miss, but if you delay it a split second it'll autocorrect and hit their throw/electricity - Try to make the Blanka walk towards you. The more he's walking, the less he's charging. |
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Aug 23 2011, 03:10 PM
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Junior Member
72 posts Joined: Jun 2008 |
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Aug 23 2011, 03:11 PM
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Junior Member
214 posts Joined: Sep 2008 |
As THawk vs crossup
- Block. If they use a light/medium attack that hits a bit high, reversal throw. - Dash out under. - EX bird forward thingy (I dunno what you call it) Not sure what other options he has though.. |
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Aug 23 2011, 03:17 PM
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Junior Member
226 posts Joined: Feb 2007 From: KUala Lumpur |
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Aug 23 2011, 03:50 PM
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Junior Member
13 posts Joined: Sep 2009 From: Cheras, KL |
QUOTE(Darkstalker @ Aug 23 2011, 03:11 PM) As THawk vs crossup For me i have some problem with Vs THawk - Block. If they use a light/medium attack that hits a bit high, reversal throw. - Dash out under. - EX bird forward thingy (I dunno what you call it) Not sure what other options he has though.. QUOTE(Walbur @ Aug 23 2011, 03:17 PM) Er.. I not master of Guile ler.. Thats wut makes u unique Follow my style will lead you to road of dead.. my style is more to aggressive mode, not many guile play that way. |
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