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QUOTE(TenSou @ Apr 21 2009, 01:03 PM)
I received my game this morning so I'll be posting videos and pics of the package, MHG and MH3 demo for those who haven't seen it yet later today after work.
Ok first thing's first. Pictures of the package contents, don't know why when I turn off flash my images becomes blurry......





Ok first thing's first. Pictures of the package contents, don't know why when I turn off flash my images becomes blurry......
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TenSou's Impression and Quick Review on control
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QUOTE(TenSou @ Apr 23 2009, 10:44 PM)
I'm kinda in a hurry so I'll just post whatever that comes into my mind minus proper grammar and punctuation, sorry!
Wiimote + nunchuck = A is your primary attack and it is also used to interact, ie box or gathering spots if you're near enough. Attack variants are executed by tilting analog stick upwards and press A or tilt wiimote to the left/right and press A. "-" is also an attack but it is also used to swing the torch around if you have it equipped. + to open menu, trigger button to roll / cancel, 1 is to use items, d-pad is to control camera and finally, running and item selection are the 2 shoulder buttons on your nunchuck. In my opinion, it's a total mess.
Classic Controller control scheme A (MH classic style)
Right analog to attack and left to move. L button to reset camera or open item menu. R is for running. X is to kick and everything else the same to those who are familiar to older MH controls.
Classic Controller control scheme B (MH Portable style)
Don't need to explain this, basically the exact same button layout as the PSP versions but right analog is used to control camera as well.
Wiimote + nunchuck = A is your primary attack and it is also used to interact, ie box or gathering spots if you're near enough. Attack variants are executed by tilting analog stick upwards and press A or tilt wiimote to the left/right and press A. "-" is also an attack but it is also used to swing the torch around if you have it equipped. + to open menu, trigger button to roll / cancel, 1 is to use items, d-pad is to control camera and finally, running and item selection are the 2 shoulder buttons on your nunchuck. In my opinion, it's a total mess.
Classic Controller control scheme A (MH classic style)
Right analog to attack and left to move. L button to reset camera or open item menu. R is for running. X is to kick and everything else the same to those who are familiar to older MH controls.
Classic Controller control scheme B (MH Portable style)
Don't need to explain this, basically the exact same button layout as the PSP versions but right analog is used to control camera as well.
chicaman's Impression
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QUOTE(chicaman @ Apr 25 2009, 12:58 AM)
Tested MH Tri Demo just now, graphics are great, better than MHP2ndG ( I play it on TV 4:3).
I used Wiimote and Nunchuck, having hard time to clear the 1 Star Quest due to different controls from PSP and using Sword and Shield. I cant seem to find Long Sword though, are they removed??? Long Sword is my favorite weapon!
Up down of D pad on the Wiimote is to move the Camera angle.
Left Right of D pad on the Wiimote is to move the Camera from left to right.
Joystick on Nunchuck is to move the player.
Press C is to have center view of player
Hold C is quick access to ITEM.
Holding C and Press A is to use item.
Holding C and Press D pad on Wiimote is to navigate though the Item.
+ button is to draw and keep sword.
- button is to kick? lol
B button is to roll
A button is to attack
Moving the wiimote is to attack as well.
I might miss out 1 button function, i forgot what is it for.
I noticed a bug or maybe not? The boss monster can walk through stone or wall?? Where it runs to another area through big wall rock with a hole underneath it. I tried to squad down and walk but i cant go through, instead i took the a few steps next to the wall rock to get to the next area. Not sure if it is a bug though lol!
The loading time aint that bad after all. From area to area, it tooks like 1-2 seconds or maybe at most 3 seconds only. While the game loading time is reasonable to me at least. Slightly longer than in MHP2ndG.
Cant wait for full english version!
I used Wiimote and Nunchuck, having hard time to clear the 1 Star Quest due to different controls from PSP and using Sword and Shield. I cant seem to find Long Sword though, are they removed??? Long Sword is my favorite weapon!
Up down of D pad on the Wiimote is to move the Camera angle.
Left Right of D pad on the Wiimote is to move the Camera from left to right.
Joystick on Nunchuck is to move the player.
Press C is to have center view of player
Hold C is quick access to ITEM.
Holding C and Press A is to use item.
Holding C and Press D pad on Wiimote is to navigate though the Item.
+ button is to draw and keep sword.
- button is to kick? lol
B button is to roll
A button is to attack
Moving the wiimote is to attack as well.
I might miss out 1 button function, i forgot what is it for.
I noticed a bug or maybe not? The boss monster can walk through stone or wall?? Where it runs to another area through big wall rock with a hole underneath it. I tried to squad down and walk but i cant go through, instead i took the a few steps next to the wall rock to get to the next area. Not sure if it is a bug though lol!
The loading time aint that bad after all. From area to area, it tooks like 1-2 seconds or maybe at most 3 seconds only. While the game loading time is reasonable to me at least. Slightly longer than in MHP2ndG.
Cant wait for full english version!
This post has been edited by chicaman: Apr 25 2009, 01:08 AM
Apr 16 2009, 09:29 PM, updated 17y ago

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