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 i dont "get" sc2, seriously

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evofantasy
post Dec 12 2010, 06:38 PM

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QUOTE(+3kk! @ Dec 12 2010, 05:58 PM)
not trollin or anything, but i dont get whats soo amazing about this game. the units are near same as sc1 (maybe thats a good thing) but by far the single player was far inferior to sc1 so is the story.

on the side of multiplayer i dont really see what purposeful good fun is there, unless you are really good half the tiem you kena tapau thus you cannot be a casual player and needs a lot of commitment. but also on that hand i find it superfical, gameplay wise its nothing suprising or new same old mechanics some small changes and probably thats it.

and we paid like that much money for this? like i feel really cheated in some ways, i constantly feel like its a play and forget game. if you are not in the sc2 community you just wont buy it

and to be in the sc2 community you need to put effort into the game, seriously tho i do consider myself a gamer i dont see the good end of "practicing" to beat the next guy.

probably the good thing id say was the ai, least they dont try and tank rush you to death
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units seemed to be the same on paper but plays differently...
there's lots of new units etc as well...

lots of us here spent like 300+ hrs on the game already and still very happy wit it...
if u have frens to play together with especially for team games this game is a gem...
evofantasy
post Dec 13 2010, 02:09 PM

Avadion of the Enders
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QUOTE(+3kk! @ Dec 13 2010, 01:55 PM)
fair enough, but seriously "ramps" aint exactly good strategy acumen

those same sites gave the ever woeful obvilion a "OMG IT MADE ME CUM SCORE"; that was another game i dont udnerstand, filled with bugs to start of with. they also frequently give blockbuster games big numbers regardless if its good or bad the last C&C was ravaged by all the gamers as woeful, incomplete and downright bad, gamespot gave it a 7.5. lol
im more worried of the roach rush, by far at 6 mins you dont have anything to defend against it cept for some stalkers, sentry and a ramp. this is also the same for MM rushes as also you dont have much to defend cept for some stalkers, sentries and a ramp.
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that is you letting him getting the roach rush...
wut i do was dual-pylon block below his ramp and put a cannon there...
that would move the rush slower by around 2 minutes...

its ez to do and take no skill...
purely strategy and information (scouting)...
evofantasy
post Dec 14 2010, 11:40 AM

Avadion of the Enders
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QUOTE(kEazYc @ Dec 14 2010, 11:01 AM)
1v1 = serious business, 2v2 semi serious, 3v3 4v4 ffa = casual + funage.

Hope TS got the idea of it.
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playing 3v3 and 4v4 wit frens while being on skype is one of the best experience i've had...
that much for me to stop log off WoW to join my frens (unless i am in an instance at that moment)
evofantasy
post Dec 14 2010, 04:09 PM

Avadion of the Enders
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QUOTE(+3kk! @ Dec 14 2010, 03:55 PM)
the over reliance on ramps as a strategy is weak. its old and as old as the days of sparta, its common sense to fight at choke points with a smaller force but to rely that as a common gameplay tactic is just sad. i mean really CHOKE POINTS?

dont you guys feel cheated that after the much hype of strategy ramp playing seems to take center stage? to me its lazy cause really, thats the oldest gameplay trick in the book.
heres the gig, you put 200 bucks into a game that was in development for a decade that got divided into 3 installments and each installment costs probably 200 bucks. thus for the trilogy you need to pay 600 bucks, which i doubt the later installments would have any different multi player systems.  for the above market price im sorry im not sold with "the same game but better graphics", im expecting more a LOT more for that premium price and im not giving a hoot that its SC thus blizzard can bank on it

however, this line is where i get even more frust. games are a form of entertainment, by far its a toy, its never ment to be competitive cause that spoils the fun of it. to say starcraft is worth its value in money cause its "competitive" and its a "sport" just blows my mind, it is both NOT a competition and a sport. the only nation that treats SC that seriously is Korea and even then they dont treat SC2 that seriously.

asking me to pay 200 quid for a game pretending to be a competitive sport is fallacy. go tell anyone "hey, i am an e-athlete cause i play SC2"  and youd get  rolleyes.gif.

a game that costs 200 bucks need its good value of money, i dont see any value of it
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u need to look at a wider picture...
the use of ramps are just one of the positional strategy u would have...
positioning is key in RTS and what made it so interesting is that it varies from game to game, maps to maps etc...
ramp or not, positioning is key...
we saw hongun lost to rain in the final game due to the positional advantage that rain have from his building placement to support his weaker range units...
which is why some people are saying that sentry is OP as they can produce such advantage in the hands of good players like tester...

the game is only as competitive as u made it to be...
no1 force u to climb up the ladder...
i have frens who are in bronze and still happy wit the game playing together with me from 1v1 to 4v4s...
on the other hand i have frens who are as competitive as they can be as far as ebaying korean accounts just to play wit the best...
both of them enjoy the game and do play wit me...
i am enjoying the game due to the people i am playing with - competitively or not depending on who i am playing with...
no doubt i do get frustrated at times when i loose but hey i have the mindset of playing for fun and am ok 5 minutes after that...

finally:
one man's meat is another man's poison...
u dun like the game, we like the game...
u dun think its worth ur $$$, we think it totally worth our $$$...
i am not here to convince u that this game is good or wut nor i care as u playing or not doesnt affect me...
just dun buy the next expansion if u dun like it and sell off ur current 1...

btw:
bigger force or not, u should always make the best advantage u have...
even when i have a bigger army of gateway units, i still forcefield ramps when i can, blink when i can...
there is no room for arrogance in RTS to think "ramps are for the weak players"...
think of why idra have been losing as he is sticking to his "i am the better player, i will take risk and macro my heart out"...

This post has been edited by evofantasy: Dec 14 2010, 04:18 PM
evofantasy
post Dec 14 2010, 06:09 PM

Avadion of the Enders
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QUOTE(MYNAMEISJASON @ Dec 14 2010, 05:01 PM)
The campaign has the worst story I've ever seen, but the campaign structure is vastly superior and much much better then SC1.
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story fail so much if u have been playing any good RPGs...
dunno wut are they thinking sleep.gif"

still the campaign to me is really good...
upgrades etc is really well done...
that reason alone made me played the campaign twice...

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