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 COD WAW: Martyrdom is useless after 1.4 patch?

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TSDAViS
post Apr 14 2009, 12:12 AM, updated 17y ago

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Martyrdom no longer causes direct impact deaths in Hardcore modes.
GreaseMonkey90
post Apr 14 2009, 12:16 AM

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thts certainly a good news
Falk
post Apr 14 2009, 12:18 AM

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Make a thread about it!

Wait, I'm slow.
Belphegor
post Apr 14 2009, 12:20 AM

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BIG NEWS. HOW CAN I MISS IT.

MAKE A .. Oh is done. =/
syNcv9
post Apr 14 2009, 12:31 AM

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Wait, before this martyrdom can caused a direct impact? That's new.
Falk
post Apr 14 2009, 12:42 AM

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I guess when a game moves as slowly as WaW does this is pretty major news.
ryohiko
post Apr 14 2009, 01:41 AM

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ROFL. u guys take this as jokes. Never help him. Anyways, i hope that happen in CoD4 xD
TSDAViS
post Apr 14 2009, 02:15 AM

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Some people only live in sarcasm world, it doesn't bother me anyway. We just want a good game play not abusive playing style.

I just know it is a good news especially those players whom always using martyrdom.
Falk
post Apr 14 2009, 02:19 AM

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There's nothing sarcastic about my second post. WaW's representation in threads in the entire forum is... uh.

Two server thread, two general discussion threads? This is the first specific topic thread related to the game in months.

But whatever, if you want to further dilute WaW related discussion and have 4-5 threads which each get one new post a month instead of one thread with more posts, be my guest. I'm not going to upset your cargo any further.
TSDAViS
post Apr 14 2009, 02:35 AM

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Please last check for how long I have never posted in this section, go moderating yourself at other place but not in this thread.

For me Call of Duty is Call of Duty, unless the Games Hideout mentioned clearly we should not posting Call of Duty discussion in Call of Duty section.

Thank you.
Falk
post Apr 14 2009, 02:44 AM

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I'm not even moderating, and you're not even understanding the content of my post.

Go be self-righteous to other people.






















Thank you.
Grr
post Apr 14 2009, 03:47 AM

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Actually, looks like Sync made a good point. Martyrdom can cause direct impact deaths? How in the heck?!

p.s. How to get direct impact deaths from matyrdom in CoD4? Like the grenade fall down and hit your toe and you die? Toe stubs are painful. =(
TSDAViS
post Apr 14 2009, 05:18 AM

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I believe we need geniuses to figure out.

http://www.examiner.com/examiner/x-3707-LA...s-free-map-pack

Treyarch's new PC patch for Call of Duty: World of War is now live, the update cleans up multiplayer and includes Map Pack 1 for free.

The pack includes three regular multiplayer maps and a new Nazi Zombies map.

The DLC was released on Xbox 360 and PS3 last month at the cost of $10, and was downloaded by over 1 million players in the first week.

The full patch notes:

* 3 new Multiplayer maps: Knee Deep, Nightfire, Station!

* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verruckt!

* Improved spawning logic.

* Auto balancing improvements. Players are no longer auto balanced while completing objectives.

* Mods: IWD's can be placed in the usermaps folder.

* Mods: Hold Breath / Sprint functions as intended.

* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.

* Fixed lag caused by shooting at tanks.

* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.

* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.

* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.

* Martyrdom no longer causes direct impact deaths in Hardcore modes.

* "Bayonet jumping" has been disabled.
Pro-MX
post Apr 14 2009, 09:10 AM

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well guys at least treyarch make an effort to patch something up....all so sarcastic sia -,-

This post has been edited by Pro-MX: Apr 14 2009, 09:10 AM
kenixkenix
post Apr 14 2009, 10:11 AM

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owh
so they do have patches

All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
apa ni?
TSDAViS
post Apr 14 2009, 10:18 AM

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Which mean no fast killing that can ruin the S&D game.
zonan4
post Apr 14 2009, 06:19 PM

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nice..... at least they do something to improve this game..... so if u intersted play it... dont whine about it..... and say.... owh my COD$ is way better...zzzzzzz.....
Grr
post Apr 14 2009, 07:42 PM

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QUOTE(Pro-MX @ Apr 14 2009, 09:10 AM)
well guys at least treyarch make an effort to patch something up....all so sarcastic sia -,-
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Lol 600 mb patches every few months? Awesome. =D
Falk
post Apr 14 2009, 07:44 PM

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Blizzard's worse than that.

Also remember the days of Quake 2 and POINT RELEASE? Those were good times with ISDN being the fastest lines around.
Pro-MX
post Apr 14 2009, 08:40 PM

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QUOTE(Grr @ Apr 14 2009, 07:42 PM)
Lol 600 mb patches every few months? Awesome. =D
*
600mb is slow here...thx to streamyx lol...anyway everyone entitled to their own opinions la chill tongue.gif ....urghhh blizzard reminds me of WoW....500-1GB worth of updates every few months...sometimes every few weeks laugh.gif
Falk
post Apr 14 2009, 09:33 PM

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That's -exactly- what I'm referring to. Sup 780mb patch tonight!
GreaseMonkey90
post Apr 15 2009, 02:38 AM

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my update only took me 4 mins or so......runnin at 2mbps

This post has been edited by GreaseMonkey90: Apr 16 2009, 11:41 AM
zonan4
post Apr 16 2009, 11:37 AM

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wow 2 minutes what ISP? sheatmyx or what?.... I download it at my office...huhuhu take just a few second hehehehehe
Falk
post Apr 16 2009, 02:22 PM

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Your annoying and utterly non-informative oversized Speedtest sig shows 27 megabits or just over 3 megabytes per second. Considering the patch is around 600MB, it'd have taken you 200 secs or 3 minutes to download as well. Hyperbole much?

Or are you just another of those idiots that go "LOL MY CAR GOES RLY FAST LOL" without any actual quantification?

Edit: Checking your post history, you are. Disregard this post then, it's like a dead end.

This post has been edited by Falk: Apr 16 2009, 02:32 PM

 

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