QUOTE(ChcGamer @ Oct 2 2009, 11:14 PM)
Its still the same if we put it this way.
Leveling isnt forced upon you as well, if we look at Warhammer, we can say you can choose not to do PvE in order to level fast instead you can just continue grind PvP and stay competitive at lower tier. Nobody force anyone to reach max level in Warhammer
People grind to level in order to stay competitive as well. Hardcore gamers will grind in order to reach highest level the earliest. Remember the DK who got rollbacked? Otherwise, we can choose to play casually and enjoy the game while leveling slowly. Some grind certain mobs or zones over and over again for loot. Its all personal preferences again.
No MMORPG can avoid grinding. Like i said earlier, WoW is just another form of grinding in disguise. Some games like Warhammer really had the intention and concept to be successful but it was executed badly probably in a rush.
We have to admit WoW really did set a standard for the future MMORPG to follow which is why many players will just go back to WoW after a while...they just dont have the patience like 5 years ago when they started WoW as they had not much other choices to choose from at that time
Anyway, WoW storyline isnt superb. It was good when it started and imo it has started to get ridiculous since BC launched. Story wise, there are some other MMORPGs that might be better such as DDO
WoW strongest points i believe would be endgame raids and the game can be easily picked up by new players. Aion has a very tedious gathering and crafting system where new players might be discouraged to level it
WoW will get extremely addictive once you devote your life to it. When one devote his life to WoW, no other MMORPGs will appeal to him till he burn out. This applies for every MMORPGs in the market
lol, so you're limited to play non-end game content if you dont grind. yeah, it isnt forced upon you, but if you're paying your subscription to 'enjoy' lowend content, compared to say, WoW, where you dont get forced to and you still get to enjoy end game content... obvious, right?
see what i just did there? comparing warhammer with WoW.
forget about it, futile.
Added on October 3, 2009, 1:14 amQUOTE(genecor @ Oct 3 2009, 12:42 AM)
Given the discussion here, I think this blog discussing WoW (which I've been playing for 2+ years) and SWTOR(eagerly anticipating this) and basically dissecting if the two really are direct rivals?
http://darthhater.com/2009/09/30/swtor-vs-...ally-a-rivalry/End of day, WoW of today is waaaay different from Vanilla. WoW evolved over time to what it is today. Other new MMO's often are just rushed too fast into retail before being actually being ready. Which usually ends up with lots of complaints, QQ's etc from people who start playing & have some sort of WoW experience.
SWTOR will have the hardcore SW fans & then the numerous MMO gamers looking for the next big thing. SWTOR seems to be leaning towards more story & character based progression playstyle than WoW's Raiding & PvP focus.
Let's just hope Bioware doesn't succumb to pressure to release an incomplete game to retail too soon!
Cheers!
developers and publishers need money, anyone can succumb to money. Blizzard is already established with games like sc/d2/war3, and blizzard's way of making games gives their fans a lot of confidence and in return, said confidence is given back to the devs so that they know fans will still buy/play their game. and such they can avoid the usual "preasure" other devs/publishers face.
granted, blizzard has been abusing said "trust" over time in WoW, then again, if you compared to everyone else, they are still at the top. think of it as screamyx. they arent good, but compared to everyone else, you're better off with them.
This post has been edited by Quazacolt: Oct 3 2009, 01:14 AM