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 i dont "get" sc2, seriously

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TS+3kk!
post Dec 13 2010, 10:53 AM

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QUOTE(westley0214 @ Dec 12 2010, 07:07 PM)
The attractive part is the multiplayer, which you can play 1v1 unlike DotA. Don't have to rage about leavers, rage when other players noob, being scolded while you yourself being noob, bad mouth / cursing about other people's mother, or being kicked while you join the game as sentinel.

Bottom line: It's less stressful and more satisfactions as compared to other games like DotA or CS.
*
ive had one good multi player game, it was 1 good one after a few rns

QUOTE(Mansamune @ Dec 13 2010, 02:30 AM)
Starcraft 2 is indeed a very versatile game. Some units were kept in SC2 because it is an evolution from SC1. You can't expect a completely new range of units ( I'm just saying). As for the campaign, I'm kinda sorta on the fence with what you are saying. I think that the story is a tad disappointing (but i expect it to pick up in the upcoming expansions). However, i really loved the way the missions were structured. Every new mission provided you with a different experience (although i really wished there were more HD cutscenes). They even had the Lost Viking game, which was insanely fun! 

I understand what you are saying about constantly getting pwned on the ladder and such. However as you may know, there are several leagues on the ladder, ranging from Bronze, Silver, Gold, Platinum and finally, Diamond (Master League coming soon!) which for arguments sake, slots you into an appropriate "skill" bracket. Heck, there is even a practice league for you if you really aren't confident. The new battle.net 2.0 has a matchmaking system which matches you against people with similar skill level. I for one, think this is pretty darn accurate. People of all skill levels play this game. So unless you are absolutely the worst player in the world, I don't see how you can't win a few games here and there.

If you've had any previous RTS experience, or even better, some SCBW experience, you shouldn't have much problem winning some games here and there in the Bronze league. All you have to do is learn a basic build order and you are set. Look up Liquipedia for these.

Although I agree that Starcraft 2 is pretty costly, We actually pay significantly more for the SEA version compared to the other versions that the other regions pay for. This is because we are granted access to both the North American and SEA servers. I suggest you think of it as a long term investment. I am pretty sure that SC2 is going to be around for a very long time.
*
'
the single player was passable at best, mosto times i find that the best way to win the game is to have the unit given or adopt a MMM approach and i can sweep some maps on very hard. theres only a handful of good maps id say, while some of them are entertaining id hand them that it is hardly something id say worth my buck if you get my drift. but sp is not he core point of SC2 id agree with that. but where i draw the line? homeworld 1&2, by far an old game but vastly superior to sc2 in terms of SP mechanics.

now hte multiplayer

this is what i dont like, the multiplayer. sure we have match making, battle net but thats where i get like huh? whats there thats worth my extra buck thats better than other games? the game play is comical at times and id say quite badly balanced. rushes for one, if you play toss unless you got ramps and a sentry you can defend - if not pretty much cooked; thus why i see somehow ALL maps got a ramp to your base rclxub.gif but such game play mechanics make me feel that its rahter "simple",choke point playing has been there since the early days of whenever. its not exactly new and id hardly say also worth my few extra bucks.

here i have a game that said you need to pay more money than the next game, divides itself into 3 installments and yet if you ask me "IS IT WORTH IT" deep inside its a no. i dont see something thats special about it, and if blizzard is going to chage that much because of this multiplayer community thing, i seriously think gamers need to check their heads. gaming communities are created by gamers, always has and always will be, for blizard to put a price tag on that, imma flip.
hazairi
post Dec 13 2010, 11:29 AM

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QUOTE(+3kk! @ Dec 13 2010, 10:53 AM)
ive had one good multi player game, it was 1 good one after a few rns
'
the single player was passable at best, mosto times i find that the best way to win the game is to have the unit given or adopt a MMM approach and i can sweep some maps on very hard. theres only a handful of good maps id say, while some of them are entertaining id hand them that it is hardly something id say worth my buck if you get my drift. but sp is not he core point of SC2 id agree with that. but where i draw the line? homeworld 1&2, by far an old game but vastly superior to sc2 in terms of SP mechanics.

now hte multiplayer

this is what i dont like, the multiplayer. sure we have match making, battle net but thats where i get like huh? whats there thats worth my extra buck thats better than other games? the game play is comical at times and id say quite badly balanced. rushes for one, if you play toss unless you got ramps and a sentry you can defend - if not pretty much cooked; thus why i see somehow ALL maps got a ramp to your base  rclxub.gif but such game play mechanics make me feel that its rahter "simple",choke point playing has been there since the early days of whenever. its not exactly new and id hardly say also worth my few extra bucks.

here i have a game that said you need to pay more money than the next game, divides itself into 3 installments and yet if you ask me "IS IT WORTH IT" deep inside its a no. i dont see something thats special about it, and if blizzard is going to chage that much because of this multiplayer community thing, i seriously think gamers need to check their heads. gaming communities are created by gamers, always has and always will be, for blizard to put a price tag on that, imma flip.
*
That's why this is purely a 'Strategy' game. The balancing part is not just based on units but also the map itself. That's why there are maps that have bigger ramps. And a certain map may favor certain race.
Maybe you're not into it totally, that's why you would think it's not worth the money spent.

But from the official gamers point of view which I can assume they are expert in assessing a game, here was what I found out:

Most of them rated the game as 9/10 or 10/10 or full stars (GameSpot, GameSpy and many more).
So, I think consumers will listen critics from experts I guess.. smile.gif
pakabluegun
post Dec 13 2010, 11:44 AM

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The first time i see a bowl of laksa i almost vomited. It looks like a pile of worm like thing on a bowl of water from the most disgusting drain i can think of.

But the community said it is good so i tried it. It doesnt taste that good to a pizza. and it still reminds me of my early morning toilet bowl.

6 months passed; This day i will travel very very far just for a bowl of ayer hitam laksa. Sometimes my craving is so terrible i paid RM10 in mid valley for a bowl of laksa that hardly come close to the rm3 laksa in ayer hitam.

still, i dont "get" laksa, seriously
ROTiJOHN
post Dec 13 2010, 11:58 AM

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off topic: where is the location of ayer hitam laksa? near to the big pau shop?
InFe_eD
post Dec 13 2010, 12:27 PM

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Conclusion: TS is more suitable to button mashing OMG-my-finger-hurt-Games
quest_5692
post Dec 13 2010, 12:44 PM

yo chick, im not buaya
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QUOTE(InFe_eD @ Dec 13 2010, 12:27 PM)
Conclusion: TS is more suitable to button mashing OMG-my-finger-hurt-Games
*
o2 jam? cant think of another game more APM intensive than scbw
InFe_eD
post Dec 13 2010, 12:53 PM

Can you imagine?
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Yea, basically games that you don't need to think or worry what your opponenet is doing and just buttom mash.
heaven
post Dec 13 2010, 12:55 PM

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Well, regarding rushes(which I assume you mean zergling rush) as a protoss player, defending can be done with building positioning and zealot + probe formation, also build order on getting zealot out fast.

When Zerg goes zergling rush, his putting a lot at gamble, if you manage to defend without lossing much probes, he will be in much trouble later on if he can't make up to it later on.

With much more grouping control and less manual button pushing, I prefer SC2 than SC:BW.
TS+3kk!
post Dec 13 2010, 01:55 PM

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QUOTE(hazairi @ Dec 13 2010, 11:29 AM)
That's why this is purely a 'Strategy' game. The balancing part is not just based on units but also the map itself. That's why there are maps that have bigger ramps. And a certain map may favor certain race.
Maybe you're not into it totally, that's why you would think it's not worth the money spent.

But from the official gamers point of view which I can assume they are expert in assessing a game, here was what I found out:

Most of them rated the game as 9/10 or 10/10 or full stars (GameSpot, GameSpy and many more).
So, I think consumers will listen critics from experts I guess.. smile.gif
*
fair enough, but seriously "ramps" aint exactly good strategy acumen

those same sites gave the ever woeful obvilion a "OMG IT MADE ME CUM SCORE"; that was another game i dont udnerstand, filled with bugs to start of with. they also frequently give blockbuster games big numbers regardless if its good or bad the last C&C was ravaged by all the gamers as woeful, incomplete and downright bad, gamespot gave it a 7.5. lol

QUOTE(InFe_eD @ Dec 13 2010, 12:27 PM)
Conclusion: TS is more suitable to button mashing OMG-my-finger-hurt-Games
*
ever played homeworld 1/2? sins of a solar empire? total annihilation? those games are cheap but good, the single player campaign of homeworld itself makes sc2 weep lets not even talk about hte game mechanics.

how about sins? where 1 map is EPIC, your actions have got a long lasting effect and macro management ment something, tactical choke points were hard to defend.

how about company of heroes?

these are good games, even DoW1 with its long expansions are more value for your money than sc2.

im just not blind because its sc2, i mean of DOW series (which SC is based on) can offer a multitude of races with somewhat good balance and yet SC2 cant offer anything new thus im not sold

QUOTE(heaven @ Dec 13 2010, 12:55 PM)
Well, regarding rushes(which I assume you mean zergling rush) as a protoss player, defending can be done with building positioning and zealot + probe formation, also build order on getting zealot out fast.

When Zerg goes zergling rush, his putting a lot at gamble, if you manage to defend without lossing much probes, he will be in much trouble later on if he can't make up to it later on.

With much more grouping control and less manual button pushing, I prefer SC2 than SC:BW.
*
im more worried of the roach rush, by far at 6 mins you dont have anything to defend against it cept for some stalkers, sentry and a ramp. this is also the same for MM rushes as also you dont have much to defend cept for some stalkers, sentries and a ramp.

This post has been edited by +3kk!: Dec 13 2010, 02:11 PM
quest_5692
post Dec 13 2010, 02:04 PM

yo chick, im not buaya
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QUOTE(+3kk! @ Dec 13 2010, 01:55 PM)
fair enough, but seriously "ramps" aint exactly good strategy acumen

those same sites gave the ever woeful obvilion a "OMG IT MADE ME CUM SCORE"; that was another game i dont udnerstand, filled with bugs to start of with. they also frequently give blockbuster games big numbers regardless if its good or bad the last C&C was ravaged by all the gamers as woeful, incomplete and downright bad, gamespot gave it a 7.5. lol
im more worried of the roach rush, by far at 6 mins you dont have anything to defend against it cept for some stalkers, sentry and a ramp. this is also the same for MM rushes as also you dont have much to defend cept for some stalkers, sentries and a ramp.
*
maybe you will be happier if you can fend off RR and MM push with ease?

for a 6 minutes RR, sentry and stalker should do fine if you are going 4 gate....if going 2 gate robo, a chrono-ed immo should pop out in time to fend off >9000 roaches.

MM......zealot + sentry FF split half at ramp den collo follow up....

moreover im not a toss player.....toss is so easy to 4 gate your way to diamond =.=
evofantasy
post Dec 13 2010, 02:09 PM

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QUOTE(+3kk! @ Dec 13 2010, 01:55 PM)
fair enough, but seriously "ramps" aint exactly good strategy acumen

those same sites gave the ever woeful obvilion a "OMG IT MADE ME CUM SCORE"; that was another game i dont udnerstand, filled with bugs to start of with. they also frequently give blockbuster games big numbers regardless if its good or bad the last C&C was ravaged by all the gamers as woeful, incomplete and downright bad, gamespot gave it a 7.5. lol
im more worried of the roach rush, by far at 6 mins you dont have anything to defend against it cept for some stalkers, sentry and a ramp. this is also the same for MM rushes as also you dont have much to defend cept for some stalkers, sentries and a ramp.
*
that is you letting him getting the roach rush...
wut i do was dual-pylon block below his ramp and put a cannon there...
that would move the rush slower by around 2 minutes...

its ez to do and take no skill...
purely strategy and information (scouting)...
hazairi
post Dec 13 2010, 03:41 PM

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QUOTE(evofantasy @ Dec 13 2010, 02:09 PM)
that is you letting him getting the roach rush...
wut i do was dual-pylon block below his ramp and put a cannon there...
that would move the rush slower by around 2 minutes...

its ez to do and take no skill...
purely strategy and information (scouting)...
*
1 of the most annoying strategy for a toss to do to a zerg.. LOL
InFe_eD
post Dec 13 2010, 03:59 PM

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QUOTE(+3kk! @ Dec 13 2010, 01:55 PM)

ever played homeworld 1/2? sins of a solar empire? total annihilation? those games are cheap but good, the single player campaign of homeworld itself makes sc2 weep lets not even talk about hte game mechanics.

how about sins? where 1 map is EPIC, your actions have got a long lasting effect and macro management ment something, tactical choke points were hard to defend.

how about company of heroes?

these are good games, even DoW1 with its long expansions are more value for your money than sc2.


*
Oic, you like single player campaign smile.gif

Starcraft is not for you then, this game is seriously COMPETITIVE and not meant for whiners.


spursfan
post Dec 13 2010, 07:13 PM

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QUOTE(+3kk! @ Dec 13 2010, 01:55 PM)
fair enough, but seriously "ramps" aint exactly good strategy acumen

those same sites gave the ever woeful obvilion a "OMG IT MADE ME CUM SCORE"; that was another game i dont udnerstand, filled with bugs to start of with. they also frequently give blockbuster games big numbers regardless if its good or bad the last C&C was ravaged by all the gamers as woeful, incomplete and downright bad, gamespot gave it a 7.5. lol
ever played homeworld 1/2? sins of a solar empire? total annihilation? those games are cheap but good, the single player campaign of homeworld itself makes sc2 weep lets not even talk about hte game mechanics.

how about sins? where 1 map is EPIC, your actions have got a long lasting effect and macro management ment something, tactical choke points were hard to defend.

how about company of heroes?

these are good games, even DoW1 with its long expansions are more value for your money than sc2.

im just not blind because its sc2, i mean of DOW series (which SC is based on) can offer a multitude of races with somewhat good balance and yet SC2 cant offer anything new thus im not sold
im more worried of the roach rush, by far at 6 mins you dont have anything to defend against it cept for some stalkers, sentry and a ramp. this is also the same for MM rushes as also you dont have much to defend cept for some stalkers, sentries and a ramp.
*

homeworld 2 was pretty awesome ... reli 3d strategy game ...

i'm holding off buying sc2 till all 3 comes out ... i don't think it's worth paying 170(?) for 1/3 of a game ...
viruz019
post Dec 13 2010, 07:49 PM

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after i read the part where he say "the units are near same as sc1" i straight doh.gif

wont it be weird if u play starcraft 2 n find out that all the unit are different from sc1..tat is like playing a whole new game..why don they jz name it something else other than starcraft 2?

aside frm that, yes it does have a similar feel..but it has far better graphics..come on..seriously..do u tink most of the new gamers nowadays who never play starcraft would even bother to look at or buy an old game?

lastly, i love starcraft a lot..and playing starcraft 2..i feel that it is far better than starcraft 1..another reason is cause i LOVE RTS game a lot..getting pawned are good..tat means u can improve urself

and if u find "improving urself to defeat the next guy" is meaningless..then ur not fit for a gamer..as a gamer..that's what most of them will do right? to be better than the other guy
rontol
post Dec 13 2010, 08:40 PM

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haha no comment la...

againt i repeat for others... the best part of sc2 is actually the multiplayer part

here everyone dreams to become Malaysian Marine King... opss xD
quest_5692
post Dec 13 2010, 09:56 PM

yo chick, im not buaya
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sc2 is a sport. E sport. so there must be competitions and one must push himself to improve. of course there are many leagues for your skill level so that you wont feel left out.
viruz019
post Dec 14 2010, 01:19 AM

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Example, in korea, it's consider a National Sport tongue.gif..people actually live their life playing starcraft day and night haha
Nandeska
post Dec 14 2010, 08:37 AM

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QUOTE(InFe_eD @ Dec 13 2010, 03:59 PM)
Oic, you like single player campaign  smile.gif    

Starcraft is not for you then, this game is seriously COMPETITIVE and not meant for whiners.
*
The quote above is rated by me as the most simple and direct answer for TS !!!! wakakakakaaa brows.gif brows.gif brows.gif

This post has been edited by Nandeska: Dec 14 2010, 08:37 AM
LostWanderer
post Dec 14 2010, 09:43 AM

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well, if u dun like the normal gameplay (aka basebuilding), go play the customs...you don't need to play dota like games in sc2 either, e.g. sentry scramble, roach snake, etc...=)

there will be a few new customs to be released soon too as well by blizz, maybe you can play those when it finally arrives?

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