If you played the DS version, the Assassin's Creed on the iPhone is quite similar. The game looks great with the variety of textures, the framerate is mostly smooth, no crashes so far.
GAme controls you have the option of either an 8-way virtual joystick control, or a full 360 degrees analog simulated joystick control. It takes getting used to, but to give credit to the 360 degrees control scheme, I've navigated the narrow beams on the rooftop stages nicely without feeling frustrated with it.
The gameplay allows a lot of variety too. There's the action part of it of course, hack and slashing your way through the stage. There is also the stealth part, where you approach your target slowly, and either
1- kill him silently with your concealed blade, or
2- interrogate him by administering acupunture-like pain treatment. When this happens, the game changes to a screen where it shows the human anatomy chart, and there are concentric circles that gets smaller as time ticks by, and you need to tap these circles to subdue your enemy into submission. Think of it like the Vulcan Nerve Pinch or Kill Bill Five finger Exploding Heart move, but on a more visual manner.
3 - Or it may just be a thieving option, where the screen will now change into a black screen. you have to clear this black screen by swiping your fingers to clear this black screen(like a fog of war actually), and then tap and drag the item you want to steal to the exit hole of the pouch. Careful now, if your item gets stuck or entangled with other items inside the pouch, your victims is alerted of you trying to steal, and the game moves to the hack-n-slash stage.
Very creative use of the iPhone/iPod Touch capabilities, and the graphics are topnotch. And these are only on the earlier stages, and there are tons of other cities to be unlocked and explored.
This post has been edited by stringfellow: May 6 2009, 04:03 PM
Recommended iTunes AppStore Games, News/Short Reviews/Discussion
May 6 2009, 04:02 PM
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