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Games Metal Gear Solid: PEACE WALKER (PSP) | V1, Peace Walker receives 5th free DLC batch

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L.S.D
post Aug 2 2010, 01:30 PM

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LOl, once you have Metal Gear Zeke and K.Pistol, you will breeze through any Outer Ops missions. 7 human soldiers + ZEKE = sure win.
SWATwolf
post Aug 2 2010, 01:31 PM

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well duh coz u haven collect the awesome mech yet laugh.gif

T_T I still SS rank outer ops to complete
Mgsrulz
post Aug 2 2010, 01:33 PM

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QUOTE(L.S.D @ Aug 2 2010, 01:30 PM)
LOl, once you have Metal Gear Zeke and K.Pistol, you will breeze through any Outer Ops missions. 7 human soldiers + ZEKE = sure win.
*
so far i've developed most of the weapons in the armory...only left to rank them up.

and bandana+ CG(Fulton Recovery) is damn cheating wei laugh.gif
i replayed all the "tough" missions,such as sneaking into the control tower, fighting out your way out of the control tower..

all by fulton + Bandana.

barely managed to raise an alert and grabbed all the enemy units laugh.gif doh.gif

just too bad most of their stats suck.HARD shakehead.gif
Jcsy
post Aug 2 2010, 02:21 PM

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simply fulton anyone also sucks hard

later have 2 clear them up

btw, what does base expansion do? i dont see any improvements =.=
L.S.D
post Aug 2 2010, 02:22 PM

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QUOTE(Jcsy @ Aug 2 2010, 03:21 PM)
simply fulton anyone also sucks hard

later have 2 clear them up

btw, what does base expansion do? i dont see any improvements =.=
*
Your base getting bigger =.="
Mgsrulz
post Aug 2 2010, 02:30 PM

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QUOTE(Jcsy @ Aug 2 2010, 02:21 PM)
simply fulton anyone also sucks hard

later have 2 clear them up

btw, what does base expansion do? i dont see any improvements =.=
*
lol no big deal.
just square+fire


have you ever reached the maximum number of recruits and continued to recruit in game?


MAN OVERBOARD!!!! laugh.gif
L.S.D
post Aug 2 2010, 02:33 PM

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QUOTE(Mgsrulz @ Aug 2 2010, 03:30 PM)
lol no big deal.
just square+fire
have you ever reached the maximum number of recruits and continued to recruit in game?
MAN OVERBOARD!!!! laugh.gif
*
I still cannot max my Intel. Which Extra Ops give me soldiers with S Intel?
Jcsy
post Aug 2 2010, 02:54 PM

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i noticed 350 was the max

now i trim all my recruits and just keep like 5 in the waiting room

lol and im about 305/350

so bigger area means what?

hahaha im yet 2 farm S rank soldiers, yet.. so my team is pretty much rojak now


Added on August 3, 2010, 8:23 amupdate :


i already got zeke, ran a few missions

still my latest mission , 118 peace walker fight is the latest

dont get anymore missions sad.gif

sad

This post has been edited by Jcsy: Aug 3 2010, 08:23 AM
L.S.D
post Aug 3 2010, 05:12 PM

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i just write a review of this game for another game forum that i am in. Kindly give your comments tongue.gif not sure where to post this.

Review: Metal Gear Solid: Peace Walker
System: PSP

user posted image

Metal Gear Solid: Peace Walker (MGS PW) is the latest MGS game by Kojima
Productions. The main protagonist is Big Boss and it tells the story and
events that lead to the founding of Outer Heaven. The game is set in 1974,
ten years after the events of Metal Gear Solid 3: Snake Eater, four years
after Metal Gear Solid: Portable Ops, and just two years after the
Les Enfants Terribles project and the location is set at Costa Rica.

Graphics:
user posted image
This will be how the cutscene look like most of the time

Graphically, this game is pushing the PSP capabilities to the limit. Not
many games on PSP can match the level of details shown on the map or the
characters itself. The jungle environment are lushfully done, the
details on guns, equipments and vehicles are very detailed and the day/night
settings are done so well in the same map. Best graphics by Kojima and his
team (well, until Ready at Dawns released Ghost of Sparta anyway tongue.gif )

Graphics: 9.5/10

user posted image

Sound:
user posted image

MGS PW has one of the best sound offering on a PSP game so far. The voice
acting is superb with David Hayter reprising his role for Big Boss, the
main theme "Heaven's Divide" is a great song, and the MGS Main Theme music
in this version is even better. All the codecs are fully voiced now if the
game is installed to memory stick, unlike MGS Portable Ops which give us
texted codecs only. And the sound effects are all nicely done with bgm
that really suit the situation you find yourself in.

Sound: 10/10

user posted image

Controls:

Some contention on the controls. the previous MGS on PSP, Portable Ops
have controls that are modified to fit the PSP. It is not so well-received
by some gamers so in this game, MGS PW offers 3 types of control scheme.
1st is the shooter type, where the camera are mapped to the face buttons,
which most fps/action shooter games on PSP choose to use. 2nd is the action
type where the action buttons like using equipments, changing weapons are
mapped to the face buttons instead, the old MGS Portable Ops control style.
And finally, the Monster Hunter control type, where weapon-changing and
equipment usage are mapped to the trigger buttons instead. So, basically
there is a control scheme for everyone's tastes and preference but being
on PSP, the controls are still lacking especially on camera controls.
This is hampering the gameplay a little (not by much) and make some
noticable changes to the gameplay (which will be explained further later).

Overall, i think the controls are adequate and not really game-breaking
but it can be daunting to those new to PSP.

Controls: 7.5/10


Gameplay:
user posted image
the mission preparation screen

in MGS PW, Kojima Productions have retained most of the Portable Ops core
gameplay, which is soldier gathering. Big Boss can recruit soldiers and
prisoners of war during the course of the missions, and these soldiers
can be used to help build up his team, the Militaires Sans Frontieres
(Soldiers Without Borders). These soldiers have skills that can helped
in researching new weapons or equipments, providing food to the team,
healing wounded soldiers or getting intel on the mission areas. With more
soldiers recruited, your base will grow and become more efficient.

user posted image
Gotta catch 'em all!

Soldiers are recruited in missions using the new Fulton system, where you
airlifted captured soldiers instead of the tedious system in Portable Ops
where you need to drag the soldiers to nearby truck/teammates to capture
them. Soldiers will also automatically join you if you have enough Hero
points and can also recruit via WIFI points. Recruiting soldiers are
really an important aspect as you will really need to level up your base
especially on the R&D section. R&D will develop better weapons and equipment
which you will use in missions, especially boss battles. Without these,
you will find that it is very hard to win in boss battles.

*if this game is called MGS Pokemon, i will not be surprised tongue.gif *

user posted image

Other than this, most of the aspect that makes MGS famous has been keep
intact. We still have stealth missions, over-the-top boss battles, compelling
storyline (IMO even better and more revelant to MGS series than Portable Ops)
and side information that tied characters to the backbone story of MGS.
In fact, this game is so chokeful of features and gameplay that you would
have think this game is not on a handheld console. Other than the main storyline
missions, you will have extra operations, where you are given missions to
hone skills, gather more soldiers, finding documents to develop new weapons
and equipments and to gather vehicles. Soldiers and vehicles can also be
send to hotspots around the world to help waging wars, mercenary style.
These missions named Outer Ops are basically mini game where you plan the
soldiers and vehicles to send to battles and you get to review the outcome
in a turn based style with no controls on the battles. The mini game is
not really fleshed out but then, its sole purpose is to give you more
soldiers, items and documents for research purpose. For what its worth, it
done its job fairly well. There are also lots of informations that you can
listen to via recorded tapes to help you immerse in MGS universe further
and unlock more missions. Also, you get to review character models and
weapon/equipment models in details with brief description on it. Very
thoughtful of Kojima and his team to include this as bonus. You can also
build your own Metal Gear as the game progressed.

user posted image
your own Metal Gear

Now the downside.
Due to the limit of PSP controls, the gameplay has been tweaked significantly.
The AI of the enemies are downgraded severely and they seems to have a very
bad eyesights. The gameplay has been slowed down a bit in order to compensate
for the camera controls that you are battling with. This is not very
noticable but veteran MGS players will surely notice this. However, enemies
still have acute sense especially in hearing, so the stealth missions does
not suffer that much. Also, you will have to suspend your logic sense when
playing this game in term of storyline (as usual) and gameplay. One fine
example is when you are collecting soldiers. Using the new Fulton system,
captured soldiers will be airlifted to be carried to the base. However,
enemies seems not be able to notice the airlifted soldiers no matter how near
they are tongue.gif Not game breaking, just a minor irritation to me.

Main irritations however are the boss battles. *Major spoiler ahead*
The boss battles in this game are simply vehicles (helicopter, APV, tanks)
and the AI sentries on prowl. Meaning, you will not find memorable
personalities like Psycho Mantis, Sniper Wolf or Laughing Octopus in this
game. but the AI sentries are still great with eerie background music
playing in some of the battles, and the battle against Metal Gear is one
of the best in the series IMO. Still, I do miss battling against human
bosses.

Gameplay: 9/10 (would have been higher if not for the minor irritation)

Overall:9.5/10
Sound : 10/10
Controls: 7.5/10
Gameplay: 9/10

Overall : 9/10

MGS PW is a nice addition to the growing MGS series. The story is just appropriate
and the gameplay did not suffer much despite the game is on handhelds.
One of the "killer apps" for PSP.

This post has been edited by L.S.D: Aug 3 2010, 05:13 PM
guarayakha
post Aug 3 2010, 06:11 PM

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QUOTE(L.S.D @ Aug 2 2010, 02:33 PM)
I still cannot max my Intel. Which Extra Ops give me soldiers with S Intel?
*
Main Ops, Rescue Chico. The sniper that you can't reach is always a S intel, plus the mission is like, 2 minutes long.
L.S.D
post Aug 3 2010, 06:14 PM

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QUOTE(guarayakha @ Aug 3 2010, 07:11 PM)
Main Ops, Rescue Chico. The sniper that you can't reach is always a S intel, plus the mission is like, 2 minutes long.
*
I need Fulton Launcher then :/
snipersnake
post Aug 3 2010, 07:08 PM

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» Click to show Spoiler - click again to hide... «


hehehehe!!

This post has been edited by snipersnake: Aug 3 2010, 07:09 PM
Jcsy
post Aug 3 2010, 07:53 PM

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anyone help me out ?

i already got my metal gear zeke and all my missions up until 118 is ticked

does it mean i have 2 fight 118 again to unlock new missions ?

i definitely missing 23 and 24 onwards sad.gif


EDIT :http://cheats.ign.com/ob2/068/965/965242.html


found my answer

Unlock and Clear Extra Op 118 for the next Extra Op (below) / AND complete Metal Gear ZEKE, find Zadornov in 001 (after call from Kaz) and defeat ZEKE to see the "real ending."

Unlock and Clear Extra Op 23 for the next Extra Op (below)

This post has been edited by Jcsy: Aug 4 2010, 08:56 AM
shukrixp
post Aug 4 2010, 05:21 PM

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QUOTE(L.S.D @ Aug 3 2010, 06:14 PM)
I need Fulton Launcher then :/
*
You don't need it for him. If you have Fulton mines, placing it just under him will work as well.
L.S.D
post Aug 4 2010, 05:25 PM

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QUOTE(shukrixp @ Aug 4 2010, 06:21 PM)
You don't need it for him. If you have Fulton mines, placing it just under him will work as well.
*
Ah, let me try that then.
Jcsy
post Aug 4 2010, 06:59 PM

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so after 118 and 23,24 what u guys suggest me doing

just clear missions eh?

zeke is powerful man.. ruins all the outer ops alot biggrin.gif


azamen87
post Aug 4 2010, 09:30 PM

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QUOTE(shukrixp @ Aug 4 2010, 05:21 PM)
You don't need it for him. If you have Fulton mines, placing it just under him will work as well.
*
rclxub.gif rclxub.gif to get the sniper, u definitely need the fulton launcher. if can place mine, y need to use mine? use mk22 then fulton like normal. thumbup.gif
Mgsrulz
post Aug 4 2010, 09:35 PM

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QUOTE(azamen87 @ Aug 4 2010, 09:30 PM)
rclxub.gif  rclxub.gif to get the sniper, u definitely need the fulton launcher. if can place mine, y need to use mine? use mk22 then fulton like normal. thumbup.gif
*
you place the mine on the bottom of the cliff and blow it up
azamen87
post Aug 4 2010, 10:09 PM

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QUOTE(Mgsrulz @ Aug 4 2010, 09:35 PM)
you place the mine on the bottom of the cliff and blow it up
*
wow~ never tried dat b4~ thumbup.gif
Albertloo25
post Aug 8 2010, 03:53 AM

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wow i really never tot it will work..i use my fulton launcher on him..and my intel is 99 now..tats max limit right??
but i still need high mechanics, a female soldier for costumes, and high medic.. =/
i just got all the AI head part for my zeke smile.gif ..hehe..just wanna know how to make my ai get more AI board??i notice some of the AI board is missing in metal gear zeke setup garage...need coop to get it??what about solo.. i wanna make my metal gear till the best stat it can get =p

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