Vpet Version 1 - 6
Pendulum Version 1.0 - Zero
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Version 1 - 6
Pendulum v 1.0 - ZERO
This post has been edited by FinalNotice: Jul 29 2012, 03:26 PM
Simulation digimon simulator, updated ver1-5!!! plus mod pic
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Jul 29 2012, 02:10 PM
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DMVPC v3.0.1
Vpet Version 1 - 6 Pendulum Version 1.0 - Zero Download Here Version 1 - 6 Pendulum v 1.0 - ZERO This post has been edited by FinalNotice: Jul 29 2012, 03:26 PM |
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Aug 1 2012, 11:45 PM
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QUOTE(aiishiteru @ Aug 1 2012, 03:39 PM) Betamon: 0-3 Calls, Train 0-47.Airdramon Betamon: 4+ Calls, Train 8-31, Overfeed 0-3, 9+ Sleep Disturbances. Seadramon Betamon: 4+ Calls, Train 8-31, Overfeed 4+, 0-8 Sleep Disturbance. Numemon Calls / Care Mistakes For food and strength calls: When its hunger hearts run out, the call icon lights up. If you don't feed it for 20 minutes, it goes out again, and that's a care mistake. The same for strength. However, if BOTH hunger and strength run out, it's still only one care mistake. And if you leave it for a few hours before feeding it, and it bleeps again a few times, then even then it's only one care mistake. Lights calls are straightforward - leaving the lights on for 20 minutes after it falls asleep is a care mistake. Accumulating up to 4 piles of poop has no effect at all. (Larger quantities are unknown.) Training Version 1: A training session is counted whether or not you complete all 5 rounds. It's counted if you win, if you lose, or even if you cancel in the middle. (Where there's an upper limit on the training requirement, be careful of this.) Versions 2-5: Only successful training is counted for evolution. Overfeeding To overfeed, stuff the Digimon with food until it won't eat any more. It is necessary to wait until it loses a hunger heart before overfeeding it again. Sleep Disturbances Wake the Digimon up by going into the Food menu, training it, or selecting the Battle option. If you want to wake it, without this being counted as a wakeup, then set the clock to some time during the day. The Digimon will wake up, with no effect on the counters. This post has been edited by FinalNotice: Aug 1 2012, 11:46 PM |
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