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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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quest_5692
post Apr 27 2011, 03:04 AM

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nothing wrong with 4 gate because its such a good strat until now. wheeeee......protoss need to learn how to use gateway, instead of warpgate every game haha.
quest_5692
post Apr 27 2011, 11:30 PM

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obs OP QQ.....so cheap compare to scan and ovseer yawn.gif
quest_5692
post Apr 29 2011, 03:51 AM

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whats losira's build order? FE into a fast roach warren then push?


Added on April 29, 2011, 2:04 pmjust saw the 2 games. i think the main problem of Alicia is no sim city at expansion......at least he is the only protoss that i saw that didnt do that....and it might cost him the game? imagine if the 2 BGs and 1 forge 1 robo walls off the expansion, it should be much easier to defend with FFs....

This post has been edited by quest_5692: Apr 29 2011, 02:04 PM
quest_5692
post Apr 29 2011, 04:20 PM

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QUOTE(Calvin Seak @ Apr 29 2011, 03:14 PM)
oh my people did the losira on me sad.gif i barely hold it off with ff!

its like 7-10 roaches push with mass speedlings n get a 3rd expo while ur at it
*
i tot i saw you hold it off b4 when i go ur house last time? on xel naga i think....a robo and forge at natural ASAP right?
quest_5692
post Apr 29 2011, 05:04 PM

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we just need to wait till nestea play a ZvP to prove it biggrin.gif he mentioned in his previous interview that he had came up with a possible solution but have no chance to show yet. maybe he taught Losira? haha
quest_5692
post Apr 29 2011, 10:07 PM

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zerg is the weakest according to pro interviews. Even the terran and protoss pros admit.
quest_5692
post Apr 30 2011, 01:46 PM

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according to Nestea, he thinks the biggest problem for zerg now is the map. the problem is much bigger than race problem. he says that on certain maps, zerg have 0% of winning chance. etc, steppes, jungle basin, xel naga cavern, delta quadrant....

actually even the new 3 big GSL maps, he thinks only on terminus, zerg can have a 50-50 chance. others, its still not favorable. now nestea love to QQ hahah
quest_5692
post Apr 30 2011, 04:06 PM

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all zerg players QQ haha. well, they have something to QQ.


Added on April 30, 2011, 4:38 pmtoday GSL:

anypro prime nexus first then forge
July zerg supre fast 3rd.

tasteless: aint it amazing the builds in sc2 are becoming more and more similar to sc1? (in BW every protoss nexus 1st and zerg will play 3 hatch muta to hydralurk drop EVERYGAME)

artosis: but all the nerds will say NOOOOOO these are 2 entirely different games!!!!!!! NO, these 2 are the same game just with marauder in it. lolol

This post has been edited by quest_5692: Apr 30 2011, 04:38 PM
quest_5692
post May 1 2011, 09:47 PM

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QUOTE(axn992 @ May 1 2011, 08:29 PM)
http://www.sc2replayed.com/replays/171313-...backwater-gulch

hey can see my replay on the 3gate expand against zerg! what went wrong with my build. Lost badly to roach+speedlings
*
watched. you might want to try to poke/shark earlier. like.....b4 you blindly expands. somemore let your opponent saw your expo...

but your opponent did a counter build.....1 gas roach with speedling. which is fantastic lol.

but i do think you are too conservative with your army, until he is able to amass a big army off a not disturbed healthy 2 base.
quest_5692
post May 2 2011, 07:48 AM

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calvin can give a btr answer as im not a toss player but from what i see normally they will move out earlier, to catch ovie, dont let zerg drone up, catch zerglings, let them think you are attacking (although they should know by just looking at your high sentry count.)

This post has been edited by quest_5692: May 2 2011, 07:50 AM
quest_5692
post May 2 2011, 03:32 PM

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calvin, are you in master league in KR server?
quest_5692
post May 2 2011, 06:04 PM

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throw down 3 more gateway and you are MC enuf against a zerg. haha, watch GSL april final MC vs July, MC won 4-1 without any robo. just 2 base 6 gateway almost all the games lol
quest_5692
post May 3 2011, 08:34 AM

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whats the source of data of that graph? and is it post patch 1.3.3?
quest_5692
post May 3 2011, 01:33 PM

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how many games last 2 days?

Had 46 in 2 days. Beat that
quest_5692
post May 3 2011, 03:43 PM

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lol thats because for the past 1 month my comp was broken, just got back last sat night.
quest_5692
post May 8 2011, 03:02 PM

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immortal or chargelot hard counters siege tank
quest_5692
post May 9 2011, 01:35 PM

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we are talking about tanks vs immortal right....like...in unit tester. lol
quest_5692
post May 9 2011, 04:59 PM

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with good control, marine > baneling.
quest_5692
post May 9 2011, 07:22 PM

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you already have robo as default in a PvT and warp prisms doesnt need gas so its a nice mineral dump. just like zealot. but the micros required is > 9000. we even rarely see progamers does so. only in............i think nexgenius pulled it off once and we discussed in lowyat forum b4...its very hard. and the warp prisms you can use it to drop immortals and pick up injured immortals.

check broodwar zealot bomb. in BW they do it alot cuz they have x2 our APM.
quest_5692
post May 10 2011, 07:43 PM

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QUOTE(axn992 @ May 10 2011, 07:41 PM)
just played pvp with the new patch, still able to 4 gate but with 1 extra stalker.
12-gateway
16-pylon and cyber/core
17-zealot
22-stalker
24-gateway
(stop making probes)
after the 1st stalker finished build a 2nd stalker
26- 2 gateways(when got 300 minerals)
26- 2 proxy pylon near opponent base.

still able to attack at the 5.50 mark with 6 stalkers and 1 zealot.
reserve chronoboost for warpgate research.
*
protoss, 1 basing like a king

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