hehe that's uber

I'm not far enough into the game to farm yet. I'm running my levl 12 chars (Menelik and Maalik) and trying to get them leveled up as fast as i can... or rather, as fast as my gaming-partner will let me

This game is seriously addictive tho... and ya there seems to be larger clusters of mesmers/necros out there than there used to be. I'm not complaining tho, I like the added challange...
My strategy for surviving PVE is:
Monk->Necro->Mesmer->Ranger->Elementalist->Warrior
- Monks heal everybody, killing them is half the battle
- Necros debuff like crazy and can kill you faster than anything else
- Mesmers interrupt and leave you energy-less
- Rangers' poision and exploding arrows are dangerous in large groups (3-4 rangers can do me in if I'm not careful)
- Elementalists are never a threat to me in pve
- warriors in large groups are dangerous, but easy to pick off with the right skillbar
Anyways I'm sure these fundamentals are known and I'm basically preaching to the choir; but I thought listing them would give y'all a lil perspective. You'd be surprised how easily some gamers forget this in the heat of battle; hammering the warriors cuz they seem the most threatening lol.
Personally I like the way Anet changes things up to keep ppl off balance... it keeps the game unpredictable enough to make it interesting, without it being overly frustrating.
Huh, btw remember those lvl 19 jungle skales? Last jungle run, I had a group of henchies and we mopped the floor with em lol. I find a good trick is to wait and let the henchies get all the debuffs/interrupts than come in when they are 'exhausted'... by then their skills are usually recharging and they are low on energy...
This post has been edited by menelik_seth: Oct 18 2005, 04:57 AM