Tomorrow
Prepare for fun adventures
Minecraft, bye notch
Minecraft, bye notch
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Oct 30 2010, 11:10 PM
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#21
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Tomorrow
Prepare for fun adventures |
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Nov 1 2010, 07:45 PM
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#22
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(Parrot @ Nov 1 2010, 07:36 PM) Which is why I built my fortress in hell with cobblestone or better. Even the windows have no glass and as a result are only 1x1 block holes (that doesn't stop a handful of Ghast spit from flying through and blasting the shit out of my interior. And the doors have to be metal, because wooden doors just blow off in an explosion; also I prefer my base not be intruded by those uninvited non-halal freaks. Real men built it out of obsidianSince its the only thing resistant to a dynamite |
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Nov 2 2010, 07:16 PM
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#23
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(vh_20 @ Nov 2 2010, 07:07 PM) wow, we can craft compass?! Yes its alpha when it involves craftingim still figuring crafting torch rite now, it get really dark when at night,and that zombie. lol. still reading the minecraft wiki. im playing alpha i believe, purchase it just now. Also http://www.minecraftwiki.net/wiki/Crafting and updated irondoor connected to redstone guide on first page http://www.minecraftforum.net/viewtopic.php?f=35&t=27519 This post has been edited by bobohead1988: Nov 2 2010, 07:19 PM |
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Nov 3 2010, 08:16 PM
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#24
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(2Egrenade2 @ Nov 3 2010, 08:00 PM) Anyone know an effective way of clearing a room with a mob spawner? No. of times i got pwned by spiders spawning from one was.... lost all my rare ores Does torch still works? Usually just plant 4 of them adjacent to the mobspawner but heard its not working anymore2nd Option is flood with water 3rd and final is flood with lava |
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Nov 3 2010, 09:14 PM
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#25
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(markypcs @ Nov 3 2010, 08:55 PM) I tried to play this game on mozilla. If you buy itSo.. what is the goal of this game? If we buy it. what can we do? I don't understand this game. lol Get access to alpha version and its mp version QUOTE Since the release of Alpha, the following features were added on top of Infdev's base: * The Nether - A realm accessible with Portals that contains blocks and mobs not found in the normal world, and allows for fast travel. * Biomes - Different environments that differ as location/chunk/temperature changes * The addition of Redstone circuits, a logical I/O system including switches. * Improved AI pathfinding and spawning. * New sounds for caves and mobs. * Survival Multiplayer Mode (SMP). Currently, the only way to connect to a server is to find out the IP of it to connect. Here is an SMP List. * The addition of Snowy and Icy terrain, plus craftable snow blocks. * The addition of Boats. * Cow, slimes, and chickens mobs. * New music. * More paintings * Current Height: 128 from bottom to top * Press F1 to remove the inventory display and the player's arm (the HUD, or Head Up Display) * While holding down F1, press F2 to take a screenshot. The images are saved in %appdata%\.minecraft\screenshots In alpha there are four difficulties: * Peaceful - No enemy mobs spawn, falling damage is reduced, health regenerates over time. * Easy - Enemies do less damage than normal. * Normal - The game functions as intended. * Hard - Enemies do more damage than normal. Only difference is you have to dig for materials to build and monster are nasty creatures |
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Nov 4 2010, 07:11 PM
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#26
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Ceiling creeper is watching you dig
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Nov 4 2010, 08:14 PM
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#27
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Nov 6 2010, 12:43 PM
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#28
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Nov 8 2010, 12:01 AM
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#29
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(talexeh @ Nov 7 2010, 03:29 AM) FFFUUUU... I'm so stupid that I really want to bang my head on the wall right now. Such is the life of the minecraft worldAfter scouting around for a few days, I finally found a good place to construct my Japanese-traditional style house & since it was pretty far away, I took quite some time travelling from my mines (no railway due to me saving up all iron ores) to the desired location with my inventory fully loaded with irons, diamonds & all those stuffs that you don't stumble upon everyday. While planning the dimension of my building, the sun started going down & due to my laziness, I just stacked 10 blocks of sand with me on top while waiting for the sun to come up again. It was going well until a freaking skeleton shot me & I fell off the pillar with creepers waiting impatiently below. Tried going back after respawning but after a few deaths, I reached the place where I got gang-raped but all the items were no longer there. 10 blocks pillar were my standard height to avoid skeletons but somehow it didn't work this time. All I have now are just cobblestones... tons of them. |
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Nov 8 2010, 04:35 PM
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#30
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(talexeh @ Nov 8 2010, 02:32 PM) Then we'll have to mine all the stuffs again? Not reallyWith OP ( Operator ) status given by server host you can just spawn items. Works even better with server plugins |
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Nov 10 2010, 02:54 AM
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#31
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(ImSpy @ Nov 9 2010, 08:24 PM) Custom Skin ManagerAlso update inbound QUOTE Here’s what’s already done for the update: General fixes: * players and mobs in lava or fire no longer spam sound effects * getting hit with a higher damage while recovering from a smaller one now works as intended * lava flows further in the Nether * zombie pigs eventually forgives * added support for custom texture packs * fixed duplicate buttons when resizing screens * zombie pigs and ghasts no longer get hurt by fire or lava * fixed volume sliders now saving properly Multiplayer fixes: * hellworld=true no longer overwrites old save chunks. Player positions will still break if you switch it on a running server, though * boats are now visible to other players * minecarts move nicer * fishing kinda sorta works, but needs more work * sheep and cows look like sheep and cows now * buckets work now * fixed stairs being really difficult to destroy * increased the timeout before “Took too long to log in” * made it possible to ride carts and boats (pigs should work too..) Should be grea- QUOTE Now, the update. You fat jewI was going to release this today, but it’s 6 pm already and my fiancée turns 30 today (I love you, ez!), so I’ll go eat a nice dinner instead. |
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Nov 11 2010, 09:35 PM
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#32
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(Roadcrosser @ Nov 11 2010, 06:01 PM) Well I own a Minecraft server, but it's hosted in the US, and laggy. add me in whitelist bobohead1988I need donations for upkeep though, if I recieve enough by January, I may be able to upgrade the VPS and get better and faster RAM. http://www.minecraftforum.net/viewtopic.php?f=1014&t=63122 Oh, and I can't believe the topic just went to 12 pages so fast... Thanks Added on November 11, 2010, 9:36 pmOh btw why is it hosted in the us? This post has been edited by bobohead1988: Nov 11 2010, 09:36 PM |
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Nov 18 2010, 08:27 PM
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#33
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Nov 21 2010, 07:58 PM
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#34
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE The few hours I’ve been able to work today, I tried getting SMP Health as complete as possible. It will be released early next week. Here’s the status: * Send attack network data: DONE * Add the ability to attack other entities: DONE * Implement falling damage: NOT STARTED * Implement respawning for dead players: PARTIALLY DONE (there are bugs with the player keeping the current location in some circumstances instead ) * Make eating food regenerate health: DONE * Send health updates to the players: DONE The “attack entities” code is done on a general level, so you can hurt animals, monsters, boats, carts and even other players. There are a couple of other tweaks in the next update as well: * Fix leaves. Again: DONE * Optimize the lighting update slowdowns: STARTED * Make players riding carts or boats a long way receive terrain updates: DONE * Fix the block re-spawning bug: NOT STARTED * Add “pvp” toggle flag to the server settings: NOT STARTED. Real MP Survival soon fellow mine- Oh wait we don't have local host yet Tried your server crosser its kinda smooth for me no lag This post has been edited by bobohead1988: Nov 21 2010, 08:28 PM |
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Nov 24 2010, 06:01 PM
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#35
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(Roadcrosser @ Nov 24 2010, 05:43 PM) Heh, server will have to be closed for the time being due to the NEW MINECRAFT UPDATE which was uploaded some minutes ago. Get it now! Have fun crashing your server lolEDIT: When I update my server there will be serverside health! Anyway what time should we get on the server? |
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Nov 24 2010, 06:10 PM
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#36
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(justinlee999 @ Nov 24 2010, 06:04 PM) QUOTE edit:] I’ve uploaded a new server and a new client, fixing the two major bugs I heard about. I had to disable leaves decaying again (sorry!) because it caused infinite loops in certain situations. Keep me posted, and I’ll keep fixing! |
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Nov 25 2010, 07:06 PM
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#37
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Nov 26 2010, 04:27 PM
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#38
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
QUOTE(Roadcrosser @ Nov 26 2010, 10:05 AM) ... yahhaur is already added so don't worry about those who are already added. It can be used as a list of Minecraft players and also a 'please whitelist list' for maybe other upcoming servers perhapsThere, you can fill in the rest while I see if the mod is updated. So heres the list again 1. bobohead1988 2. yahhaur 3. wanvadder 4. ultrafreak2233 5. ikbalister 6. talexeh 7. omnitricks 8. Falez 9. Zepx 10. Lord_Kakapo 11. imperialx85 12. greenmarimo This post has been edited by bobohead1988: Nov 26 2010, 04:27 PM |
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Nov 27 2010, 07:09 PM
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#39
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
![]() ![]() ![]() Other than that gonna change the stupid cobblestone texture to default painterly pack |
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Nov 30 2010, 03:25 PM
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#40
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Unless notch does something about creeper spawn rates every map is gonna be filled with potholes
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