QUOTE(westley0214 @ Dec 12 2010, 07:07 PM)
The attractive part is the multiplayer, which you can play 1v1 unlike DotA. Don't have to rage about leavers, rage when other players noob, being scolded while you yourself being noob, bad mouth / cursing about other people's mother, or being kicked while you join the game as sentinel.
Bottom line: It's less stressful and more satisfactions as compared to other games like DotA or CS.
ive had one good multi player game, it was 1 good one after a few rnsBottom line: It's less stressful and more satisfactions as compared to other games like DotA or CS.
QUOTE(Mansamune @ Dec 13 2010, 02:30 AM)
Starcraft 2 is indeed a very versatile game. Some units were kept in SC2 because it is an evolution from SC1. You can't expect a completely new range of units ( I'm just saying). As for the campaign, I'm kinda sorta on the fence with what you are saying. I think that the story is a tad disappointing (but i expect it to pick up in the upcoming expansions). However, i really loved the way the missions were structured. Every new mission provided you with a different experience (although i really wished there were more HD cutscenes). They even had the Lost Viking game, which was insanely fun!
I understand what you are saying about constantly getting pwned on the ladder and such. However as you may know, there are several leagues on the ladder, ranging from Bronze, Silver, Gold, Platinum and finally, Diamond (Master League coming soon!) which for arguments sake, slots you into an appropriate "skill" bracket. Heck, there is even a practice league for you if you really aren't confident. The new battle.net 2.0 has a matchmaking system which matches you against people with similar skill level. I for one, think this is pretty darn accurate. People of all skill levels play this game. So unless you are absolutely the worst player in the world, I don't see how you can't win a few games here and there.
If you've had any previous RTS experience, or even better, some SCBW experience, you shouldn't have much problem winning some games here and there in the Bronze league. All you have to do is learn a basic build order and you are set. Look up Liquipedia for these.
Although I agree that Starcraft 2 is pretty costly, We actually pay significantly more for the SEA version compared to the other versions that the other regions pay for. This is because we are granted access to both the North American and SEA servers. I suggest you think of it as a long term investment. I am pretty sure that SC2 is going to be around for a very long time.
'I understand what you are saying about constantly getting pwned on the ladder and such. However as you may know, there are several leagues on the ladder, ranging from Bronze, Silver, Gold, Platinum and finally, Diamond (Master League coming soon!) which for arguments sake, slots you into an appropriate "skill" bracket. Heck, there is even a practice league for you if you really aren't confident. The new battle.net 2.0 has a matchmaking system which matches you against people with similar skill level. I for one, think this is pretty darn accurate. People of all skill levels play this game. So unless you are absolutely the worst player in the world, I don't see how you can't win a few games here and there.
If you've had any previous RTS experience, or even better, some SCBW experience, you shouldn't have much problem winning some games here and there in the Bronze league. All you have to do is learn a basic build order and you are set. Look up Liquipedia for these.
Although I agree that Starcraft 2 is pretty costly, We actually pay significantly more for the SEA version compared to the other versions that the other regions pay for. This is because we are granted access to both the North American and SEA servers. I suggest you think of it as a long term investment. I am pretty sure that SC2 is going to be around for a very long time.
the single player was passable at best, mosto times i find that the best way to win the game is to have the unit given or adopt a MMM approach and i can sweep some maps on very hard. theres only a handful of good maps id say, while some of them are entertaining id hand them that it is hardly something id say worth my buck if you get my drift. but sp is not he core point of SC2 id agree with that. but where i draw the line? homeworld 1&2, by far an old game but vastly superior to sc2 in terms of SP mechanics.
now hte multiplayer
this is what i dont like, the multiplayer. sure we have match making, battle net but thats where i get like huh? whats there thats worth my extra buck thats better than other games? the game play is comical at times and id say quite badly balanced. rushes for one, if you play toss unless you got ramps and a sentry you can defend - if not pretty much cooked; thus why i see somehow ALL maps got a ramp to your base
here i have a game that said you need to pay more money than the next game, divides itself into 3 installments and yet if you ask me "IS IT WORTH IT" deep inside its a no. i dont see something thats special about it, and if blizzard is going to chage that much because of this multiplayer community thing, i seriously think gamers need to check their heads. gaming communities are created by gamers, always has and always will be, for blizard to put a price tag on that, imma flip.
Dec 13 2010, 10:53 AM

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