got any tips in control grouping unit/hotkey building n units? come share share
HotKey, how do u all use hotkey?
HotKey, how do u all use hotkey?
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May 28 2011, 01:17 PM, updated 15y ago
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#1
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304 posts Joined: Nov 2008 |
got any tips in control grouping unit/hotkey building n units? come share share
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May 28 2011, 01:23 PM
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#2
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QQ for attack for zealots because they said zealot counters marauders but all they do is QQ
Good 1 kaiz? Hahahahah |
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May 28 2011, 01:30 PM
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#3
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May 28 2011, 02:38 PM
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#4
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May 28 2011, 03:12 PM
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#5
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May 28 2011, 03:43 PM
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#6
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QUOTE(evofantasy @ May 28 2011, 03:12 PM) TLO used to play all 3 races without hotkeys. his zerg was like -.- he uses mouse clicks. didnt even hotkey queens. only hotkey hatchery to 1. until day9 bugs him wtf.so, moral of the story, if your mouse click is btr than tlo, you dont need hotkeys lol |
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May 28 2011, 04:57 PM
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#7
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1. zealot sentries immortal
2. stalkers 3. colosi or early game harass units. 4. nexus 5. robo 6. stargate 7.8.9.0. miscellaneous (upgrades, obs, unfinished tech, forward pylon, etc) F1 = main base F2 = natural F3 = third F4 = opponent's area |
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May 28 2011, 06:01 PM
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#8
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
1.main melee army (usually lings)
2.main range army (roaches/hydras) 3.support unit (infestors) or tankers (ultras) 4.flying units (mostly mutas,but can combine with corrupters) 5.all hatches 6.broodlords 0.infestors on secret missions |
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May 28 2011, 07:54 PM
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#9
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QUOTE(keretapir @ May 28 2011, 06:01 PM) 1.main melee army (usually lings) queens leh?2.main range army (roaches/hydras) 3.support unit (infestors) or tankers (ultras) 4.flying units (mostly mutas,but can combine with corrupters) 5.all hatches 6.broodlords 0.infestors on secret missions Added on May 28, 2011, 8:00 pmanyway i shall share mine. terran 1 all CC 2 early game (techlab/ebay to keep track of how long till my upgrades will be done) late game PF build scv 3 infantry(P) / marine (T,Z) 4 vikings / tank /drops 5 ghost / others /drops 6 rax 7 fact 8 starport 9 ebay armoury 0 hellion (for 0-P micro) F5 army gather point F6 base 1 F7 base 2 F8 base 3 (i really should change them to f2f3f4f5 -.-, still cant make the decision yet, used to it adi) Added on May 28, 2011, 8:03 pmzerg (mine) 1 army/ muta 2 army/ ling 3 army/ infestor 4 all hatch 5 queen 1 hatch 1 6 queen 2 hatch 2 7 queen 3 hatch 3 8 queen 4 hatch 4 90 didnt use p/s my zerg is very noob so probably it doesnt matters. This post has been edited by quest_5692: May 28 2011, 08:03 PM |
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May 28 2011, 08:43 PM
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
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May 28 2011, 09:08 PM
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QUOTE(Calvin Seak @ May 28 2011, 01:23 PM) QQ for attack for zealots because they said zealot counters marauders but all they do is QQ ^Good 1 kaiz? Hahahahah brb letme rebind that hotkey as per pro advise Added on May 28, 2011, 9:09 pm QUOTE(ricardoizecson @ May 28 2011, 04:57 PM) 1. zealot sentries immortal ohh so pro save area hotkeys. last time i remember doing it was command and conquer/red alert series wwwwww2. stalkers 3. colosi or early game harass units. 4. nexus 5. robo 6. stargate 7.8.9.0. miscellaneous (upgrades, obs, unfinished tech, forward pylon, etc) F1 = main base F2 = natural F3 = third F4 = opponent's area Added on May 28, 2011, 9:13 pmanyways for mine: default hotkey sc2 hotkeys without rebindings terran/toss: 1 main army 2 support doods, or colo/air unit for terran 3 supply depot doors early game, or more support fags for terran, obs for toss 4 every production 5 upgrades 9/0 nexus/cc/orbitals zerg: 1 main army, eventually mutas 2 either support, or suicidal lings 3 support doods like infestors or seers/ovs for drops/scouts 4 all hatch 9/0 for queens general strat: 1a 2a 3a for the win. This post has been edited by Quazacolt: May 28 2011, 09:13 PM |
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May 29 2011, 02:18 PM
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QUOTE(ricardoizecson @ May 28 2011, 04:57 PM) 1. zealot sentries immortal i dont know i can hotkey opponent base...haha2. stalkers 3. colosi or early game harass units. 4. nexus 5. robo 6. stargate 7.8.9.0. miscellaneous (upgrades, obs, unfinished tech, forward pylon, etc) F1 = main base F2 = natural F3 = third F4 = opponent's area for me 1 -> all nexus 2 -> warpgates (well i could just press w instead but i just know it now) 3 -> robo 4 -> stargate so, 3 hotkeys for me not including warpgates.. not a big fan of hotkeys..but i think proxy pylon and observer should be hotkeyed quite often but i always failed to do that, observer is freaking annoyed to spot even it is your own unit.. i dont usually hotkey my main army cuz there is always new army joining for specific units i wanna use, i press ctrl + click instead, tab just to change spell caster This post has been edited by pepsi89: May 29 2011, 02:22 PM |
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May 29 2011, 03:12 PM
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its a good habit to ctrl group them while they are warping in. since you are waiting too....
to add new army into old group, lets say ur old stalkers are in 5, when u warp in 4 new stalkers, highlight them, press shift 5. then they will be added to your old hotkey group. hope it helps |
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May 29 2011, 06:57 PM
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QUOTE(pepsi89 @ May 29 2011, 02:18 PM) i dont know i can hotkey opponent base...haha ^for me 1 -> all nexus 2 -> warpgates (well i could just press w instead but i just know it now) 3 -> robo 4 -> stargate so, 3 hotkeys for me not including warpgates.. not a big fan of hotkeys..but i think proxy pylon and observer should be hotkeyed quite often but i always failed to do that, observer is freaking annoyed to spot even it is your own unit.. i dont usually hotkey my main army cuz there is always new army joining for specific units i wanna use, i press ctrl + click instead, tab just to change spell caster lack of hotkeys but so pro, i sked |
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May 29 2011, 07:10 PM
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QUOTE(Quazacolt @ May 29 2011, 06:57 PM) TLO used to dont use at all till like 2 months ago...Added on May 29, 2011, 7:11 pmthere are these kind of more mouse-guy....they are very fast and accurate in clicking around it could compensate the lack of keyboard usage. This post has been edited by quest_5692: May 29 2011, 07:11 PM |
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May 30 2011, 09:42 AM
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Jun 1 2011, 02:11 AM
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1-a-click 2-a-click 3-a-click 4-a-click 5-a-click..
o wait...this is sc2. select all unit. 1-a-click |
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Jun 1 2011, 02:53 AM
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5,366 posts Joined: Jan 2007 From: KL Malaysia |
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Jun 1 2011, 08:53 AM
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
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Jun 1 2011, 09:11 AM
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Jun 1 2011, 11:25 AM
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Jun 1 2011, 12:07 PM
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all aliens butthurt hahahaha
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Jun 2 2011, 06:01 AM
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QUOTE(quest_5692 @ May 29 2011, 03:12 PM) its a good habit to ctrl group them while they are warping in. since you are waiting too.... i think i cant really do it in the heat of battle considering shift key is always far away from number keys, perhaps i should just use my macro keyboard to change the shift key to other key to reduce the distance if i am serious about this, thinking that pro players usually have everything hotkeyed..to add new army into old group, lets say ur old stalkers are in 5, when u warp in 4 new stalkers, highlight them, press shift 5. then they will be added to your old hotkey group. hope it helps QUOTE(keretapir @ Jun 1 2011, 08:53 AM) terrans that keep on mule-ing and do not bother to use scan are terrifying ones, usually when they go for marines marauder which only minerals based army, i think this is the biggest problem for me in all the matchups |
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Jun 2 2011, 07:19 AM
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lol i will be really sad or rather upset if those koreans pro really hotkeyed their keyboards
in BW, its not allowed and those pros were real jizz marines and mutalisk this 2 most used units' hotkey is M for god sake.... probe is P.... overlord is O... sc2 is like........x100 easier adi in terms of keyboard placement. although i dont understand why not F2f3f4....why f5f6f7 |
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Jun 2 2011, 09:07 AM
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QUOTE(quest_5692 @ Jun 2 2011, 07:19 AM) lol i will be really sad or rather upset if those koreans pro really hotkeyed their keyboards as i expect, u can be saddened quite easily, well, the legality of using a macro keyboard with bound key is legal in gsl and most tournaments, but what are u describing is, it is morally wrong if not illegal since i have pointed out the fact, if u think moral worths making u sad, consider, why rule makers in gsl allow macro key to be used, do they view moral as important as u do?in BW, its not allowed and those pros were real jizz marines and mutalisk this 2 most used units' hotkey is M for god sake.... probe is P.... overlord is O... sc2 is like........x100 easier adi in terms of keyboard placement. although i dont understand why not F2f3f4....why f5f6f7 This post has been edited by pepsi89: Jun 2 2011, 09:19 AM |
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Jun 2 2011, 09:34 AM
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126 posts Joined: Oct 2005 From: KL |
terran
1 Main force 2 Secondary force / support 3 barrack 4 factory 5 starport 6 all cc 7 all cc 8 all cc 9 ebay armoury |
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Jun 2 2011, 10:53 AM
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QUOTE(pepsi89 @ Jun 2 2011, 09:07 AM) as i expect, u can be saddened quite easily, well, the legality of using a macro keyboard with bound key is legal in gsl and most tournaments, but what are u describing is, it is morally wrong if not illegal since i have pointed out the fact, if u think moral worths making u sad, consider, why rule makers in gsl allow macro key to be used, do they view moral as important as u do? its totally legal in sc2 |
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Jun 2 2011, 11:15 AM
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Jun 2 2011, 11:51 AM
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QUOTE(pepsi89 @ Jun 2 2011, 11:15 AM) but not more than 1 key input in a single press, and i doubt, even if that is allowed, i cant find a real way of making use of it well i think it will help for terran?press macro A = press 1, press S, press 6, press A, press 7, press S, press 8, press D? to make scv marine tanks and etc??? but its getting too lame if ppl are doing this -.- well, i know a couple of ppl put macro key for 'gl hf' and 'gg wp' which is more than 1 key input in a single press and im thinking of 'shift + 1' for macro will help too for those who wants. |
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Jun 2 2011, 04:25 PM
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Jul 3 2011, 11:37 AM
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My terran hotkey
1. Marine Marauder Medevac 2. Tanks 3. Flying units 4. factory 5. cc 6. barracks 7. starport |
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Jul 3 2011, 02:52 PM
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Use what your comfortable with.. I still use how the same way I hotkey in broodwar
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Jul 3 2011, 03:30 PM
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QUOTE(zizi393 @ Jul 3 2011, 11:37 AM) My terran hotkey i personally wont group medivacs with mm, as they stop to heal when ur step micro'ing as opposed to separated group set to auto follow/atk move lol1. Marine Marauder Medevac 2. Tanks 3. Flying units 4. factory 5. cc 6. barracks 7. starport that said, i tend to do that these days already if im doing heavy tank pushes. as imlazy to micro my MMM, just have them chillax around the tank and let tanks do the job rofl. |
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Jul 4 2011, 11:38 PM
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QUOTE(keretapir @ Jun 1 2011, 08:53 AM) if terran imba most terran will have 80++ win ratio... do u see that???if terran imba.. terran will win 90% of tournaments... is that happening??? This post has been edited by nikridhwan: Jul 4 2011, 11:38 PM |
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Jul 5 2011, 03:32 AM
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QUOTE(nikridhwan @ Jul 4 2011, 11:38 PM) if terran imba most terran will have 80++ win ratio... do u see that??? terran is not overall imba, but in a certain level, in high level tournament level, every race is kinda balance, but in the mid level play, terran would be a better race to choose, especially against protoss, this is what i experienced, terrans will just go MMM even though u scouted he has gone for this tech path because this is 'the build', the only alteration is mix in ghosts and/or vikings, which this transition is not so hard to do at allif terran imba.. terran will win 90% of tournaments... is that happening??? |
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Jul 5 2011, 08:20 AM
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QUOTE(pepsi89 @ Jul 5 2011, 03:32 AM) terran is not overall imba, but in a certain level, in high level tournament level, every race is kinda balance, but in the mid level play, terran would be a better race to choose, especially against protoss, this is what i experienced, terrans will just go MMM even though u scouted he has gone for this tech path because this is 'the build', the only alteration is mix in ghosts and/or vikings, which this transition is not so hard to do at all in other terms~ terran OP |
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Jul 5 2011, 10:40 AM
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1,314 posts Joined: Oct 2009 From: Cheras, KL |
My personal all time favorite :S
123 = units 4 warp gate 5 which ever tech i go first 6 all nexus 7 2nd tech building |
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Jul 5 2011, 11:56 AM
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man i doubt u guys need hotkey for upgrades.....gsl players dont even do that
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Jul 5 2011, 12:02 PM
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1,314 posts Joined: Oct 2009 From: Cheras, KL |
QUOTE(pepsi89 @ Jul 5 2011, 11:56 AM) what i meant for tech building is robo/stargate -.-But i've seen a player set hotkey for his forges, its really preference afterall. This post has been edited by kEazYc: Jul 5 2011, 12:03 PM |
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Jul 5 2011, 03:16 PM
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normally ppl will have 3 hotkey spaces for army but in early-mid you will need only 1-2 so i always hotkey the tech im researching at the 3rd slot and constantly scroll it to hit timing attacks.
(most particularly is of course the STIM timing attack, preignitor hellion and weapon/armor) i can see the point of doing that but its really not that important for us as our timing window tolerence is not as small as progamers. |
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