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 Minecraft, bye notch

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TSbobohead1988
post Nov 30 2010, 11:07 PM

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New updates yesterday
QUOTE
We’ll probably be looking for community help to organize that and weed out duplicate reports and so.

So far today, I’ve done this:
* Swords and other weapons now deal damage properly
* Added proper hurt animations and sounds to mobs and players
* Fixed dead players logging in as invisible ghosts
* Made arrows visible and deal damage
* Hoes now produce proper seeds
* Creepers make noises and animate before exploding
* Explosions animate properly
* No more infinite free arrows


Updates more to come fellow miners
TSbobohead1988
post Dec 5 2010, 07:15 PM

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That duck pushed him down the river and drowned

Case closed
TSbobohead1988
post Dec 13 2010, 07:22 PM

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I got it during indev where floating island theme was there

God I miss that theme


Added on December 13, 2010, 7:32 pmAlso big project on friend's local private server
» Click to show Spoiler - click again to hide... «


This post has been edited by bobohead1988: Dec 13 2010, 07:33 PM
TSbobohead1988
post Dec 21 2010, 12:43 PM

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And nothing of value was added
QUOTE
* Working server-side inventory! Finally! (And as a result of that, a whole pile of bugs and issues got fixed)
* Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds
* Moving too far away from a container, or having it blow up, closes the inventory screen
* Fixed /kill
* Introduced leaf decay again. It acts differently from before
* You can now throw eggs
* On a whim, added super exclusive clan cloaks for Mojang Employees
* .. and something else, which is even more rare

TSbobohead1988
post Dec 22 2010, 01:53 PM

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QUOTE(meetxj9 @ Dec 21 2010, 06:25 PM)
I want Physics engine!!! BLow a mountain up and watch blocks fall from the sky and crush you!!! LOL
*
You gonna need a computer with 2 I7's to calculate that physics
TSbobohead1988
post Jan 12 2011, 08:15 PM

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Im glad I bought it during Indev where sky island is beautiful
TSbobohead1988
post Jan 14 2011, 02:49 AM

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QUOTE
New features:
* Note blocks (right click to tune, trigger to play)
* 15 wool dyes
* A new water dwelling mob
* New tree types
* Reeds magically turned into sugar canes. They still make paper.
* A bunch of new crafting recipes
* One secret useful block
* One secret pretty block
* Cake
* AND MOAR, probably. I forget!

Bugfixes:
* Paintings work in multiplayer
* Disconnecting while riding no longer keeps the player in the world
* A bunch more state is properly synched in multiplayer
* Fixed colors going weird on PowerPC
* Fixed a horrible chunk reload loop in singleplayer
* Fixed most lighting bugs in newly generated SMP maps
* Falling sand behaves better in SMP
* Fixed a few crash on load level bugs

There goes my underwater base plan
Also spiders can now climb vertically

This post has been edited by bobohead1988: Jan 14 2011, 02:57 AM
TSbobohead1988
post Jan 15 2011, 08:30 PM

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After playing with Operator privileges I wonder how you guys have the patience to dig for materials and build grandstuff in selipar's server
TSbobohead1988
post Jan 20 2011, 12:43 PM

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Sometimes I just wonder how much did you guys mined just to build this stuff
TSbobohead1988
post Jan 20 2011, 09:51 PM

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QUOTE(talexeh @ Jan 20 2011, 08:30 PM)
By the way, is this a mod or have I been trolled:
» Click to show Spoiler - click again to hide... «

*
Its real

» Click to show Spoiler - click again to hide... «


This post has been edited by bobohead1988: Jan 20 2011, 09:52 PM
TSbobohead1988
post Jan 20 2011, 11:09 PM

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Give it till tomorrow

Gonna try selipars server again by then
TSbobohead1988
post Jan 21 2011, 09:26 PM

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QUOTE(TENAXIS @ Jan 21 2011, 08:55 PM)
guys, someone stole ALL my gold(around 20) and iron(around 50)!! WTF!!!!  vmad.gif  vmad.gif
and all my redstone (64x5)

WTF!!! who is stealing shit!!!
*
With that amount of redstone why didnt you make a combination lock?
TSbobohead1988
post Jan 21 2011, 10:52 PM

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QUOTE(TENAXIS @ Jan 21 2011, 10:46 PM)
combination lock??
i didnt know they have that
*
I can make one for a price brows.gif
TSbobohead1988
post Jan 22 2011, 01:03 PM

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Proposing a bank vault underground made of bedrock. Each one has his own room along with the combination lock number
TSbobohead1988
post Jan 23 2011, 12:07 PM

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Ergh i just realised that big glowing ball is blocking my buildings sad.gif
TSbobohead1988
post Jan 26 2011, 05:13 PM

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Whats with the new map reader's hate of sandstone?

It turned purple sad.gif
TSbobohead1988
post Jan 26 2011, 07:16 PM

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» Click to show Spoiler - click again to hide... «

A steady progress within just 2 days
TSbobohead1988
post Jan 28 2011, 12:07 PM

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QUOTE(yuhhaur @ Jan 28 2011, 09:45 AM)
We are recruiting:

1. Minetrack Junction Designer
Requirement: Knowledge in Craftbook Minetrack technology
Off topic: Who build the junction in between Atlantis/Personalitik House/Ionia (am I spell right?)

2. Minecart Station Architect
Requirement: Able to use cement & wood  sweat.gif

3. Minetrack station Engineer
Requirement: Proficient in mine station arrival/storage/departure

4. PencuriSelipar Server Minetrack planner
Requirement: You need to know the MAP
*
I can fill up post number 2.

Not to mention in my knowledge of hiding redstone wirings/making mechanism
TSbobohead1988
post Jan 28 2011, 12:28 PM

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QUOTE(Sewerspeakers @ Jan 28 2011, 12:09 PM)
Oh really? back then you were like "f*** this shit"
*
Oh faris... how long have you not played minecraft
TSbobohead1988
post Jan 28 2011, 04:19 PM

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QUOTE(yuhhaur @ Jan 28 2011, 01:56 PM)
Then you should be Post 3
*
Alright, but can i still design?

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