Welcome Guest ( Log In | Register )

8 Pages « < 5 6 7 8 >Bottom

Outline · [ Standard ] · Linear+

 are you unhappy about SC2 ?

views
     
crashtec
post Sep 27 2010, 05:28 AM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


All i can say is. Blizzard had 10 years of development time to make a great game, campaign and multiplayer features.

I'm going to compare what S2 did with HoN (although i find it stupid to merge with Pirate King <--- ), They did most of the online features right in just 2 years of development.

Says loads about Blizzard now. You had 10 years Blizzard, at the very least you could have foreseen disconnect issues in official tournaments or matches like what HoN did. 10 Years! 10 Years to figure out who'd be your best partner in the industry, 10 years to figure out the best things to be included in an online system.

There is no excuse for something that took that long to develop or plan (or learn from) to make so many mistakes during its release. Pfft, if i could vote for all things listed, i would have. The game isn't bad, but i'd expect better from a company of their stature.
Ash
post Sep 27 2010, 06:08 AM

Legend
******
Senior Member
1,697 posts

Joined: Jan 2003
From: KL




QUOTE(Quazacolt @ Sep 20 2010, 04:09 AM)
hdd bottleneck would still be ur biggest problems.
*
No offense here brother but I find your post to be extremely misleading and untrue not to mention the fact that you even tried to bash the others just because they were doubting you which simply shows your ignorance. HDDs DO NOT affect the performance of SC2 in game as long as you have a decent 7.2k RPM HDD but of coursse unless we are talking about the game loading time which is the last thing we would want to care about or else a 7.2k rpm HDD will do just fine.

The issue jason18689 is facing is due to his mid end graphic card. Supposedly, 5770 should be more than sufficient for starcraft 2 but we all know how stressful it will be for our graphic cards to handle when it comes to a huge battle with a large amount of units in 3D (Ultra settings) not to mention the fact that Blizzard type of games are usually pro Nvidia. Heck, even a high end Nvidia GTX470 will give me similar problems when there are hundreds of units engaging in a battle for a 4v4 game, let alone a mid end 5770.

Before you start questioning my credibility, yes I've tried SC2 on different systems (including systems with SSD) and made relevant comparisons so I obviously know what I'm talking about here. SSD will no doubt improve your gaming experience due to the faster loading time but graphic card is still the most important thing when it comes to 3D gaming experience.

QUOTE(crashtec @ Sep 27 2010, 05:28 AM)
All i can say is. Blizzard had 10 years of development time to make a great game, campaign and multiplayer features.

I'm going to compare what S2 did with HoN (although i find it stupid to merge with Pirate King <--- ), They did most of the online features right in just 2 years of development.

Says loads about Blizzard now. You had 10 years Blizzard, at the very least you could have foreseen disconnect issues in official tournaments or matches like what HoN did. 10 Years! 10 Years to figure out who'd be your best partner in the industry, 10 years to figure out the best things to be included in an online system.

There is no excuse for something that took that long to develop or plan (or learn from) to make so many mistakes during its release. Pfft, if i could vote for all things listed, i would have. The game isn't bad, but i'd expect better from a company of their stature.
*
I would not say I'm satisfied with what Blizzard is providing in SC2 but the disconnection issue is definitely not their problems. I have not seen any disconnect issues in a huge tournament but have personally experienced once in Malaysia and obviously it was due to the organizers router problems and our unreliable ISP. As much as I would like to blame Blizzard for not including LAN option in SC2, we should know better why they have came up with this decision. The piracy problem is just reaching unacceptable stage for game developers when we have platforms like flying spaghetti monster and etc which do not really require gamers to purchase a genuine copy playing the games. However, the unacceptable thing for me is the fact that they did not include chat channels system but it seems that it will be implemented soon based on what I've read from the Blizzard interview about Patch 1.2.

This post has been edited by Ash: Sep 27 2010, 06:31 AM
Quazacolt
post Sep 27 2010, 08:53 AM

Riding couple
*******
Senior Member
5,369 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(jason18689 @ Sep 26 2010, 11:41 PM)
So, to those who wants to play Starcraft 2 without any lag has to use SSD or RAID 0 ?
That would a joke of the year isnt it?
*
the above posts/explanation didnt got through? lol


Added on September 27, 2010, 8:54 am
QUOTE(crashtec @ Sep 27 2010, 05:28 AM)
All i can say is. Blizzard had 10 years of development time to make a great game, campaign and multiplayer features.

I'm going to compare what S2 did with HoN (although i find it stupid to merge with Pirate King <--- ), They did most of the online features right in just 2 years of development.

Says loads about Blizzard now. You had 10 years Blizzard, at the very least you could have foreseen disconnect issues in official tournaments or matches like what HoN did. 10 Years! 10 Years to figure out who'd be your best partner in the industry, 10 years to figure out the best things to be included in an online system.

There is no excuse for something that took that long to develop or plan (or learn from) to make so many mistakes during its release. Pfft, if i could vote for all things listed, i would have. The game isn't bad, but i'd expect better from a company of their stature.
*
i would disagree and agree personally. though yeah, with so many years behind, and being blizzard and all, no doubt expectations are a lot higher than something like say, HoN


Added on September 27, 2010, 9:05 am
» Click to show Spoiler - click again to hide... «


it does to a certain extent during game (of course, this is subjected to how much rams you have available, and will most certainly affect 32bit users as to say, 64bit users), and it most certain affects your loading times

and unless you're looking to being lumped together with the few previous posters, NO ONE said anything about NEEDING SSDs or RAID0's.

In case you did not know, almost HALF the settings in the graphic options are based on your processor, NOT graphic card. and what jason18689 is "facing", is his inquiry on sc2 support towards quad core. and with this post, AND his signature, considering he is on 4gb ram, he is probably having VRAM page filing during game and that WILL be affected by HDD. also, with more units, more effects will be present, and more PHYSICS calculation will be needed. THAT is affected by processor, NOT graphic card.

so no, while it may be the most important thing for games like FPS (lol crysis), when it comes to Blizzard games like WoW/SC2, it definitely will not be the most important thing and it most certainly wont matter when you're bottlenecked by your CPU (or in rare cases, HDD/RAM)

in case you're missing his post, refer this: http://forum.lowyat.net/index.php?showtopi...post&p=36239715

lastly, fanboyisms aside, regardless if blizzard games are pro-nvidia or not, ATI drivers are known to be, "problematic" and tend to not ultilize the card's full potential. how else is Nvidia still friggin alive when almost every card ATI releases are cheaper and performs better than nvidia in terms of raw performance.

all in all, if you think im bashing/flaming/trolling without any base, think again.

This post has been edited by Quazacolt: Sep 27 2010, 09:05 AM
ericpires
post Sep 27 2010, 09:09 AM

Arsenal FC
*******
Senior Member
2,657 posts

Joined: Feb 2008
From: Highbury House, 75 Drayton Park, London


The server we're playing the IAH server is much more retarded than the NA server...
Quazacolt
post Sep 27 2010, 09:11 AM

Riding couple
*******
Senior Member
5,369 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(ericpires @ Sep 27 2010, 09:09 AM)
The server we're playing the IAH server is much more retarded than the NA server...
*
herp derp IAH
crashtec
post Sep 28 2010, 07:33 AM

New Member
*
Junior Member
8 posts

Joined: Mar 2006


QUOTE(Ash @ Sep 27 2010, 06:08 AM)
No offense here brother but I find your post to be extremely misleading and untrue not to mention the fact that you even tried to bash the others just because they were doubting you which simply shows your ignorance. HDDs DO NOT affect the performance of SC2 in game as long as you have a decent 7.2k RPM HDD but of coursse unless we are talking about the game loading time which is the last thing we would want to care about or else a 7.2k rpm HDD will do just fine.

The issue jason18689 is facing is due to his mid end graphic card.  Supposedly, 5770 should be more than sufficient for starcraft 2 but we all know how stressful it will be for our graphic cards to handle when it comes to a huge battle with a large amount of units in 3D (Ultra settings) not to mention the fact that Blizzard type of games are usually pro Nvidia.  Heck, even a high end Nvidia GTX470 will give me similar problems when there are hundreds of units engaging in a battle for a 4v4 game, let alone a mid end 5770.

Before you start questioning my credibility, yes I've tried SC2 on different systems (including systems with SSD) and made relevant comparisons so I obviously know what I'm talking about here. SSD will no doubt improve your gaming experience due to the faster loading time but graphic card is still the most important thing when it comes to 3D gaming experience.
I would not say I'm satisfied with what Blizzard is providing in SC2 but the disconnection issue is definitely not their problems. I have not seen any disconnect issues in a huge tournament but have personally experienced once in Malaysia and obviously it was due to the organizers router problems and our unreliable ISP. As much as I would like to blame Blizzard for not including LAN option in SC2, we should know better why they have came up with this decision. The piracy problem is just reaching unacceptable stage for game developers when we have platforms like flying spaghetti monster and etc which do not really require gamers to purchase a genuine copy playing the games. However, the unacceptable thing for me is the fact that they did not include chat channels system but it seems that it will be implemented soon based on what I've read from the Blizzard interview about Patch 1.2.
*
I'm not actually having problems with them not including LAN, the issue is that they should at least add a feature to reconnect into games. That adds to some value. ISP and connection issues are pretty common, if you take a look at their discussion threads - but the underlying problem is the same, disconnecting for any reason and ruining a game for everyone else is just sadly retarded. (Lets not talk about that stupid lag timer that resets as well)

ericpires
post Sep 28 2010, 10:48 AM

Arsenal FC
*******
Senior Member
2,657 posts

Joined: Feb 2008
From: Highbury House, 75 Drayton Park, London


Why is there no flat maps in this game? All ramped up is just to benefit protoss n terran only
Deimos Tel`Arin
post Sep 28 2010, 01:45 PM

The LYN Kondom Man
*******
Senior Member
4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




QUOTE(ericpires @ Sep 28 2010, 10:48 AM)
Why is there no flat maps in this game? All ramped up is just to benefit protoss n terran only
*

yalor.
where is the original hunters map? sweat.gif

thejols
post Sep 30 2010, 03:22 PM

Getting Started
**
Junior Member
198 posts

Joined: Jun 2007
From: Klang


all i care is LAN game. got LAN and i bet it will be OLYMPUS of all game, in all country in this world.


jason18689
post Oct 2 2010, 06:41 PM

[xx Years @ LYN]
*******
Senior Member
3,681 posts

Joined: Nov 2005
From: -


Well, LAN certainly makes life easier..

But nevertheless, Blizzard just want people to buy originals in order to play the game..

In fact, games nowadays are going to be LAN-less i would say...

Given that fact that they wants users to buy orignals..
MYNAMEISJASON
post Oct 2 2010, 06:51 PM

Getting Started
**
Junior Member
107 posts

Joined: Aug 2006


I think there is something wrong with the optimization of sc2, my laptop has overheated at least 5 times when I'm laddering and auto shut-downed (even with the extra 2 lines of code added) and my friend can't seem to run it smoothly with an ati card even with recommended specs.

I think LAN is a big removal for me, I can't even play with my friends smoothly when he disconnects and reconnects 30 times from battle.net 0.2 in 2 minutes doh.gif

No chat channels hurt big time also sad.gif

This post has been edited by MYNAMEISJASON: Oct 2 2010, 06:55 PM
evofantasy
post Oct 2 2010, 07:48 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(MYNAMEISJASON @ Oct 2 2010, 06:51 PM)
I think there is something wrong with the optimization of sc2, my laptop has overheated at least 5 times when I'm laddering and auto shut-downed (even with the extra 2 lines of code added) and my friend can't seem to run it smoothly with an ati card even with recommended specs.

I think LAN is a big removal for me, I can't even play with my friends smoothly when he disconnects and reconnects 30 times from battle.net 0.2 in 2 minutes  doh.gif

No chat channels hurt big time also  sad.gif
*
ur problem?
ATI card...
lots of games is known to have issue wit ATI and wut more sc2 is promoting gtx460 LOL...

my gtx460 runs max out jz fine and on desert strike its rarely lags except the final battle sudden death lol
MYNAMEISJASON
post Oct 2 2010, 08:31 PM

Getting Started
**
Junior Member
107 posts

Joined: Aug 2006


QUOTE(evofantasy @ Oct 2 2010, 07:48 PM)
ur problem?
ATI card...
lots of games is known to have issue wit ATI and wut more sc2 is promoting gtx460 LOL...

my gtx460 runs max out jz fine and on desert strike its rarely lags except the final battle sudden death lol
*
My card is a nvidia card 8600m and for laddering purposes I set everything to low, desert strike runs fine until there are more than 400+ units on screen (and oddly it doesn't overheat on desert strike). My old ati cards ran fine on most games, I think its an sc2 issue, A mobility HD4670 runs sc2 on 5-10 fps is not funny at all.
radkliler
post Oct 2 2010, 08:35 PM

WUBWUBWUB
*****
Senior Member
985 posts

Joined: Oct 2006
From: Limbo


QUOTE(MYNAMEISJASON @ Oct 2 2010, 08:31 PM)
My card is a nvidia card 8600m and for laddering purposes I set everything to low, desert strike runs fine until there are more than 400+ units on screen (and oddly it doesn't overheat on desert strike). My old ati cards ran fine on most games, I think its an sc2 issue, A mobility HD4670 runs sc2 on 5-10 fps is not funny at all.
*
How did you manage that?

My Dell Studio XPS uses that and the framerate doesn't dip below 25 in 1920x1200. Unless you are using High-Ultra settings, then I just have to ask...

Why would you do that?
Calvin Seak
post Oct 2 2010, 08:42 PM

Hiring, TTDI, KL only
*******
Senior Member
2,448 posts

Joined: Oct 2008

how do i check out the fps of my game? thanks

im using HD 5770 from ATI seems fine to me so far

oh btw im running ultra on all

This post has been edited by Calvin Seak: Oct 2 2010, 09:30 PM
goldfries
post Oct 2 2010, 08:52 PM

40K Club
Group Icon
Forum Admin
44,415 posts

Joined: Jan 2003




QUOTE(evofantasy @ Oct 2 2010, 07:48 PM)
ur problem?
ATI card...
lots of games is known to have issue wit ATI and wut more sc2 is promoting gtx460 LOL...

my gtx460 runs max out jz fine and on desert strike its rarely lags except the final battle sudden death lol
*
like what game? smile.gif


Added on October 2, 2010, 8:53 pmoh btw for me the SEA server sucks. after patch 1.1 the download map was so slow. when friends play different map, aiyoh the download of map is a killer.

maybe ISP issue la, my IP range sucks i suppose.

but the same problem I don't face with NA server. so now smarter a bit, after patch i go to NA server first to get all maps and stuff updated.
MYNAMEISJASON
post Oct 2 2010, 08:53 PM

Getting Started
**
Junior Member
107 posts

Joined: Aug 2006


QUOTE(radkliler @ Oct 2 2010, 08:35 PM)
How did you manage that?

My Dell Studio XPS uses that and the framerate doesn't dip below 25 in 1920x1200. Unless you are using High-Ultra settings, then I just have to ask...

Why would you do that?
*
Are you using an XPS16 model? My bros is using mobility HD4850 and it runs fine(can run high with no problem). Its just that my friends ati HD4670 and HD5450 model lags terribly in fights (even at lowest settings).

This post has been edited by MYNAMEISJASON: Oct 2 2010, 08:54 PM
radkliler
post Oct 2 2010, 08:55 PM

WUBWUBWUB
*****
Senior Member
985 posts

Joined: Oct 2006
From: Limbo


QUOTE(MYNAMEISJASON @ Oct 2 2010, 08:53 PM)
Are you using an XPS16 model? My bros is using mobility HD4850 and it runs fine(can run high with no problem). Its just that my friends ati HD4670 and HD5450 model lags terribly in fights (even at lowest settings).
*
Yeah I'm using XPS 16. The config is HD4670. And the only reason I ever get sub 10 FPS is because my CPU spiked to 100%
evofantasy
post Oct 2 2010, 09:23 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(MYNAMEISJASON @ Oct 2 2010, 08:31 PM)
My card is a nvidia card 8600m and for laddering purposes I set everything to low, desert strike runs fine until there are more than 400+ units on screen (and oddly it doesn't overheat on desert strike). My old ati cards ran fine on most games, I think its an sc2 issue, A mobility HD4670 runs sc2 on 5-10 fps is not funny at all.
*
did u update ur drivers?
cause my gtx460 runs fine...
my 4 year old dell inspiron (using some ati mobile crap gpu) runs fine as well on all lowest without any lag (else wouldnt be diamond)...
and mostly none of my frens having such issues though from forums its known that ati drivers have some issues wit sc2...
i think its ur pc mostly lol and ur background processes...

and mobility HD4670 is crap...
no offense but most mobility gpu are totally crap...
http://www.videocardbenchmark.net/
u can see from here so many bad ones...

QUOTE(goldfries @ Oct 2 2010, 08:52 PM)
like what game? smile.gif


Added on October 2, 2010, 8:53 pmoh btw for me the SEA server sucks. after patch 1.1 the download map was so slow. when friends play different map, aiyoh the download of map is a killer.

maybe ISP issue la, my IP range sucks i suppose.

but the same problem I don't face with NA server. so now smarter a bit, after patch i go to NA server first to get all maps and stuff updated.
*
newer games i guess as ati drivers updated are usually launched shortly after game releases (AC2 etc)...
recently there's some issue wit darksiders as well (though apparently the in game patch fixed it)
djhenry91
post Oct 2 2010, 10:32 PM

Slow and Steady
*******
Senior Member
6,779 posts

Joined: Jan 2009
From: SEGI Heaven


sc2 takda lan...sad leh wei...

8 Pages « < 5 6 7 8 >Top
 

Change to:
| Lo-Fi Version
0.0487sec    0.92    6 queries    GZIP Disabled
Time is now: 23rd December 2025 - 02:04 AM