Welcome Guest ( Log In | Register )

14 Pages « < 6 7 8 9 10 > » Bottom

Outline · [ Standard ] · Linear+

 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

views
     
evofantasy
post Jun 17 2011, 09:24 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
there is only 2 way to handle it...
if u stay on 1 base, get 1 base colo...
if u expanded get to 6 gate ASAP and spam units...

most prefer the 1 base colo as when they see mass marine/ cant scout they will get robo for obs...
thus a natural transition...
evofantasy
post Jun 17 2011, 10:18 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jun 17 2011, 10:15 PM)
pure gateway? putting urself on an auto BO lost to cloak banshee
*
nt really actually...
he wont be able to support cloak if he go for the build =p
and usually i will have forge if i go gateway based...
basically 2 base vs 1 base, as long as u dun die u are ahead...
and u cant rely on obs vs banshee to defend ur base...
evofantasy
post Jun 28 2011, 04:02 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Jun 28 2011, 02:16 PM)
When mmm vs zealot, sentries and stalker. Which unit usually u target fire 1st?
*
depends on ur MM actually...
marine DPS > marauder so u dun wanna get GS-ed...
thus focusing the sentries is a good choice (the ones with GS)...

usually i cbf to focus since i am kiting already...
evofantasy
post Jun 29 2011, 10:49 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(SiewKaiz @ Jun 29 2011, 09:17 AM)
bro~ sentry only cost 100 gas
stalker while cost 50 gas

cost the most gas in gate unit is HT 150 gas 2nd is dt 125 gas =.=a
*
I think I know why he went charge lot in pvz rofl
evofantasy
post Jun 29 2011, 02:04 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
So much qq and no pew pew...
evofantasy
post Jun 29 2011, 05:34 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Jun 29 2011, 03:52 PM)
What is this? R u sure u comment the right things on the right thread?

This is a strategy thread. Protoss have the advantage when it comes to mid or late game. Strategically, terran would like to avoid, not what qq or pp. so in order to maximise the chance of winning, terran gotta do an early game push. What we discuss is in the correct path d. That conversation bout protoss strong at mid n late game is to enhance the needs of prioritize the killing of early game protoss unit that are vital for us to win game.
*
yes i am commenting on ur non stop QQ

prove to me that protoss's mid and late game > terran's late game then...
how often do u see terran winning early game in PvT as opposed to mid-late game?
i thought u watched enough GSL/ MLG etc to realize about tempo and mobility advantage for terran to get ahead and not some 3 rax stim push which are bound to fail against any protoss with decent forcefields...

the current meta (which quest agreed with me) early game terran are the macro styled for now while the protoss tries to contain/ pressure using gateway especially when the warp gate is done (stalkers vs bunkered marine at natural)...
so u saying all of those terran lost their games? no they win games...
the whole late game race X is better than race Y so i kill them before mid-late game is bullshit as it come down to decision making especially engagements...
must i remind u about the ghost buff? if u are not using ghost going bio late game (especially with the reason they are hard to micro) then u deserve to loose...

as i said, stop QQ and more pew pew...
what u talking about is totally off how terrans are playing atm in the first place...

ps: if u dunno, the nerf to thors to have mana was that thors are too good late game for terran and likewise the same for HT's amulet

This post has been edited by evofantasy: Jun 29 2011, 05:36 PM
evofantasy
post Jun 29 2011, 05:47 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(SiewKaiz @ Jun 29 2011, 05:41 PM)
why dun u go use protoss for a week n see how strong is the race in mid n late game n do some drops with toss
*
grass always greener on the other side...


Added on June 29, 2011, 5:57 pmps: if u are wondering a protoss early game off 3 gate can hold off any early pressure a terran can throw at u till stim finishes

This post has been edited by evofantasy: Jun 29 2011, 05:57 PM
evofantasy
post Jun 29 2011, 06:19 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(westley0214 @ Jun 29 2011, 06:19 PM)
Hmm.. excuse me but why Quaza? lolwtfbbq.
*
150gas sentry i guess
evofantasy
post Jun 29 2011, 06:45 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(KepalaRadio @ Jun 29 2011, 06:40 PM)
There's something in this thread that just bugs me. People keep insisting that whatever they are saying is the definitive FACT and everything else that people say is WRONG.
*
forums FTW
evofantasy
post Jun 30 2011, 12:00 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Jun 29 2011, 07:13 PM)
Why not? This is a human strategy thread. Getting laid is one of the human strategy. U know I Agreed with u that marauder is the strongest early game unit d right? Then op terran discussion finished d.

I have no interest to see what's evo is writing also bcos I confirmed what he write is certain the opposite of what I wrote here, so do I need to continue that conversation anymore? Better spending my time to get laid tonight
*
the human strategy when u are cant have a counter argument in the forum: derail the thread
i thought u could be classier than pulling off such tricks lol...

continue trying to kill a protoss early game and loose games...
even better, since u are not planning for mid-late game rite, just bring all of ur scv along...
a simple 3 gate would have hold it off as i said...

have fun getting stuck in ur own little world/ shell...

QUOTE(Quazacolt @ Jun 29 2011, 11:12 PM)

Added on June 29, 2011, 11:27 pm

because clearly i remember perfectly well of a unit's statistics that i... almost never use. right?
it is not about unit stats...
it is ok not to know about the damage, armor, hp etc (i dun know all) but unit cost is what really matter in macro...
for example when ur warpgate cooldown is down, do u jz simply warp in units or u try to maximize the warp in with the amount of resource u have?
what about builds?
these resource requirements are what determine ur builds and timing ie when to get ur 2nd gas, when to cut workers etc...
it is more than just the stats and when u are providing a argument in a discussion, dun u think credibility or at least knowing what are u talking about matter?

This post has been edited by evofantasy: Jun 30 2011, 12:02 AM
evofantasy
post Jun 30 2011, 12:35 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(Quazacolt @ Jun 30 2011, 12:27 AM)
first of all, why is it not about unit stats? a pricing of a unit should also be included as a unit stats because duh its a part of statistics?
if you can even ignore that, fine, then why is it OK to not know about the statistics of a unit (in ur case dmg/armor/hp etc excluding pricing), and suddenly its NOT OK on the price of a unit, that i RARELY EVER USE?

if i dont use a particular unit, why must i remember every precise detail (be it statistics and/or pricing, or rather just statistics sigh), or in particularly, its cost, when it is suddenly OK to forget whatever the hell it does? (how much pew pew it can dish out?)

i mean, i know the warp gate cooldown nerf is promoting heavy sentries before warp tech is done. but quite frankly, im not following those build trends. i dont follow to pro build orders, i just do whatever the hell i like. i've stated clearly, that i know i will lose games, and i am FINE losing those games if it really came down to not building x amount of y units just because its the pro thing to do and not doing it will mean auto lose. (which, isn't the case as i dont have 100% lose rate either)

if you still cant understand, here, let me repeat:
you can go ALL DAY about your pro builds, pro play, pro macro, pro micro, however you have to realize, NOT EVERYONE are GSL players, NOT EVERYONE WANTS to play super pro, and certainly NOT EVERYONE CAN play pro despite knowing pro stuff (pro build order pro whatever)

you want to question my credibility just because i mess up how much gas a sentry cost, wouldn't you think by now this damn forum (god forbid the world) knows that i could give a rat's ass about sentries despite seeing how pro tester or pro MC can do with it?

hell, what am i even arguing anyways? jeff asked a question, i provided an answer. it was as simple as that until you guys decide to show your pro 1337 skillz at the same time neglecting on the main point, or rather, the main question that was being asked. now how pro does that make you? giving out pointless ramblings when someone (jeff in this case) doesnt even want to hear, versus just answering him what he wanted? at the end of the day he still wont see you as a pro regardless which path you choose, and as a matter of fact you aren't a pro gamer either. so really, why the hell would you bother?


Added on June 30, 2011, 12:28 am

no, i'm afraid i wouldn't be the person you're looking for smile.gif

well, if you want nice places to have a drink, changkat would be among the first place to lookout for. many beautiful girls, ladies, local or foreign. and plentiful of alchohol be it wine, cocktails, or beer to suit your taste smile.gif
*
clearly using sentry (a unit in game) is GSL lvl...
even pressing the guardian skill put u in GSL lvl...

again i say: the price of units have heavy impact on ur macro game especially protoss if u wanna warp in the right units... aren't we talking bout strategy here? it is like playing chess and say i am not gonna the rook lawl

This post has been edited by evofantasy: Jun 30 2011, 12:39 AM
evofantasy
post Jun 30 2011, 12:52 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(Quazacolt @ Jun 30 2011, 12:43 AM)
did i say using sentry makes you GSL level? hell did i even mention the word "guardian skill"? (considering how you like to nitpick my error of 50 gas)

again, let me explain it to you once more since you cannot grasp it:
I RARELY, BUILD SENTRIES.
I KNOW I WILL LOSE GAME
I KNOW I WILL BE FOREVER BRONZE
BUT FOR GOD'S SAKE, THAT IS MY PROBLEM.

clear enough?

and hell, you're talking about protoss strategy in a terran thread? and you ACCUSE others of derailing?
my god.

and for the record anyways, if i play chess, and i dont want to use the god damn rook, that is MY chess game, and thats MY god damn decision. whatever you do won't affect me if i decided that i'm not gonna use the god damn rook.
*
wait when did i accuse u of derailing?
i think u mistaken bro (dun vent ur anger at me for something i did not do)...
chill a bit lol...

ps: i am talking about unit price to refine build and maintain macro... chill a bit and read... no harm or personal atk lol... if u wanna give advice to people, at least make sure u get it right =p

This post has been edited by evofantasy: Jun 30 2011, 12:53 AM
evofantasy
post Jun 30 2011, 01:40 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(Quazacolt @ Jun 30 2011, 01:01 AM)
^
no one said it was you accusing me either.

and believe me, im perfectly chill. else i would've done full caps and go apeshit all over the boards. then as a final closure i would just report everyone who's involved including myself and we can all have a nice happy closure party. dig?

and really, still trying to nitpick for an error that's even irrelevant in the first damn place?
ps: you should really take up your own advice.
*
well u did go all CAPS for like 4-5 lines lol...
btw jz go ahead and report and i doubt i will get warned considering i post about sc2 still and not bout being laid (which i accuse of derailing) lol unless u can influence the mods that much...
not that i am bothered with ur threats...

This post has been edited by evofantasy: Jun 30 2011, 01:41 AM
evofantasy
post Jun 30 2011, 03:37 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(westley0214 @ Jun 30 2011, 03:11 AM)
Sorry but your guess is wrong. Here comes it.
or this
or this
All hail the quote king.
*
i loved the 'all in' joke by idra on werra clan... tat was epic temp ban
evofantasy
post Jul 1 2011, 01:05 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jun 30 2011, 07:49 PM)
no, i havent try this build recently. although i did this for a few weeks last year. it was a very old build, the tasteless build. its too all inish i stop doing that for a long time. i would love to juggle around with the 2 base build though...if i can 1 rax FE safely....

my problem in tvp now is how to survive protoss aggression in eco build with minimal damage. and how to transition to ANY build other than marauder viking lol

its up to micro ALOT and cant let protoss create the BALL no matter its a gateway ball or robo ball or wtv ball. protoss synergy is too good.
*
quest actually the build u gotta know not to over-commit with it...
usually when u hit the protoss base, he would be expanding (macro game) and with that u can slowly push in starting wit his natural and camp at his ramp forcing him to try and bust out which is not economical for protoss (watch out for colossus lance timings)...
from there u can expand behind it like one of my clanmate likes to do...
evofantasy
post Jul 1 2011, 01:43 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(westley0214 @ Jul 1 2011, 01:09 AM)
TBH this build largely depends on map. It works wonder on maps like Backwater Gulch, after P has expanded to his natural, where you can put your tanks at the low ground (Protoss natural there), gain vision using Banshees, and all your other units are safe due to the rocks. This will force an engagement from the P. Famous build on map Crossfire SE too.

On the contrast, on XNC this build is not so effective.
*
actually it is really good on XNC due to the hole near ur base to prevent surrounds...
and u can setup at low ground to hit the main base once u reached the natural...
most of my lost to this build is actually at XNC...
can hold it easier in metalo...
evofantasy
post Jul 1 2011, 10:16 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jul 1 2011, 08:04 AM)
for me XNC's problem is rush distance too short, its one of the cheesiest map in the pool currently, (ignoring slut pit)

yeah, to all in then stop a round of production to expand, then when ur opponent shout at you, you say you are expanding to play a macro game. /silence/ but its a very efficient way to win ladder points. KR ladder is full wif all in shits.
it NVR work in real life. cuz patrol will only be efficient when theres baneling ONLY. if there are speedling on the field, ur marines wont split out, they will just stand there in a clump.

p/s which level are you in? after my recent exam, i tried very hard to get back to my previous level but no chance, still stuck at 20.


Added on July 1, 2011, 8:13 amthe low ground engagement is fking sick....in TvZ n TvP....like maps like shakuras plataue. it really is a pain in the ass when siege tank siege up at your nat, then put 2 bunkers to protect the siege tank....when u have only lings and baneling.

when u have medivac (normally off 2 base), can even do elavator in taldarim altar and shakuras beside ur mineral line. if you do not have spire ready, its almost insta gg....(or spine crawler ready b4 they reach)

but if terran is doing siege tank based contain via 1 base, their reinforcement line is weak, so just pick off reinforcements at the middle of the map, when you think you have enuf, surround and bust wif ur drone/probes. for medivac tank marine elavator its much harder as you need to have good muta and ling contorl/...

but the feeling after defending these pushes are fking good. feel very /nesteaish/
*
i dun find MBRtank allin...
basically u are just hitting a timing (around 2-3 tanks) to break the protoss's natural and then contain him...
only then u can safely expand...

MKP last ngiht (NASL q2) did MBtank with cloak instead of siege tech cause protoss expanded and thus having slower detection...
from there it is jz amove lol
evofantasy
post Jul 3 2011, 02:11 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(SiewKaiz @ Jul 3 2011, 01:01 PM)
1 hit kil immortal/colosus
*
You forgot about the stun which is good in negating the damage. Much better before the energy nerf though. I like it when boxer does it
evofantasy
post Jul 5 2011, 01:17 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jul 5 2011, 01:14 AM)
HAHAHA for 111 MMM

anyway the best counter for 3 rax play is pure marine combat shield. rapes marauder
*
i thot mass marine rape everything?

» Click to show Spoiler - click again to hide... «

evofantasy
post Jul 5 2011, 12:30 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
for those taht said nuke is not playable?
i forgot to link this tat day



14 Pages « < 6 7 8 9 10 > » Top
 

Change to:
| Lo-Fi Version
0.0494sec    0.40    7 queries    GZIP Disabled
Time is now: 5th December 2025 - 01:55 AM