Disconnected by server. Not on whitelist
This post has been edited by yuhhaur: Nov 30 2010, 06:29 PM
Minecraft, bye notch
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Nov 30 2010, 05:03 PM
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Senior Member
3,757 posts Joined: Jan 2003 From: E A R T H |
Will join at 6pm.
Disconnected by server. Not on whitelist This post has been edited by yuhhaur: Nov 30 2010, 06:29 PM |
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Nov 30 2010, 06:35 PM
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Junior Member
21 posts Joined: Jul 2008 From: Malaysia |
server connection very unstable ler wei.
so there is no tnt and stuff? how to have war like that? |
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Nov 30 2010, 09:59 PM
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Newbie
0 posts Joined: Oct 2010 |
If you want TNT, make it yourself.
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Nov 30 2010, 11:07 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
New updates yesterday
QUOTE We’ll probably be looking for community help to organize that and weed out duplicate reports and so. So far today, I’ve done this: * Swords and other weapons now deal damage properly * Added proper hurt animations and sounds to mobs and players * Fixed dead players logging in as invisible ghosts * Made arrows visible and deal damage * Hoes now produce proper seeds * Creepers make noises and animate before exploding * Explosions animate properly * No more infinite free arrows Updates more to come fellow miners |
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Dec 1 2010, 06:45 AM
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Junior Member
176 posts Joined: Nov 2007 From: Cyberjaya |
New update
QUOTE Client version : 1.2.4 Server version : 0.2.6 (mandatory update, there’s been protocol changes) Bug fix list: * Swords and other weapons now deal damage properly * Added proper hurt animations and sounds to mobs and players * Fixed dead players logging in as invisible ghosts * Made arrows visible and deal damage * Hoes now produce proper seeds * Creepers make noises and animate before exploding * Explosions animate properly * No more infinite free arrows * Server logging now appends to server.log rather than overwriting it * Buttons and levers (and a few other blocks probably, it’s a general solution) animate properly * Fixed minecarts (and pigs!) moving twice as fast as they should when ridden. * The join server screen now remembers the last entered ip * Increased chunk saving frequency on the server * Leaving sneak mode no longer triggers a million sounds * You can now see sneaking players * Names of sneaking players aren’t visible through walls, and are visible a much shorter distance * Snowballs!! Server 0.2.6_02 and client 1.2.4_01 now spawn other monsters than ONLY CREEPERS EVERYWHERE CREEPERFIX |
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Dec 1 2010, 07:13 AM
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Senior Member
1,232 posts Joined: Dec 2005 |
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Dec 1 2010, 10:56 AM
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Junior Member
43 posts Joined: Dec 2008 |
my connection is refused... is the whitelist wiped?
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Dec 1 2010, 11:01 AM
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Newbie
0 posts Joined: Oct 2010 |
Nope, hMod is outdated again. GTG
Added on December 1, 2010, 1:35 pmThere, that should do it. Server is back up! This post has been edited by Roadcrosser: Dec 1 2010, 01:35 PM |
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Dec 1 2010, 04:29 PM
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Senior Member
3,757 posts Joined: Jan 2003 From: E A R T H |
Still not getting whitelisted...
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Dec 1 2010, 04:42 PM
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Junior Member
187 posts Joined: May 2007 From: PJ |
Same here not on whitelist.
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Dec 1 2010, 04:50 PM
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Newbie
0 posts Joined: Oct 2010 |
Oops, I spelled yuhhaur wrongly. I corrected that and added you in as well.
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Dec 1 2010, 05:12 PM
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Senior Member
3,757 posts Joined: Jan 2003 From: E A R T H |
yay!
ATTENTION TO ALL MINECRAFTIAN: Roadcrosser and us are working on the foundation of the town. Still at a very early stage but please do not messed up with that, you can dig down from other places or help us out. Contact RC for more information. This post has been edited by yuhhaur: Dec 1 2010, 07:57 PM |
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Dec 1 2010, 08:23 PM
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Newbie
0 posts Joined: Oct 2010 |
Grr, the server crashed and previous work was not saved. The town reversed itself.
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Dec 1 2010, 11:12 PM
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Junior Member
572 posts Joined: Jun 2007 |
Damn every single item in my house gone. I don't think the crash caused it cause the house is still there.
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Dec 2 2010, 12:20 AM
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Junior Member
187 posts Joined: May 2007 From: PJ |
Maybe someone stole it?
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Dec 2 2010, 07:20 AM
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Junior Member
176 posts Joined: Nov 2007 From: Cyberjaya |
Another small update got pushed, along with new serverbuild.
QUOTE Client version 1.2.5 Server version 0.2.7 (not mandatory, but you might want to update anyway) * Fixed a rather bad memory leak bug in the server (entity position updates accumulated in orphaned player objects) * Riding carts and boats now works properly when you travel long distances. * Harvesting crops no longer yields fake seeds * Removed /home (sorry!) * Snowballs again! |
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Dec 2 2010, 10:13 AM
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Newbie
0 posts Joined: Oct 2010 |
Removed home? Gah. hMod will still have it I guess.
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Dec 2 2010, 10:18 AM
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Junior Member
176 posts Joined: Nov 2007 From: Cyberjaya |
Until Minecraft reaches Beta, I don't think Mojang will add features like those in hMod, only those that make SMP plays like Survival.
Updates are pushed often now Team must be on high morale after establishing a company. |
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Dec 2 2010, 10:54 AM
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Newbie
0 posts Joined: Oct 2010 |
Notch supports server mods such as hMod. Also only Notch is developing Minecraft, not the others. If you guys wanna chat on the server without being on the server itself, come on irc.
Server: irc.esper.net Port: 6667 Channel: #Roadcrosser |
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Dec 3 2010, 12:42 PM
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Senior Member
1,232 posts Joined: Dec 2005 |
Hello,
I've recently created a server yesterday. It's fresh and new. I've not done much, but played around with a lot of configurations. Will do more when I'm free. I couldn't resist the temptation to purchase a VPS and played with Minecraft since it has been quite stable with the latest server release. CODE lynmc.zapto.org Note: Monsters are not turned on yet. It will be by tonight. Feel free to drop by, and read the rules. I'll be sticking around quite often. If you have problems, just post this here. This server is dedicated to LYN members. It's a non-whitelist server, so you can login anytime. |
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