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 The Zerg Strategy v1.0, Cheer for the overmind!

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evofantasy
post Mar 16 2012, 10:27 PM

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QUOTE(yuvster @ Mar 16 2012, 10:24 PM)
Ultralisks are just useless in SOOOOO many ways it's crazy.. Though I must say, in the lower leagues, you just don't see as many ghost plays as you do in the higher level leagues.. :\
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ultralisk are good but u need really good fungals and upgrades to go with it together with loads of cracklings during remax...
u can transition into/ out of a BL tech switch as it is much better now after the ghost nerfs...

have macro hatches and an extra spawning pool somewhere as well if u wanna play this style...
evofantasy
post Mar 18 2012, 11:06 PM

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QUOTE(quest_5692 @ Mar 18 2012, 10:32 PM)
after the ghost nerf, zergs switching between ultra and bl can really wear terran off. so now slowly alot of top korean pros play pure bio in late game. marine marauder medivac > all lol


Added on March 18, 2012, 10:33 pmbecause BL ultra style is very immobile and mmm will nvr be inefficient against either ultra/bl
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yeah, wathcing polt, mma etc playing tat late game style is <3 but nt every terran have tat multitasking to do it...
tat's y i always suggest making extra tech buildings in case of drops...
evofantasy
post Mar 19 2012, 12:21 AM

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QUOTE(lopo90 @ Mar 18 2012, 11:51 PM)
You guys don't utilize the nydus network like spanishiwa does?
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only if i go hydras in ZvP
evofantasy
post Apr 16 2012, 04:13 PM

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QUOTE(lopo90 @ Apr 16 2012, 03:14 PM)
Hey do you guys usually put some spore crawlers in your base just in case they rush banshee or phoenix?
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usually u can scout this out...

in ZvP, when they go phoenix, spore is the best way to answer it while u keep droning up behind with some queen support as you are quite safe from an attack for some moment...
hydras are pretty bad vs phoenix btw and mutas are too slow for u to get the count high enuff (u need to pop like 10 mutas together)...
ling infestors are a good solution...

in ZvT there is the new banshee expand build into a timing attack which is scary...
again, u would wanna defend with queens and spores due to the same reason above (hydras fail in ZvT and muta are too slow to get early on)...
hold on until u get enuff resource for mutas...
evofantasy
post Apr 16 2012, 08:32 PM

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QUOTE(Quazacolt @ Apr 16 2012, 04:23 PM)
what would you use hydras for then?
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mostly to just stop gateway all-ins or roach-hydra timings (include the nydus to ur natural's front variant)...
other than tat, hydras are pretty bad =.=

QUOTE(lopo90 @ Apr 16 2012, 05:27 PM)
I see, I see. For now, I always make spores. 4 for main base and 4 more for 2nd base.


Added on April 16, 2012, 5:33 pm

Well actually besides putting spores to defend , I was thinking instead of going for muta or hydra, might as well make some banelings and put them in to my overlords and fly it to their base and bomb their workers. brows.gif Cheaper than making mutas

Terran players now very scare liao. Put so many turrets all over their base. Flying my mutas in there also hard ler.
I'm still new to sc2. ZvT for me is ok. I can manage.

The problem now is ZvP. I gotta watch out for so many things. The most bloody annoying thing is mass stalker/sentry.
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spores and extra queens are the best way to hold early on without overcommiting...
besides more queen = creep highway...
evofantasy
post Apr 17 2012, 01:18 AM

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QUOTE(Quazacolt @ Apr 16 2012, 10:11 PM)
i see, i banned hydralisk den. so lol hydras.
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i still use it in team games though lol...
3/3 max food hydras are fun to troll with...
evofantasy
post Apr 17 2012, 04:26 PM

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QUOTE(Sichiri @ Apr 17 2012, 03:36 PM)
roach+hydra are awesome versus Protoss.
they counter like 80% of the protoss army (only being countered by Collo & HT)

it has to be roach + hydra, not pure hydras.
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until u are off creep and u get FF-ed to oblivion >.<
then u cant run away cause they are slow off creep...
evofantasy
post Apr 29 2012, 04:50 PM

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QUOTE(lopo90 @ Apr 29 2012, 03:01 AM)
I expand, no units....then die
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1. scout better
2. better larvae management, dun miss injects

if u cant do those, change race cause that is how u really play a macro zerg
evofantasy
post Apr 29 2012, 09:37 PM

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QUOTE(lopo90 @ Apr 29 2012, 06:45 PM)
aww man, zerg is fun. I don't wanna change race.....

Just need more practice, I suppose.
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zerg is quite a reactive race so those are the basic...
u need to drone up hard while scouting, then pump out units when ur opponent move out...
evofantasy
post Apr 30 2012, 02:49 AM

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QUOTE(Quazacolt @ Apr 30 2012, 02:13 AM)
lol ok.
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he is GrandMaster in 4v4 yo, u cant argue with him

user posted image

This post has been edited by evofantasy: Apr 30 2012, 02:51 AM
evofantasy
post Apr 30 2012, 07:43 PM

Avadion of the Enders
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QUOTE(The Amateur Working Bee @ Apr 30 2012, 05:30 PM)
since nobody say, ill say it, ur a shit zerg if u pump out units slower than a toss

4v4 NA masters? i can be bronze and pump out that badge in NA for 4v4

there said it

/flameshieldon
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he is not master, he is grandmaster 4v4!!!
he is soooo good tat blizzard put him inside the first grandmaster for 4v4

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