QUOTE(tanleeseng @ Jun 20 2006, 02:40 AM)
Here's my suggestion of Necro skills which I think work best with Assassin primary(cost/cast time/recharge) :
Blood Magic
--------------
Dark Bond (5/2/20)
Life Siphon (10/2/2)
Well Of Blood (15/2/2)
Curse Magic
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Parasitic Bond (5/1/2)
Faintheartedness (10/1/8)
Mark Of Pain (10/2/30)
Plague Signet (-/1/10)
Death Magic
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Animate XXX (25/3/5)
Animate Flesh Golem (15/3/30)
Animate Vampiric Horror (25/3/5)
Putrid Explosion (10/1/5)
Soul Feast (10/1/*)
Tainted Flesh (5/1/*)
Taste Of Death (5/0.25/*)
Taste Of Pain (5/0.25/10)
No Attribute
--------------
Plague Touch (5/0.75/*)
Suggested skill setup will be :
slot 1-4 : basic 3 Assassin combo (your choice) + 1 Shadow Skill
slot 5-7 : 2 or 3 Necro skills (Attribute dependent)
slot 5/6/7 : Enhancement spell / combo follow up [4th hit] / 2nd Shadow Skill (optional if you choose 3 Necro skills)
slot 8 : ressurection.
Only bring 2 Necro skill if you are not wearing "shrouded" armor or not investing in Critical Strike. A Zealous dagger is recommended. Since Assassin has 4 energy regen summoning minions will not be a big problem although in limited numbers (2-3 should be enough). They serve as your tanks/sidekicks and backup "healing" reservoir (ala Vampiric Horror/Taste of Death). As you can see most of these skills has very low cast time thus they can even be incoporate in to your combos.
This is just my observation. Feel free to comment.
hehe nice thanks, will try it out n see how it goesBlood Magic
--------------
Dark Bond (5/2/20)
Life Siphon (10/2/2)
Well Of Blood (15/2/2)
Curse Magic
--------------
Parasitic Bond (5/1/2)
Faintheartedness (10/1/8)
Mark Of Pain (10/2/30)
Plague Signet (-/1/10)
Death Magic
--------------
Animate XXX (25/3/5)
Animate Flesh Golem (15/3/30)
Animate Vampiric Horror (25/3/5)
Putrid Explosion (10/1/5)
Soul Feast (10/1/*)
Tainted Flesh (5/1/*)
Taste Of Death (5/0.25/*)
Taste Of Pain (5/0.25/10)
No Attribute
--------------
Plague Touch (5/0.75/*)
Suggested skill setup will be :
slot 1-4 : basic 3 Assassin combo (your choice) + 1 Shadow Skill
slot 5-7 : 2 or 3 Necro skills (Attribute dependent)
slot 5/6/7 : Enhancement spell / combo follow up [4th hit] / 2nd Shadow Skill (optional if you choose 3 Necro skills)
slot 8 : ressurection.
Only bring 2 Necro skill if you are not wearing "shrouded" armor or not investing in Critical Strike. A Zealous dagger is recommended. Since Assassin has 4 energy regen summoning minions will not be a big problem although in limited numbers (2-3 should be enough). They serve as your tanks/sidekicks and backup "healing" reservoir (ala Vampiric Horror/Taste of Death). As you can see most of these skills has very low cast time thus they can even be incoporate in to your combos.
This is just my observation. Feel free to comment.
hmm some of the skills listed i dun have yet, btw in faction only some of the quest in the starter island give skills rite, the rest onli monastery credit/imperial commendation, xp and gold rite
if that the case the rest of the skills we will need to buy or capture then, there's 1 or 2 elite skills for assassins in burdek way i think, will try to cap it later
This post has been edited by valho: Jun 20 2006, 09:55 AM
Jun 20 2006, 09:52 AM

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