QUOTE(Hoong.ster @ Jul 15 2012, 03:06 PM)
My personal take on some important features to have for an archi-PC:
1. By far the most important factor to me - the larger the screen real estate, the better.
Go for minimum 1920 x 1080 displays. If u have the cash, shell it out on beyond HD (2560 pixels and above). It's worth it in almost everything u do in archi course, such as AutoCAD, illustrator and photoshop. Better previews, and most importantly less time spent on scrolling. Research indicates that a HD screen vs a conventional 1366 screen passively saves up to 20% downtime frmo scrollign back n forth in view intensive applications.
[source: http://www.productivity501.com/productivit...l-monitors/721/]
Having a larger display goes beyond the time saved. comfort and psychologically mroe able to delve 'in context' of your project during long hours are intangible benefits.
This is the single most important feature i would invest my money in.
2. RAM - more important than CPU.
U need huge amounts of RAM when ur running CAD, AI, PSD 3DS Max, Chrome/Firefox and a few jpgs at the same time. 16GB is my stipulated minimum especialyl when working with the abovementioned large display. When things choke due to insufficient RAM, so does your mind and train of thought.
Also needless to say it's invaluable when p-shopping your money shot perspective consisting of umpteen layers at 10k resolution and above. Or the million vertices caused by possible lack of 3d-modelling skills.
This is the second most important feature i would invest my money in.
3. CPU power
Decent one should be enough. i wouldnt mind going midrange i5 actually, but having i7 is definitely good. Why is CPU less important than ram? because apart frmo those moments when u actually use a rendering engine, CAD / AI programs are actually not CPU intensive.
I used to be a renderhead until i realised that photoshopping perspectives and drawings produces superior and faster results compared to rendering. Drop the emphasis on CPU power and dump ur cash on RAM.
Architecture demands more ram than most top games.
4. Fast internet is essential
For referencing, and youtubing during your long hours. provides invaluable psychological benefits.
5. Midrange graphics mroe than suffice
No tangible benefits from top end graphics card as archi does not demand real time rendering (as opposed to games). a midrange graphics is more than enough to drive the real time scrolling/previewing in MAx/ sketchup
I find that this is the most common misconception among new archi students buying a pc. more graphics card power = better/faster renderings is a wrong assumption (unless you use iray or other GPU-accelerated renderer, which is rare anyways). CPU is the sole determinant of ur rendering speed. your skill, the quality.
that said, renderings are a small part of architecture anyways. so cross this off ur list.
and that's it folks!
thanks for those great tips. but i need one more tip from you. 1. By far the most important factor to me - the larger the screen real estate, the better.
Go for minimum 1920 x 1080 displays. If u have the cash, shell it out on beyond HD (2560 pixels and above). It's worth it in almost everything u do in archi course, such as AutoCAD, illustrator and photoshop. Better previews, and most importantly less time spent on scrolling. Research indicates that a HD screen vs a conventional 1366 screen passively saves up to 20% downtime frmo scrollign back n forth in view intensive applications.
[source: http://www.productivity501.com/productivit...l-monitors/721/]
Having a larger display goes beyond the time saved. comfort and psychologically mroe able to delve 'in context' of your project during long hours are intangible benefits.
This is the single most important feature i would invest my money in.
2. RAM - more important than CPU.
U need huge amounts of RAM when ur running CAD, AI, PSD 3DS Max, Chrome/Firefox and a few jpgs at the same time. 16GB is my stipulated minimum especialyl when working with the abovementioned large display. When things choke due to insufficient RAM, so does your mind and train of thought.
Also needless to say it's invaluable when p-shopping your money shot perspective consisting of umpteen layers at 10k resolution and above. Or the million vertices caused by possible lack of 3d-modelling skills.
This is the second most important feature i would invest my money in.
3. CPU power
Decent one should be enough. i wouldnt mind going midrange i5 actually, but having i7 is definitely good. Why is CPU less important than ram? because apart frmo those moments when u actually use a rendering engine, CAD / AI programs are actually not CPU intensive.
I used to be a renderhead until i realised that photoshopping perspectives and drawings produces superior and faster results compared to rendering. Drop the emphasis on CPU power and dump ur cash on RAM.
Architecture demands more ram than most top games.
4. Fast internet is essential
For referencing, and youtubing during your long hours. provides invaluable psychological benefits.
5. Midrange graphics mroe than suffice
No tangible benefits from top end graphics card as archi does not demand real time rendering (as opposed to games). a midrange graphics is more than enough to drive the real time scrolling/previewing in MAx/ sketchup
I find that this is the most common misconception among new archi students buying a pc. more graphics card power = better/faster renderings is a wrong assumption (unless you use iray or other GPU-accelerated renderer, which is rare anyways). CPU is the sole determinant of ur rendering speed. your skill, the quality.
that said, renderings are a small part of architecture anyways. so cross this off ur list.
and that's it folks!
could you suggest any pc/notebook models that fit the requirements that you mentioned above?
thanks in advance.
Jul 15 2012, 04:48 PM

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