We’ll probably be looking for community help to organize that and weed out duplicate reports and so.
So far today, I’ve done this: * Swords and other weapons now deal damage properly * Added proper hurt animations and sounds to mobs and players * Fixed dead players logging in as invisible ghosts * Made arrows visible and deal damage * Hoes now produce proper seeds * Creepers make noises and animate before exploding * Explosions animate properly * No more infinite free arrows
* Working server-side inventory! Finally! (And as a result of that, a whole pile of bugs and issues got fixed) * Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds * Moving too far away from a container, or having it blow up, closes the inventory screen * Fixed /kill * Introduced leaf decay again. It acts differently from before * You can now throw eggs * On a whim, added super exclusive clan cloaks for Mojang Employees * .. and something else, which is even more rare
New features: * Note blocks (right click to tune, trigger to play) * 15 wool dyes * A new water dwelling mob * New tree types * Reeds magically turned into sugar canes. They still make paper. * A bunch of new crafting recipes * One secret useful block * One secret pretty block * Cake * AND MOAR, probably. I forget!
Bugfixes: * Paintings work in multiplayer * Disconnecting while riding no longer keeps the player in the world * A bunch more state is properly synched in multiplayer * Fixed colors going weird on PowerPC * Fixed a horrible chunk reload loop in singleplayer * Fixed most lighting bugs in newly generated SMP maps * Falling sand behaves better in SMP * Fixed a few crash on load level bugs
There goes my underwater base plan Also spiders can now climb vertically
This post has been edited by bobohead1988: Jan 14 2011, 02:57 AM
1. Minetrack Junction Designer Requirement: Knowledge in Craftbook Minetrack technology Off topic: Who build the junction in between Atlantis/Personalitik House/Ionia (am I spell right?)
2. Minecart Station Architect Requirement: Able to use cement & wood
3. Minetrack station Engineer Requirement: Proficient in mine station arrival/storage/departure
4. PencuriSelipar Server Minetrack planner Requirement: You need to know the MAP
I can fill up post number 2.
Not to mention in my knowledge of hiding redstone wirings/making mechanism