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Beta Final Fantasy 14 (Version II), Open Beta Start 1st of September!!

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TSshojikun
post Aug 24 2010, 01:12 PM

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QUOTE(victorchin @ Aug 24 2010, 01:10 PM)
Hi bunvirus, may I have one? I am curious about their system versus WOW.
Pls send to my email at victorchin1977@hotmail.com

Will post up pictures if possible.

Thanks!
*
You probably would not be able to download in time as the Closed Beta is closing in 2 more days (Proximately 8:00AM 26th of August), and the game will start OPEN BETA early September... . The patch would be huge! Who knows they might say, *Please delete your old beta client and download our new client*
TSshojikun
post Aug 24 2010, 03:21 PM

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QUOTE(bunvirus @ Aug 24 2010, 01:46 PM)
well.. like me.. i took my PC to a frens house with HSBB connection.. then only the upload speed increase up to 300kbs... so manage to DL the whole thing for about 2hours ++ i guess..

victor.. i already Email u the code..

Sojikun, which world are u playing later??
*
Currently Golbez, but will be going Jecht, and if release has jecht, i will be going there as well.

QUOTE(victorchin @ Aug 24 2010, 01:53 PM)
Thanks a lot bunvirus. I will test out FF XIV system and provide some thoughts on this game.
*
Good, but keep the WoW/EQ/AION/WARHAMMER/All-the-other-mmorpg-currently-out-there comparing post! FF XIV is totally 3/5 retain it's originalities from the others. So please2 do not bash it out, if you feel you do not like, you may do so in another thread lol!
TSshojikun
post Aug 24 2010, 04:29 PM

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idk.. i just love jecht that all.. lol.. also my LS members love jecht.. so we end up hitting jecht despise which ever server it is.. lol!
TSshojikun
post Aug 24 2010, 06:36 PM

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QUOTE(juine @ Aug 24 2010, 05:56 PM)
30 more days till official release cheers n nightmare begin~ ww

gonna lose a lot of sleep w.. although i'm 1/2 retired w...

gonna grew alot of fat w...

oily keyboard oily mouse ...w

those were the days are gonna coming back w...

sighz ww
*
Oily game pad controllers xD
TSshojikun
post Aug 24 2010, 06:56 PM

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yawn.gif yawn.gif yawn.gif yawn.gif
TSshojikun
post Aug 24 2010, 09:42 PM

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QUOTE(darkskies @ Aug 24 2010, 08:48 PM)
heard some negative reviews regarding ff14..
A couple of players actually cancelled preorders after they tried the closed beta.

I hope it's a good game if not i really wasted alot of time and money to prepare a nice rig for the game..
*
Ya.... that because they dont like it. I have to say you got to wait till release/open beta to start judging.. . I will play it happy.gif

QUOTE(kevink82 @ Aug 24 2010, 08:55 PM)
think its more to do with the play style is too different to ffxi, i know most of my old ls ppl dont like it cause there is no complex gear swapping and setups.
*
On the LS im on, majority is set to stone on playing the game, regardless of what the issues is, because we already know that it will happen and will be taking some time to fix, implant.

QUOTE(wensiang @ Aug 24 2010, 09:03 PM)
well this is still the best game so far..at least their gm will try to ban botter n gold seller..not like those others mmorpg.they like encourage them
*
I see, then enforcement is what they do best, not like other MMOs where they are good in CS/PR but worse in Enforcements.
TSshojikun
post Aug 24 2010, 09:50 PM

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QUOTE(darkskies @ Aug 24 2010, 09:44 PM)
Well.. one funny thing is that the game currently doesnt supports sli...
Hopefully they fixed it ..
Most new games needed alot of polish before they finally shine.
when i heard about weap swapping changes classes. This already got me confused. The system does looks fresh but yet very blur to me. I probably look onto the open beta.
IF it's bad i'll still play since i already preordered. Though i wont play long... I'll probably return to ffxi...

@wensiang se is always rigid against rmt. They sell their game for not only money but also retaining their reputable services compared to other game companies. Most game company will only play the cat and mouse game with rmt when it launches. After awhile they grew bored and tired.
*
Yea... but i can almost stress out that they will happy.gif
TSshojikun
post Aug 24 2010, 10:02 PM

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QUOTE(darkskies @ Aug 24 2010, 09:55 PM)
so far how's the connection on ur side?
U still using streamyx ya? Any frequent disconnection since streamyx is having very bad connection these days..
Don't want to get tied down for 2 yrs contract for hsbb..
*
oh.... was able to play a bit decent with my streamyx.... a little lag yes.. but now cant compare with my hsbb 10mbps... yawn.gif
TSshojikun
post Aug 24 2010, 11:44 PM

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i... totally not want an end game on release.... sad.gif it will be a rush job.. lol
TSshojikun
post Aug 25 2010, 02:14 AM

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i.. i can cosplay as a roegadyn Sthalman! i just need to have a scar on me lef' eye, Aye!
TSshojikun
post Aug 25 2010, 03:00 AM

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QUOTE(kazasho @ Aug 25 2010, 02:28 AM)
downloading the FFXIV benchmark. see if my laptop can handle it. if on, will buy normal edition with my fren. weee..
*
Hi welcome to FFXIV LYN thread! I would advice that you do not fret over the score you are receiving! Just wait for a new benchmark that is being develop and release in near future!
TSshojikun
post Aug 25 2010, 03:41 AM

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QUOTE(kazasho @ Aug 25 2010, 03:23 AM)
hopefully I can play it biggrin.gif
and another thing to ask, do we need to buy our own copy of the game to play? which I think we need to. do they use like a cd key or something?

because the price is a big diff from games like WoW. just wondering since my fren ask. thanks. sorry if this Q already been answered tongue.gif
*
No problem! I like answering them anyway!

Yes the game will need to be bought the copy of the game to play which you need the CD key to activate your account and play.

The pricing is a big different granted that you did not purchase any additional stuff such as

3$ for extra chracter, maximum of 8, means you can purchase another 7 character slot. and be paid monthly for 3$ each character.

Retainers as well for 1$/month to any character, maximum is not known to me as of yet... (send email enquiry not yet replied).

let say we purchase 7 extra character

so is 12.99+(3x7)=33.99/month! yes is a load of money there! but that because they are encouraging you to go with one and only one character only! xD you need mule? just add another 3 extra retainer so will have the normal monthly mmo subs price of 15.99/month! xD
TSshojikun
post Aug 25 2010, 11:50 AM

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QUOTE(bunvirus @ Aug 25 2010, 11:25 AM)
the game sooo buggy now.. dateline sooo near..
ganas la..
*
I dont think is buggy at all... aside from the obvious error and lag. but nevertheless the client we are using is base of the alpha client. So is obvious is something that wont be seen in open beta/release..

the game client it self is too small to be judge. so bro dont judge now, it will mislead for some people.
TSshojikun
post Aug 25 2010, 08:10 PM

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there was once in beta there is so many retainers... i dont feel the lag.. and it wont be that much as RO is...
TSshojikun
post Aug 25 2010, 08:49 PM

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12:00pm tonight mark the end of Beta Phase 3 (BP3) and thus the closure of my journey w! In Beta 3 i join up an LS called the Immortal Guard, pretty decent oceanic/international guild friendly dudes. Played with them for the whole Phase 3 and now we make our farewells and i personally told them that i wont be in Golbez in OB with them sad.gif all sharing sad face w.

Here some of the pictures of our farewell before we end up doing the last faction leves.

Attached Image


Added on August 25, 2010, 8:55 pmAlso to hinted that the Open Beta is open not to public but the beta keys that one has received during this pas few weeks, those keys must be registered ASAP to get a new key to start in the Open Beta.

This post has been edited by shojikun: Aug 25 2010, 08:55 PM
TSshojikun
post Aug 25 2010, 10:01 PM

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Im not entirely sure either because of the certain interviews... .


Added on August 25, 2010, 10:02 pmtaken from an interview
QUOTE
Beta Keys Update from Square Enix

Square Enix emailed us to let us know how the beta keys you won here at FFXIVCore.com (and other community sites) will work when Open Beta starts. Basically, the keys will change when the open beta goes live. Everyone that is already registered and playing in the beta will be sent an e-mail to their registered Square Enix Account with a new key that can be redeemed in the same fashion as previous keys.

However, if you did not register your key yet, please do so right now! Because once phase 3 ends, they will no longer work. Therefore we want to make sure everyone at least registers them now, so that you'll get the updated key when they’re automatically sent out.
This post has been edited by shojikun: Aug 25 2010, 10:02 PM
TSshojikun
post Aug 25 2010, 11:30 PM

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Well that is what usually Open Beta means. but in some OPen beta, is only by invites and the only thing is open is that NDA is lifted fully.


Added on August 26, 2010, 12:03 am@darkskies,
Sorry i did not answer your question, I picked them up from the FFXIVcore.com forum.

Right now there is an uproar going on the other forum as well the dev's forum where Japanese tweets says something about Surplus Explanation in the Japanese dev forum. FFXIVcore team is hard on work translating the info. so is just a matter of time before we get the real idea of what Surplus is really it.

The reason they add that is because of a reason tweet by tanaka that the Westerners are giving false and rumors about the surplus, and now with the reason translate by other translator it seems that the Surplus is something like a rested XP penalty or something.

This post has been edited by shojikun: Aug 26 2010, 12:04 AM
TSshojikun
post Aug 26 2010, 12:38 AM

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This article regarding Surplus was taken from a Japanese Dev forum and translated by FFXIVcore team Savalithos.

An intro before the translated information by Savalithos of FFXIVcore.com
QUOTE
Well it looks like Mr. Komoto escaped his shackles keeping him in Gamescom away from working on FFXIV, and he has an announcement to make to quiet all the rampant speculation going on. Taken from the JP Beta Test site and translated by me, your friendly neighborhood Savalithos.



QUOTE
We’d like to thank all the beta testers out there for their hard work and support! We’re applying all those ideas you’ve sent us to make for the best possible Open Beta test and official release.

Now we’d like to take a moment to answer the many questions we’ve received about character balance in the current B3 phase.

First off, the main concept behind FFXIV is allowing those players with little time on their hands to play effectively, and game balance is based off of that. Furthermore, it is being designed to not give those with more time on their hands to play an unfair advantage. Because of that, systems such as Guardian’s Favor (a bonus to Guildleves) have been implemented to make leveling in the short-term easier than leveling in the long-term.

To achieve this balance, the amount of possible skill/experience points earned after a certain period of time has a threshold. Think of it as real-life “fatigue” from working at improving your skills via battle *(aka. No one could train ad nauseam in the real world with no ill effects).

Within the first eight hours of play, you can earn 100% experience. The seven hour period following will see your possible experience gradually approach zero.

This system is on a weekly timer. After a week has passed since you began skilling that particular weapon, the timer will reset. It will start anew when you skill up again.

Any experience earned past that point is saved as “surplus.” There is surplus for each class, and if you begin to see it please consider playing another class and adjust accordingly.

However, experience points are not specific to any class and therefore the decrease in experience points is not affected by changing classes.

That’s how the system stands as of right now.

Also, this system wasn’t implemented just in B3 but was set in motion from the very start of beta. Despite this, we have received many opinions regarding it in B3. There are a few reasons why:

-B3 allowed for longer sessions in single sittings.
-In order to promote party play, skill/experience points earned were greatly increased.
-The skill/experience earned from weak enemies was lowered, but had failed to pop up on initial bug reports (and was later fixed via maintenance).

According to the last bug report skill/experience able to be earned was above what had been planned, therefore people hit the limit much more quickly than hoped for. That is the biggest cause. Yet another problem was that we were unable to adjust guildleve experience and the experience-earned limit at the same time.

Our lack of explanation regarding all of this was a mistake, and we heartily apologize.

This all is still currently under development, and we have plans to make the limit more palatable in answer to all the tester feedback we received concerning this. In particular we would like to address the speed with which experience begins to drop off and are already looking into it.
Also, since experience points fatigue carries over despite changing weapons, we plan to make it not so harsh.

At the very least, we promise to not have people hitting these limits in a short period of time, such as during the start of B3.

We would also like to make an announcement regarding something else.

The decrease in earnings when gathering is based on your actions taken with that class and is unrelated to the aforementioned limits. This is also currently under review and is planned for adjustment in accordance with many testers’ opinions.

Surplus experience is currently not being used. However, we have received many comments suggesting some sort of reward be put into effect regarding it, and we think that’s a pretty interesting idea. We don’t want to get ahead of ourselves, though, and we’re currently investigating the possibilities.

Open Beta will not just see changes to the issues stated above but will also see adjustments made to encourage party play even more (such as an increase to skill points), which the team is currently hard at work on adjusting. We hope you’ll all test it out when the time comes.

Finally, we would like to apologize for the lateness of any developer comments due to my attendance of Gamecom this past week. In my absence much fuss was raised over speculation, old information and some mistranslations on overseas fansites *(what?! /panic. Though I wonder what that’s in reference to in particular). I hope to avoid this from happening again by delivering developer comments as promptly as possible. Thank you all for your understanding.

And thanks in advance for your hard work to come in Open Beta!

Final Fantasy XIV director
Nobuaki Komoto

Added on August 26, 2010, 12:45 am
QUOTE(victorchin @ Aug 26 2010, 12:37 AM)
Tested the beta tonite just now. I am really impressed by Square Enix quality graphic and music!
Rolled a lancer named Taro Momo in the Euro server called Ject something...

So, several things I noted:
1) Mouse software emulation used in FF XIV. This makes it slow to scroll.
2) Chars does not jump. biggrin.gif  Maybe Japanese developer think it is rude....
3) Quests are all taken from a single area, not spread out among NPCs like WOW.
    Maybe I am too used to the exclamation point on top of heads lol.
4) Interesting mining procedure.
5) Interesting blacksmith synthesis.
6) I find using tab useful as it will help to scroll pinpointing mobs on my screen.
7) The beta community does not seem helpful. Tried the party recruit option, can't get anyone at all.
    Remains to be seen if community will be better once released.
8) No auction house. I find the ward system quite messy. Not sure what you all think.

From the beta, we have not tested Boss battle. No special instances with boss fights that require tactics?
With some improvements, this game can be pretty hot. Taking quests from a few persons in a crowded area
somehow kills the seamlessness or fantasy of the world. It's like the rest of the ppl in Limsa Lominsa does not matter... lol
*
Good remarks there, well the beta phase 3 will be come to a close and keep your account/email intact for a new key coming soon for your Open Beta invite! Yes.. unfortunately Open Beta require you to have CBT3 account registered. The only thing that is Open about it is the NDA being lifted.

regarding the Number 8.
Well yes they already stated in the interview that they want players to hold the market, giving AH will already set the market which SE does not want to. So in say they created this way so that the Players are able to set their own market price and stuff. But.... incase it didnt work out, they may implant back the AH into FFXIV.


number 7.
Haha well that because the Beta 3 is coming to an end already. in another 8 more hours.

number 2.
Ya i get it, but then again.. it question my self.. why do i need to jump? lol so i'm ok with not having jump or swimming. lol!

This post has been edited by shojikun: Aug 26 2010, 12:45 AM
TSshojikun
post Aug 26 2010, 03:13 AM

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QUOTE(wangpr @ Aug 26 2010, 02:41 AM)
user posted image

Omg.. is this how it look like ???
*
maybe maybe not.


Added on August 26, 2010, 3:32 am
QUOTE(bunvirus @ Aug 26 2010, 01:27 AM)
im still lost... this fatigue system, does it:
A:
the timer starts, once i wear a certain item.. 8 hours from that, my exp starts decreasing...

B:
or the timer starts counting only when im using the weapon n the timer stop if i change to another weapon?? means, if i use sword for 2 hours, then i change to another weapon, it only deduct 2 hours from my 8 hours sword fatigue time and it will only continue to deduct the total hours of my sword play when i change back to sword...
*
Regarding the timer, we all have no totally idea.. only assumptions... .

This post has been edited by shojikun: Aug 26 2010, 03:32 AM
TSshojikun
post Aug 26 2010, 06:12 AM

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well is an uproar now................................................... rclxm9.gif but i cant wait for the game! who cares!!! weeeeeeeeeeeeeeeeeeeeeeeeeeeee rclxm9.gif


Added on August 26, 2010, 6:13 am
QUOTE(wangpr @ Aug 26 2010, 02:41 AM)
user posted image

Omg.. is this how it look like ???
*
look at the official website.. and check the game info wink.gif

This post has been edited by shojikun: Aug 26 2010, 06:13 AM

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