QUOTE(Phonzy @ Aug 9 2010, 03:02 PM)
protoss is awesome. i have no problem against protoss and terran but i have a problem against zerg! no, not against their rush but, how do you counter mass mutalisk? i always have a problem with that.
scenario: i zealot rush him, he goes roaches, i tech immortals and zealots, we fight for a bit, his spire comes out, i get 2 phoenix's, he gets 6 muta's ..im dead
so, anyone knows how to assrape mass mutas? thanks
stalkers wit blink i guess...
for ur case i prefer this
1. i zealot rush him
2. he go roaches
3. i go 4 gate chargelots and HT
Added on August 9, 2010, 3:14 pmQUOTE(zariel @ Aug 9 2010, 03:00 PM)
protoss player here... i think the best way to win a match against the platinum player is to scout on what they do.... u need to know how to counter their attack... especially terran... i find it difficult to win a battle against terran... with the siege tank and marauders... zealots cannot win against marauders if they play run and attack strategy... unless you already upgrade the zealots speed thingie...
for zerg.... yeah.. mass zealots and stalker.... u need to come out with a zealot before the first rush begin... and at least 2 gateway and dont forget about building pylons.... use ur probe to attack the zerglings for the first rush if u dont have zealot at that time... usually the zerglings will come in 3... but quickly build more zealots after that... if the zerg player did not rush attack... u know what to do... hahaha...
the ai is very easy laa i think.... i can beat very hard ai in 1vs1 easily... did not try insane yet... u need to create as many units as you can... and try to arrange ur unit front and back on the first wave of the attack... so that u can defend efficiently... after the first wave... straightaway attack their base.. dont put to much effort on defense building.... because u will not have units to counter their attack... for 2by2 or 3by3.... or even 4by4.... u need a very good partner... the first wave is very important... dont let the ai base freely build anything... they will expand... and it's fast... u will overrun in 20 to 30 minutes... start attacking their economy... i explain this as a protoss player... for terran... it might be different.. because protoss does not have good defense strategies against the ai.... most of the time, if u did not counter their attack, u will overrun... haha...
and i find that stalker is actually a very useful units as it can attack air units....
no i'm not a pro gamer... i usually failed to win against terran player...
while stalkers look really great on paper, they are not that strong against the heavy hitters...
against terran, go for 4 gate chargelots/HT or the blinkstalkers...
if u are getting zealots without charge, u are doing it wrong...
the charge to me is the single best upgrade!
very hard AI is kinda ez even if u let them do wut they want...
the key is to micro manage ur army...
while their army is huge, u can beat em easily wit some micro...
Added on August 9, 2010, 3:16 pmps:
TS, i think its best to remove about the counters part...
as day9 put it, there is no such thing as counters and if u are forcing a counter, u wont have the numbers to be effective...
the general weakness/ more damage is more than enuff to be ur general rule of thumb...
This post has been edited by evofantasy: Aug 9 2010, 03:16 PM