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Make the monsters hp more then 9999 like i said bring the monsters in to FF14 from FF13 , not same ones but diffren ones , or mark up the HP higher.
I do not think the damage will be that high and of course there will be HNM that will surely surpass the 9999 hp barrier, is a MMORPG lol! not a single player game. But surely you get achieve more than 9999 damage thou. which if you are able to crit damage that is.
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Now a days lvl up games neeed more Action. Like blades and soul. FF14 is an action / fantasy game. The graphics is there but the gameplay.. is the problem.
What SE is achieving is different from other, yes, it may has some similar system to others but the battle system is totally different and to me is excellent system, very differ from the normal button smashing. Oh remember! Traditional MMORPG has Auto-Attack, but FFXIV does not have Auto-Attack!
We are being fed with the usual MMO which consist of fast pace action, but this game is fast, but not in the same term as fast action like any other MMO, which is unique to the point of being different.
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It is similar to other games which the monsters have low hp's , and you deal low DMG. HIGH HP's monsters you deal high dmg. So its equal vise versa.. BUT!~ players will feel diffren.. especially players who plays alot of online games.. we love DMG dealing, dealing the most DMG is very important.
You will grow stronger as you level up, and will do more damage with more party in you.
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If just hit one time .. then need to wait that gauge to fill up.. then the monsters will keep picking on you.. hitting you and you stand there like a punching bag to them.. this make the players.. like "Uh.. wtf is this man im being gang up here and cant even fight back with the hitting and action system is so slow."
Obviously if you are soloing and not a Lancer class, you will get the slownest ATB gauge regenerating, having Lancer will boost up the ATB regenerations. Did you see the E3 videos or did you see the Alpha videos? as both are very different system now. What i see in the E3 video, the speed is just about right. Not too slow, not too fast. If you happen to play FFXI, then you will understand the battle system a little bit.
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Guys do you know what i mean? MORE action but make the monsters tougher.. we like to see huge amount of dmg... a few k's of DMG flying..
We dont know that as the game has not come out yet.
oh btw...
Not to mention the Job system is complex, which you can be what ever you want from the 4 disciple.
Leveling in FFXI take ages ~_~ so FFXIV will definetely going another way around but a bit more tougher. Also remember that XIV is different, having a Job Complex system where you can be almost anything you want in the 4 Disciple will be a little tough to handle.
Famitsu news bring in new and old monsters!
famitsu google translatedFFXIVcore.com translated Famitsu reportThe old time favorite BOMB!

Sleeky Salamandar


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Before i go on rambling, Do you know aside from killing monsters to level up and get phatz lootz, you are also able to levelup in a different manner of leveling? let say you do a guild leve for Culinarian and you grow as a Culinarian. Being a Harvester will grow your character stronger in only doing Harvesting.
*this is a speculation but the way it seems to go and the sauce i gather has been making it looks like that*This post has been edited by shojikun: Jun 24 2010, 04:13 PM