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 The Zerg Strategy v1.0, Cheer for the overmind!

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Quazacolt
post Aug 23 2010, 12:07 PM

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QUOTE(Sky.Live @ Aug 23 2010, 11:11 AM)
I see IrDa doing quite well in lategame vs terran of zerg, but not much of us are being IrDA... He is emo but he does have some skill...

I am always not in favour to use ultralisk but after seeing how IrDa abuse their opponent I think I am changing my view towards broodlord and ultralisk (in the lategame)

p/s in late game zerg are in disadvantage in air i felt, it's hard for mass corrupter vs mass viking
*
idra rage quit and BM on terran players. nuff said. lol


Added on August 23, 2010, 12:09 pm
QUOTE(noob4life @ Aug 23 2010, 11:34 AM)
Just got promoted to silver league today... funny promotion though... my terran enemy left at around 7 minutes for no apparent reason ( we haven't even fought yet... all i did was scouted him with zerglings lol )
And wala, promotion. ~_~
*
should see my beta screen shot, promoted out of a lost.

like yeah, close match, but a lost is a lost and i got diamond league from that match. lolwut?


Added on August 23, 2010, 12:10 pm
QUOTE(Sky.Live @ Aug 23 2010, 11:46 AM)
hard to against air, coz viking does some degree of aoe, when mass up like 10+, it's getting tough
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only single player vikings got aoe. mplayer no. but vikings cheaper and easily massable compared to corruptors. and they can land if air is no longer needed while corruptors cant (meaning, you cant just blindly mass em as they will be useless once opponent tech switch)

vikings shoot further and fly slightly faster too AFAIK. so yeah.

This post has been edited by Quazacolt: Aug 23 2010, 12:10 PM
Quazacolt
post Aug 23 2010, 02:33 PM

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» Click to show Spoiler - click again to hide... «


pretty much why i cry rivers everytime random gets me zherk.

i 1v1 yesterday on plat (facing diamonds loolol), 4 win and 4 loss. 3 loss is zerg. 1 loss is protoss cuz i did some bad micromanagement and its just small mistake. i can live with that. zerg on the other hand, sigh.
Quazacolt
post Aug 23 2010, 02:35 PM

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QUOTE(goldfries @ Aug 23 2010, 02:16 PM)
yeah. i understand. this game is all about risk man.

i like it when my opponent decide to bunker in. this mean they spend more time defending and tech-ing up. i just have to kacau kau kau before they reach nice tech units.

costs a lot of M and V just to tech up, let alone build. zerglings only need M. if i intend to go Muta then i would allocate more drones for gas, even up to 4 drones per gas.
*
4 drone to gas unless distance is further, does nothing lol. because ur drone just sitting at extractor even on 3 drones
Quazacolt
post Aug 23 2010, 02:54 PM

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QUOTE(Drian @ Aug 23 2010, 02:53 PM)
If the bases are nearby and the terran player doesn't seal his ramp with barracks yes. Once a Terran player knows how to seal his ramp, I doubt you can "outrush" him. Roach needs gas, so if you can rush out many units of roaches , your opponnent too can rush out as many mauraders/marines.

Not forgetting that they can use the reaper hit and run technique early game. As irritating as mauraders.
*
6 pool, banelings
lol
Quazacolt
post Aug 23 2010, 03:20 PM

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QUOTE(Drian @ Aug 23 2010, 02:57 PM)
Many people say zerg race is suppose to mass and conquer. But how are you going to mass when an equivalent unit cost just as much as humans/protoss and the Zerg tier2 units are just equivalent to human/protoss tier 1 units?
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look at the replay i posted on 2nd post first page. map control. zerg is the best is that.

as insanely OP as terrans may be, their map control isnt as good as toss/zerg. and mech push (yes that OP mech push) is very slow and in a way, immobile with siege tanks movement.


Added on August 23, 2010, 3:25 pm
QUOTE(goldfries @ Aug 23 2010, 03:11 PM)
stack? as in all float together 1 single spot izzit?
zealot still ok.

try kena pylon + gateway block with zealots being pumping out. sad.gif
people go roaches liao lor. sad.gif

Hydralisk was my staple unit for SC, now ah? I don't remember making them, unless i bully AI kau kau and build for fun.

oh and the overlord part, just as what i highlighted earlier.............. why can't they detect cloaked like before!!!

was playing vs donno what AI the other day, banshees cloaked and then only i realize overlord can't see cloaked units. sad.gif


Added on August 23, 2010, 3:13 pm

zerg good units are really really really gas dependant, it's not like 1 siege tank needing 125 gas but can do massive damage.

i normally just spam those units and when run out of gas, just spam them lings or overlords.
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thats what he meant what. ONE zealot. py/gate then 1 'pixel' worth of path way just to get blocked by the zealot. gg zherk rush.


Added on August 23, 2010, 3:28 pm
QUOTE(Moonflown @ Aug 23 2010, 03:16 PM)
Rather than complaining about the inept of the Zerg race, I suggest playing it without the mentality of Zerg being the weakest race else you may only use that as excuse of losing each time.
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regardless of the statistics, current status, facts etc.

it is my weakest race and therefore i weep when i get random'd into zerg. with all things said though, zerg victories give me the most satisfaction, be it "the weakest race" mentality (HAH i beat ur op [insert strat here] with my shit zerg! wwwww) or the fact that zerg victories are the prettiest of all. swarming ur enemy, overwhelming them.... that.

almost EVERY zerg victories from noob bronze leagues (yes i got bronze leagues playing with friends despite my shiny new diamond league lawl) to even pros like TLO etc. see how they ZERG their to-be defeated victims? yeap, no other race provides that sheer satisfaction.

This post has been edited by Quazacolt: Aug 23 2010, 03:28 PM
Quazacolt
post Aug 23 2010, 03:33 PM

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QUOTE(goldfries @ Aug 23 2010, 03:20 PM)
biggrin.gif that's the spirit.

so far 5 placement matches.

match 1 - use zerg. win. rush (vs terran)
match 2 - use zerg. lose. rush, but mistake in map (cos this game, i was unprepared. looking for VS AI but end up vs human)........... some more assume map wrongly. lost quite some time. end up kena VR
match 3 - use zerg. win. rush (vs terran)
match 4 - use zerg. win. rush (vs terran)
match 5 - use protoss. lose. got rushed (vs zerg). got pwned cos i really donno what i was thinking, go blocking the path with 3 pylons, and have a forge. LOL. damn.

*i use Random all the way.

btw does the system know our gaming preference? I use Random and get Z the most.

IMO the zerg has early game and mineral gathering advantage. do it right and the game looks in your favor.
*
if you think about sub 10 mineral advantage. its either terran for their 11 food, or protoss for the 8worker chrono. zerg no advantage until the queen pops out. and no, all workers mine the same. lets not be superstitious ok? lol.

some googling just to make my point concrete:
http://www.gosugamers.net/general/thread.php?id=212972
(ps: moon paste this on first post please smile.gif)
Quazacolt
post Aug 23 2010, 03:40 PM

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QUOTE(goldfries @ Aug 23 2010, 03:29 PM)
oh i tot he mean 1 zealot only. hehe. k k. misunderstood.

and i that TLO vs Cola match was indeed classic (actually hor, i didn't realize it was posted in post #2. i is slowpoke)


Added on August 23, 2010, 3:33 pm

if you think about it, it's actually helpful.

people think zerg race is weakest so it'll boost their confidence, over confidence isn't a good thing. smile.gif

you could play psychology on some players too, i usually choose random though but having zerg somehow actually gives me some hope of winning. biggrin.gif

back to the psychology part, playing as zerg makes any other player play defensive automatically. i played random the other day, so i sent a drone to scout. likely the fella saw it. he was bunkering it already waiting to be rushed by lings. i saw what he was up to. so i took the opportunity to make more hatchies, get more minerals and tech up.
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imho, it could be due to the lower league part, where player are more susceptible to zerg early rushes (and no matter how you put it, zergling rush is still the thing that defined sc back in the days and still do in sc2)

in my viewpoint, on USA plats/diamonds, people see zerg only people tend to be MORE AGGRESSIVE due to queen snipes, worker rape, and what not cuz zerg CANNOT barricade/block (toss 1 small narrow choke, force field by sentries etc) and keep crippling ur econ until ur too damn far behind the game and its g-f***ing-g.
Quazacolt
post Aug 23 2010, 03:42 PM

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QUOTE(goldfries @ Aug 23 2010, 03:38 PM)
ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.


Added on August 23, 2010, 3:38 pm

ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.
*
yes they are faster on creep, however, do you notice that ALL workers have a "ramp up acceleration time"?

to put it bluntly, if you stop a worker, and then go again, they sorta take time to "speed up". (void rays also uses the same mechanic)
see, once drone stops to mine, same shit applies, and the distance between a mineral node to the hatchery, is not far enough for the creep to make a difference. thus its equal to all races.

still, to say they have no advantage is a bad statement. zerg is the fastest race to be able to saturate a mineral line/gas compared to the other 2 races, at the risk of your army.
Quazacolt
post Aug 23 2010, 04:28 PM

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QUOTE(hazairi @ Aug 23 2010, 03:50 PM)
hmm.. i read on the starcraft 2 wiki unit stat, it says no creep speed increase multiplier for drone.

http://starcraft.wikia.com/wiki/Drone
*
haha there you go then. even worse tongue.gif


Added on August 23, 2010, 5:44 pmsince we have a lot of sob stories about zerg, lets lighten the mood a little:

Demuslim vs dimaga on IEM:
» Click to show Spoiler - click again to hide... «


This post has been edited by Quazacolt: Aug 23 2010, 05:44 PM
Quazacolt
post Aug 24 2010, 09:52 AM

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QUOTE(Sky.Live @ Aug 24 2010, 09:51 AM)
Dont get too negative about zerg, it's one of the steepest learning curve race compared to others ( well it's just plain different compared to other RTS u played).

I think soon or later you will nail it, if terran is imba it will get balanced soon or later.
*
its ok, zherk quin is moe. i will love zherk cuz of that.
Quazacolt
post Aug 24 2010, 03:41 PM

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QUOTE(Sichiri @ Aug 24 2010, 03:36 PM)
Great news everyone! We do not have to be afraid of Terran Mech anymore!

Introducing, the magic box!

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putting on first page, and no, terran mech would still be devastating against any zerg
Quazacolt
post Aug 24 2010, 04:22 PM

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QUOTE(sixseven @ Aug 24 2010, 04:02 PM)
erm... anyone know if spine crawler can fit in an overlord or nydus?
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cannot. but if ur like me and want tentacle rape, hatchery rush. lol
Quazacolt
post Aug 24 2010, 04:44 PM

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QUOTE(aLertz @ Aug 24 2010, 04:22 PM)
1 question, can roaches tat are moving while burrowing pass walls of pylons/SD?
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used to be able to, patch says no now.
Quazacolt
post Aug 24 2010, 05:20 PM

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QUOTE(goldfries @ Aug 24 2010, 05:19 PM)
yeah, according to what i saw.......... YES. i got the replay for it. biggrin.gif the fella rush the drone to build hatchery there and have spine crawlers go kacau enemy.
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done that a ton during beta. fun times. and massed queens too. undying spines.
Quazacolt
post Aug 24 2010, 09:38 PM

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QUOTE(Currylaksa @ Aug 24 2010, 08:50 PM)
Doesn't that need creep? blink.gif
*
hatchery doesnt.
Quazacolt
post Aug 24 2010, 11:00 PM

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QUOTE(MYNAMEISJASON @ Aug 24 2010, 10:38 PM)

teh evo chamber tactic
*
adding this to main page, really funny stuff you got there lloolol
Quazacolt
post Aug 25 2010, 03:57 PM

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QUOTE(hazairi @ Aug 25 2010, 03:45 PM)
on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall).

while terran and protoss they have to spend money on building a few racks, factory or a few gateways.

And zerg can easily defend terran's early reaper* harass / scout with queen+sunken

early helions can easily use speedlings on creep.
And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers.

Let's not take it as individual race.

Let's take it as ZvP and ZvT early game.
*changed marauder to reaper
*
- lol 2 food. lol bane gas

- "easily" defend reaper. haha. lets outcry morrow @ IEM agen

- helions, speedling, easy? really?

- zealot rush nothing, really?

this one confirm pro diamond comments ady.
Quazacolt
post Aug 25 2010, 04:52 PM

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QUOTE(Soul-X @ Aug 25 2010, 04:21 PM)
Math fail...

8 marines + 1 marauder = 500minerals 50 gas...

=====================================

And if you count like that... Why not count this as well?

10 Reapers = 500 Minerals 500Gas

10 Roaches = 750 Minerals 250Gas
20 Zerglings + Speed Upgrade = 500 + 100 Minerals 100 Gas = 600 Minerals 100Gas
1 Queen = 150 Minerals
10 Drones = 500 Minerals

Add up together...

2000 Minerals 350Gas... Lose to 500 Minerals 500 Gas... Why? Well you do the math..

I think I don't wanna make a big fuss here anymore since you all are silver/gold players =________= plus some of you are not zerg players...

When you're a Diamond player Zerg vs a Diamond player Terran... Or even watched IEM replays before.. Then you get what I mean
*
fuyoh lansi ady LOLOLOLOL
Quazacolt
post Aug 25 2010, 05:14 PM

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QUOTE(ReWeR @ Aug 25 2010, 04:57 PM)
That's because he's a good skill player and reaper is imba. Reaper are scary once they sneak into your mineral line ... coz they can tore down crawler very fast, if they target your drone and hatchery ... then you are gone as well.
.
.
.

However, I'm talking about generally Zerg in early game. If my opponent go reaper, means he have to sacrifice his marine and marauder, which make me have certain advantage as well.
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thats the thing, hes using reapers TO RAPE THE QUEEN, RAPE THE ROACH, RAPE THE DAMN BASE EVERYTHING.

not just the mineral line, YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Quazacolt
post Aug 25 2010, 05:17 PM

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QUOTE(evofantasy @ Aug 25 2010, 05:05 PM)
the new terran style of reaper play DO NOT go for ur mineral line...
it go after ur queen and ur units wearing u down while he pump more reapers with nitro upgrade on the way...
once the critical number is reached, he can 1 shot almost anything while micro-ing it away from damage...

the reaper is for containment, not harassment (well it does harass ur queen and ur army LOL)...

unless u are tarson that used his reaper to harass the mineral line and got wtfbbqpwned losing 10 reapers in the process, that's nt the way to utilize reapers...
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it is. cept in pro play, things change. and tarson, lets just say he got outplayed. lol

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