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 Cheese, is it unfair?

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SiewKaiz
post May 27 2011, 12:22 PM

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QUOTE(pepsi89 @ May 27 2011, 11:21 AM)
whats a TL?
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tcheepin
post Jun 8 2011, 12:44 PM

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I always cheese when playing with Zerg, coz zerg normally will do fast expansion.
quest_5692
post Jun 9 2011, 01:31 PM

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QUOTE(tcheepin @ Jun 8 2011, 12:44 PM)
I always cheese when playing with Zerg, coz zerg normally will do fast expansion.
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y u dun like zerg fast expand? zerg cant win wif 1 base yo.....................other than 6 pool
Felix123
post Jun 9 2011, 03:07 PM

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Agree, i dislike to play macro game with zerg.
Usually i will cheese zerg players during 9-10mins or hellion pressure.
StratOS
post Jun 10 2011, 04:35 AM

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QUOTE(Felix123 @ Jun 9 2011, 03:07 PM)
Agree, i dislike to play macro game with zerg.
Usually i will cheese zerg players during 9-10mins or hellion pressure.
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By tat time there will be roaches out to get our hellions.. but depend on the zerg player strategy also la..

I always use some roaches to get the hellions.. icon_rolleyes.gif
Felix123
post Jun 10 2011, 10:23 AM

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QUOTE(StratOS @ Jun 10 2011, 04:35 AM)
By tat time there will be roaches out to get our hellions.. but depend on the zerg player strategy also la..

I always use some roaches to get the hellions.. icon_rolleyes.gif
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if roaches is scouted, i will go for marine thor banshee +scv repair push at 10mins marks.
try to split marine if there is baneling rolling tongue.gif
quest_5692
post Jun 10 2011, 11:19 AM

yo chick, im not buaya
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QUOTE(Felix123 @ Jun 10 2011, 10:23 AM)
if roaches is scouted, i will go for marine thor banshee +scv repair push at 10mins marks.
try to split marine if there is baneling rolling  tongue.gif
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when see roaches, hellion marauder is probably more suitable?

even 1 reactored hellion wif 2-3 rax marauder is very hard to support via 1 base adi, you probably could expand at the moment you push out wif like 10 rauds and 10 hellions. but thor banshee hellion is definitely hard to recover from if you cant win the game by then. but i think this composition is hard to defend as a zerg if it waasnt scouted lol...
nagflar
post Jun 10 2011, 11:25 PM

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marrine scv rush is consider a cheese ?
axnaxn
post Jun 29 2011, 12:47 AM

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sharpshootersnake
post Jul 17 2011, 06:24 PM

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cheesing isn't unfair, you just can't blame your opponent for losing...
these are all strategies, and counter... expect the unexpected lol...
Ryperer
post Jul 18 2011, 01:30 AM

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One base T all in with combination like :

- cloaked banshees, siege tanks, raven, mass marine, mass svc at 9-10 minute mark is really annoying to deal with especially with protoss, unless the P went for 1 gate fe and knows about it coming and prepares well or stayed 1 base and teched fast to collosi, only miracle can help the toss wins. I get really frustrated with this build, I really don't like mid game with T
pepsi89
post Jul 18 2011, 10:30 PM

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QUOTE(Ryperer @ Jul 18 2011, 01:30 AM)
One base T all in with combination like :

- cloaked banshees, siege tanks, raven, mass marine, mass svc at 9-10 minute mark is really annoying to deal with especially with protoss, unless the P went for 1 gate fe and knows about it coming and prepares well or stayed 1 base and teched fast to collosi, only miracle can help the toss wins. I get really frustrated with this build, I really don't like mid game with T
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steal his gas early and all in him?
Ryperer
post Jul 18 2011, 10:48 PM

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That is if you manage to scout him before he got marines at his front, and All in P is not that good, not like the svc which got better hp and can repair each other, the siege tanks, the banshees and tanks dmg for the marines.
evofantasy
post Jul 19 2011, 12:06 AM

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QUOTE(pepsi89 @ Jul 18 2011, 10:30 PM)
steal his gas early and all in him?
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i always gas steal terran because of this reason...
i hate dealing wit banshee and am confident enough to kill any bio based army early game with my 3 gates...
that 75minerals is worth the build limitations i impose on him...


Added on July 19, 2011, 12:09 am
QUOTE(Ryperer @ Jul 18 2011, 01:30 AM)
One base T all in with combination like :

- cloaked banshees, siege tanks, raven, mass marine, mass svc at 9-10 minute mark is really annoying to deal with especially with protoss, unless the P went for 1 gate fe and knows about it coming and prepares well or stayed 1 base and teched fast to collosi, only miracle can help the toss wins. I get really frustrated with this build, I really don't like mid game with T
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yup basically these are the 2 only solution to defend this...
anything else just die to the all-in...

wanna ask do u cannon ur mineral wit 1 cannon each? i tend to do that if i do a 1-3 gate FE into 6 gate and found out about the delayed banshee (i 100% gas steal terrans)...

This post has been edited by evofantasy: Jul 19 2011, 12:09 AM
Ryperer
post Jul 19 2011, 12:38 AM

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QUOTE(evofantasy @ Jul 19 2011, 12:06 AM)
i always gas steal terran because of this reason...
i hate dealing wit banshee and am confident enough to kill any bio based army early game with my 3 gates...
that 75minerals is worth the build limitations i impose on him...


Added on July 19, 2011, 12:09 am

yup basically these are the 2 only solution to defend this...
anything else just die to the all-in...

wanna ask do u cannon ur mineral wit 1 cannon each? i tend to do that if i do a 1-3 gate FE into 6 gate and found out about the delayed banshee (i 100% gas steal terrans)...
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I don't put cannons unless im confirmed that his banshees got cloak or he's massing more than 2 banshee, cause he can always avoid the cannon and attack other things like pylons, or at least get the probes thats out of cannon range, so the best thing to do is get a robo, get 1 obs for each base, and send 1 to scout the opponent army and base, unless you're leaving him far behind in economy, you can focus on macro and put down mass cannon each base and keep expanding leaving him behind. Usually a fail banshee cheese would leave the T behind in economy since he'd stay in 1 base for a at least till 8 minute mark, you got to keep an eye on when he's going down the ramp, ambush them before they put down bunkers on their natural, that'll give you a win.
evofantasy
post Jul 19 2011, 12:45 AM

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QUOTE(Ryperer @ Jul 19 2011, 12:38 AM)
I don't put cannons unless im confirmed that his banshees got cloak or he's massing more than 2 banshee, cause he can always avoid the cannon and attack other things like pylons, or at least get the probes thats out of cannon range, so the best thing to do is get a robo, get 1 obs for each base, and send 1 to scout the opponent army and base, unless you're leaving him far behind in economy, you can focus on macro and put down mass cannon each base and keep expanding leaving him behind. Usually a fail banshee cheese would leave the T behind in economy since he'd stay in 1 base for a at least till 8 minute mark, you got to keep an eye on when he's going down the ramp, ambush them before they put down bunkers on their natural, that'll give you a win.
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okies noted...
thanks for the advice...
i lost to this build the most...
Ryperer
post Jul 19 2011, 01:54 AM

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QUOTE(evofantasy @ Jul 19 2011, 12:45 AM)
okies noted...
thanks for the advice...
i lost to this build the most...
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Depends on your league mostly, cause playstyle varies from lower league till higher up, but if u can micro to keep both your base safe from banshee with just stalkers and obs and no cannon, then you won't have a prob in high league, cause cannon are kinda useless against banshees in high leagues (diamond, master, gm). Another way if u can 4 gate him and destroy his tech lab before his cloak is done then you win also, if u didn't get to steal his gas, try to peak up his base with your first stalker twice, if he only have few marines, no marauder, then it might be something cheesy, and take advantage of Xelnaga, unlike Z, T always tends to always forgot about Xelnaga tower.
Zelda85
post Jul 19 2011, 09:26 AM

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i got total canon rush win 100 last season ^^"
although i lose quit a lot biggrin.gif
pepsi89
post Jul 20 2011, 01:06 AM

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QUOTE(Ryperer @ Jul 18 2011, 10:48 PM)
That is if you manage to scout him before he got marines at his front, and All in P is not that good, not like the svc which got better hp and can repair each other, the siege tanks, the banshees and tanks dmg for the marines.
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idk man, it seems 4 gate or 3 void rays all in build can crush this build quite easily, since most of the resources invested by the terran is some tech and some units that havent had any skill enabled

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