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RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010

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Cheesenium
post May 31 2010, 02:44 PM

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QUOTE(w3er @ May 31 2010, 01:30 PM)
but some ppl(evo) don't understand the importance of LAN, cause they always see things from the negative point of view, but not on what good stuff it can bring to us

we ask for the option of LAN, he said LAN is a joke...use tmnet cause tmnet connection is way faster and more stable than LAN.....
we ask for the option of chat channel, he said we want to spam at chat channel
we ask for the option to connect US west server, but now he is worried that we will lag, as if any of our game has any thingj to do with him...
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They are thinking in the same way as the corrupted Blizzard.

I see the Battlenet 2.0 the same way as IWNet: An instrument to control the entire game, including it's life span regardless on the integrity of the community. At the same time, Activision Blizzard wants to capitalised on the game. Competitive crowd is definitely gone,if Blizzard doesnt want to add those missing features.

The casual wont care,and Activision still earn millions from these people.

I'll buy it, because SC2 is a sequel i have been waiting since BW, but definitely wont play it as long as TF2 or DoW1.

QUOTE(talexeh @ May 31 2010, 02:01 PM)
Let's take a look at the current trend of multiplayer games. iCCup, Ga-rena, Ha-machi, Blue-server & other LAN-emulation applications exist for a particular reason. They emulate LAN & allow 2 or more players with a considerable distance from each other to play together. Oh wait! They also don't require you to use original game clients since they're not directly under the control of the games' respective publisher / developer.

I'm not saying LAN is useless, outdated or anything else but frankly speaking, if I were to put myself into Blizz's shoe, I'll say no to LAN as well. Let's face it, LAN party is no longer as popular as it was years ago & yes, I understand that you might still need it but again, we're talking about the majority all over the world. The broadband penetration in most countries are increasing hence the reason why LAN emulators are mushrooming here & there.
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Those "private" servers are why SC1 and DotA become famous. Without them, SC1 would be forgotten long time.Taking away LAN will not fix the piracy problem. Hackers will still find ways to emulate the whole server. I heard that they somehow manage to get it work now.

I doubt removing LAN is just because of piracy,as Blizzard themselves said fighting piracy is a losing battle.

QUOTE(kianweic @ May 31 2010, 02:34 PM)
Some noticeable improvement. Now it has estimated time to go and MB left to download.

Download client from Battlenet US website is still very slow and has the tendency to break thereby making the executable non functional.  Speed wise is faster to download the whole game from Battlenet (after executing the client)
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The main game client download seem much faster for me,IMO.

This post has been edited by Cheesenium: May 31 2010, 02:52 PM
Cheesenium
post May 31 2010, 03:11 PM

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QUOTE(kianweic @ May 31 2010, 02:47 PM)
Yes, tested with Diablo 2, Diablo 2 LOD and Starcraft 1 Anthology.

Probably redownload (hopefully updated version) Warcraft 3 ROS and Frozen Throne because I am just too lazy to update the game if I were to install it on another PC / Laptop.
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I think the SC1's version is 1.15.

You still need to download one patch,i think.
Cheesenium
post May 31 2010, 03:42 PM

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QUOTE(kianweic @ May 31 2010, 03:13 PM)
Need to patch for single player game as well?

Or if only I click on the multiplayer?

I haven't got the notification to download a patch yet, can't remember the version I downloaded from Battlenet.
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It shouldnt matter if you only play SP,as it works even on 1.0.

They only ask you to download if you press Multiplayer. I had quite a long wait for the patch,and there isnt any patch notes from what i remember.

Cheesenium
post May 31 2010, 03:46 PM

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QUOTE(talexeh @ May 31 2010, 03:33 PM)
See? You're always accusing those who disagree with your points as Blizz-fanboys or in cahoot with Blizz. doh.gif
You see? You see? From all the efforts that you've poured into this thread trying to justify your points, I've been trying to look at SC2 from your perspective. Question is, have you ever read our points & try to look at things from OUR perspective for a change?
Blizz doesn't earn anything from these 2 games getting famous. Sure, people buy more SC1 & WC3 due to the popularity but face it, most are actually using pirated game clients & the numbers of those who own a legitimate SC1 / WC3 are very small in number compared to those entire community.

You're basically trying to justify that a crime is alright as long as it provides you with certain advantages. WHAT? And what's wrong with Blizz earning from a game that they made?

Taking away LAN will not fix the piracy issue but it does plug a lot of holes that I've mentioned in my previous posts. Kill piracy? Make everything free then yes, you'll successfully kill piracy. biggrin.gif
Source please? But I've to admit that I read about Bnet2 netcode sucks. biggrin.gif
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Whatever i say, it's just a waste of effort and time, as there is nothing to say to you people. You are happy with the game so be it then, but is there a need to go on and on with this? The videos and so on are proves, but you all just ignore it. Fine by me.

You want me to post a warez link? No thanks. Go find it yourself,and these things will happen sooner or later.
Cheesenium
post May 31 2010, 04:30 PM

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QUOTE(kianweic @ May 31 2010, 03:48 PM)
Cheese,

If you gonna write an email to Blizzard please CC me as well.

I need to write something to them but I haven't got the time these days.

Also, I kinda forgotten what issues I faced previously therefore, I need to recap.
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Cant be bothered,as it will be a waste of time. You email to them didnt actually end up with anything fruitful.

Back when SC2 just announced, people were complaining about the ugly Siege Tank. Blizzard changed it to the current awesome one 3 months later. If they could see the problem, they would have known by now. The amount of unhappy people isnt just a few people, but definitely not to the scale of MW2's no dedicated servers. They dont even give a damn about MW2's dedicated server issue, even it spans all the way to gaming mainstream media like PC Gamer and Gamespy who are also not happy with. What makes you that they will do something about this?

They drove the Guitar Hero franchise to the ground,while the ex-competitor, Harmonix still alive and kicking,again with their competitor, EA and MTV. It's just funny to see how much shit Kotick has done past few years,and he is still there.
Cheesenium
post May 31 2010, 08:29 PM

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QUOTE(HaVoC @ May 31 2010, 08:19 PM)
And why has nobody start on the privacy issue and Facebook "integration" yet?  laugh.gif
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The privacy issue is just temporary,apparently,which also doesnt make any sense for removing the identifier to encourage people to use the facebook.

Facebook integration is just a gimmick for you to add friends. At least it doesnt show "XXXX has won 3 league games in the past 1 hour".
Cheesenium
post May 31 2010, 11:18 PM

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QUOTE(Damian @ May 31 2010, 11:13 PM)
cry.gif

Xeno stop posting~ i'm so frustrating for unable to play SC 2.
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You are not alone.

Lagging a lot tonight.
Cheesenium
post Jun 1 2010, 03:49 PM

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Hey,ProtossSC.

Good luck in the tourney.
Cheesenium
post Jun 1 2010, 04:53 PM

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QUOTE(ProtossSC @ Jun 1 2010, 04:24 PM)
Thanks Cheesenium.

Quaz, when are you on ? I can play you biggrin.gif
well from yesterday games maybe didnt bother much as its a mass game. lol.
I think he likes teching up. I definitely will pressure early in all my games wink.gif
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Hey man, do you play Protoss?
Cheesenium
post Jun 1 2010, 07:47 PM

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QUOTE(ProtossSC @ Jun 1 2010, 07:37 PM)
Lol yea ..
Like quaz said, Toss all nite .. haha ..
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Okay,any tips on how to counter mass Marauder and Hydra?

Also, what is the best thing to do when you are playing a PvP?
Cheesenium
post Jun 2 2010, 12:58 AM

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QUOTE(yimingwuzere @ Jun 2 2010, 12:29 AM)
Link?

Edit: nvm, found it, I shot an email to IAH Games to find out the reasons behind the super ridiculous price.

And I wonder how many of you gamers realize that the Singapore servers for superflop Hellgate London was hosted by them, and they were incapable of even updating the servers with the patched version. If they're hosting the SEA battle.net servers, Blizzard better keep some full time staff here ready.
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Thats why im really worried when they announced IAH gonna manage the SEA server here.

Gonna be epic disaster,if they still keep the Hellgate attitude in SC2.
Cheesenium
post Jun 2 2010, 06:23 PM

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What a load of bullshit from these people.

Even if they have the awesome custom map editor, it doesnt mean the game gonna last if the servers are shit. IAH needs to go and get someone else like Hypernia to host the servers.

CoH is still the best RTS ever, in terms of graphics, animations and gameplay. No RTS, even SC2 come close to it. I hate it when people put SC2 like a gift from god,while other RTS are rubbish.

If you play a game for 2-3 years, thats good enough for me and no way im gonna stick to a game for 10 years. There is always improvements in gaming,and i find it is better to keep moving forward with newer games than sticking to one forever.

Also,

Cost of TF2: 50USD to 2.50USD once.
The fun im getting: Infinite, as one server down, i can move to the other servers.

Cost of SC2: 109SGD x 3, as it's 3 games now.
The fun im getting: None, as IAH is incompetent.

IAH are the people who put me off buying Hellgate a few years back, not the game quality. Even though it sucks too.

This post has been edited by Cheesenium: Jun 2 2010, 06:25 PM
Cheesenium
post Jun 2 2010, 06:32 PM

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QUOTE(XenoFr3ak @ Jun 2 2010, 06:27 PM)
Yup ... i totally agree, since Hellgate London was a waste of my money mad.gif
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The worst thing is, im stuck with them,as Australia also in the SEA servers.

Damn.
Cheesenium
post Jun 2 2010, 06:40 PM

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QUOTE(Moonflown @ Jun 2 2010, 06:37 PM)
Well all I can do is to hope that they will improve the overall service quality rather than being pessimistic and complain. =)
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Lets hope they improve, but i dont have much hope on these people.

The Aussies and NZ hates the fact that their version of SC2 is also SEA.
Cheesenium
post Jun 2 2010, 07:13 PM

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QUOTE(evofantasy @ Jun 2 2010, 07:08 PM)
u cant compare apple with orange...
CoH is more to squad based RTS (which i dun really prefer)...
to me sup comm is still the best RTS i've played >.<
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It's subjective,but they are still RTS at the end of the day. CoH definitely have it's shortcomings but it's still the best RTS i ever played.

Those people always put in the way that others RTS are crap,compared to SC2. As if playing 2-3 years is bad.

If i manage to accumulate 100 hours in 1 game. Im happy. Really happy.
Cheesenium
post Jun 2 2010, 07:28 PM

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QUOTE(evofantasy @ Jun 2 2010, 07:18 PM)
i feel that RTS gotta be huge (thus CnC4 = LOL)...
supp com really give me the epic war feeling (though my pc nt supp enuff to play it at optimum)
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Definitely wont exceed 200 hours for me.
Cheesenium
post Jun 2 2010, 11:49 PM

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QUOTE(XenoFr3ak @ Jun 2 2010, 10:07 PM)
Did i see and read correctly .... Blizzard will be running the servers and not IAH gaming for SEA
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Thats good news.

Just keep IAH away from the game.
Cheesenium
post Jun 3 2010, 12:11 AM

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To be honest,the price is quite steep,like RM250 for a game,regardless it's quality.

MW2 was bad, SC2 is even worse.

Im paying more for SC2,so i should be the one complaining.
Cheesenium
post Jun 3 2010, 01:26 AM

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QUOTE(evofantasy @ Jun 3 2010, 12:52 AM)
do u realize the difference?

1. game engine
TF2 was reusing some old engine rebooted with source engine (which is already used for other valve games)
sc2 was build using a new engine (together with cutscenes etc)

2. single player
TF2 dun really have any single player or story...
there's cost for art direction, cutscene, models etc...

again, stop comparing apple and oranges...
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QUOTE(yimingwuzere @ Jun 3 2010, 01:07 AM)
1
TF2 was using a heavily modified HL1 engine with lots of source code replaced with some basic form of what graphics makers called tesselation initially.
SC2's engine had 4 years of development between when Blizz claimed they started work on the game till announcement. Sounds like a fair tradeoff to me.

2
TF2 has no SP/cutscenes/lack of models? Why else is it $30? Even if it had all those do you think it'll go over $50?
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TF2 is using a brand new engine from 2004's Half Life 2. It is upgraded for TF2 and HL2 EP2. Then, upgrade again for L4D2.

FYI, TF2 was in development for 9 years,and there is a point where they just dump everything including codes and changed to the current art style. There is definitely way more iterations in TF2 than SC2,as most of the mechanism is very solid,even now with updates.

TF2 isnt just a couple of maps and shit. It was bundled in Orange Box at 2007. It wasnt actually a standalone game. There is still story, models,voices and so on in Portal and HL2:EP2. No matter what, Orange Box is the most value for money game one can ever buy. 5 games, that includes 3 brand new games and a very addictive MP game. No regrets buying this game.

The problem here is Activision,as they charge all their PC games for 60USD. And Kotick thinks that it's still too cheap for him. If you are happy to pay RM250 for SC2, Kotick will raise it even further to keep you happy.


Added on June 3, 2010, 1:30 am
QUOTE(Moonflown @ Jun 3 2010, 01:14 AM)
I think that SC2 has a larger potential of revitalizing e-sports where frequent balancing works and server maintenance need to be carried out. What we're paying is a kind of investment for a long term gaming platform.

No doubt that TF2 requires a comparable amount of developing works but it has limited potential in e-sports. If SC2 were to last for years the cost should already be justified. But it still depends how they charge on the sequel. Hopefully cheaper for existing customers of WOL
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As long as it's fun, does it matter it's esports material or not?

Even if SC2 released last year, it will still cost 60USD,as thats the standard price for an Activision game. I expect it to increase even more with later expansions.

This post has been edited by Cheesenium: Jun 3 2010, 01:30 AM
Cheesenium
post Jun 3 2010, 04:21 PM

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QUOTE(Moonflown @ Jun 3 2010, 03:48 PM)
That is why I suggest they charge different prices for gamers who only want to play campaign and dedicated b.net players
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They should have just gone for some localisation like what most EA games have been doing. Even though the price have inflated slightly for past few years but it's still way cheaper than Activision games.

The way Blizzard charge for SC2 still doesnt justified for RM248. You can pretty much get 2 other retail games with that price.Also, not everyone acutally bother about competitive gaming or even the ladder.

Splitting the game to a campaign only would be great, but i think, the root of the problem is the high price from the beginning.

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