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 XCOM Enemies Within, Full Reveal on 21st of August

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kianweic
post Apr 14 2010, 05:14 PM

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QUOTE(Cheesenium @ Apr 14 2010, 04:20 PM)
And that cool numerical count of bullets.
I think CoD2 started it,but Halo made it popular.

Regenerative Health is good in a way,as you dont need to find med kits like a mad man. My problem with it is,too many use it now till it start to get a bit overdone.
*
I got an innovative idea too.

Now, with regenerative ammo.
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post Apr 14 2010, 05:17 PM

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QUOTE(kianweic @ Apr 14 2010, 05:14 PM)
I got an innovative idea too.

Now, with regenerative ammo.
*
Well, if you abstract it logically, that was used in the first Mass Effect.

Also, Battlefield 1943.
TSCheesenium
post Apr 14 2010, 05:20 PM

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QUOTE(kianweic @ Apr 14 2010, 05:14 PM)
I got an innovative idea too.

Now, with regenerative ammo.
*
Congrats. tongue.gif

Anyway, Borderland uses that too,with end game weapons.
kianweic
post Apr 14 2010, 05:22 PM

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Or infinite ammo (ie. Laser weapons in XCom UFO Enemy Unknown) still challenging though.
Sewerspeakers
post Apr 14 2010, 05:30 PM

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I want a game that has Fort Zombie like gameplay, only better.

Defend Base
Choosing to save certain people with abilities (doctor, engineer, blablabla)
Scavenging

Change zombies to aliens and we're good to go.
ericpires
post Apr 14 2010, 05:33 PM

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Soon, every game will be FPS... its the future hahahaha

Whatever happen to Starcraft: Ghost? lolz
TSCheesenium
post Apr 14 2010, 05:34 PM

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SC:Ghost was cancelled.
Sewerspeakers
post Apr 14 2010, 05:35 PM

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Don't say cancelled.

Console gamers get sad.

It's delayed indefinitely. tongue.gif
TSCheesenium
post Apr 14 2010, 05:37 PM

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QUOTE(Sewerspeakers @ Apr 14 2010, 05:35 PM)
Don't say cancelled.

Console gamers get sad.

It's delayed indefinitelytongue.gif
*
Sorry,it's actually delayed infinitely. That was the official statement.

Duke Nukem Forever's good friend.
kianweic
post Apr 14 2010, 05:41 PM

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Looks like I gotta rely on this:

UFO: Alien Invasion for my turn-based strategy need.
bobohead1988
post Apr 14 2010, 07:26 PM

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All aboard the hate train

RTS=/=FPS
Fatimus
post Apr 14 2010, 10:57 PM

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Ah no wonder the superb discount in steam few months ago.

I am jumping on the love train, welcoming the new x-com.
cracksys
post Apr 14 2010, 11:00 PM

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yea!! i could not be happier

another title bastardized for console entertainment.

oh, my. they should just rape all titles from pre-2k era, ending this muthafacking thing once and for all.
Grif
post Apr 14 2010, 11:44 PM

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QUOTE(cracksys @ Apr 14 2010, 11:00 PM)
yea!! i could not be happier

another title bastardized for console entertainment.

oh, my. they should just rape all titles from pre-2k era, ending this muthafacking thing once and for all.
*
QFT.
Gormaz
post Apr 15 2010, 10:51 AM

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We were discussing that yesterday with Kianweic and I find it just does not make much sense to bring back Xcom as a FPS really.

You have 2 cases of gamers today:

- Those who are old enough (or play old games for fun) who know Xcom. Almost all of them would know Xcom for one of the first 3.
This group will be pissed off because they have been praying for a "Xcom-reloaded" with today's graphics and improvements

- Those who don't know about Xcom or maybe through the latest 2 which are considered "meh" at best.
For those to have "Xcom" will bring absolutely nothing as a marketing push, they just don't care about it.

So basically I just don't see why they bring back Xcom franchise for a fps that may have some tactical or other X-com-life controls in it.

I will check the game out but I really smell failure.

I do think a X-com life game with todays tech could have been pretty good AND successful. Look for example how many tactical RPG there are on consoles, they are not doing so bad at all even today.
Deimos Tel`Arin
post Apr 15 2010, 10:53 AM

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hey, a bit too early to judge, perhaps?
maybe this X-Com will be a FPS strategy game? tongue.gif

gimme a while let me pitch in my imagination skills.

/me goes off to write ...
H@H@
post Apr 15 2010, 10:55 AM

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If they retain the base-building/management aspect, I'd say its close enough.

The thing about X-Com wasn't just the tactical combat, it was also the other stuff that made it stand out.
kianweic
post Apr 15 2010, 10:58 AM

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QUOTE(Deimos Tel`Arin @ Apr 15 2010, 10:53 AM)
hey, a bit too early to judge, perhaps?
maybe this X-Com will be a FPS strategy game? tongue.gif

gimme a while let me pitch in my imagination skills.

/me goes off to write ...
*
I am ok if it were something like Battlezone, Uprising and Hostile Waters.

Some elements of strategy plus action.

But I really do want a XCom reloaded as Gormaz mentioned.

With the all research, manufacturing and juggling your finances while fighting aliens at air / ground.
cracksys
post Apr 15 2010, 11:01 AM

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they should come out with balls and all to say that, this is a spin-off

something like x-com : interceptor.

but for this to be a true sequel, they should have just sell the name to beth. they are better in raping.
Deimos Tel`Arin
post Apr 15 2010, 11:05 AM

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lets imagine now! tongue.gif
here's my idea for the new X-Com:

- you play the role of a commander for the X-Com project
- manage base building, operations, in first person view!
- can walk around in your own base, talk to men, etc, in first person view!
- see scientists dissecting dead aliens, in first person view!
- see scientist interrogating alive aliens, in first person view!
- see soldiers talking to one another, in first person view!
- check radar to see pilot engaging aliens, in first person view!
- lead your soldiers to ufo crash site, in first person view!

ok maybe i am asking for too much.

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