QUOTE(MYNAMEISJASON @ Sep 17 2010, 04:05 PM)
SC1 has the Korean Air sponsoring them at their back and the top player earned 500K USD$ (not including salary and advertising) this year due to his outstanding performance and what do you mean by odd/insane starts not viable in SC1, those SC1 progamers have easily 200+ to 400 apm average and can do what they want to achieve, its just that playing solidly without silly gimmicks proves to be better in so many ways. And whats with manually spider mining, it isn't even hard and even I can do it while managing my tanks and my econ at the same time

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You probably think starcraft 2 is doing well in Korea, that however is not the case as it did not even reach the top 10 charts (not even the top 20) and is even beaten by a Counter Strike clone called sudden attack and PC bangs in Korea are still filled with people playing every other game except SC2.
thats all pretty much covered on that "scfacts.jpg" and yes i do know a bit of sc2 history with wiki pages/team liquid wiki/even natgeo covered it.
fact: sc1 apm meters takes account into a lot of redundant movements while sc2 doesnt
more facts: most pro korean sc1 players can achieve 400-500+ apm, even one guy (on youtube, cant remember him though lol) having as much as 800+ while for sc2, they only got 300-400+ maxed. some of them who transitioned from sc1 -> 2 also achieved lower apm, and as people did pointed out that apm thread - apm is not the be all end all in sc2. (it *could* be the case for sc1, however in sc2 it definitely isnt)
so tell me, would manual spamming spider mines, as compared to sc2's intelligent casting/command queueing, which is easier? and which you may prefer? if you still stick with sc1, to each its own i guess.
and no, i definitely did not think sc2 is doing better than sc1 in korea for many reasons. amongst them, no doubt, sc1 played an important role in reviving s.korea's dying economy way back in the 1990's, achieving its revered status, and of course lolkespa, which is pretty much dying now anyways. however, think about this: sc2 is already having the most prize pot in ANY esport game TO DATE (AFAIK, do correct me if im wrong. and the money
http://wiki.teamliquid.net/starcraft2/GSL 170k with first place at 85k usd, nothing to date, again, afaik, is even close to that) . surpassing world of warcraft/warcraft3/ and of course, starcraft 1. that is something to think about.