QUOTE(kmrdeva @ Dec 4 2010, 10:59 PM)
I think current reality is that majority of Android users are not used to paying for apps, so they either stay 'free' or go 'ahem'. iOS users are more used to getting screwed by Apple so they seem more ok with paying for apps/games. What does this mean for developers? iOS > Android when it comes to revenue potential..
I say it as I see it, based on observation of my buddies on iOS and Android platforms..
I read somewhere before that iOS revenue strategy is different from Android. iOS apps revenue base has to be from consumers paying/buying whilst for Android it is based on ads revenue, means the more ppl use your apps, the more ads you sell and the more revenue you got. In simple terms, the ads money will help pay the developer. Some developer don't want ads revenue so they can still opt to sell it direct. After all, Google own revenue base is selling ads..
Anyhow, I see there are pro and cons for both type of system. The good thing for Android is, consumers at least got to choose which one to go.... Now this reminds me of the funny comic posted by freakfingers a few pages back..
QUOTE(daryl020189 @ Dec 5 2010, 12:43 AM)
neither do i....my gps cacat...cant get signal...the whole time in the car to my destination...gps cant lock...cant even detect my position
If you use wireless/network, can it detect your position? I see majority SGS users don't have this GPS problem here.
Maybe it is hardware related somehow... Still under warranty?
This post has been edited by lch78: Dec 5 2010, 01:31 AM