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RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010
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talexeh
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Jun 28 2010, 08:54 PM
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QUOTE(XenoFr3ak @ Jun 28 2010, 08:45 PM) Im getting both version due to tourney purpose .. but i still dunno how to switch between region when login to bnet .. any idea? I still think that it'll be best for you to get a copy of 1 region first, wait to see if Blizz is gonna free us of region-locking & if not, then only you purchase another copy for other region.
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talexeh
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Jun 29 2010, 11:48 AM
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QUOTE(fujkenasai @ Jun 29 2010, 10:53 AM) I wonder if the mighty boxer or tossgirl would complain about their BO being exposed.  Actually, Boxer did complain that replays are killing off creativity since you have to spend so much time to draft out a BO but after 1 or 2 games, you can pretty darned sure that your opponents have hatched perfect counter to the BO that you just spent a few months on.
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talexeh
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Jun 29 2010, 03:59 PM
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QUOTE(fujkenasai @ Jun 29 2010, 03:07 PM) Thats the thing strategy changes whats wrong with having your opponents coping your strategies? From an audience's perspective, this is good as we'll get to see new things constantly like how player A gonna counter player B's strategy which was supposed to counter player A's earlier strategy. However, from a player's perspective, this is a very irritating & frustrating aspect of having your BOs exposed in 1 or 2 games after you've spent weeks of sleepless night, squeezing your brain out for a new game-breaking BO. Imagine having 4 weeks of your hard work being copied by some opponents! Audience & fans might go ooh-ahhh for 1 or 2 games & that's it. 4 weeks of hardwork for 2 games' worth of cheering plus your BO being copied by your opponents... that's like rubbing salt into your wound!
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talexeh
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Jun 29 2010, 04:35 PM
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QUOTE(fujkenasai @ Jun 29 2010, 04:18 PM) But somethings you cant just copy like good micro and a good deceiver tricking your oponent and so on. In pro-gaming, BOs can be a very big deciding factor. Look at Bisu when he came back from Thailand hibernation. Fuah... BW fans were proclaiming the return of P god (something like that) but it only lasts a few games once his so-called heavily-innovated BO was dissected to nothing. In pro-gaming world, you can be pretty sure that almost everyone have more or less the same level of micro & macro as you so you gotta rely on something else to get yourself ahead. Micro-macro can be trained up & will remain with you all the time but a particular BO can only be used until someone is able to come up with a perfect counter.
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talexeh
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Jun 29 2010, 04:54 PM
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QUOTE(MYNAMEISJASON @ Jun 29 2010, 04:43 PM) Thanks to a function called replay  Replay kills pro-gamers.  I think I've been harping on pro-gaming too much today.  As I've mentioned, replays are a good tool for analysis but at the same time, they punish creativity too... harshly.
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talexeh
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Jun 29 2010, 07:54 PM
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QUOTE(Moonflown @ Jun 29 2010, 06:10 PM) This sentence must be a joke. That's the 2 main criteria or characteristics that distinct great players from good players. They are also skills that take a life time to master. If BO matters more than macro and micro then I guess the game will become obsolete very soon. Ouch, that's harsh!  I'm not sure if you've misunderstood but I did mention the scenario as in pro-gaming level. What good is excellent micro & macro if you've got your BO wrong or not ready to face his army onslaught? Timing, map-awareness, scouting. These are all important aspects as well. What I'm trying to say is replay reveals BO & BO do play an important part in SC. Good micro & macro doesn't necessarily > good BO. The same goes the other way, of course but the most important information that can be obtained via replays are BOs.
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